|
Resource
|
Your Defensive Skills Cooldown 10 - 70% faster while you are moving.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Resource
|
You gain 1 - 8 Fury per second while Berserking..
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Resource
|
Casting a Conjuration Skill grants you 15 - 30% [x] Damage Reduction for 5 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
Resource
|
Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%.
Ring, Amulet (+50%)
|
Domhainne Tunnels (Map)
|
Scosglen
|
Sorcerer
|
|
Resource
|
Casting a Pyromancy, Shock, or Frost Skill increases your Mana Regeneration by 10 - 25% [x] for 5 seconds, once per element.
At maximum stacks, the total bonus is increased to 60 - 150% [x] for 10 seconds, but all stacks expire afterwards.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
Resource
|
Lucky Hit: Eagle Skills have a 25 - 32% chance to spawn a Storm Feather at your target. Each Storm Feather you pick up now also reduces your Mobility Skill Cooldowns by 0.5 seconds.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Resource
|
Lucky Hit: Hitting a Vulnerable enemy has up to a 15 - 35% chance to reduce your Evade Cooldown by 5 seconds. Each stack of Ferocity you have increases this chance by 3%.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Spiritborn
|
|
Resource
|
Lucky Hit: Up to a 10% chance to generate 35 - 55 Essence when hitting a Vulnerable enemy.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Necromancer
|
|
Resource
|
Reduces the Cooldown of Leap by 1.3 - 3.5 seconds per enemy hit, up to a maximum of 7 seconds. Hitting a Boss with Leap provides the maximum reduction.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Resource
|
Blood Orbs grant 10 - 30 Essence.
Ring, Amulet (+50%)
|
Betrayer's Row (Map)
|
Dry Steppes
|
Necromancer
|
|
Resource
|
Critical Strikes with Bone Skills increase your Essence Regeneration by 95 - 195% [x] for 4 seconds.
Ring, Amulet (+50%)
|
Black Asylum (Map)
|
Fractured Peaks
|
Necromancer
|
|
Resource
|
Your Barbarian Shout Skills or Druid Shout Skills generate 5 - 12 Primary Resource per second while active.
Ring, Amulet (+50%)
|
Sirocco Caverns (Map)
|
Kehjistan
|
Barbarian Druid
|
|
Resource
|
Killing an enemy with a Core Skill refunds [15.0 - 30.0]% of its base cost. Can only happen once per Skill cast.
|
N/A
|
Extraction
|
All
|
|
Resource
|
Wind Shear now deals 165 - 345] Poisoning damage over 4 seconds.
Lucky Hit: Wind Shear has up to a 6 - 14$ chance to fully restore your Spirit.
Ring, Amulet (+50%)
|
Grinning Labyrinth (Map)
|
Dry Steppes
|
Druid
|
|
Resource
|
You deal 25 - 65% [x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Conclave (Map)
|
Kehjistan
|
Druid
|
|
Resource
|
Every 5 seconds, your next Core Skill costs 102 - 25 Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life.
Skills that consume Life deal 80% [+] increased damage.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
Lucky Hit: Your Shadow Damage Over Time (DoT) effects have a 15.0 - 35% chance to generate 3 Essence.
Damage from your Shadowblight Key Passive will always generate 2 Essence.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Necromancer
|
|
Resource
|
Gain 35 - 75% [x] increased Fury Generation and 15% reduced Fury cost while all damage bonuses from the Walking Arsenal Key Passive are active.
Ring, Amulet (+50%)
|
Calibel's Mine (Map)
|
Scosglen
|
Barbarian
|
|
Resource
|
Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.
Ring, Amulet (+50%)
|
Champion's Demise (Map)
|
Dry Steppes
|
All
|
|
Resource
|
After Critically Striking an enemy with Shred, you gain 15 Spirit. While at 100 Spirit, your Werewolf Skills deal x20 - 40% increased damage until you go below 30 Spirit.
Ring, Amulet (+50%)
|
Tormented Ruins (Map)
|
Fractured Peaks
|
Druid
|
|
Resource
|
You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
Increases your Maximum Spirit by 50 - 90 and Spirit Generation by 50% [x] while Grizzly Rage is active.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
Resource
|
Killing an enemy while Berserking has a 40% chance to grant 17 - 40% increased Cooldown Reduction to your Brawling Skills for 2 seconds.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Resource
|
Whenever you cast a Barbarian Shout Skills or Druid Shout Skills, its active Cooldown is reduced by 10 - 30% seconds per Nearby enemy, up to a maximum of 70%.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian Druid
|
|
Resource
|
Damaging an Elite enemy with a Basic Skill generates 4 Energy. Gain 25 - 45 Energy after killing an Elite enemy with a Basic Skill.
Ring, Amulet (+50%)
|
Sanguine Chapel (Map)
|
Fractured Peaks
|
Rogue
|
|
Resource
|
Blood Orbs reduce your Ultimate Cooldown by 1 - 3] seconds.
Ring, Amulet (+50%)
|
Iron Hold (Map)
|
Hawezar
|
Necromancer
|
|
Resource
|
When Decompose explodes, gain 25 - 45 Essence.
Ring, Amulet (+50%)
|
Nostrava Deepwood (Map)
|
Fractured Peaks
|
Necromancer
|
|
Resource
|
Lucky Hit: Damaging an enemy with a Mobility Skill has up to a [15 - 30]% chance to fully restore your Energy. Your Maximum Energy is increased by [15 - 30].
|
N/A
|
Extraction
|
Rogue
|
|
Resource
|
Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana.
Ring, Amulet (+50%)
|
Tomb of the Saints (Map)
|
Kehjistan
|
Sorcerer
|
|
Resource
|
While in Werebear form, you gain 10 - 30 Spirit every 8 seconds.
Ring, Amulet (+50%)
|
Immortal Emanation (Map)
|
Fractured Peaks
|
Druid
|
|
Resource
|
Using a Cooldown restores 10 - 30 Mana.
Ring, Amulet (+50%)
|
Witchwater (Map)
|
Hawezar
|
Sorcerer
|
|
Resource
|
Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds.
Ring, Amulet (+50%)
|
Shifting City (Map)
|
Dry Steppes
|
Rogue
|
|
Resource
|
Each time Chain Lightning bounces, gain 1 - 5 Mana.
Ring, Amulet (+50%)
|
Zenith (Map)
|
Fractured Peaks
|
Sorcerer
|
|
Resource
|
When falling below 20 Spirit, there is a 15 - 30% chance to fully restore your Spirit.
|
N/A
|
Extraction
|
Druid
|
|
Resource
|
You gain 2 - 10 Maximum Essence per active Minion.
Ring, Amulet (+50%)
|
Vault of the Forsaken (Map)
|
Scosglen
|
Necromancer
|
|
Resource
|
Casting Bone Spirit also launches 18 Bone Splinters in all directions, dealing x200 - 600% increased damage and generating 6 Essence per enemy hit.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Necromancer
|
|
Resource
|
Lucky Hit: You have up to a 45 - 65% chance to gain 20 Fury when a Core Skill deals direct damage to at least one Bleeding (DoT) enemy. Your Maximum Fury is increased by 5 - 25.
Ring, Amulet (+50%)
|
Maulwood (Map)
|
Fractured Peaks
|
Barbarian
|
|
Resource
|
Gain 25 - 45 of your Primary Resource for every 20% of your Life that you Heal or every 120% Life that you Overheal while at Maximum Life.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|