Maul is a Druid skill from the Basic skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Damage | N/A |
Fortifies | |
Knocks Down (CC) | |
Werebear | |
Shapeshifting | |
Spirit |
Maul Details and Upgrades
![]() MaulGenerate Spirit: 20 |
Upgrades
Enhanced MaulIf an enemy is hit by Maul, then Fortify for 8% of your Maximum Life. |
Wild MaulMaul has a 20% chance to Knock Down enemies for 2 seconds. |
Fierce MaulIncreases the range and radius of Maul by 25%. |
Other Skills that work with Maul
The following skills either:
- Create a condition Maul can exploit
- Exploit a condition Maul creates
Core Tree |
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![]() AbundanceBasic Skills generate 6%[x] more Spirit. |
![]() Iron FurYou gain 4% Damage Reduction while in Werebear form. This bonus persists for 3 seconds after leaving Werebear form. |
Wrath Tree |
![]() MendingWhile in Werebear form, you receive 6%[+] additional Healing from all sources and gain 4%[x] increased Maximum Life. |
![]() ProvocationWhen you remain in Werebear form for at least 20 seconds, your next non-Defensive Skill will Overpower. |
Natural BoulderWhile you have any Fortify, Boulder has +20% increased Critical Strike Chance. Skill |
![]() Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
Ultimate Tree |
![]() Defensive PostureIncreases the amount of Fortify you gain from all sources by 5%[+] and you gain 3% Damage Reduction while Fortified. |
![]() UnrestrainedReduce the duration of Control Impairing Effects by 5%. Double this effect while you have Fortify for over 50% of your Maximum Life. |
![]() QuickshiftShapeshifting into a new animal form grants 1 / 2 / 3%[x] increased damage, up to 6 / 12 / 18%[x]. This bonus is lost after 3 seconds in Human form. |
![]() Natural FortitudeShapeshifting Fortifies you for 2% of your Maximum Life. |
![]() Heightened SensesWhen Shapeshifting, Werebear grants 3 / 6 / 9% Damage Reduction and Werewolf grants 2 / 4 / 6%[+] Movement Speed. Both bonuses persist as long as you are in either animal form and are doubled while both are active. They are lost after 3 seconds in Human form. |
Key Passives Tree |
![]() Ursine StrengthGain 30%[x] additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. |
![]() Bestial RampageWhen Shapeshifting, Werebear grants x40% increases damage and Werewolf grants +30% Attack Speed. Both bonuses persist as long as you are in either animal form, but are lost after 3 seconds in Human form. |
Items that work with Maul
The following items either:
- Grant a bonus when using Maul
- Create a condition Maul can exploit
- Exploit a condition Maul creates
Legendary Aspects
Aspect of Nature's Savagery |
Offensive | Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Changeling's Debt |
Resource | You deal 25 - 65% [x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Conclave (Map) |
Kehjistan | Druid |
Ballistic Aspect |
Utility | When you have Fortify your Earth Skills gain +2 Ranks. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
Whispering Pines (Map) |
Scosglen | Druid |
Skinwalker's Aspect |
Defensive | When you use a Shapeshifting Skill that changes your form, Heal for 5 - 25% of your Maximum Life. If you are at full Life, gain the same amount as Fortify. Helm, Chest, Pants, Shield, Amulet (+50%) |
Fading Echo (Map) |
Kehjistan | Druid |
Stormshifter's Aspect |
Utility | While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
Crusaders' Cathedral (Map) |
Kehjistan | Druid |
Vigorous Aspect |
Defensive | Gain 7.5 - 17.5% Damage Reduction while Shapeshifted into a Werewolf. Helm, Chest, Pants, Shield, Amulet (+50%) |
Steadfast Barracks (Map) |
Hawezar | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
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Insatiable FuryWhen the Days of Ash began, the great druid Nafain reminded his disciples that nothing, not even the loss of their humanity, was too great a sacrifice to protect Túr Dúlra from Astaroth's flames.
Description: Werebear form is now your true form, and you gain [2 - 5] Ranks to all Werebear Skills. |
Affixes: (Item Power 925)
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Hunter's Zenith"By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash
Description: Gain a bonus when you kill with a Shapeshifting Skill:Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.Werebear: Your next Werewolf Skill will Heal you for [689 - 3,447] when damage is first dealt. |
Affixes: (Item Power 925)
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Changes to Maul
Patch 1.4.0, 14 April, 2024
- Damage increased by ~10% (.24 to .26).
Patch 1.3.3, March 5, 2023
- Spirit Generation increased from 17 to 20.
- Damage increased by 10%.
- Enhanced Maul - Fortify amount increased from 3% to 5% max Life.
- Wild Maul - Knockdown duration increased from 1.5 to 2 seconds.
Patch 1.2.0, October 17, 2023
- Enhanced Maul - Fortify amount changed from being based on Base Life to Maximum life.
Patch 1.1.1, August 8, 2023
- Spirit gain increased from 15 to 17.
Patch 1.0.3, June 27, 2023
- Base damage increased from 20% to 22%.
- Spirit generated increased from 14 to 15.
- Enhanced Maul - Fortify increased from 2% to 3%.