Rathma's Vigor is a Necromancer passive skill from the Key Passives skill tree.
Rathma's VigorAfter being Healthy for 15 seconds, your next Blood Skill Overpowers. This timer is reduced by 2 seconds each time Blood Orbs Heal or Overheal you for 400 Life. |
Items that work with Rathma's Vigor
The following item is designed specifically to work with Rathma's Vigor.
Legendary Aspects
Aspect of Rathma's Chosen |
Offensive | Whenever your Blood Skills Overpower you gain [35 - 50]%[+] Attack Speed for 4 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of the Embalmer |
Defensive | Consuming a Corpse has a [15 - 30]% chance to spawn a Blood Orb.
Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Changes to Rathma's Vigor
Patch 1.2.0, October 27, 2023
- Previous: Increase your Maximum Life by 10% [x]. After being Healthy for 12 seconds, your next Blood skill Overpowers.
- New: After being Healthy for 12 seconds, your next Blood Skill Overpowers. This timer is reduced by 2 seconds each time Blood Orbs Heal or Overheal you for an amount greater than or equal to your base Life.
Patch 1.0.3, June 27, 2023
- Healthy duration requirement reduced from 15 to 12 seconds.