Petrify is a Druid skill from the Ultimate skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Dmg | Critical Strike Chance |
Critical Strike Damage | |
Stuns (CC) | |
Nature Magic | |
Earth Skills | |
Spirit |
Petrify Details and Upgrades
PetrifyCooldown: 50 secondsEncase all Nearby enemies in stone, Stunning (CC) them for 3 seconds. You deal 30%[x] increased Critical Strike Damage to enemies affected by Petrify. Against Bosses, the Critical Strike Damage bonus is increased to 50%[x] and its duration is increased to 6 seconds. Damage: N/A Tags: Ultimate, Nature Magic, Earth Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies.Your Storm Skills deal 4%[x] increased damage to enemies that are Stunned (CC), Immobilized (CC) or Knocked Back (CC). Tags: Earth, Storm, Nature Magic Prerequisite: Can also reach Natural Disaster via Petrify. ResonanceNature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill.Tags: Nature Magic, Earth, Storm Prerequisite: Can also reach Resonance via Petrify. Circle of LifeNature Magic Skills that consume Spirit, Heal you for 1% of your Maximum Life. |
Upgrades
Prime PetrifyPetrify grants 50 Spirit when cast and its effect durations are increased by 1 second. |
Supreme PetrifyKilling an enemy affected by Petrify reduces its Cooldown by 1 second. Hitting a Boss with Petrify reduces its Cooldown by 10 seconds. |
Other Skills that work with Petrify
The following skills either:
- Create a condition Petrify can exploit
- Exploit a condition Petrify creates
Basic Tree |
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Wild Earth SpikeSummon a second Earth Spike when hitting an Immobilized or Stunned enemy. Skill |
Fierce Earth SpikeFortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back. Skill |
Core Tree |
Primal LandslideWhen you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit. Skill |
Raging LandslideWhen you strike an Immobilized (CC) or Stunned (CC) enemy with Landslide , an additional pillar of earth is formed. Skill |
Predatory InstinctCritical Strike Chance against Close enemies is increased by 2%[+]. Passive |
Companion Tree |
Brutal Poison CreeperYour Critical Strike Chance is increased by 20%[+] against enemies strangled by Poison Creeper . Skill |
Enhanced Wolf PackWolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies. Skill |
Enhanced RavensYou have 8%[+] increased Critical Strike Chance against enemies for 6 seconds after they are hit by Ravens . Skill |
Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
Wrath Tree |
Natural BoulderWhile you have any Fortify, Boulder has +20% increased Critical Strike Chance. Skill |
Savage BoulderBoulder's Critical Strike Chance is increased by +3% each time it deals damage. Skill |
Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
SafeguardCritical Strikes with Earth Skills Fortify you for 3% of your Maximum Life (1). |
Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
Ultimate Tree |
DefianceNature Magic Skills deal 4%[x] increased damage to Elites. |
Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
ResonanceNature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill. |
Key Passives Tree |
Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 10% chance to: |
Nature's FuryCasting an Earth Skill has a 35% chance to trigger a free Storm Skill of the same category, and vice versa. In addition, these free Skills count as both Earth and Storm Skills. |
Items that work with Petrify
The following items either:
- Grant a bonus when using Petrify
- Create a condition Petrify can exploit
- Exploit a condition Petrify creates
Legendary Aspects
Aspect of Mending Stone |
Defensive | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy replenishes [379 - 689] of your active Earthen Bulwark's Barrier.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Sealed Archives (Map) |
Dry Steppes | Druid |
Aspect of Natural Balance |
Offensive | Casting a Storm Skill grants your Earth Skills [30.0 - 45.0]%[x] Critical Strike Damage for 4 seconds.Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0 - 12.0]%[+] for 4 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of Quicksand |
Utility | Damage from Earth Skills Slow enemies hit by [20 - 50]% for 5 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Ferals' Den (Map) |
Scosglen | Druid |
Ballistic Aspect |
Utility | When you have Fortify your Earth Skills gain +2 Ranks.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Whispering Pines (Map) |
Scosglen | Druid |
Crashstone Aspect |
Offensive | Earth Skills deal [25 - 40]%[x] more Critical Strike Damage to Crowd Controlled enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Stockades (Map) |
Scosglen | Druid |
Earthguard Aspect |
Defensive | Gain [10 - 25]% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.
Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Nighthowler's Aspect |
Offensive | Blood Howl increases Critical Strike Chance by [10.0 - 15.0]%[+]. In addition, Blood Howl also affects Nearby Players for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Forbidden City (Map) |
Fractured Peaks | Druid |
Subterranean Aspect |
Offensive | Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal [15 - 30]% increased damage to Poisoned enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Vasily's Prayer"Roots from the Great Oak growing at the seaward statue of Vasily will, on rare occasions, be found twisted back upon themselves, suffused with ferocious magic." - Barrett's Book of Implements
Description: Your Earth Skills are now also Werebear Skills and Fortify you for [2.0 - 5.0]% of your Maximum Health. |
Affixes: (Item Power 925)
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Changes to Petrify
Patch 2.0, October 8, 2024
- Can now add up to 5 skill points to Ultimate skills.
Patch 1.0.3, June 27, 2023
- Critical Strike Damage Bonus increased from 25% to 30%.