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Druid Legendary Aspects

From Diablo 4 Wiki

These are Aspects beneficial to the Druid class. There are general Aspects that are useful to all classes too.

Note that 'Extraction' means the Legendary Aspect will need to be removed from a Legendary Item by the Occultist. Legendary items are Account Bound so you will need to find the item yourself rather than trade for it.


Name Category Description Dungeon Zone Class
Accelerating Aspect
Offensive Critical Strikes with Core Skills increase your Attack Speed by 10 - 30% [+] for 5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Accursed Touch
Offensive Lucky Hit: Up to a 20 - 40% chance for your skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal 20 - 60% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Adaptability
Utility When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast.

When cast at or above 50% Maximum Resource, Basic Skills deal 20 - 100% [x] increased damage.


Ring, Amulet (+50%)
N/A Extraction All
Aspect of Anticline Burst
Offensive Stone Burst deals 15 - 35% [x] increased damage and when cast at or above 75 Spirit, it is immediately at its maximum size.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of Assistance
Utility Your Reinforcement Cooldown is reduced by 23 - 33% [x]. After casting your Ultimate Skill, your Reinforcement Mercenary is called. This cannot occur more than once each 30 seconds.

Helm, Pants, Chest, Gloves, Boots, Amulet (+50%)
N/A Extraction All
Aspect of Audacity
Resource When there are at least 5 Close enemies, Stun (CC) them for 2.5 - 4.5 seconds. Can only occur once every 20 seconds.

Helm, Chest, Pants, Shield, Gloves, Boots, Amulet (+50%)
N/A Extraction All
Aspect of Concussive Strikes
Utility Lucky Hit: Damaging an enemy has up to a 20% chance to Daze (CC) them for 2 seconds.

You deal 5 - 25% [x] increased damage to Dazed enemies.


Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All
Aspect of Creeping Death
Offensive You deal 5 - 20% [x] increased Damage over Time to enemies for each different Crowd Control effect they're afflicted by. Unstoppable enemies and Staggered Bosses take 10 - 40% [x] increased damage over time from you instead.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Cyclonic Force
Defensive Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.

Helm, Chest, Pants, Shield, Amulet (+50%)
Collapsed Vault
(Map)
Kehjistan Druid
Aspect of Disobedience
Defensive You gain 0.4 - 0.8% [x] increased Armor for 4 seconds when you deal any form of damage, stacking up to 25- 46% [+].

Helm, Chest, Pants, Shield, Amulet (+50%)
Halls of the Damned
(Map)
Kehjistan All
Aspect of Elements
Offensive Gain 15 - 35% [x] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
  • Fire, Lightning, and Physical.
  • Cold, Poison, and Shadow.

1H Weapon, 2H Weapon (+100%), Amulet (+ 50%), Gloves, Ring

N/A Extraction All
Aspect of Fevered Mauling
Defensive When you hit at least 1 enemy with Maul, increase its Attack Speed by 1 - 3% [+] and you gain 1 - 5% [x] Damage Reduction for 5 seconds, stacking up to 5 times.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Druid
Aspect of Frosty Strides
Utility While below 45 - 60% Life, Evade Freezes (CC) Close enemies, deals 450 Cold damage to them, and makes them Vulnerable for 3 seconds.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All
Aspect of Inevitable Fate
Offensive When an enemy falls below 35% Life while afflicted with any of your Damage over Time effects, an explosion occurs every 7 seconds, dealing 300 - 525 damage for each element they're afflicted by.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Inner Calm
Offensive Deal 5 - 13% [x] increased damage. Triple this bonus after standing still for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Raethwind Wilds
(Map)
Scosglen All
Aspect of Mending Stone
Defensive The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy replenishes 35 - 264 of your active Earthen Bulwark's Barrier.

Helm, Chest, Pants, Shield, Amulet (+50%)
Sealed Archives
(Map)
Dry Steppes Druid
Aspect of Metamorphic Stone
Offensive Boulder is now a Core Skill and costs 40 Spirit to cast dealing 90 - 120% of normal damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Dark Ravine
(Map)
Dry Steppes All
Aspect of Natural Balance
Offensive Casting a Storm Skill grants your Earth Skills 30 - 50% [x] Critical Strike Damage for 4 seconds.

Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8 - 13.3% [+] for 4 seconds.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of Nature's Savagery
Offensive Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of Quicksand
Utility Damage from Earth Skills Slow (CC) enemies hit by 20 - 60% for 5 seconds.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Ferals' Den
(Map)
Scosglen Druid
Aspect of Retaliation
Offensive Your Core Skills deal up to 35 - 75% [x] increased damage based on your amount of Fortify..

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Seaside Descent
(Map)
Dry Steppes Druid
Aspect of Retribution
Offensive Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you.

You deal 15 - 35% [x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Abandoned Mineworks
(Map)
Kehjistan All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Oblivion
(Map)
Hawezar All
Aspect of Shattered Defenses
Offensive Stone Burst causes enemies to take 30 - 50% [x] increased damage from your other skills for 5 seconds. Stone Burst's Spirit cost is reduced by 10.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of Slaughter
Mobility You gain 20% Movement Speed. Lose this bonus for 5 - 2 seconds after taking damage from a Close enemy.

Boots, Amulet (+50%)
N/A Extraction All
Aspect of Sly Steps
Defensive When you would accumulate 50% of your Maximum Life lost, you automatically cast an equipped Defensive, Subterfuge or Macabre Skill before receiving damage. Can only occur once every 45 - 30 seconds and cannot cast Mobility Skills.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Aspect of the Aftershock
Offensive Landslide's earth pillars each strike a second time and deal an additional 5.5 - 15.5% bonus damage per hit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Agile Wolf
Utility Shred gains a 4th dash attack that hits all surrounding enemies, deals 20 - 60% [x] increased damage, and Knocks Down (CC) enemies for 2 seconds.

Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)
N/A Extraction Druid
Aspect of the Alpha
Offensive Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal 100 - 140% [x] additional damage and can spread Rabies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Blurred Beast
Offensive While dashing, Shred seeks out Nearby Poisoned enemies and deals 55 - 75% [x] increased damage to them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Calm Breeze
Resource Wind Shear now deals 165 - 345] Poisoning damage over 4 seconds.

Lucky Hit: Wind Shear has up to a 6 - 14$ chance to fully restore your Spirit.


Ring, Amulet (+50%)
Grinning Labyrinth
(Map)
Dry Steppes Druid
Aspect of the Changeling's Debt
Resource You deal 25 - 65% [x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Conclave
(Map)
Kehjistan Druid
Aspect of the Crowded Sage
Defensive You have 8% increased Dodge Chance. Successful Dodges restore 5 - 25% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Aspect of the Dark Dance
Resource Every 5 seconds, your next Core Skill costs 102 - 25 Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life.

Skills that consume Life deal 80% [+] increased damage.


Ring, Amulet (+50%)
N/A Extraction All
Aspect of the Dark Howl
Utility Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize (CC) Poisoned enemies for 2.5 - 4.5 seconds.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction Druid
Aspect of the Deflecting Barrier
Defensive You have a 5 - 12% chance after taking direct damage to gain a Barrier equal to 20% of your Maximum Life for 10 seconds. This chance is doubled against Distant enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)
Lost Keep
(Map)
Hawezar All
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Aspect of the Moonrise
Offensive Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 40 - 100%[x] Basic Skill damage and 15% Movement Speed for 10 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of the Protector
Defensive Damaging an Elite enemy grants you a Barrier absorbing up to 572 - 5,144 damage for 10 seconds. This effect can only happen once every 20 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Lost Archives
(Map)
Fractured Peaks All
Aspect of the Prudent Heart
Defensive After being damaged for at least 20% of your Maximum Life at once, you become Immune for 2.5 - 4 seconds. Can only occur once every 20 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Aspect of the Rabid Bear
Offensive While Grizzly Rage is active, skills that Critically Strike apply Rabies and your Poison damage is increased by 60 - 120%.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Rampaging Werebeast
Offensive The duration of Grizzly Rage is increased by 3 - 10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% [x] for the duration, up to a maximum of 200% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Endless Gates
(Map)
Hawezar Druid
Aspect of the Rushing Wilds
Mobility Casting a Companion Skill grants you 5 - 20% [+] Movement Speed for 5 seconds, up to 15 - 60% [+].

Boots, Amulet (+50%)
N/A Extraction Druid
Aspect of the Stampede
Offensive Gain 1 additional Companion. In addition, your Companion Skills deal 15 - 35% [x] bonus damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Tempest
Offensive Hurricane damage is increased by 15 - 25% [x] each second while active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Blind Burrows
(Map)
Hawezar Druid
Aspect of the Trampled Earth
Offensive Trample now summons 6 Landslide pillars of earth during its duration that deal 100 - 140% normal damage. Trample is now also a Nature Magic and Earth Skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of the Umbral
Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

Ring, Amulet (+50%)
Champion's Demise
(Map)
Dry Steppes All
Aspect of the Unsatiated
Resource After killing an enemy with Shred, you gain 20 Spirit. Your Werewolf Skills deal 20 - 40% [x] increased damage when cast above 50 Spirit.

Ring, Amulet (+50%)
Tormented Ruins
(Map)
Fractured Peaks Druid
Aspect of the Ursine Horror
Offensive Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal 200 - 300 damage over 2 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Belfry Zakara
(Map)
Hawezar Druid
Aspect of the Wildrage
Offensive Your Companions gain double the bonus from the Bestial Rampage Key Passive.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of Vocalized Empowerment
Resource Your Barbarian Shout Skills or Druid Shout Skills generate 5 - 12 Primary Resource per second while active.

Ring, Amulet (+50%)
Sirocco Caverns
(Map)
Kehjistan Barbarian
Druid
Assimilation Aspect
Resource You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Balanced Aspect
Resource Increases your Maximum Spirit by 50 - 90 and Spirit Generation by 50% [x] while Grizzly Rage is active.

Ring, Amulet (+50%)
N/A Extraction Druid
Ballistic Aspect
Utility When you have Fortify your Earth Skills gain +2 Ranks.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Whispering Pines
(Map)
Scosglen Druid
Blood Boiling Aspect
Offensive When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 188 - 638 Physical damage around you.

Every 20 seconds, your next skill is guaranteed to Overpower.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Bold Chieftain's Aspect
Resource Whenever you cast a Barbarian Shout Skills or Druid Shout Skills, its active Cooldown is reduced by 10 - 30% seconds per Nearby enemy, up to a maximum of 70%.

Ring, Amulet (+50%)
N/A Extraction Barbarian Druid
Conceited Aspect
Offensive Deal 10 - 30% [x] increased damage while you have a Barrier active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Crashstone Aspect
Offensive Earth Skills deal 35 - 75% [x] more Critical Strike Damage to Crowd Controlled enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Stockades
(Map)
Scosglen Druid
Craven Aspect
Mobility You gain 25 - 45% [x] increased Movement Speed when moving away from Slowed (CC) or Chilled (CC) enemies.

Boots, Amulet (+50%)
N/A Extraction All
Dire Wolf's Aspect
Offensive Grizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain 10 - 30% [+] Movement Speed and 20 - 60% Spirit Cost Reduction instead of Damage Reduction. In addition, kills Heal you for 10% of your Maximum Life.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Earthguard Aspect
Defensive Gain 10 - 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Druid
Edgemaster's Aspect
Offensive Skills deal up to 5 - 25% [x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Oldstones
(Map)
Scosglen All
Eluding Aspect
Utility Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 - 20 second Cooldown.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
Caldera Gate
(Map)
Fractured Peaks All
Exploiter's Aspect
Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Ghostwalker Aspect
Mobility While Unstoppable and for 4 seconds after, you gain 10 - 30% [+] increased Movement Speed and are Unhindered.

Boots, Amulet (+50%)
Broken Bulwark
(Map)
Scosglen All
Hectic Aspect
Utility After casting 5 Basic Skills, one of your active Cooldowns is reduced by 1 - 2.5 seconds.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Juggernaut's Aspect
Defensive You gain 191 - 546 Armor, but your Evade has 100% increased Cooldown.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Lightning Dancer's Aspect
Offensive Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing 165 - 233 Lightning damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Mangled Aspect
Resource While in Werebear form, you gain 10 - 30 Spirit every 8 seconds.

Ring, Amulet (+50%)
Immortal Emanation
(Map)
Fractured Peaks Druid
Mighty Storm's Aspect
Offensive The Earthen Might Key Passive also applies to your Storm Skills.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Moonrage Aspect
Offensive Kills have a 5% chance to summon a Wolf Companion to your side for 20 - 35 seconds. This effect is a Lucky Hit against bosses. Maximum 3 additional wolves.

In addition, gain +3 Ranks to Wolves.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Needleflare Aspect
Offensive Thorns damage dealt has a 25 - 45% chance to deal damage to all enemies around you and your Minions.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Yshari Sanctum
(Map)
Kehjistan All
Nighthowler's Aspect
Offensive Blood Howl increases Critical Strike Chance by 10 - 18% [+]. In addition, Blood Howl also affects Nearby Players for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Forbidden City
(Map)
Fractured Peaks Druid
Overcharged Aspect
Offensive Lucky Hit: Up to a 15 - 31% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse 180 - 300 additional damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Mariner's Refuge
(Map)
Scosglen Druid
Protecting Aspect
Defensive When hit while not Healthy, a magical bubble is summoned around you for 2.5 - 6 seconds. While standing in the bubble, Players are Immune. Can only occur once every 90 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Rapid Aspect
Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Buried Halls
(Map)
Dry Steppes All
Raw Might Aspect
Offensive After hitting 15 enemies with your Shapeshifting Skills, your next Werebear Skill will deal 40 - 60% [x] more damage and Stun (CC) enemies for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Rejuvenating Aspect
Resource When falling below 20 Spirit, there is a 15 - 30% chance to fully restore your Spirit.

N/A Extraction Druid
Runeworker's Conduit Aspect
Offensive Critical Strikes with Storm Skills that you cast charge the air around you for 3 seconds causing a Lightning Bolt to periodically hit an enemy in the area for 375 - 600 Lightning damage. Your Lightning Bolts deal 20 - 50% [x] increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Seismic-shift Aspect
Offensive Earth Spike deals 50 - 70% [x] increased damage and launches spikes in a line.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Shepherd's Aspect
Offensive Companion Skills deal an additional 5 - 13% [x] damage per Companion you have.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Bloodsoaked Crag
(Map)
Dry Steppes Druid
Shockwave Aspect
Offensive Pulverize creates a shockwave that travels forward, dealing 80 - 120% of its damage to targets in the path.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Skinwalker's Aspect
Defensive When you use a Shapeshifting Skill that changes your form, Heal for 5 - 25% of your Maximum Life. If you are at full Life, gain the same amount as Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)
Fading Echo
(Map)
Kehjistan Druid
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Spirit Bond Aspect
Defensive 10.0 - 17.5% of the damage you would take is redirected across your Companions. Your Companions cannot die.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Druid
Starlight Aspect
Resource Gain 25 - 45 of your Primary Resource for every 20% of your Life that you Heal or every 120% Life that you Overheal while at Maximum Life.

Ring, Amulet (+50%)
N/A Extraction All
Sticker-thought Aspect
Utility Gain 508 - 1270 Thorns while Channeling and for 3 seconds afterwards.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All
Stormchaser's Aspect
Offensive Tornado will seek up to 1 - 5 targets and deals 30-50%[x] increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Stormclaw's Aspect
Offensive Critical Strikes with Shred deal 60 - 80% of the damage dealt as Lightning damage to the target and surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Anica's Claim
(Map)
Fractured Peaks Druid
Stormcrow's Aspect
Offensive Ravens now deal Lightning damage which is increased by 60 - 100%. Ravens Active deals its full damage in half the time, and enemies inside it are Stunned (CC).

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Stormshifter's Aspect
Utility While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Crusaders' Cathedral
(Map)
Kehjistan Druid
Subterranean Aspect
Offensive Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal 15 - 35% increased damage to Poisoned enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Symbiotic Aspect
Utility When the Nature's Fury Key Passive triggers a free skill, your non-Ultimate Cooldowns of the opposite type are reduced by 2.5 - 6 seconds.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction Druid
Undying Aspect
Defensive When you cast a skill, you heal for 0.5 - 2.5% Life. Double this bonus while below 50% Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Vigorous Aspect
Defensive Gain 7.5 - 17.5% Damage Reduction while Shapeshifted into a Werewolf.

Helm, Chest, Pants, Shield, Amulet (+50%)
Steadfast Barracks
(Map)
Hawezar Druid
Virulent Aspect
Utility When Rabies infects an enemy, reduce its Cooldown by 0.20 - 1 second. This Cooldown reduction is tripled when infecting Elite enemies.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction Druid
Wildbolt Aspect
Utility Every 3.5 - 2 seconds, Distant enemies are Pulled (CC) in to you and take 10% [x] increased damage for 3 seconds.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Wind Striker Aspect
Mobility Critical Strikes grant 8.5 - 19% [+] Movement Speed for 1 second, up to 6 seconds.

Boots, Amulet (+50%)
Shivta Ruins
(Map)
Kehjistan All


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