Stun is a crowd control effect in Diablo 4 which prevents movement and attacks. This applied to both players and enemies.
Class Stun skills
Barbarian Stun Skills
Basic |
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BashGenerate Fury: 15 |
Ultimate |
ConcussionLucky Hit: Skills using Bludgeoning weapons have up to a 10% chance to Stun (CC) enemies for 2 seconds, or up to a 15% chance when using a Two-Handed Bludgeoning weapon. |
Defensive |
Ground StompCooldown: 16 seconds |
Brawling |
KickCharges: 2 |
Ultimate |
WallopYour Skills using Bludgeoning weapons deal 5%[x] increased damage if the enemy is Stunned (CC) or Vulnerable. |
Iron MaelstromCooldown: 45 seconds |
Weapon Mastery |
No MercyYou have 3%[+] increased Critical Strike Chance against Immobilized (CC), Stunned (CC), or Slowed (CC) enemies. |
Druid Stun Skills
Wrath |
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Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
TrampleCooldown: 14 seconds |
Key Passives |
Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 10% chance to: |
Companion |
Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
Ultimate |
Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
PetrifyCooldown: 50 seconds |
Thick HideWhenever you are Stunned (CC), Immobilized (CC) or Knocked Down (CC), Fortify for 10% of your Maximum Life (1). |
Necromancer Stun Skills
Corpse & Macabre |
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Corpse TendrilsCooldown: 11 seconds |
Crippling DarknessLucky Hit: Darkness Skills have up to a 15% chance to Stun (CC) for 1 seconds and deal 20% Shadow damage to them. |
TerrorYou deal 3%[x] increased Shadow damage to enemies who are Slowed (CC) or Chilled, and 3%[x] increased Shadow damage to enemies who are Stunned (CC), Immobilized (CC), or Frozen (CC). These bonuses stack and apply to Shadow damage dealt by your Minions. |
Golem |
Note - The Necromancer's Golem can stun. |
Rogue Stun Skills
Imbuements |
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Shadow CrashLucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds. |
Key Passives |
MomentumCasting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum. |
ExposureLucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 25% chance to: |
Sorcerer Stun Skills
Basic |
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Arc LashLucky Hit Chance: 14% |
Ultimate |
ConvulsionsLucky Hit: Shock Skills have up to a 7% chance to Stun (CC) enemies for 3 seconds. |
Mastery |
Shocking ImpactEvery time you Stun (CC) an enemy, you deal 50% Lightning damage to them. |
Aspects that stun
Generic Aspects
Aspect of Audacity |
Resource | When there are at least 5 Close enemies, Stun (CC) them for [2.5 - 4] seconds. Can only occur once every 20 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Retribution |
Offensive | Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal [15 - 30]%[x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Abandoned Mineworks (Map) |
Kehjistan | All |
Barbarian Aspects
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Aspect of Anemia |
Utility | Lucky Hit: Damaging Bleeding or Vulnerable enemies has up to a [15 - 30]% chance to Stun (CC) them for 2 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Kor Dragan Barracks (Map) |
Fractured Peaks | Barbarian |
Skullbreaker's Aspect |
Offensive | Stunning a Bleeding enemy deals [25 - 40]% of their total Bleeding amount to them as Physical damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Barbarian |
Weapon Master's Aspect |
Utility | Your Weapon Mastery Skills have an additional Charge.Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [40 - 55]% chance to Stun (CC) them for 2 seconds. Skills have an additional Charge.Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [40 - 55]% chance to Stun (CC) them for 2 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Barbarian |
Necromancer Aspects
Torturous Aspect |
Utility | Iron Maiden is now also a Darkness Skill and deals Shadow damage. Enemies have a [10 - 25]% chance to be Stunned (CC) for 1 second when they take damage from Iron Maiden.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Deserted Underpass (Map) |
Kehjistan | Necromancer |
Rogue Aspects
Aspect of Surprise |
Offensive | When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal [90 - 225] total Physical damage and Stun (CC) enemies for 1.00 second.Your Stun Grenades deal [25 - 40]% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Opportunist's Aspect |
Offensive | When you enter or break Stealth, you drop a cluster of exploding Stun Grenades around you that deal [180 - 248] total Physical damage and Stun (CC) enemies for 1.00 second. Your Stun Grenades deal [25 - 40]% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Prison of Caldeum (Map) |
Kehjistan | Rogue |
Trickster's Aspect |
Offensive | Caltrops and Smoke Grenade receive your Stun Grenade benefits and throw Stun Grenades that deal [78 - 146] Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal [25 - 40]% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Guulrahn Canals (Map) |
Dry Steppes | Rogue |
Sorcerer Aspects
Aspect of Control |
Offensive | You deal [20 - 35]%[x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Sunken Library (Map) |
Kehjistan | Sorcerer |
Countering Stun
When a player is affected by Stun, there are skills that can counter the effect. These include the following skills:
Barbarian
Brawling |
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ChargeCooldown: 17 seconds |
Defensive |
Enhanced Rallying CryRallying Cry grants you Unstoppable while active. |
Ultimate |
Wrath of the BerserkerCooldown: 60 seconds |
Druid
Defensive |
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Enhanced Earthen BulwarkEarthen Bulwark makes you Unstoppable while active. |
Ultimate |
Prime Grizzly RageGrizzly Rage makes you Unstoppable for 6 seconds |
Wrath |
TrampleCooldown: 14 seconds |
Rogue
Subterfuge |
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ConcealmentCooldown: 20 seconds |
Ultimate |
Prime Shadow CloneYou gain Stealth and Unstoppable for 5 seconds after casting Shadow Clone. |
Agility |
Shadow StepCooldown: 9 seconds |
Sorcerer
Defensive |
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TeleportCooldown: 14 seconds |