Name
|
Category
|
Description
|
Dungeon
|
Zone
|
Class
|
|
Offensive
|
Lucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind have up to a 45 - 65% chance to summon an Ancient to perform the same Skill. Can only occur once every 5 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Ancient Reservoir (Map)
|
Hawezar
|
Barbarian
|
|
Offensive
|
Hammer of the Ancients quakes outward for 5 - 25% [x] increased damage. This bonus is doubled against Bosses.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Sunken Ruins (Map)
|
Scosglen
|
Barbarian
|
|
Utility
|
Lucky Hit: Damaging Bleeding (DoT) or Vulnerable enemies has up to a 15 - 35% chance to Stun (CC) them for 2 seconds.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
Kor Dragan Barracks (Map)
|
Fractured Peaks
|
Barbarian
|
|
Offensive
|
Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.
Your Arrow Storms deal 45 - 54% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Howling Warren (Map)
|
Scosglen
|
Rogue
|
|
Offensive
|
When you spend 75 Energy you release a cluster of exploding Stun Grenades that deal 78 - 168 total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Offensive
|
Whenever you deal direct damage while Berserking, inflict 15 - 35% of the Base damage dealt as additional Bleeding (DoT) damage over 5 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Mournfield (Map)
|
Dry Steppes
|
Barbarian
|
|
Offensive
|
When you Freeze (CC) an enemy there is a 25 - 45% chance they become Vulnerable for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Forgotten Depths (Map)
|
Dry Steppes
|
Sorcerer
|
|
Offensive
|
Increase the damage of arrows that ricochet from Barrage from 40% to 50 - 90%. Barrage's arrows have a 30 - 70% chance to split into 2 arrows whenever they ricochet.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Shadowed Plunge (Map)
|
Hawezar
|
Rogue
|
|
Defensive
|
Leap creates an Earthquake that deals 206 - 326 Physical damage over 4 seconds. While standing in Earthquakes, you gain 10 - 30% increased Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Light's Refuge (Map)
|
Hawezar
|
Barbarian
|
|
Offensive
|
When a segment of Bone Prison is destroyed or expires, it deals 113 - 203 damage in an area around itself.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Path of the Blind (Map)
|
Dry Steppes
|
Necromancer
|
|
Offensive
|
While channeling Incinerate, your Burning damage (DoT) is increased by 25 - 45% [x].
Enemies damaged by Incinerate explode, Burning all surrounding enemies for 120 - 420 over 6 seconds. Can only occur once every 3 seconds.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Light's Watch (Map)
|
Fractured Peaks
|
Sorcerer
|
|
Offensive
|
You deal 20 - 40% [x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Sunken Library (Map)
|
Kehjistan
|
Sorcerer
|
|
Offensive
|
Your Imbuement Skill effects have 25 - 45% [x] increased potency against Vulnerable enemies.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Renegade's Retreat (Map)
|
Kehjistan
|
Rogue
|
|
Defensive
|
Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Collapsed Vault (Map)
|
Kehjistan
|
Druid
|
|
Defensive
|
You gain 0.4 - 0.8% [x] increased Armor for 4 seconds when you deal any form of damage, stacking up to 25- 46% [+].
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Halls of the Damned (Map)
|
Kehjistan
|
All
|
|
Resource
|
Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%.
Ring, Amulet (+50%)
|
Domhainne Tunnels (Map)
|
Scosglen
|
Sorcerer
|
|
Offensive
|
Damaging enemies with Sever has a 15 - 35% chance to spawn a pool of Blight under the target that deals 60 - 140% [x] bonus damage. This effect can only happen once every 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Flooded Depths (Map)
|
Scosglen
|
Necromancer
|
|
Offensive
|
Flurry damages enemies in a circle around you and deals 35 - 55% [x] increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Forsaken Quarry (Map)
|
Fractured Peaks
|
Rogue
|
|
Utility
|
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10 - 30% [+] increased Movement Speed for 3 seconds.
Helm, Pants, Chest, Gloves, Boots, Amulet (+50%)
|
Derelict Lodge (Map)
|
Fractured Peaks
|
Rogue
|
|
Offensive
|
Gain 5 - 25% [+] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal 10 - 50% [x] bonus Critical Strike Damage to enemies for 6 seconds after they are damaged by Corpse Tendrils.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Corrupted Grotto (Map)
|
Kehjistan
|
Necromancer
|
|
Offensive
|
Deal 5 - 13% [x] increased damage. Triple this bonus after standing still for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Raethwind Wilds (Map)
|
Scosglen
|
All
|
|
Defensive
|
The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy replenishes 35 - 264 of your active Earthen Bulwark's Barrier.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Sealed Archives (Map)
|
Dry Steppes
|
Druid
|
|
Defensive
|
Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Dark Ravine (Map)
|
Dry Steppes
|
All
|
|
Defensive
|
Each point of Fury generated while at Maximum Fury grants 3 - 32 Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Heathen's Keep (Map)
|
Hawezar
|
Barbarian
|
|
Mobility
|
Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Boots, Amulet (+50%)
|
Charnel House (Map)
|
Dry Steppes
|
Barbarian
|
|
Offensive
|
Ice Shards pierce 3 - 19 times, dealing 25 - 5% less damage per subsequent enemy hit.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Dead Man's Dredge (Map)
|
Fractured Peaks
|
Sorcerer
|
|
Offensive
|
Charged Bolts pierce, but deal 70 - 30% [x] less damage to targets hit after the first.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Wretched Delve (Map)
|
Scosglen
|
Sorcerer
|
|
Offensive
|
Bone Prison spawns a pool of Blight that deals 80 - 140% [x] bonus damage over 6 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Rimescar Cavern (Map)
|
Fractured Peaks
|
Necromancer
|
|
Resource
|
Blood Orbs grant 10 - 30 Essence.
Ring, Amulet (+50%)
|
Betrayer's Row (Map)
|
Dry Steppes
|
Necromancer
|
|
Utility
|
Damage from Earth Skills Slow (CC) enemies hit by 20 - 60% for 5 seconds.
Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
|
Ferals' Den (Map)
|
Scosglen
|
Druid
|
|
Offensive
|
Your Minions gain increased damage while alive, up to 25 - 45% [x] after 10 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Aldurwood (Map)
|
Scosglen
|
Necromancer
|
|
Offensive
|
Your Core Skills deal up to 35 - 75% [x] increased damage based on your amount of Fortify..
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Seaside Descent (Map)
|
Dry Steppes
|
Druid
|
|
Offensive
|
Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you.
You deal 15 - 35% [x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Abandoned Mineworks (Map)
|
Kehjistan
|
All
|
|
Utility
|
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.
Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
|
Oblivion (Map)
|
Hawezar
|
All
|
|
Utility
|
After Immobilize (CC) or Stun (CC) wears off, enemies are Slowed (CC) by 45 - 65% for 4 seconds.
Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)
|
Earthen Wound (Map)
|
Hawezar
|
Sorcerer
|
|
Defensive
|
Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion.
Helm, Chest, Pants, Amulet (+50%)
|
Leviathan's Maw (Map)
|
Hawezar
|
Rogue
|
|
Offensive
|
Critical Hits with Lightning Spear cause lightning to arc from it dealing 75 - 135 damage to its target and up to 5 other enemies. This damage is increased by 100% of your Critical Strike Damage Bonus.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Crumbling Hekma (Map)
|
Kehjistan
|
Sorcerer
|
|
Offensive
|
Bone Spirit's Critical Strike Chance is increased by 10 - 30% [+]. Each enemy hit by Bone Spirit increases your Maximum Essence by 2, for 15 seconds, up to 50 Essence.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Hive (Map)
|
Scosglen
|
Necromancer
|
|
Defensive
|
After swapping weapons 5 times, gain 89 - 724 Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Defiled Catacomb (Map)
|
Fractured Peaks
|
Barbarian
|
|
Mobility
|
Telport's Cooldown is reduced by 1 - 3 seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds.
Boots, Amulet (+50%)
|
Komdor Temple (Map)
|
Kehjistan
|
Sorcerer
|
|
Resource
|
Wind Shear now deals 165 - 345] Poisoning damage over 4 seconds.
Lucky Hit: Wind Shear has up to a 6 - 14$ chance to fully restore your Spirit.
Ring, Amulet (+50%)
|
Grinning Labyrinth (Map)
|
Dry Steppes
|
Druid
|
|
Resource
|
You deal 25 - 65% [x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Conclave (Map)
|
Kehjistan
|
Druid
|
|
Offensive
|
You and your Minions deal 35 - 55%[x] increased Shadow damage to enemies afflicted by any Curse.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Uldur's Cave (Map)
|
Kehjistan
|
Necromancer
|
|
Defensive
|
You have a 5 - 12% chance after taking direct damage to gain a Barrier equal to 20% of your Maximum Life for 10 seconds. This chance is doubled against Distant enemies.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Lost Keep (Map)
|
Hawezar
|
All
|
|
Offensive
|
Whirlwind's Critical Strike Chance is increased by 3 - 12% [+] for each second it is channeled, up to 9 - 36% [+].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Garan Hold (Map)
|
Scosglen
|
Barbarian
|
|
Offensive
|
After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Underroot (Map)
|
Scosglen
|
All
|
|
Defensive
|
Iron Skin grants Unstoppable, and 20 - 40% Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Carrion Fields (Map)
|
Dry Steppes
|
Barbarian
|
|
Defensive
|
Damaging an Elite enemy grants you a Barrier absorbing up to 572 - 5,144 damage for 10 seconds. This effect can only happen once every 20 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Lost Archives (Map)
|
Fractured Peaks
|
All
|
|
Offensive
|
The duration of Grizzly Rage is increased by 3 - 10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% [x] for the duration, up to a maximum of 200% [x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Endless Gates (Map)
|
Hawezar
|
Druid
|
|
Resource
|
Gain 35 - 75% [x] increased Fury Generation and 15% reduced Fury cost while all damage bonuses from the Walking Arsenal Key Passive are active.
Ring, Amulet (+50%)
|
Calibel's Mine (Map)
|
Scosglen
|
Barbarian
|
|
Offensive
|
Hurricane damage is increased by 10.5 - 20.5% [x] each second while active.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Blind Burrows (Map)
|
Hawezar
|
Druid
|
|
Resource
|
Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.
Ring, Amulet (+50%)
|
Champion's Demise (Map)
|
Dry Steppes
|
All
|
|
Resource
|
After killing an enemy with Shred, you gain 20 Spirit. Your Werewolf Skills deal 20 - 40% [x] increased damage when cast above 50 Spirit.
Ring, Amulet (+50%)
|
Tormented Ruins (Map)
|
Fractured Peaks
|
Druid
|
|
Defensive
|
Taking direct damage has a 2 - 10% chance to reset the Cooldown of one of your Defensive Skills.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Putrid Aquifer (Map)
|
Kehjistan
|
Sorcerer
|
|
Offensive
|
Increase the Critical Strike Damage of Meteor and Fireball by 25 - 45% [x]. Double this bonus against Healthy targets.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Serpent's Lair (Map)
|
Hawezar
|
Sorcerer
|
|
Resource
|
Critical Strikes with Bone Skills increase your Essence Regeneration by 95 - 195% [x] for 4 seconds.
Ring, Amulet (+50%)
|
Black Asylum (Map)
|
Fractured Peaks
|
Necromancer
|
|
Defensive
|
Dealing direct damage with a non-Agility Skill after casting an Agility skill grants Stealth for 2 seconds. When Stealth breaks you gain 10 - 18% Dodge chance for 2 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
Demon's Wake (Map)
|
Scosglen
|
Rogue
|
|
Resource
|
Killing an enemy or Boss with a Core skill refunds 20 - 30% of its base Fury cost. Can only happen once per skill cast.
Ring
|
Hallowed Ossuary (Map)
|
Fractured Peaks
|
Barbarian
|
|
Offensive
|
When casting an Imbuement Skill you trigger an explosion around yourself, applying the Imbuement effects and dealing 83 - 175 damage of the same type.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Whispering Vault (Map)
|
Dry Steppes
|
Rogue
|
|
Resource
|
Your Barbarian Shout Skills or Druid Shout Skills generate 5 - 12 Primary Resource per second while active.
Ring, Amulet (+50%)
|
Sirocco Caverns (Map)
|
Kehjistan
|
Barbarian Druid
|
|
Offensive
|
When a Dark Shroud shadow is removed you trigger an explosion that deals 113 - 173 Shadow damage and applies Shadow Imbuement to each enemy it hits.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Ancient's Lament (Map)
|
Dry Steppes
|
Rogue
|
|
Utility
|
When you have Fortify your Earth Skills gain +2 Ranks.
Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
|
Whispering Pines (Map)
|
Scosglen
|
Druid
|
|
Offensive
|
Twisting Blades orbit for a short time after they return to you, dealing 40 - 60% of Twisting Blades' return damage per hit.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Jalal's Vigil (Map)
|
Scosglen
|
Rogue
|
|
Offensive
|
Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Kor Valar Ramparts (Map)
|
Fractured Peaks
|
Rogue
|
|
Offensive
|
You deal 35 - 55% [x] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Akkhan's Grasp (Map)
|
Hawezar
|
Necromancer
|
|
Offensive
|
Blood Lance deals 10 - 30% [x] increased damage to its primary target per lanced enemy.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Mercy's Reach (Map)
|
Fractured Peaks
|
Necromancer
|
|
Offensive
|
Blood Surge's nova echoes again after a short delay, dealing 30 - 10% [x] less damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Hoarfrost Demise (Map)
|
Fractured Peaks
|
Necromancer
|
|
Offensive
|
Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing 375 - 488 damage to surrounding enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Haunted Refuge (Map)
|
Hawezar
|
Barbarian
|
|
Mobility
|
Collecting Crackling Energy increases your Movement Speed by 15 - 30% [+] for 8 seconds.
Boots, Amulet (+50%)
|
Maddux Watch (Map)
|
Scosglen
|
Sorcerer
|
|
Defensive
|
You take 10 - 30% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% [+] Movement Speed for 2 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
Luban's Rest (Map)
|
Scosglen
|
Rogue
|
|
Offensive
|
Earth Skills deal 35 - 75% [x] more Critical Strike Damage to Crowd Controlled enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Stockades (Map)
|
Scosglen
|
Druid
|
|
Offensive
|
Gain 445 - 572 Thorns while Berserking.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Penitent Cairns (Map)
|
Scosglen
|
Barbarian
|
|
Offensive
|
After swapping weapons 8 times, your next non-Basic Skill will Overpower and deal 15 - 35% [x] increased Overpower damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Maugan's Works (Map)
|
Hawezar
|
Barbarian
|
|
Offensive
|
Skills deal up to 5 - 25% [x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Oldstones (Map)
|
Scosglen
|
All
|
|
Offensive
|
Core Skills cast at or above 100 Mana gain a 25 - 45% [+] increased Critical Strike Chance.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Pallid Delve (Map)
|
Dry Steppes
|
Sorcerer
|
|
Utility
|
Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 - 20 second Cooldown.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
Caldera Gate (Map)
|
Fractured Peaks
|
All
|
|
Resource
|
Damaging an Elite enemy with a Basic Skill generates 4 Energy. Gain 25 - 45 Energy after killing an Elite enemy with a Basic Skill.
Ring, Amulet (+50%)
|
Sanguine Chapel (Map)
|
Fractured Peaks
|
Rogue
|
|
Defensive
|
Using a Healing Potion makes a free Dark Shroud shadow. Each shadow grants 2.5 - 4.5% increased Damage Reduction.
You may now drink your Healing Potion while at full Life.
Helm, Chest, Pants, Amulet (+50%)
|
Ghoa Ruins (Map)
|
Hawezar
|
Rogue
|
|
Resource
|
Blood Orbs reduce your Ultimate Cooldown by 1 - 3] seconds.
Ring, Amulet (+50%)
|
Iron Hold (Map)
|
Hawezar
|
Necromancer
|
|
Mobility
|
Coming in contact with your Firewall grants you 10 - 30% [+] Movement Speed for 6 seconds.
Boots, Amulet (+50%)
|
Cultist Refuge (Map)
|
Fractured Peaks
|
Sorcerer
|
|
Resource
|
When Decompose explodes, gain 25 - 45 Essence.
Ring, Amulet (+50%)
|
Nostrava Deepwood (Map)
|
Fractured Peaks
|
Necromancer
|
|
Mobility
|
While Unstoppable and for 4 seconds after, you gain 10 - 30% [+] increased Movement Speed and are Unhindered.
Boots, Amulet (+50%)
|
Broken Bulwark (Map)
|
Scosglen
|
All
|
|
Utility
|
Your Golem has a 2 - 18% chance to reduce its active Cooldown by 2 seconds and a 1 - 9% chance to spawn a Corpse each time it damages an enemy with its normal attack.
Helms, Chest Armor, Boots, Pants, Gloves, Shields and Amulets (50%)
|
Sepulcher of the Forsworn (Map)
|
Kehjistan
|
Necromancer
|
|
Resource
|
Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana.
Ring, Amulet (+50%)
|
Tomb of the Saints (Map)
|
Kehjistan
|
Sorcerer
|
|
Defensive
|
Gain 2 - 6% Damage Reduction for each Nearby Bleeding (DoT) enemy up to 10 - 30% maximum.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Forgotten Ruins (Map)
|
Kehjistan
|
Barbarian
|
|
Resource
|
While in Werebear form, you gain 10 - 30 Spirit every 8 seconds.
Ring, Amulet (+50%)
|
Immortal Emanation (Map)
|
Fractured Peaks
|
Druid
|
|
Offensive
|
Thorns damage dealt has a 25 - 45% chance to deal damage to all enemies around you and your Minions.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Yshari Sanctum (Map)
|
Kehjistan
|
All
|
|
Offensive
|
Blood Howl increases Critical Strike Chance by 10 - 18% [+]. In addition, Blood Howl also affects Nearby Players for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Forbidden City (Map)
|
Fractured Peaks
|
Druid
|
|
Offensive
|
When you enter or break Stealth, you drop a cluster of exploding Stun Grenades around you that deal 180 - 278 total Physical damage and Stun (CC) enemies for 1 second.
Your Stun Grenades deal 25 - 45% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Prison of Caldeum (Map)
|
Kehjistan
|
Rogue
|
|
Offensive
|
Lucky Hit: Up to a 15 - 31% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse 180 - 300 additional damage to surrounding enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Mariner's Refuge (Map)
|
Scosglen
|
Druid
|
|
Resource
|
Using a Cooldown restores 10 - 30 Mana.
Ring, Amulet (+50%)
|
Witchwater (Map)
|
Hawezar
|
Sorcerer
|
|
Offensive
|
Basic Skills gain 15 - 35% [+] Attack Speed.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Buried Halls (Map)
|
Dry Steppes
|
All
|
|
Resource
|
Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds.
Ring, Amulet (+50%)
|
Shifting City (Map)
|
Dry Steppes
|
Rogue
|
|
Resource
|
Each time Chain Lightning bounces, gain 1 - 5 Mana.
Ring, Amulet (+50%)
|
Zenith (Map)
|
Fractured Peaks
|
Sorcerer
|
|
Utility
|
Lucky Hit: Damaging an enemy with a Core Skill has up to a 15 - 35% chance to extend the duration of Berserking by 2 seconds. Double this duration if it was a Critical Strike.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
Hakan's Refuge (Map)
|
Kehjistan
|
Barbarian
|
|
Resource
|
You gain 2 - 10 Maximum Essence per active Minion.
Ring, Amulet (+50%)
|
Vault of the Forsaken (Map)
|
Scosglen
|
Necromancer
|
|
Offensive
|
Your Sacrifice bonuses are increased by 35 - 55%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Ruins of Eridu (Map)
|
Hawezar
|
Necromancer
|
|
Offensive
|
Dash spawns a Shadow Clone that also casts Dash, dealing 150 - 350% of the Base damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Twisted Hollow (Map)
|
Scosglen
|
Rogue
|
|
Offensive
|
Companion Skills deal an additional 5 - 13% [x] damage per Companion you have.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Bloodsoaked Crag (Map)
|
Dry Steppes
|
Druid
|
|
Defensive
|
When you use a Shapeshifting Skill that changes your form, Heal for 5 - 25% of your Maximum Life. If you are at full Life, gain the same amount as Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Fading Echo (Map)
|
Kehjistan
|
Druid
|
|
Resource
|
Lucky Hit: You have up to a 45 - 65% chance to gain 20 Fury when a Core Skill deals direct damage to at least one Bleeding (DoT) enemy. Your Maximum Fury is increased by 5 - 25.
Ring, Amulet (+50%)
|
Maulwood (Map)
|
Fractured Peaks
|
Barbarian
|
|
Defensive
|
While within your own Blizzard and for 3 seconds after leaving it, you take 15 - 35% less damage.
Helm, Chest, Pants, Amulet (+50%)
|
Fetid Mausoleum (Map)
|
Hawezar
|
Sorcerer
|
|
Defensive
|
Casting Ice Armor makes you Unstoppable and grants 25% Damage Reduction for 3.5 - 5.5 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Sarat's Lair (Map)
|
Scosglen
|
Sorcerer
|
|
Offensive
|
Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 3 seconds. Bone Shards from Bone Spear deal 30 - 70% bonus damage to Vulnerable enemies and pierce them.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Guulrahn Slums(Map)
|
Dry Steppes
|
Necromancer
|
|
Offensive
|
You deal 15 - 35% [x] increased damage while Ice Armor is active. This amount is increased by another 15% against Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Onyx Hold (Map)
|
Dry Steppes
|
Sorcerer
|
|
Offensive
|
Critical Strikes with Shred deal 40 - 60% of the damage dealt as Lightning damage to the target and surrounding enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Anica's Claim (Map)
|
Fractured Peaks
|
Druid
|
|
Utility
|
While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills.
Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
|
Crusaders' Cathedral (Map)
|
Kehjistan
|
Druid
|
|
Utility
|
Iron Maiden is now also a Darkness Skill and deals Shadow damage. Enemies have a 10 - 30% chance to be Stunned (CC) for 1 second when they take damage from Iron Maiden.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
Deserted Underpass (Map)
|
Kehjistan
|
Necromancer
|
|
Offensive
|
Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal 10 - 30% of Penetrating Shot's Base damage and do not split.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Bastion of Faith (Map)
|
Hawezar
|
Rogue
|
|
Offensive
|
Caltrops and Smoke Grenade receive your Stun Grenade benefits and throw Stun Grenades that deal 78 - 168 Physical damage and Stun (CC) enemies for 1 second.
Your Stun Grenades deal 25 - 45% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Guulrahn Canals (Map)
|
Dry Steppes
|
Rogue
|
|
Offensive
|
Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.
Your Arrow Storms deal 156 - 486% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Inferno (Map)
|
Kehjistan
|
Rogue
|
|
Offensive
|
Each time a Core Skill deals direct damage to an enemy, your next Charge, Leap, or Kick deals 4 - 10% [x] increased damage, up to 20 - 50% [x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Heretics Asylum (Map)
|
Kehjistan
|
Barbarian
|
|
Defensive
|
Gain 7.5 - 17.5% Damage Reduction while Shapeshifted into a Werewolf.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Steadfast Barracks (Map)
|
Hawezar
|
Druid
|
|
Mobility
|
Critical Strikes grant 8.5 - 19% [+] Movement Speed for 1 second, up to 6 seconds.
Boots, Amulet (+50%)
|
Shivta Ruins (Map)
|
Kehjistan
|
All
|