Name
|
Category
|
Description
|
Dungeon
|
Zone
|
Class
|
|
Offensive
|
Critical Strikes with Core Skills increase your Attack Speed by 10 - 30% [+] for 5 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
Lucky Hit: Up to a 20 - 40% chance for your skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal 20 - 60% increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Utility
|
When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast.
When cast at or above 50% Maximum Resource, Basic Skills deal 20 - 100% [x] increased damage.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
Charge calls forth 4 Ancients who also Charge, dealing 20 - 40% [x] of normal damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
Lucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind have up to a 45 - 65% chance to summon an Ancient to perform the same Skill. Can only occur once every 5 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Ancient Reservoir (Map)
|
Hawezar
|
Barbarian
|
|
Offensive
|
Hammer of the Ancients quakes outward for 5 - 25% [x] increased damage. This bonus is doubled against Bosses.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Sunken Ruins (Map)
|
Scosglen
|
Barbarian
|
|
Utility
|
Lucky Hit: Damaging Bleeding (DoT) or Vulnerable enemies has up to a 15 - 35% chance to Stun (CC) them for 2 seconds.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
Kor Dragan Barracks (Map)
|
Fractured Peaks
|
Barbarian
|
|
Offensive
|
While above 55 - 40 Fury, you are Berserk, but lose 2 Fury per second.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Utility
|
Your Reinforcement Cooldown is reduced by 23 - 33% [x]. After casting your Ultimate Skill, your Reinforcement Mercenary is called. This cannot occur more than once each 30 seconds.
Helm, Pants, Chest, Gloves, Boots, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
When there are at least 5 Close enemies, Stun (CC) them for 2.5 - 4.5 seconds. Can only occur once every 20 seconds.
Helm, Chest, Pants, Shield, Gloves, Boots, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
You gain 1 - 8 Fury per second while Berserking..
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
Whenever you deal direct damage while Berserking, inflict 15 - 35% of the Base damage dealt as additional Bleeding (DoT) damage over 5 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Mournfield (Map)
|
Dry Steppes
|
Barbarian
|
|
Defensive
|
Leap creates an Earthquake that deals 206 - 326 Physical damage over 4 seconds. While standing in Earthquakes, you gain 10 - 30% increased Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Light's Refuge (Map)
|
Hawezar
|
Barbarian
|
|
Offensive
|
While Berserking, you deal 68 - 124 Fire damage every second to surrounding enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Utility
|
Lucky Hit: Damaging an enemy has up to a 20% chance to Daze (CC) them for 2 seconds.
You deal 5 - 25% [x] increased damage to Dazed enemies.
Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
You deal 5 - 20% [x] increased Damage over Time to enemies for each different Crowd Control effect they're afflicted by. Unstoppable enemies and Staggered Bosses take 10 - 40% [x] increased damage over time from you instead.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
You gain 0.4 - 0.8% [x] increased Armor for 4 seconds when you deal any form of damage, stacking up to 25- 46% [+].
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Halls of the Damned (Map)
|
Kehjistan
|
All
|
|
Offensive
|
Ground Stomp creates an Earthquake damaging enemies for 167 - 287 Physical damage over 4 seconds. While standing in Earthquakes, you deal 10 - 30% [x] increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
Gain 15 - 35% [x] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
- Fire, Lightning, and Physical.
- Cold, Poison, and Shadow.
1H Weapon, 2H Weapon (+100%), Amulet (+ 50%), Gloves, Ring
|
N/A
|
Extraction
|
All
|
|
Offensive
|
After spending 100 Fury, your next Weapon Mastery Skill within 5 seconds deals 40 - 80% [x] increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
Your Shout Skills create 3 Dust Devils that deal 60 - 120 damage to enemies along their path.
Your Dust Devils are 5 - 25% bigger and deal 1% [x] increased damage for each 1% their size is increased.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Mobility
|
Knocking Back an enemy grants you 25 - 45% Movement Speed for 3 seconds.
Boots, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Utility
|
While below 45 - 60% Life, Evade Freezes (CC) Close enemies, deals 450 Cold damage to them, and makes them Vulnerable for 3 seconds.
Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
Reduces the Cooldown of Leap by 1.3 - 3.5 seconds per enemy hit, up to a maximum of 7 seconds. Hitting a Boss with Leap provides the maximum reduction.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Utility
|
Whirlwind periodically Pulls (CC) enemies to you.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
Mighty Throw deals 15 - 35% [x] increased damage and hurls another 2 weapons.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
When an enemy falls below 35% Life while afflicted with any of your Damage over Time effects, an explosion occurs every 7 seconds, dealing 300 - 525 damage for each element they're afflicted by.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
Deal 5 - 13% [x] increased damage. Triple this bonus after standing still for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Raethwind Wilds (Map)
|
Scosglen
|
All
|
|
Offensive
|
Each point of Fury you generate while at Maximum Fury grants your next Core Skill within 5 seconds 1 - 3% [x] increased damage, stacking up to 15 times.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Defensive
|
Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Dark Ravine (Map)
|
Dry Steppes
|
All
|
|
Defensive
|
Each point of Fury generated while at Maximum Fury grants 3 - 32 Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Heathen's Keep (Map)
|
Hawezar
|
Barbarian
|
|
Mobility
|
Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Boots, Amulet (+50%)
|
Charnel House (Map)
|
Dry Steppes
|
Barbarian
|
|
Offensive
|
Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you.
You deal 15 - 35% [x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Abandoned Mineworks (Map)
|
Kehjistan
|
All
|
|
Utility
|
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.
Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
|
Oblivion (Map)
|
Hawezar
|
All
|
|
Offensive
|
Steel Grasp and Iron Maelstrom launch up to 10 metal shards that deal 120 - 420 Physical damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Mobility
|
You gain 20% Movement Speed. Lose this bonus for 5 - 2 seconds after taking damage from a Close enemy.
Boots, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
When you would accumulate 50% of your Maximum Life lost, you automatically cast an equipped Defensive, Subterfuge or Macabre Skill before receiving damage. Can only occur once every 45 - 30 seconds and cannot cast Mobility Skills.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
Every 20 seconds, your next Upheaval cast is guaranteed to Overpower and deals 50 - 70% [x] increased damage. Upheaval Critical Strikes against Elites reduce this timer by 1 second.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Defensive
|
After swapping weapons 5 times, gain 89 - 724 Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Defiled Catacomb (Map)
|
Fractured Peaks
|
Barbarian
|
|
Defensive
|
You have 8% increased Dodge Chance. Successful Dodges restore 5 - 25% of your Maximum Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
Every 5 seconds, your next Core Skill costs 102 - 25 Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life.
Skills that consume Life deal 80% [+] increased damage.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
You have a 5 - 12% chance after taking direct damage to gain a Barrier equal to 20% of your Maximum Life for 10 seconds. This chance is doubled against Distant enemies.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Lost Keep (Map)
|
Hawezar
|
All
|
|
Offensive
|
Whirlwind's Critical Strike Chance is increased by 3 - 12% [+] for each second it is channeled, up to 9 - 36% [+].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Garan Hold (Map)
|
Scosglen
|
Barbarian
|
|
Offensive
|
After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Underroot (Map)
|
Scosglen
|
All
|
|
Offensive
|
Charge gains an additional Charge. Each target hit by it explodes for 104 - 194 Fire damage to surrounding enemies.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Defensive
|
For every 10% Life you are missing, gain 1 - 5% Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Defensive
|
Iron Skin grants Unstoppable, and 20 - 40% Damage Reduction.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Carrion Fields (Map)
|
Dry Steppes
|
Barbarian
|
|
Offensive
|
Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 40 - 100%[x] Basic Skill damage and 15% Movement Speed for 10 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
Damaging an Elite enemy grants you a Barrier absorbing up to 572 - 5,144 damage for 10 seconds. This effect can only happen once every 20 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Lost Archives (Map)
|
Fractured Peaks
|
All
|
|
Defensive
|
After being damaged for at least 20% of your Maximum Life at once, you become Immune for 2.5 - 4 seconds. Can only occur once every 20 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
Gain 35 - 75% [x] increased Fury Generation and 15% reduced Fury cost while all damage bonuses from the Walking Arsenal Key Passive are active.
Ring, Amulet (+50%)
|
Calibel's Mine (Map)
|
Scosglen
|
Barbarian
|
|
Resource
|
Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.
Ring, Amulet (+50%)
|
Champion's Demise (Map)
|
Dry Steppes
|
All
|
|
Resource
|
Your Barbarian Shout Skills or Druid Shout Skills generate 5 - 12 Primary Resource per second while active.
Ring, Amulet (+50%)
|
Sirocco Caverns (Map)
|
Kehjistan
|
Barbarian Druid
|
|
Resource
|
You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
Gain 20-40% increased damage and Berserking for 4 seconds after swapping weapons 8 times.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Resource
|
Killing an enemy while Berserking has a 40% chance to grant 17 - 40% increased Cooldown Reduction to your Brawling Skills for 2 seconds.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 188 - 638 Physical damage around you.
Every 20 seconds, your next skill is guaranteed to Overpower.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
Whenever you cast a Barbarian Shout Skills or Druid Shout Skills, its active Cooldown is reduced by 10 - 30% seconds per Nearby enemy, up to a maximum of 70%.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian Druid
|
|
Offensive
|
Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing 375 - 488 damage to surrounding enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Haunted Refuge (Map)
|
Hawezar
|
Barbarian
|
|
Offensive
|
Deal 10 - 30% [x] increased damage while you have a Barrier active.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Mobility
|
You gain 25 - 45% [x] increased Movement Speed when moving away from Slowed (CC) or Chilled (CC) enemies.
Boots, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
Gain 445 - 572 Thorns while Berserking.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Penitent Cairns (Map)
|
Scosglen
|
Barbarian
|
|
Offensive
|
After generating 100 Fury your next direct damage creates 2 Dust Devils that deal 60 - 105 damage to enemies along their path.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
Whirlwind leaves behind Dust Devils that deal 120 - 210 damage to enemies in their path.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
After swapping weapons 8 times, your next non-Basic Skill will Overpower and deal 15 - 35% [x] increased Overpower damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Maugan's Works (Map)
|
Hawezar
|
Barbarian
|
|
Offensive
|
Skills deal up to 5 - 25% [x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Oldstones (Map)
|
Scosglen
|
All
|
|
Utility
|
Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 - 20 second Cooldown.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
Caldera Gate (Map)
|
Fractured Peaks
|
All
|
|
Offensive
|
Killing an enemy with an Overpower leaves behind an Earthquake at their location, dealing 300 - 602 Physical damage over 4 seconds. Can only occur once every 4 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Utility
|
You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Mobility
|
While Unstoppable and for 4 seconds after, you gain 10 - 30% [+] increased Movement Speed and are Unhindered.
Boots, Amulet (+50%)
|
Broken Bulwark (Map)
|
Scosglen
|
All
|
|
Utility
|
After casting 5 Basic Skills, one of your active Cooldowns is reduced by 1 - 2.5 seconds.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
Gain 2 - 6% Damage Reduction for each Nearby Bleeding (DoT) enemy up to 10 - 30% maximum.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Forgotten Ruins (Map)
|
Kehjistan
|
Barbarian
|
|
Defensive
|
You gain 191 - 546 Armor, but your Evade has 100% increased Cooldown.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Utility
|
Gain 10 - 30% [x] increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Offensive
|
Thorns damage dealt has a 25 - 45% chance to deal damage to all enemies around you and your Minions.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Yshari Sanctum (Map)
|
Kehjistan
|
All
|
|
Defensive
|
When hit while not Healthy, a magical bubble is summoned around you for 2.5 - 6 seconds. While standing in the bubble, Players are Immune. Can only occur once every 90 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
Basic Skills gain 15 - 35% [+] Attack Speed.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Buried Halls (Map)
|
Dry Steppes
|
All
|
|
Utility
|
Lucky Hit: Damaging an enemy with a Core Skill has up to a 15 - 35% chance to extend the duration of Berserking by 2 seconds. Double this duration if it was a Critical Strike.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
Hakan's Refuge (Map)
|
Kehjistan
|
Barbarian
|
|
Offensive
|
Stunning (CC) a Bleeding (DoT) enemy deals 25 - 45% of their total Bleeding amount to them as Physical damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Resource
|
Lucky Hit: You have up to a 45 - 65% chance to gain 20 Fury when a Core Skill deals direct damage to at least one Bleeding (DoT) enemy. Your Maximum Fury is increased by 5 - 25.
Ring, Amulet (+50%)
|
Maulwood (Map)
|
Fractured Peaks
|
Barbarian
|
|
Offensive
|
You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
Gain 25 - 45 of your Primary Resource for every 20% of your Life that you Heal or every 120% Life that you Overheal while at Maximum Life.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
Gain 135 - 768 Fortify whenever you deal direct damage while Berserking.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Utility
|
Gain 508 - 1270 Thorns while Channeling and for 3 seconds afterwards.
Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Defensive
|
When you cast a skill, you heal for 0.5 - 2.5% Life. Double this bonus while below 50% Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Offensive
|
Each time a Core Skill deals direct damage to an enemy, your next Charge, Leap, or Kick deals 4 - 10% [x] increased damage, up to 20 - 50% [x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Heretics Asylum (Map)
|
Kehjistan
|
Barbarian
|
|
Offensive
|
Your Rupture does not remove the Bleeding (DoT) damage from enemies. Can only occur once every 30 - 10] seconds.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Utility
|
Your Weapon Mastery Skills have an additional Charge.
Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 40 - 60% chance to Stun (CC) them for 2 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
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N/A
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Extraction
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Barbarian
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Utility
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Every 3.5 - 2 seconds, Distant enemies are Pulled (CC) in to you and take 10% [x] increased damage for 3 seconds.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
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N/A
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Extraction
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All
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Mobility
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Critical Strikes grant 8.5 - 19% [+] Movement Speed for 1 second, up to 6 seconds.
Boots, Amulet (+50%)
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Shivta Ruins (Map)
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Kehjistan
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All
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Offensive
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Casting Double Swing creates a Dust Devil that deals 53 - 83 damage to enemies in its path.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
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N/A
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Extraction
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Barbarian
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