Lacerate is a Druid skill from the Ultimate skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Dmg | Maximum Life |
Immunity | Critical Strike Dmg |
Heal | |
Critical Strike Chance | |
Werewolf | |
Shapeshifting |
Lacerate Details and Upgrades
LacerateCooldown: 35 secondsLucky Hit Chance: 7% Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 560% damage. Damage: Physical Damage Tags: Ultimate, Shapeshifting, Werewolf Natural FortitudeShapeshifting Fortifies you for 2% of your Maximum Life.Tags: Shapeshifting Prerequisite: Can also reach Natural Fortitude via Grizzly Rage and Lacerate. Heightened SensesWhen Shapeshifting, Werebear grants 3 / 6 / 9% Damage Reduction and Werewolf grants 2 / 4 / 6%[+] Movement Speed. Both bonuses persist as long as you are in either animal form and are doubled while both are active. They are lost after 3 seconds in Human form. |
Upgrades
Prime LacerateLacerate hits Heal for 3% Maximum Life, doubled on Critical Strikes. The first Critical Strike is guaranteed and deals 150% increased damage. |
Supreme LacerateWhenever Lacerate Critically Strikes, your Skills deal 4%[x] increased damage for 10 seconds, up to 40%[x] . |
Other Skills that work with Lacerate
The following skills either:
- Create a condition Lacerate can exploit
- Exploit a condition Lacerate creates
Core Tree |
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Digitigrade GaitYou gain 4%[+] Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form. |
Wrath Tree |
EnvenomYou and your Companions gain 10%[x] bonus Critical Strike Damage against Poisoned enemies. |
Toxic ClawsCritical Strikes with Werewolf Skills deal 12% of their Base damage as Poisoning damage over 4 seconds. |
Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
Ultimate Tree |
PetrifyCooldown: 50 seconds |
QuickshiftShapeshifting into a new animal form grants 1 / 2 / 3%[x] increased damage, up to 6 / 12 / 18%[x]. This bonus is lost after 3 seconds in Human form. |
Natural FortitudeShapeshifting Fortifies you for 2% of your Maximum Life. |
Heightened SensesWhen Shapeshifting, Werebear grants 3 / 6 / 9% Damage Reduction and Werewolf grants 2 / 4 / 6%[+] Movement Speed. Both bonuses persist as long as you are in either animal form and are doubled while both are active. They are lost after 3 seconds in Human form. |
Key Passives Tree |
Ursine StrengthGain 30%[x] additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. |
Bestial RampageWhen Shapeshifting, Werebear grants 40%[x] increases damage and Werewolf grants 30%[+] Attack Speed. Both bonuses persist as long as you are in either animal form, but are lost after 3 seconds in Human form. |
Lupine FerocityEvery 3rd Werewolf Skill hit Critically Strikes and deals 100.0%[x] increased damage, doubled to 200.0%[x] against Injured enemies. |
Items that work with Lacerate
The following items either:
- Grant a bonus when using Lacerate
- Create a condition Lacerate can exploit
- Exploit a condition Lacerate creates
Legendary Aspects
Aspect of Natural Balance |
Offensive | Casting a Storm Skill grants your Earth Skills 30 - 50% [x] Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8 - 13.3% [+] for 4 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of Nature's Savagery |
Offensive | Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Rampaging Werebeast |
Offensive | The duration of Grizzly Rage is increased by 3 - 10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% [x] for the duration, up to a maximum of 200% [x]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Endless Gates (Map) |
Hawezar | Druid |
Aspect of the Unsatiated |
Resource | After killing an enemy with Shred, you gain 20 Spirit. Your Werewolf Skills deal 20 - 40% [x] increased damage when cast above 50 Spirit. Ring, Amulet (+50%) |
Tormented Ruins (Map) |
Fractured Peaks | Druid |
Crashstone Aspect |
Offensive | Earth Skills deal 35 - 75% [x] more Critical Strike Damage to Crowd Controlled enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Stockades (Map) |
Scosglen | Druid |
Skinwalker's Aspect |
Defensive | When you use a Shapeshifting Skill that changes your form, Heal for 5 - 25% of your Maximum Life. If you are at full Life, gain the same amount as Fortify. Helm, Chest, Pants, Shield, Amulet (+50%) |
Fading Echo (Map) |
Kehjistan | Druid |
Stormshifter's Aspect |
Utility | While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
Crusaders' Cathedral (Map) |
Kehjistan | Druid |
Vigorous Aspect |
Defensive | Gain 7.5 - 17.5% Damage Reduction while Shapeshifted into a Werewolf. Helm, Chest, Pants, Shield, Amulet (+50%) |
Steadfast Barracks (Map) |
Hawezar | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Mad Wolf's Glee“He was not a victim of the curse - he sought it out. As his skin split and his bones cracked, his laughter never ceased." – Tale of the Mad Nobleman
Description: Werewolf form is now your true form, and you gain [2 - 5] Ranks to all Werewolf Skills. |
Affixes: (Item Power 925)
| |
Hunter's Zenith"By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash
Description: Gain a bonus when you kill with a Shapeshifting Skill:Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.Werebear: Your next Werewolf Skill will Heal you for [689 - 3,447] when damage is first dealt. |
Affixes: (Item Power 925)
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Changes to Lacerate
Patch 2.0, October 8, 2024
- Can now add up to 5 skill points to Ultimate skills.
Patch 1.1.0a, July 18, 2023
- Prime Lacerate - Healing increased from 3% to 5%.
Patch 1.0.3, June 27, 2023
- Base damage increased from 400% to 460%.