Boulder is a Druid skill from the Wrath skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Dmg | Fortify |
Nature Magic | Critical Strike Damage |
Earth Skills | |
Slows (CC) | |
Stuns (CC) | |
Knocks Back (CC) | |
Critical Strike Chance |
Boulder Details and Upgrades
BoulderCooldown: 10 secondsLucky Hit Chance: 4% Unearth a large rolling boulder that repeatedly Knocks Back (CC) enemies, dealing 70% damage with each hit. Damage: Physical Damage Tags: Wrath, Nature Magic, Earth SafeguardCritical Strikes with Earth Skills Fortify you for 3% of your Maximum Life (1).Damage: Physical Damage Tags: Earth, Nature Magic Prerequisite: Can also reach Safeguard via Boulder. Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
Upgrades
Enhanced BoulderWhen Boulder reaches the end of its path, enemies hit are Slowed (CC) by 30% for 3 seconds. If Boulder Overpowered , enemies are Stunned for 4 seconds instead. |
Natural BoulderWhile you have any Fortify, Boulder has +20% increased Critical Strike Chance. |
Savage BoulderBoulder's Critical Strike Chance is increased by +3% each time it deals damage. |
Other Skills that work with Boulder
The following skills either:
- Create a condition Boulder can exploit
- Exploit a condition Boulder creates
Basic Tree |
---|
Wild Earth SpikeSummon a second Earth Spike when hitting an Immobilized or Stunned enemy. Skill |
Fierce Earth SpikeFortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back. Skill |
Enhanced MaulIf an enemy is hit by Maul, then Fortify for 8% of your Maximum Life. Skill |
Core Tree |
Primal LandslideWhen you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit. Skill |
Raging LandslideWhen you strike an Immobilized (CC) or Stunned (CC) enemy with Landslide , an additional pillar of earth is formed. Skill |
Defensive Tree |
Preserving Earthen BulwarkCasting Earthen Bulwark grants 18% of your Maximum Life (1) as Fortify . Skill |
Debilitating RoarCooldown: 22 seconds |
Companion Tree |
Enhanced Wolf PackWolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies. Skill |
Ferocious Wolf PackLucky Hit: Your Wolves' attacks have up to a 40% chance to Fortify you for 8% of your Maximum Life (1) . Skill |
Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back. |
Wrath Tree |
Natural TrampleCasting Trample grants 20% of your Maximum Life (1) as Fortify . Skill |
Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
SafeguardCritical Strikes with Earth Skills Fortify you for 3% of your Maximum Life (1). |
Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
Ultimate Tree |
PetrifyCooldown: 50 seconds |
Supreme Grizzly RageGain 8% Maximum Life as Fortify per second while Grizzly Rage is active. Skill |
DefianceNature Magic Skills deal 4%[x] increased damage to Elites. |
Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
ResonanceNature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill. |
Defensive PostureIncreases the amount of Fortify you gain from all sources by 5%[+] and you gain 3% Damage Reduction while Fortified. |
Thick HideWhenever you are Stunned (CC), Immobilized (CC) or Knocked Down (CC), Fortify for 10% of your Maximum Life (1). |
Nature's Resolve5% chance when struck to Fortify you for 4.4% of your Maximum Life (1). |
Natural FortitudeShapeshifting Fortifies you for 2% of your Maximum Life. |
Key Passives Tree |
Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 10% chance to: |
Nature's FuryCasting an Earth Skill has a 35% chance to trigger a free Storm Skill of the same category, and vice versa. In addition, these free Skills count as both Earth and Storm Skills. |
Perfect StormStorm Skills that you cast grant 1 Spirit and deal 40%[x] increased damage when damaging a Vulnerable, Immobilized (CC) or Slowed (CC) enemy. |
Items that work with Boulder
The following items either:
- Grant a bonus when using Boulder
- Create a condition Boulder can exploit
- Exploit a condition Boulder creates
Legendary Aspects
Aspect of Mending Stone |
Defensive | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy replenishes [379 - 689] of your active Earthen Bulwark's Barrier.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Sealed Archives (Map) |
Dry Steppes | Druid |
Aspect of Metamorphic Stone |
Offensive | Boulder is now a Druid_Skill_Tree#Core|Core Skill and costs 40 Spirit to cast dealing [90 - 120]% of normal damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of Natural Balance |
Offensive | Casting a Storm Skill grants your Earth Skills [30.0 - 45.0]%[x] Critical Strike Damage for 4 seconds.Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0 - 12.0]%[+] for 4 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of Quicksand |
Utility | Damage from Earth Skills Slow enemies hit by [20 - 50]% for 5 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Ferals' Den (Map) |
Scosglen | Druid |
Aspect of the Rampaging Werebeast |
Offensive | The duration of Grizzly Rage is increased by [3.0 - 8.0] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10%[x] for the duration, up to a maximum of 200%[x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Endless Gates (Map) |
Hawezar | Druid |
Crashstone Aspect |
Offensive | Earth Skills deal [25 - 40]%[x] more Critical Strike Damage to Crowd Controlled enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Stockades (Map) |
Scosglen | Druid |
Earthguard Aspect |
Defensive | Gain [10 - 25]% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.
Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Subterranean Aspect |
Offensive | Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal [15 - 30]% increased damage to Poisoned enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Vasily's Prayer"Roots from the Great Oak growing at the seaward statue of Vasily will, on rare occasions, be found twisted back upon themselves, suffused with ferocious magic." - Barrett's Book of Implements
Description: Your Earth Skills are now also Werebear Skills and Fortify you for [2.0 - 5.0]% of your Maximum Health. |
Affixes: (Item Power 925)
|
Changes to Boulder
Patch 1.1.0a, July 18, 2023
- Damage increased from 33% to 46%.