|
Defensive
|
Whenever an enemy hits you, your Dodge Chance against that enemy increases by 4 - 8%. Successfully Dodging resets this bonus.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Defensive
|
Leap creates an Earthquake that deals 206 - 326 Physical damage over 4 seconds. While standing in Earthquakes, you gain 10 - 30% increased Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Light's Refuge (Map)
|
Hawezar
|
Barbarian
|
|
Defensive
|
Explosions from the Victimize Key Passive Heal you for 38 - 229 Life for each enemy damaged, up to a maximum of 114 - 687 Life.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Defensive
|
Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Collapsed Vault (Map)
|
Kehjistan
|
Druid
|
|
Defensive
|
While active, Counterattack reflects incoming Razor Wings back out again. Other Small Missiles are also deflected back at enemies and deal 25 - 32% of Counterattack's Base damage on impact.
Helm, Chest, Pants, Amulet (+50%)
|
Sleepless Hollow (Map)
|
Nahantu
|
Spiritborn
|
|
Defensive
|
You gain 0.4 - 0.8% [x] increased Armor for 4 seconds when you deal any form of damage, stacking up to 25- 46% [+].
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Halls of the Damned (Map)
|
Kehjistan
|
All
|
|
Defensive
|
While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by 4 - 8% whenever you're hit by an enemy. Successfully Dodging resets this bonus.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Defensive
|
Your Resolve has a 2 - 6% chance to not be lost when you are hit for each stack of Ferocity you have.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Defensive
|
When you hit at least 1 enemy with Maul, increase its Attack Speed by 1 - 3% [+] and you gain 1 - 5% [x] Damage Reduction for 5 seconds, stacking up to 5 times.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
Defensive
|
Lucky Hit: Up to a 25% [x] chance to create a Mystic Circle for 10 seconds.
Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for 25% of your Maximum Life which increases your Armor and Maximum Resistances by 5 - 25% [x] while active.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Defensive
|
You and your Minions gain 10 - 30% increased Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Necromancer
|
|
Defensive
|
Gain 1 - 15% [+] Block Chance per Resolve stack.
Helm, Chest, Pants, Amulet (+50)
|
N/A
|
Extraction
|
Spiritborn
|
|
Defensive
|
Losing a stack of Resolve has a 10% chance to Heal you for 5 - 11% of your Maximum Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Defensive
|
Casting a Non-Basic Mobility Skill grants 1 - 8 Resolve and causes your next Concussive Stomp to strike in a circle around you.
Helm, Chest, Pants, Amulet (+50%)
|
Farai Cliffs (Map)
|
Nahantu
|
Spiritborn
|
|
Defensive
|
Your Blocked Damage Reduction is increased by 10 - 30% [+] while you have a Barrier.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Defensive
|
Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth Heals you for 10 - 30% of your Maximum Life.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Defensive
|
The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy replenishes 35 - 264 of your active Earthen Bulwark's Barrier.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Sealed Archives (Map)
|
Dry Steppes
|
Druid
|
|
Defensive
|
Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Dark Ravine (Map)
|
Dry Steppes
|
All
|
|
Defensive
|
Each point of Fury generated while at Maximum Fury grants 3 - 32 Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Heathen's Keep (Map)
|
Hawezar
|
Barbarian
|
|
Defensive
|
Each time that Bone Storm damages an enemy, gain a Barrier equal to 1 - 8% of your Maximum Life for 10 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Necromancer
|
|
Defensive
|
Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion.
Helm, Chest, Pants, Amulet (+50%)
|
Leviathan's Maw (Map)
|
Hawezar
|
Rogue
|
|
Defensive
|
When you would accumulate 50% of your Maximum Life lost, you automatically cast an equipped Defensive, Subterfuge or Macabre Skill before receiving damage. Can only occur once every 45 - 30 seconds and cannot cast Mobility Skills.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
While at maximum stacks of the Momentum Key Passive, your Cutthroat Skills deal 30 - 50% increased damage and you become Unstoppable for 3 seconds every 8 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Defensive
|
After swapping weapons 5 times, gain 89 - 724 Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Defiled Catacomb (Map)
|
Fractured Peaks
|
Barbarian
|
|
Defensive
|
Casting Rushing Claw extends the durations of your active Incarnate Skill effects by 0.25 - 1.25 seconds, up to 2 - 10 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
Putrescent Larder (Map)
|
Nahantu
|
Spiritborn
|
|
Defensive
|
You gain Resolve for each 30 - 10 Vigor you gain over 100.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Feeding Grounds (Map)
|
Nahantu
|
Spiritborn
|
|
Defensive
|
Dealing direct damage with a non-Agility Skill after casting an Agility skill grants Stealth for 2 seconds. When Stealth breaks you gain 10 - 18% Dodge chance for 2 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
Demon's Wake (Map)
|
Scosglen
|
Rogue
|
|
Defensive
|
You have 8% increased Dodge Chance. Successful Dodges restore 5 - 25% of your Maximum Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
You have a 5 - 12% chance after taking direct damage to gain a Barrier equal to 20% of your Maximum Life for 10 seconds. This chance is doubled against Distant enemies.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Lost Keep (Map)
|
Hawezar
|
All
|
|
Defensive
|
Consuming a Corpse has a 15 - 35% chance to spawn a Blood Orb.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Necromancer
|
|
Defensive
|
For every 10% Life you are missing, gain 1 - 5% Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Defensive
|
Iron Skin grants Unstoppable, and 20 - 40% Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Carrion Fields (Map)
|
Dry Steppes
|
Barbarian
|
|
Defensive
|
Damaging an Elite enemy grants you a Barrier absorbing up to 572 - 5,144 damage for 10 seconds. This effect can only happen once every 20 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Lost Archives (Map)
|
Fractured Peaks
|
All
|
|
Defensive
|
After being damaged for at least 20% of your Maximum Life at once, you become Immune for 2.5 - 4 seconds. Can only occur once every 20 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
Taking direct damage has a 2 - 10% chance to reset the Cooldown of one of your Defensive Skills.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Putrid Aquifer (Map)
|
Kehjistan
|
Sorcerer
|
|
Defensive
|
Gain 1% [+] increased Armor and 10 - 41 Thorns per 1% missing Maximum Life.
Helm, Chest, Pants, Amulet (+50%)
|
Caves of Kutokue (Map)
|
Nahantu
|
Spiritborn
|
|
Defensive
|
You take 10 - 30% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% [+] Movement Speed for 2 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
Luban's Rest (Map)
|
Scosglen
|
Rogue
|
|
Defensive
|
Gain 10 - 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
Defensive
|
While Deep Freeze is active, you restore 15 - 35% of your Maximum Life and Mana per second.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
Defensive
|
Using a Healing Potion makes a free Dark Shroud shadow. Each shadow grants 2.5 - 4.5% increased Damage Reduction.
You may now drink your Healing Potion while at full Life.
Helm, Chest, Pants, Amulet (+50%)
|
Ghoa Ruins (Map)
|
Hawezar
|
Rogue
|
|
Defensive
|
Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next 2 - 10 attacks within 5 seconds. Can only occur once every 10 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Defensive
|
You take 10 - 30% less damage from Crowd Controlled or Vulnerable enemies.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
Defensive
|
Frost Nova gains an additional Charge but the Cooldown per Charge is increased by 55 - 35%.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
Defensive
|
Gain 2 - 6% Damage Reduction for each Nearby Bleeding (DoT) enemy up to 10 - 30% maximum.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Forgotten Ruins (Map)
|
Kehjistan
|
Barbarian
|
|
Defensive
|
You gain 191 - 546 Armor, but your Evade has 100% increased Cooldown.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
The Vyr's Mastery Key Passive also grants 6 - 10% Damage Reduction, tripled while fighting a Close enemy.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
Defensive
|
When hit while not Healthy, a magical bubble is summoned around you for 2.5 - 6 seconds. While standing in the bubble, Players are Immune. Can only occur once every 90 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
Heal for 1 - 21% Maximum Life when you Poison a Healthy enemy.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Defensive
|
Breaking Concealment grants 10% [+] Resistance and Maximum Resistance to All Elements for 6 seconds.
Killing an Elite enemy reduces Concealment's Cooldown by 6 - 14 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Defensive
|
When you use a Shapeshifting Skill that changes your form, Heal for 5 - 25% of your Maximum Life. If you are at full Life, gain the same amount as Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Fading Echo (Map)
|
Kehjistan
|
Druid
|
|
Defensive
|
Each Chilled (CC) or Frozen (CC) enemy you Evade through grants you a Barrier that absorbs 35 - 321 damage for 5 seconds, absorbing up to a maximum of 175 - 1,605 damage.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Defensive
|
While within your own Blizzard and for 3 seconds after leaving it, you take 15 - 35% less damage.
Helm, Chest, Pants, Amulet (+50%)
|
Fetid Mausoleum (Map)
|
Hawezar
|
Sorcerer
|
|
Defensive
|
Casting Ice Armor makes you Unstoppable and grants 25% Damage Reduction for 3.5 - 5.5 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Sarat's Lair (Map)
|
Scosglen
|
Sorcerer
|
|
Defensive
|
10.0 - 17.5% of the damage you would take is redirected across your Companions. Your Companions cannot die.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
Defensive
|
Gain 135 - 768 Fortify whenever you deal direct damage while Berserking.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Defensive
|
Lucky Hit: Critical Strikes have up to a 45 - 65% chance to grant a free Dark Shroud shadow.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Rogue
|
|
Defensive
|
When you cast a Skill, you heal for 1.9% [0.5 - 2.0]% Life. Double this bonus while below 50% Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
When you cast a skill, you heal for 0.5 - 2.5% Life. Double this bonus while below 50% Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
Gain 7.5 - 17.5% Damage Reduction while Shapeshifted into a Werewolf.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Steadfast Barracks (Map)
|
Hawezar
|
Druid
|