Maul is a Druid skill from the Basic skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Damage | N/A |
Fortifies | |
Knocks Down (CC) | |
Werebear | |
Shapeshifting | |
Spirit |
Maul Details and Upgrades
MaulGenerate Spirit: 20 |
Upgrades
Enhanced MaulIf an enemy is hit by Maul, then Fortify for 8% of your Maximum Life. |
Wild MaulMaul has a 20% chance to Knock Down enemies for 2 seconds. |
Fierce MaulIncreases the range and radius of Maul by 25%. |
Other Skills that work with Maul
The following skills either:
- Create a condition Maul can exploit
- Exploit a condition Maul creates
Core Tree |
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AbundanceBasic Skills generate 6%[x] more Spirit. |
Iron FurYou gain 4% Damage Reduction while in Werebear form. This bonus persists for 3 seconds after leaving Werebear form. |
Wrath Tree |
MendingWhile in Werebear form, you receive 6%[+] additional Healing from all sources and gain 4%[x] increased Maximum Life. |
ProvocationWhen you remain in Werebear form for at least 20 seconds, your next non-Defensive Skill will Overpower. |
Natural BoulderWhile you have any Fortify, Boulder has +20% increased Critical Strike Chance. Skill |
Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
Ultimate Tree |
Defensive PostureIncreases the amount of Fortify you gain from all sources by 5%[+] and you gain 3% Damage Reduction while Fortified. |
UnrestrainedReduce the duration of Control Impairing Effects by 5%. Double this effect while you have Fortify for over 50% of your Maximum Life. |
QuickshiftShapeshifting into a new animal form grants 1 / 2 / 3%[x] increased damage, up to 6 / 12 / 18%[x]. This bonus is lost after 3 seconds in Human form. |
Natural FortitudeShapeshifting Fortifies you for 2% of your Maximum Life. |
Heightened SensesWhen Shapeshifting, Werebear grants 3 / 6 / 9% Damage Reduction and Werewolf grants 2 / 4 / 6%[+] Movement Speed. Both bonuses persist as long as you are in either animal form and are doubled while both are active. They are lost after 3 seconds in Human form. |
Key Passives Tree |
Ursine StrengthGain 30%[x] additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. |
Bestial RampageWhen Shapeshifting, Werebear grants 30%[x] increases damage and Werewolf grants 20%[+] Attack Speed. Both bonuses persist as long as you are in either animal form, but are lost after 3 seconds in Human form. |
Items that work with Maul
The following items either:
- Grant a bonus when using Maul
- Create a condition Maul can exploit
- Exploit a condition Maul creates
Legendary Aspects
Aspect of Nature's Savagery |
Offensive | Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Changeling's Debt |
Resource | You deal [25 - 55]%[x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Conclave (Map) |
Kehjistan | Druid |
Ballistic Aspect |
Utility | When you have Fortify your Earth Skills gain +2 Ranks.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Whispering Pines (Map) |
Scosglen | Druid |
Skinwalker's Aspect |
Defensive | When you use a Shapeshifting Skill that changes your form, Heal for [5 - 20]% of your Maximum Life. If you are at full Life, gain the same amount as Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Fading Echo (Map) |
Kehjistan | Druid |
Stormshifter's Aspect |
Utility | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Crusaders' Cathedral (Map) |
Kehjistan | Druid |
Vigorous Aspect |
Defensive | Gain [7.5 - 15.0]% Damage Reduction while Shapeshifted into a Werewolf.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Steadfast Barracks (Map) |
Hawezar | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Insatiable FuryWhen the Days of Ash began, the great druid Nafain reminded his disciples that nothing, not even the loss of their humanity, was too great a sacrifice to protect Túr Dúlra from Astaroth's flames.
Description: Werebear form is now your true form, and you gain [2 - 5] Ranks to all Werebear Skills. |
Affixes: (Item Power 925)
| |
Hunter's Zenith"By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash
Description: Gain a bonus when you kill with a Shapeshifting Skill:Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.Werebear: Your next Werewolf Skill will Heal you for [689 - 3,447] when damage is first dealt. |
Affixes: (Item Power 925)
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Changes to Maul
Patch 1.4.0, 14 April, 2024
- Damage increased by ~10% (.24 to .26).
Patch 1.3.3, March 5, 2023
- Spirit Generation increased from 17 to 20.
- Damage increased by 10%.
Patch 1.1.1, August 8, 2023
- Spirit gain increased from 15 to 17.
Patch 1.0.3, June 27, 2023
- Base damage increased from 20% to 22%.
- Spirit generated increased from 14 to 15.
- Enhanced Maul - Fortify increased from 2% to 3%.