Wiki Home Diablo 4 Guides Builds Build Planner Map Diablo 2 Guides Forums Support PureDiablo Vessel of Hatred

Patch 1-0-3

From Diablo 4 Wiki

Patch 1.0.3 Build #42677 was released on 27 June 2023.

Barbarian

Skills

Lunging Strike

  • Base damage increased from 30% to 33%.
  • Fury generated increased from 9 to 10.

Bash

  • Fury generated increased from 10 to 11.
  • Enhanced Bash’s Fortify increased from 10% to 20%.

Frenzy

  • Base damage increased from 20% to 22%.

Flay

  • Bleeding base damage increased from 36% to 40%.
  • Fury generated increased from 9 to 10.
  • Enhanced Flay’s Vulnerable chance increased from 10% to 15%.

Double Swing

  • Base damage increased from 36% to 40%.

Kick

  • Cooldown reduced from 17 to 13 seconds.
  • Base damage dealt to enemies Knocked Back into terrain increased from 54% to 70%.

Charge

  • Enhanced Charge’s base damage dealt to enemies Knocked Back into terrain increased from 15% to 30%.

Leap

  • Mighty Leap Slow increased from 50% to 70%.

Iron Skin

  • Enhanced Iron Skin’s Barrier increased from 10% to 20% of Maximum Life.

Call of the Ancients

Iron Maelstrom

Bounding Slam

  • Base damage increased from 75% to 112%.

Legendary Aspects

Developer’s Note: The below includes changes to flat damage Legendary Aspects. These effects scale with Item Power. For example, at 820 Item Power Bul-Kathos’ Earthquake increases from 1747-3404 to 2687-3717 damage.

Aspect of Bul-Kathos

  • Earthquake flat damage increased from .39-.76 to .6-.83.

Earthquake Aspect

  • Earthquake flat damage increased from .39-.76 to .6-.83.

Dust Devil's Aspect

  • Dust Devil flat damage increased from .16-.25 to .22-.32.

Windlasher Aspect

  • Dust Devil flat damage increased from .16-.25 to .22-.32.

Devilish Aspect

  • Dust Devil flat damage increased from .20-.36 to .24-.38.

Aspect of the Iron Warrior

  • Damage Reduction increased from 10-20% to 15-25%.

Unique Items

Overkill

  • Damage increased from 16%-30% to 24-38%.

Hellhammer

  • Flat damage increased from .3-.5 to .6-.8.




Druid

Skills

Earth Spike

  • Base damage increased from 16% to 17%.
  • Spirit generated increased from 10 to 11.
  • Fierce Earthspike Fortify increased from 4% to 8%.

Wind Shear

  • Base damage increased from 17% to 18%.
  • Spirit generated increased from 12 to 13.

Claw

  • Base damage increased from 20% to 22%.
  • Spirit generated increased from 10 to 11.
  • Wild Claw Double Attack Chance increased from 10% to 15%.
  • Fierce Claw base damage increased from 10% to 15%.

Maul

  • Base damage increased from 20% to 22%.
  • Spirit generated increased from 14 to 15.
  • Enhanced Maul Fortify increased from 2% to 3%.

Lightning Storm

  • Enhanced Lightning Storm duration increased from 4 to 6 seconds.
  • Primal Lightning Storm’s chance to Immobilize increased from 8% to 12%.

Shred

  • Third Attack base damage increased from 60% to 70%.
  • Enhanced Shred Healing increased from 1% to 2% of Maximum Life.
  • Raging Shred’s base damage increased from 51% to 70%.
  • Primal Shred’s Bonus Critical Strike Damage increased from 20% to 30%.

Wolves

  • Cooldown reduced from 14 to 11 seconds.
  • Ferocious Wolfpack Lucky Hit chance increased from 10% to 40%.

Hurricane

  • Base damage increased from 97.5% to 134%.

Rabies

  • Base Poisoning damage increased from 53% to 76%.

Cataclysm

  • Base damage increased from 52% to 64%.

Lacerate

  • Base damage increased from 400% to 460%.

Petrify

  • Critical Strike Damage Bonus increased from 25% to 30%.

Pummel

  • Base damage increased from 140% to 180%.

Passives

Bestial Rampage

  • Attack Speed Bonus increased from 20% to 25%.
  • Damage Bonus increased from 20% to 30%.

Nature's Fury

  • Chance to cast a free spell increased from 20% to 30%.

Lupine Ferocity

  • Damage Bonus increased from 60% to 70%.

Legendary Aspects

Runeworker's Conduit Aspect

  • Flat damage increased from 1 to 1.4.

Mangled Aspect

  • Chance increased from 20-30% to 30-40%.

Seismic-shift Aspect

  • Cooldown decreased from 2.5-1.5 to 2-1 seconds.

Aspect of the Blurred Beast

  • Damage increased from 60-90% to 70-100%.




Necromancer

Skills

Reap

  • Base damage increased from 12% to 13%.
  • Acolyte Reap’s Cooldown between Corpses reduced from 5 to 4 seconds.

Decompose

  • Base damage increased from 30% to 33%.
  • Base Essence generated per second increased from 7 to 8.
  • Corpses formed frequency increased from 2.5 to 2 seconds.

Hemorrhage

  • Base damage increased from 25% to 27%.
  • Essence generated increased from 8 to 9.

Bone Splinters

  • Base damage increased from 8% to 9%.
  • Essence generated increased from 6 to 7.

Sever

  • Initial base damage increased from 63% to 66%.
  • Enhanced Sever’s return base damage increased from 25% to 40%.

Blood Lance

  • Supernatural Blood Lance Overpower requirement reduced from 8 to 6 casts.

Bone Prison

  • Cooldown reduced from 20 to 18 seconds.
  • Dreadful Bone Prison’s Fortify increased from 5% to 8%.

Iron Maiden

  • Base damage increased from 10% to 20%.
  • Horrid Iron Maiden damage bonus increased from 15% to 20%.

Corpse Tendrils

  • Blight Corpse Tendrils chance to spawn a Blood Orb increased from 30% to 35%.

Bone Spikes

  • Base damage increased from 80% to 120%.

Raise Skeleton and Golem

  • Minions will now always engage targets with a cast Curse.

Passives

Kalan's Edict

  • Damage taken duration requirement reduced from 3 to 2 seconds.

Rathma's Vigor

  • Healthy duration requirement reduced from 15 to 12 seconds.

Spiked Armor

  • Thorns increased from .08/.16/.24 to .1/.2/.3.

Legendary Aspects

Aspect of Bursting Bones

  • Flat damage increased from .022-.03 to .045-.06.

Flesh-Rending Aspect

  • Essence gained increased from 10-20 to 20-40.

Fastblood Aspect

  • Ultimate Cooldown Reduction increased from .5-1 to 1-1.5 seconds.




Rogue

Skills

Invigorating Strike

  • Base damage increased from 23% to 25%.

Blade Shift

  • Base damage increased from 15% to 16%.

Heartseeker

  • Base damage increased from 22% to 24%.
  • Primary Heartseeker damage increased from 30% to 75%.

Forceful Arrow

  • Base damage increased from 20% to 22%.

Barrage

  • Base damage increased from 20% to 22%.

Caltrops

  • Methodical Caltrop’s Chill increased from 20% to 25%.

Smoke Grenade

  • Cooldown reduced from 15 to 13 seconds.

Rain of Arrows

  • Cooldown reduced from 60 to 55 seconds.
  • Prime Rain of Arrows imbuement potency increased from 20% to 30%.

Volley

  • Base damage increased from 70% to 105%.

Passives

Close Quarters Combat

  • Damage bonus increased from 20% to 30%.

Legendary Aspects

Escape_Artist's_Aspect

  • Cooldown decreased from 100 to 45 seconds.

Umbrous_Aspect

  • Lucky Hit Chance to gain a Dark Shroud increased from 30-50% to 40-60%.

Unique Items

Eyes in the Dark

  • Increased Death Trap Cooldown reduced from 30-15% to 20-15%.




Sorcerer

Skills

Spark

  • Base damage increased from 8% to 10%.
  • Enhanced Spark damage increased from 5.6% to 7%.
  • Flickering Spark chance increased from 3% to 4%.

Frost Bolt

  • Base damage increased from 35% to 38%.

Fire Bolt

  • Burning damage increased from 40% to 44%.

Charged Bolts

  • Base damage increased from 28% to 30%.

Incinerate

  • Base damage increased from 49% to 54%.
  • Enhanced Incinerate damage increased from 15% to 25%.
  • Greater Incinerate Immobilize requirement reduced from 4 to 3 seconds.

Fireball

  • Mana cost decreased from 40 to 35.

Frozen Orb

  • Initial base damage increased from 32% to 36%.
  • Explosion base damage increased from 29% to 34%.
  • Greater Frozen Orb chance to apply Vulnerable increased from 25% to 30%.

Blizzard

  • Base damage increased from 120% to 130%.

Ice Blades

  • Chance to apply Vulnerable increased from 30% to 40%.

Lightning Spear

  • Summoned Lightning Spear’s maximum Damage Bonus increased from 100% to 160%.

Crackling Energy

  • Base damage increased from 15% to 20%.

Freezing Wake

  • Base damage increased from 60% to 110%.

Legendary Aspects

Aspect of Abundant_Energy

  • Chance to chain to an additional enemy increased from 20-30% to 30-40%.

Aspect of Singed Extremities

  • Slow amount increased from 25-35% to 40-60%.

Incendiary Aspect

  • Chance to restore Mana increased from 5-10% to 12-17%.

Snowguard's Aspect

  • Damage Reduction increased from 10-15% to 20-25%.

Aspect of Concentration

  • Mana Regeneration increased from 10-20% to 20-30%.

Unique Items

Flamescar

  • Flat damage increased from .1-.2 to .2-.3.

Staff of Lam Esen

  • Damage Reduction reduced from 40-30% to 35-25%.