Wiki Home Diablo 4 Guides Builds Build Planner Map Diablo 2 Guides Forums Support PureDiablo Vessel of Hatred

Trample

From Diablo 4 Wiki

Trample is a Druid skill from the Wrath skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg N/A
Unstoppable
Knocks Back (CC)
Stuns (CC)
Fortifies
Spirit

Trample Details and Upgrades

2340198233.png

Trample

Cooldown: 14 seconds
Lucky Hit Chance: 20%
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing 75% damage and Knocking Back (CC) enemies.
Enemies who are Knocked Back into terrain take an additional 45% damage and are Stunned (CC) for 3 seconds.

Damage: Physical Damage
Tags: Wrath, Shapeshifting, Werebear, Mobility
3199423320.png

Provocation

When you remain in Werebear form for at least 20 seconds, your next non-Defensive Skill will Overpower.

Tags: Shapeshifting, Werebear
Prerequisite: Can also reach Provocation via Trample.

Upgrades

Upgrade Hub
Enhanced Trample

Trample deals x150% bonus damage. This bonus is reduced by x50% for each enemy hit after the first.

Natural Trample Upgrade

Natural Trample

Casting Trample grants 20% of your Maximum Life (1) as Fortify .

Savage Trample Upgrade

Savage Trample

Casting Trample grants 40 Spirit.


Other Skills that work with Trample

The following skills either:

  • Create a condition Trample can exploit
  • Exploit a condition Trample creates
Basic Tree
Upgrade Hub
Wild Earth Spike

Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.

Skill

Upgrade Hub
Fierce Earth Spike

Fortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Skill

Core Tree
Upgrade Hub
Primal Landslide

When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit.

Skill

Raging Landslide Upgrade

Raging Landslide

When you strike an Immobilized (CC) or Stunned (CC) enemy with Landslide , an additional pillar of earth is formed.

Skill

911052553.png

Iron Fur

You gain 4% Damage Reduction while in Werebear form. This bonus persists for 3 seconds after leaving Werebear form.

Tags: Werebear, Shapeshifting
Prerequisite: Can also reach Iron Fur via Pulverize. Passive

Companion Tree
Enhanced Wolf Pack Upgrade

Enhanced Wolf Pack

Wolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies.

Skill

3456937225.png

Nature's Reach

Deal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back.

Damage: Physical Damage
Passive

Wrath Tree
Upgrade Hub
Natural Boulder

While you have any Fortify, Boulder has +20% increased Critical Strike Chance.

Skill

520059381.png

Crushing Earth

Earth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies.

Tags: Earth, Nature Magic Passive

236421120.png

Stone Guard

While you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage.

Damage: Physical Damage
Tags: Earth, Nature Magic
Prerequisite: Can also reach Stone Guard via Boulder. Passive

450644584.png

Mending

While in Werebear form, you receive 6%[+] additional Healing from all sources and gain 4%[x] increased Maximum Life.

Damage: Physical Damage
Tags: Shapeshifting, Werebear Passive

3199423320.png

Provocation

When you remain in Werebear form for at least 20 seconds, your next non-Defensive Skill will Overpower.

Tags: Shapeshifting, Werebear
Prerequisite: Can also reach Provocation via Trample. Passive

1840923751.png

Bad Omen

Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage.

Damage: Lightning Damage
Tags: Nature Magic, Storm Passive

Ultimate Tree
2688097551.png

Defensive Posture

Increases the amount of Fortify you gain from all sources by 5%[+] and you gain 3% Damage Reduction while Fortified.

Damage: Physical Damage
Passive

285733496.png

Unrestrained

Reduce the duration of Control Impairing Effects by 5%. Double this effect while you have Fortify for over 50% of your Maximum Life.

Damage: Physical Damage
Passive

70253835.png

Quickshift

Shapeshifting into a new animal form grants 1 / 2 / 3%[x] increased damage, up to 6 / 12 / 18%[x]. This bonus is lost after 3 seconds in Human form.

Tags: Shapeshifting Passive

2292152657.png

Natural Fortitude

Shapeshifting Fortifies you for 2% of your Maximum Life.

Tags: Shapeshifting
Prerequisite: Can also reach Natural Fortitude via Grizzly Rage and Lacerate. Passive

2873705738.png

Heightened Senses

When Shapeshifting, Werebear grants 3 / 6 / 9% Damage Reduction and Werewolf grants 2 / 4 / 6%[+] Movement Speed. Both bonuses persist as long as you are in either animal form and are doubled while both are active. They are lost after 3 seconds in Human form.

Tags: Shapeshifting, Werebear, Werewolf
Prerequisite: Can also reach Heightened Senses via Grizzly Rage and Lacerate. Passive

4135622062.png

Natural Disaster

Your Earth Skills deal 4%[x] increased damage to Vulnerable enemies.
Your Storm Skills deal 4%[x] increased damage to enemies that are Stunned (CC), Immobilized (CC) or Knocked Back (CC).

Tags: Earth, Storm, Nature Magic
Prerequisite: Can also reach Natural Disaster via Petrify. Passive

Key Passives Tree
1774904516.png

Earthen Might

Lucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to:
• Restore all of your Spirit
• Cause your attacks to be guaranteed Critical Strikes for 5 seconds
This chance is increased by:
15% for Critical Strikes
15% if the target is Stunned (CC), Immobilized (CC), or Knocked Back (CC)

Tags: Earth, Nature Magic Passive

1992151369.png

Ursine Strength

Gain 30%[x] additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form.
While Healthy, deal 15%[x] increased damage, and 70%[x] increased Overpower damage.

Tags: Shapeshifting, Werebear Passive

3664980133.png

Bestial Rampage

When Shapeshifting, Werebear grants x40% increases damage and Werewolf grants +30% Attack Speed. Both bonuses persist as long as you are in either animal form, but are lost after 3 seconds in Human form.

Tags: Shapeshifting, Werewolf, Werebear Passive


Items that work with Trample

The following items either:

  • Grant a bonus when using Trample
  • Create a condition Trample can exploit
  • Exploit a condition Trample creates

Legendary Aspects

Aspect of Nature's Savagery
Offensive Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of Retaliation
Offensive Your Core Skills deal up to x35 - 75% increased damage based on your amount of Fortify..

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Seaside Descent
(Map)
Dry Steppes Druid
Aspect of the Changeling's Debt
Resource You deal 25 - 65% [x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Conclave
(Map)
Kehjistan Druid
Aspect of the Trampled Earth
Offensive Trample now summons 6 Landslide pillars of earth during its duration that deal 100 - 140% normal damage. Trample is now also a Nature Magic and Earth Skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Ballistic Aspect
Utility When you have Fortify your Earth Skills gain +2 Ranks.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Whispering Pines
(Map)
Scosglen Druid
Crashstone Aspect
Offensive Earth Skills deal 35 - 75% [x] more Critical Strike Damage to Crowd Controlled enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Stockades
(Map)
Scosglen Druid
Earthguard Aspect
Defensive Gain 10 - 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Druid
Skinwalker's Aspect
Defensive When you use a Shapeshifting Skill that changes your form, Heal for 5 - 25% of your Maximum Life. If you are at full Life, gain the same amount as Fortify.

Helm, Chest, Pants, Shield, Amulet (+50%)
Fading Echo
(Map)
Kehjistan Druid
Stormshifter's Aspect
Utility While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Crusaders' Cathedral
(Map)
Kehjistan Druid

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

1997530608.png

Insatiable Fury

When the Days of Ash began, the great druid Nafain reminded his disciples that nothing, not even the loss of their humanity, was too great a sacrifice to protect Túr Dúlra from Astaroth's flames.


Type: Unique Chest Armor
Class: Druid

Description: Werebear form is now your true form, and you gain [2 - 5] Ranks to all Werebear Skills.


    Affixes: (Item Power 925)
    1903997113.png

    Hunter's Zenith

    "By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash


    Type: Unique Ring
    Class: Druid

    Description: Gain a bonus when you kill with a Shapeshifting Skill:Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.Werebear: Your next Werewolf Skill will Heal you for [689 - 3,447] when damage is first dealt.

    • +10.0% Resistance to All Elements
    • +10.0% Lightning Resistance

    Affixes: (Item Power 925)


    Changes to Trample

    Patch 2.0, October 8, 2024

    • Updated to more consistently Trample to your target destination, rather than stopping immediately upon hitting terrain.

    Patch 1.2.0, October 17, 2023

    • Knockback distance reduced by 10%.
    • Natural Trample - Fortify amount changed from being based on Base Life to Maximum life.

    Patch 1.1.0a, July 18, 2023