These are the Druid Ultimate Skills and they include skills of different damage types which are typical throughout the Druid Skill Trees. For a full guide on each skill click its name.
CataclysmA massive storm follows you for 8 seconds. Twisters Knock Back (CC) enemies, and lightning strikes wildly dealing 95% damage. Type: Nature Magic Damage: Lightning Cooldown: 60 seconds Lucky Hit Chance: 62% Tags: Ultimate, Nature Magic, Storm |
Circle of LifeNature Magic skills that consume Spirit Heal you for 1 / 2 / 3% of your Maximum Life. Requires point in Defiance. |
Defensive PostureIncrease the amount of Fortify you gain from all sources by + 5 / 10 / 15%. |
DefianceNature Magic skills deal x 4 / 8 / 12% increased damage to Elites. |
Grizzly RageShapeshift into a Dire Werebear for 10 seconds gaining x20% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form. Kills extend the duration by 1 second up to 5 additional seconds. Type: Shapeshifting Damage: Physical Cooldown: 50 seconds Tags: Ultimate, Werebear, Shapeshifting |
Heightened SensesWhen Shapeshifting into an animal form, Werebear grants 2% Damage Reduction and Werewolf grants 2% Movement Speed, each for 6 seconds. Bonuses are doubled while both are active. Requires a point in Quickshift. |
LacerateShapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 460% damage. Type: Shapeshifting Damage: Physical Cooldown: 35 seconds Lucky Hit Chance: 7% Tags: Ultimate, Werewolf, Shapeshifting |
Natural DisasterYour Earth skills deal x 4 / 8 / 12% increased damage to Vulnerable enemies. Your Storm skills deal x 4 / 8 / 12% increased damage to enemies that are Stunned, Immobilized, or Knocked Back. Requires point in Defiance. |
Natural FortitudeShapeshifting Fortifies you for 2 / 4 / 6% Maximum Life. Requires a point in Quickshift. |
Nature's Resolve5 / 10 / 15% chance when struck to Fortify you for 4% Maximum life. Requires point in Defensive Posture. |
PetrifyEncase all Nearby enemies in stone, Stunning (CC) them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify. Against Bosses, the Critical Strike Damage bonus is increased to x 50% and its duration is increased to 6 seconds. Type: Nature Magic Damage: Physical Cooldown: 50 seconds Tags: Ultimate, Nature Magic, Earth |
QuickshiftWhen Shapeshifting into a new animal form, you deal 1% increased damage for 3 seconds, up to 6%. |
ResonanceNature Magic skills deal 2 / 4 / 6% increased damage. Triple this bonus if an Earth skill is the next skill cast after a Storm skill or a Storm skill is the next skill cast after an Earth skill. Requires point in Circle of Life or Natural Disaster. |
Thick HideWhenever you are Stunned, Immobilized, or Knocked Down, Fortify for 10 / 20 / 30% Maximum Life. Requires point in Defensive Posture. |
UnrestrainedReduce the duration of Control Impairing Effects by 5 / 10 / 15%. Doubled this effect while you have Fortify for over 50% of your Maximum Life. Requires a point in Thick Hide or Nature's Resolve. |