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Immobilized

From Diablo 4 Wiki
(Redirected from Immobilize)

Immobalized is a form of crowd control. When an enemy is immoblized, they are rooted to the spot but still allows the target to attack.

Class Immobilize skills

Barbarian Immobilized skills

Weapon Mastery
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No Mercy

You have 3%[+] increased Critical Strike Chance.

Damage: Physical Damage

Druid Immobilized skills

Wrath
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Crushing Earth

Earth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies.

Tags: Earth, Nature Magic

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Bad Omen

Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage.

Damage: Lightning Damage
Tags: Nature Magic, Storm

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Electric Shock

Lucky Hit: Dealing Lightning damage to enemies has up to a 8% chance to Immobilize (CC) them for 3 seconds.
If the target is already Immobilized (CC), the Lightning damage dealt to them is increased by 7%[x] instead.

Damage: Physical Damage

Key Passives
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Earthen Might

Lucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to:
• Restore all of your Spirit
• Cause your attacks to be guaranteed Critical Strikes for 5 seconds
This chance is increased by:
15% for Critical Strikes
15% if the target is Stunned (CC), Immobilized (CC), or Knocked Back (CC)

Tags: Earth, Nature Magic

Companion
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Nature's Reach

Deal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back.

Damage: Physical Damage

Ultimate
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Nature's Reach

Deal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back.

Damage: Physical Damage

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Thick Hide

Whenever you are Stunned (CC), Immobilized (CC) or Knocked Down (CC), Fortify for 10% of your Maximum Life (1).

Damage: Physical Damage

Necromancer Immobilized skills

Corpse & Macabre
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Terror

You deal 3%[x] increased Shadow damage to enemies who are Slowed (CC) or Chilled, and 3%[x] increased Shadow damage to enemies who are Stunned (CC), Immobilized (CC), or Frozen (CC). These bonuses stack and apply to Shadow damage dealt by your Minions.

Sorcerer Immobilized skills

Mastery
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Devouring Blaze

You deal 7%[x] increased Critical Strike Damage against Burning (DoT) enemies. If they are Crowd Controlled, this bonus is increased to 10%[x].

Prerequisite: Can also reach Devouring Blaze via Meteor.