Spark is a Sorcerer skill from the Basic skill tree. Its features are:
Grants Player | Exploits Condition |
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Lightning Dmg | Critical Strike Dmg |
Critical Strike Chance | |
+ Crackling Energy | |
Basic | |
Shock |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Spark Details and Upgrades
![]() SparkLucky Hit Chance: 9% |
Upgrades
Enhanced SparkEach time Spark hits its primary target, it has 40% chance to hit to 3 additional enemies dealing 9% damage. If there are no other enemies to hit, Spark instead deals x 20% increased damage to its primary target. |
Glinting SparkSpark grants 2%[+] increased Critical Strike Chance per cast for 5 seconds, up to 8%[+]. At max stacks, your Spark hits grant 1 Mana. |
Flickering SparkEach time Spark hits an enemy it has a 4% chance to form a Crackling Energy. |
Items that work with Spark
The following items either:
- Grant a bonus when using Spark
- Create a condition Spark can exploit
- Exploit a condition Spark creates
Legendary Aspects
Aspect of Abundant Energy |
Offensive | Crackling Energy has a 35 - 55% chance to deal 40% [x] increased damage and chain to an additional enemy. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Aspect of Efficiency |
Resource | Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%. Ring, Amulet (+50%) |
Domhainne Tunnels (Map) |
Scosglen | Sorcerer |
Aspect of Might |
Defensive | Basic Skills grant 20% Damage Reduction for 2 - 10 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
Dark Ravine (Map) |
Dry Steppes | All |
Aspect of the Expectant |
Offensive | After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Underroot (Map) |
Scosglen | All |
Charged Aspect |
Mobility | Collecting Crackling Energy increases your Movement Speed by 15 - 30% [+] for 8 seconds. Boots, Amulet (+50%) |
Maddux Watch (Map) |
Scosglen | Sorcerer |
Rapid Aspect |
Offensive | Basic Skills gain 15 - 35% [+] Attack Speed. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Buried Halls (Map) |
Dry Steppes | All |
Stable Aspect |
Offensive | While Unstable Currents is not active, your Shock Skills have a 6.5 - 17% chance to trigger a free cast from it. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Unique Items
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Mother's Embrace"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias Type: Unique Ring Description: If a Core Skill hits 4 or more enemies, 30 - 60% of the Resource cost is refunded. |
Affixes:
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Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass. Type: Unique Gloves Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage. |
Affixes:
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Ring of Starless Skies"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown Type: Mythic Unique Ring Description: Spending your Primary Resource reduces the Resource cost of your skills and increases your damage by x10% for 3 seconds, up to x50%. |
Affixes:
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Paragon Glyphs
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RuinMagic: Barbarian / Druid / Necromancer / Rogue / Sorcerer Bonus:
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ChargedRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) |
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DestructionRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) |
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ElectrocuteRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) |
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ElementalistRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) |
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EnchanterRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) |
Item Affixes
The following Affixes are particularly useful with Spark
Attribute | Ring | Helm | Chest | Legs | Gloves | Boots | Weap 1H | Weap 2H | Off-Hand |
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Basic Skill Damage [18.5 - 39.5%] |
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Basic Skill Damage [37 - 79%] |
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Basic Skill Attack Speed [4.4 - 10%] |
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Shock Skill Damage [10.5 - 17.5%] |
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Crackling Energy Damage [14 - 28%] |
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Lightning Damage [10.5 - 17.5%] |
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Lightning Critical Strike Damage [10.5 - 17.5%] |
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Lightning Critical Strike Damage [28 - 42%] |
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Critical Strike Damage [10.5 - 17.5] |
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Critical Strike Damage [28 - 42%] |
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Attribute | Ring | Helm | Chest | Legs | Gloves | Boots | Weap 1H | Weap 2H | Off-Hand |
Changes to Spark
Patch 1.0.3, June 27, 2023
- Base damage increased from 8% to 10%.
- Enhanced Spark damage increased from 5.6% to 7%.
- Flickering Spark chance increased from 3% to 4%.