|
Resource
|
Your Skills Cooldown [10 - 40]% faster while you are moving.
Ring
|
N/A
|
Unknown
|
Spiritborn
|
|
Resource
|
You gain [1.0 - 6.0] Fury per second while Berserking..
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Resource
|
Casting a Conjuration Skill grants you [15.0 - 25.0]%[x] Damage Reduction for 5 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
Resource
|
Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by [35.0 - 50.0]%.
Ring, Amulet (+50%)
|
Domhainne Tunnels (Map)
|
Scosglen
|
Sorcerer
|
|
Resource
|
Casting a Pyromancy, Shock, or Frost Skill increases your Mana Regeneration by [10 - 20]%[x] for 5 seconds, once per element.At maximum stacks, the total bonus is increased to [60 - 120]%[x] for 10 seconds, but all stacks expire afterwards.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
Resource
|
Lucky Hit: Eagle Skills have a [25 - 35]% chance to summon a Spirit Feather. You can collect Spirit Feathers to reduce your Mobility Skill Cooldowns by 0.5 seconds.
Ring
|
N/A
|
Unknown
|
Spiritborn
|
|
Resource
|
Lucky Hit: Hitting a Vulnerable enemy has up to a [25 - 32]% chance to reduce your Evade Cooldown by 5 seconds. Each stack of Ferocity you have increases this chance by 5%.
Ring
|
N/A
|
Unknown
|
Spiritborn
|
|
Resource
|
Lucky Hit: Up to a 10% chance to generate [35.0 - 50.0] Essence when hitting a Vulnerable enemy.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Necromancer
|
|
Resource
|
Reduces the Cooldown of Leap by [2.5 - 5.0] seconds per enemy hit, up to a maximum of 9 seconds. Hitting a Boss with Leap provides the maximum reduction.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Resource
|
Blood Orbs grant [10.0 - 25.0] Essence.
Ring, Amulet (+50%)
|
Betrayer's Row (Map)
|
Dry Steppes
|
Necromancer
|
|
Resource
|
Critical Strikes with Bone Skills increase your Essence Regeneration by [95.0 - 170.0]%[x] for 4 seconds.
Ring, Amulet (+50%)
|
Black Asylum (Map)
|
Fractured Peaks
|
Necromancer
|
|
Resource
|
Your Shout Skills generate [5.0 - 10.0] Primary Resource per second while active.
Ring, Amulet (+50%)
|
Sirocco Caverns (Map)
|
Kehjistan
|
Barbarian
Druid
|
|
Resource
|
Killing an enemy with a Core Skill refunds [15.0 - 30.0]% of its base cost. Can only happen once per Skill cast.
|
N/A
|
Extraction
|
All
|
|
Resource
|
Wind Shear now deals [165 - 300] Poisoning damage over 4 seconds.Lucky Hit: Wind Shear has up to a [6.0 - 12.0]% chance to fully restore your Spirit.
Ring, Amulet (+50%)
|
Grinning Labyrinth (Map)
|
Dry Steppes
|
Druid
|
|
Resource
|
You deal [25 - 55]%[x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Conclave (Map)
|
Kehjistan
|
Druid
|
|
Resource
|
Every 5 seconds, your next Core Skill costs [919 - 230] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life.Skills that consume Life deal 80%[x] increased damage.
|
N/A
|
Extraction
|
All
|
|
Resource
|
Gain [35.0 - 65.0]%[x] increased Fury Generation and 15% reduced Fury cost while all damage bonuses from the Walking Arsenal Key Passive are active.
Ring, Amulet (+50%)
|
Calibel's Mine (Map)
|
Scosglen
|
Barbarian
|
|
Resource
|
Restore [1.0 - 6.0] of your Primary Resource when you Crowd Control an enemy.
Ring, Amulet (+50%)
|
Champion's Demise (Map)
|
Dry Steppes
|
All
|
|
Resource
|
After killing an enemy with Shred, you gain 20 Spirit. Your Werewolf Skills deal [20.0 - 35.0]%[x] increased damage when cast above 50 Spirit.
Ring, Amulet (+50%)
|
Tormented Ruins (Map)
|
Fractured Peaks
|
Druid
|
|
Resource
|
You have 8%[+] increased Dodge Chance. When you Dodge, Fortify for [5 - 10]% of your Maximum Life.
Helm, Chest, Pants, Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|
|
Resource
|
Increases your Maximum Spirit by [50 - 80] and Spirit Generation by 50%[x] while Grizzly Rage is active.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Druid
|
|
Resource
|
Killing an enemy while Berserking has a 40% chance to grant [17.0 - 32.0]% increased Cooldown Reduction to your Brawling Skills for 2 seconds.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian
|
|
Resource
|
Whenever you cast a Shout Skill, its Cooldown is reduced by [1.00 - 2.00] seconds per Nearby enemy, up to a maximum of 6 seconds.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Barbarian Druid
|
|
Resource
|
Damaging an Elite enemy with a Basic Skill generates 4 Energy. Gain [25.0 - 40.0] Energy after killing an Elite enemy with a Basic Skill.
Ring, Amulet (+50%)
|
Sanguine Chapel (Map)
|
Fractured Peaks
|
Rogue
|
|
Resource
|
Blood Orbs reduce your Ultimate Cooldown by [1.00 - 2.50] seconds.
Ring, Amulet (+50%)
|
Iron Hold (Map)
|
Hawezar
|
Necromancer
|
|
Resource
|
When Decompose explodes, gain [25.0 - 40.0] Essence.
Ring, Amulet (+50%)
|
Nostrava Deepwood (Map)
|
Fractured Peaks
|
Necromancer
|
|
Resource
|
Lucky Hit: Damaging an enemy with a Mobility Skill has up to a [15 - 30]% chance to fully restore your Energy. Your Maximum Energy is increased by [15 - 30].
|
N/A
|
Extraction
|
Rogue
|
|
Resource
|
Lucky Hit: Damage from your Pyromancy Skills has up to a [7.0 - 22.0]% chance to restore 10 Mana.
Ring, Amulet (+50%)
|
Tomb of the Saints (Map)
|
Kehjistan
|
Sorcerer
|
|
Resource
|
While in Werebear form, you gain [10 - 25] Spirit every 8 seconds.
Ring, Amulet (+50%)
|
Immortal Emanation (Map)
|
Fractured Peaks
|
Druid
|
|
Resource
|
Using a Cooldown restores [10.0 - 25.0] Mana.
Ring, Amulet (+50%)
|
Witchwater (Map)
|
Hawezar
|
Sorcerer
|
|
Resource
|
Killing a Vulnerable enemy grants you [55.0 - 70.0]%[x] increased Energy Regeneration for 4 seconds.
Ring, Amulet (+50%)
|
Shifting City (Map)
|
Dry Steppes
|
Rogue
|
|
Resource
|
Each time Chain Lightning bounces, gain [1.0 - 3.0] Mana.
Ring, Amulet (+50%)
|
Zenith (Map)
|
Fractured Peaks
|
Sorcerer
|
|
Resource
|
When falling below 20 Spirit, there is a [15 - 30]% chance to fully restore your Spirit.
|
N/A
|
Extraction
|
Druid
|
|
Resource
|
You gain [2.0 - 7.0] Maximum Essence per active Minion.
Ring, Amulet (+50%)
|
Vault of the Forsaken (Map)
|
Scosglen
|
Necromancer
|
|
Resource
|
Lucky Hit: You have up to a [45.0 - 60.0]% chance to gain 20 Fury when a Barbarian_Skill_Tree#Core|Core Skill deals direct damage to at least one Bleeding enemy. Your Maximum Fury is increased by [5 - 20].
Ring, Amulet (+50%)
|
Maulwood (Map)
|
Fractured Peaks
|
Barbarian
|
|
Resource
|
Gain [25.0 - 40.0] of your Primary Resource for every 20% of your Life that you Heal.
Ring, Amulet (+50%)
|
N/A
|
Extraction
|
All
|