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Mobility
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Gain 20 - 40% Evade Cooldown Reduction. You can now Evade during Blood Mist, traveling twice as far. Entering or exiting Blood Mist resets your Evade Cooldown.
Boots, Amulet (+50%)
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N/A
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Extraction
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Necromancer
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Mobility
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Razor Wings is now also an Incarnate Skill with:
Passive: You are Unhindered. Active: You gain 15 - 35% increased Movement Speed per active Razor Wing.
Boots, Amulet (+50%)
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N/A
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Extraction
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Spiritborn
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Mobility
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Knocking Back an enemy grants you 25 - 45% Movement Speed for 3 seconds.
Boots, Amulet (+50%)
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N/A
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Extraction
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Barbarian
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Mobility
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Every second while moving gain 10 - 30% [+] Bonus Movement Speed for 1.5 seconds, up to 30 - 90% [+].
Boots, Amulet (+50%)
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Seething Underpass (Map)
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Nahantu
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Spiritborn
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Mobility
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When you Evade you turn into a cloud of bats, becoming Unstoppable for 2.5 seconds. Enemies along your path take 300 Physical damage and are inflicted with Vampiric Curse. Evade's Cooldown is increased by 10 - 4 seconds.
Boots, Amulet (+50%)
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N/A
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Extraction
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All
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Mobility
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After you Evade, your next Core Skill dashes to your target and does 15 - 35% [x] increased damage.
Boots, Amulet (+50%)
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Beast Graveyard (Map)
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Nahantu
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Spiritborn
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Mobility
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Using a Healing Potion> grants 35 - 55% [+] Movement Speed for 3 seconds, and you may now drink them while at full Life.
Every 20 meters you travel, you spawn a Healing Potion.
Boots, Amulet (+50%)
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N/A
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Extraction
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Rogue
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Mobility
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Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Boots, Amulet (+50%)
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Charnel House (Map)
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Dry Steppes
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Barbarian
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Mobility
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Lucky Hit: Up to a 25% [x] chance to create a Mystic Circle for 10 seconds.
Casting an Eagle Skill in Mystic Circles empowers them to move with you and explode for 68 - 78 Lightning damage when you Evade.
Boots, Amulet (+50%)
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N/A
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Extraction
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Spiritborn
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Mobility
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You gain 20% Movement Speed. Lose this bonus for 5 - 2 seconds after taking damage from a Close enemy.
Boots, Amulet (+50%)
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N/A
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Extraction
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All
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Mobility
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Gain 5 - 20% [+] Movement Speed. This bonus is doubled if you haven't used a Defensive Skill in the last 8 seconds.
Boots, Amulet (+50%)
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N/A
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Extraction
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Sorcerer
|
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Mobility
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Telport's Cooldown is reduced by 1 - 3 seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds.
Boots, Amulet (+50%)
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Komdor Temple (Map)
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Kehjistan
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Sorcerer
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Mobility
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Casting a Companion Skill grants you 5 - 20% [+] Movement Speed for 5 seconds, up to 15 - 60% [+].
Boots, Amulet (+50%)
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N/A
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Extraction
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Druid
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Mobility
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Casting Golem's active Skill creates a bond between you for 6 seconds. While the bond is active, both of you are Unhindered and gain 25 - 45% Movement Speed.
Boots, Amulet (+50%)
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N/A
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Extraction
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Necromancer
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Mobility
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Collecting Crackling Energy increases your Movement Speed by 15 - 30% [+] for 8 seconds.
Boots, Amulet (+50%)
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Maddux Watch (Map)
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Scosglen
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Sorcerer
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Mobility
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You gain 25 - 45% [x] increased Movement Speed when moving away from Slowed (CC) or Chilled (CC) enemies.
Boots, Amulet (+50%)
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N/A
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Extraction
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All
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Mobility
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Coming in contact with your Firewall grants you 10 - 30% [+] Movement Speed for 6 seconds.
Boots, Amulet (+50%)
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Cultist Refuge (Map)
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Fractured Peaks
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Sorcerer
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Mobility
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While Unstoppable and for 4 seconds after, you gain 10 - 30% [+] increased Movement Speed and are Unhindered.
Boots, Amulet (+50%)
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Broken Bulwark (Map)
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Scosglen
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All
|
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Mobility
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Sever now dashes you forward to attack instead. It is now also a Mobility Skill and costs no Essence, but has a 13.5 - 3.5 second Cooldown.
Boots, Amulet (+50%)
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N/A
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Extraction
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Necromancer
|
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Mobility
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Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by 4.5 - 14.5% [x] for 2 seconds, up to 27 - 87% [x].
Boots, Amulet (+50%)
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N/A
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Extraction
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Rogue
|
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Mobility
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Critical Strikes grant 8.5 - 19% [+] Movement Speed for 1 second, up to 6 seconds.
Boots, Amulet (+50%)
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Shivta Ruins (Map)
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Kehjistan
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All
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