Boulder is a Druid skill from the Wrath skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Physical Dmg | Fortify |
| Nature Magic | Critical Strike Damage |
| Earth Skills | |
| Slows (CC) | |
| Stuns (CC) | |
| Knocks Back (CC) | |
| Critical Strike Chance |
Boulder Details and Upgrades
![]() BoulderCooldown: 10 secondsLucky Hit Chance: 4% Unearth a large rolling boulder that repeatedly Knocks Back (CC) enemies, dealing 70% damage with each hit. Damage: Physical Damage Tags: Wrath, Nature Magic, Earth ![]() SafeguardCritical Strikes with Earth Skills Fortify you for 3% of your Maximum Life.Damage: Physical Damage Prerequisite: Can also reach Safeguard via Boulder. ![]() Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
Upgrades
Enhanced BoulderWhen Boulder reaches the end of its path, enemies hit are Slowed (CC) by 30% for 3 seconds. If Boulder Overpowered , enemies are Stunned for 4 seconds instead. |
Natural BoulderWhile you have any Fortify, Boulder has +20% increased Critical Strike Chance. |
Savage BoulderBoulder now deals Poison damage and applies an additional 56% Poison damage over 4 seconds.
|
Other Skills that work with Boulder
The following skills either:
- Create a condition Boulder can exploit
- Exploit a condition Boulder creates
| Basic Tree |
|---|
Wild Earth SpikeSummon a second Earth Spike when hitting an Immobilized or Stunned enemy. Skill |
Fierce Earth SpikeFortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back. Skill |
Enhanced MaulIf an enemy is hit by Maul, then Fortify for 8% of your Maximum Life. Skill |
| Core Tree |
Primal LandslideWhen you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit. Skill |
Raging LandslideWhen you strike an Immobilized (CC) or Stunned (CC) enemy with Landslide , an additional pillar of earth is formed. Skill |
| Defensive Tree |
Preserving Earthen BulwarkCasting Earthen Bulwark grants 18% of your Maximum Life (1) as Fortify . Skill |
![]() Debilitating RoarCooldown: 22 seconds |
| Companion Tree |
Enhanced Wolf PackWolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies. Skill |
Ferocious Wolf PackLucky Hit: Your Wolves' attacks have up to a 40% chance to Fortify you for 3% of your Maximum Life. Skill |
![]() Nature's ReachDeal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back (CC). |
| Wrath Tree |
Natural TrampleCasting Trample grants 20% of your Maximum Life (1) as Fortify . Skill |
![]() Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. Passive |
![]() SafeguardCritical Strikes with Earth Skills Fortify you for 3% of your Maximum Life. |
![]() Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
![]() Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
| Ultimate Tree |
![]() PetrifyCooldown: 50 seconds |
Supreme Grizzly RageGain 3% Maximum Life as Fortify per second while Grizzly Rage is active. Skill |
![]() DefianceNature Magic Skills deal 4%[x] increased damage to Elites. Passive |
![]() Natural DisasterYour Earth Skills deal 4%[x] increased damage to Vulnerable enemies. |
![]() ResonanceNature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill. |
![]() Defensive PostureIncreases the amount of Fortify you gain from all sources by + 5%. Passive |
![]() Thick HideWhenever you are Stunned (CC), Immobilized (CC) or Knocked Down (CC), Fortify for 10% of your Maximum Life<. Passive |
![]() Nature's Resolve5% chance when struck to Fortify you for 4.4% of your Maximum Life. Passive |
![]() Natural FortitudeShapeshifting Fortifies you for 2% of your Maximum Life. |
| Key Passives Tree |
![]() Earthen MightLucky Hit: Damaging enemies with Earth Skills has up to a 15% chance to: |
![]() Nature's FuryCasting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. In addition. You deal 40%[x] more Earth and Storm damage and these free Skills count as both. Skills on your Action Bar are far more likely to trigger. Passive |
![]() Perfect StormStorm Skills that you cast grant 2 Spirit and deal 80%[x] increased damage when damaging a Vulnerable, Immobilized (CC) or Slowed (CC) enemy. Passive |
Items that work with Boulder
The following items either:
- Grant a bonus when using Boulder
- Create a condition Boulder can exploit
- Exploit a condition Boulder creates
Legendary Aspects
Aspect of Mending Stone |
Utility | Earth Skills Fortify you for 4.00 - 6.00% of your Maximum Life when first dealing damage. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of Metamorphic Stone |
Offensive | (REDESIGN) Boulder is now also a Core Skill and costs 40 Spirit to cast dealing 120 - 160% of normal damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of Natural Balance |
Offensive | Casting a Storm Skill grants your Earth Skills 50.0 - 70.0% [x] Critical Strike Damage for 4 seconds. Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by 10.0 - 20.0%[+] for 4 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of Quicksand |
Utility | Damage from Earth Skills Slow enemies hit by 20 - 60% for 5 seconds. Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Ferals' Den | Scosglen | Druid |
Aspect of the Rampaging Werebeast |
Offensive | Critical Strikes while Grizzly Rage is active increases your damage by 3% for 60 seconds, up to 60 - 120% [x] . Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Endless Gates | Hawezar | Druid |
Crashstone Aspect |
Offensive | Earth Skills deal 50 - 70% [x] increased damage to Crowd Controlled enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Earthguard Aspect |
Defensive | Gain 10 - 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100% . Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Subterranean Aspect |
Offensive | Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal 15 - 35% increased damage to Poisoned enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
|
Vasily's PrayerArmor: 1,200 Armor
"Roots from the Great Oak growing at the seaward statue of Vasily will, on rare occasions, be found twisted back upon themselves, suffused with ferocious magic."- Barrett's Book of Implements
Description: (PH) I need a new design! (Werebear) |
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Changes to Boulder
Patch 1.5.0, August 6, 2024
- Damage increased from 46% to 70% of weapon damage.
Patch 1.1.0a, July 18, 2023
- Damage increased from 33% to 46%.



















