Spark is a Sorcerer skill from the Basic skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Lightning Dmg | Critical Strike Dmg |
Critical Strike Chance | |
+ Crackling Energy | |
Basic | |
Shock |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Spark Details and Upgrades
SparkLucky Hit Chance: 9% |
Upgrades
Enhanced SparkEach time Spark hits its primary target, it has 40% chance to hit to 3 additional enemies dealing 9% damage. If there are no other enemies to hit, Spark instead deals x 20% increased damage to its primary target. |
Glinting SparkSpark grants 2%[+] increased Critical Strike Chance per cast for 5 seconds, up to 8%[+]. At max stacks, your Spark hits grant 1 Mana. |
Flickering SparkEach time Spark hits an enemy it has a 4% chance to form a Crackling Energy. |
Items that work with Spark
The following items either:
- Grant a bonus when using Spark
- Create a condition Spark can exploit
- Exploit a condition Spark creates
Legendary Aspects
Aspect of Abundant Energy |
Offensive | Crackling Energy has a 35 - 55% chance to deal 40% [x] increased damage and chain to an additional enemy. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Aspect of Efficiency |
Resource | Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%. Ring, Amulet (+50%) |
Domhainne Tunnels (Map) |
Scosglen | Sorcerer |
Aspect of Might |
Defensive | Basic Skills grant 20% Damage Reduction for 2 - 10 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
Dark Ravine (Map) |
Dry Steppes | All |
Aspect of the Expectant |
Offensive | After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Underroot (Map) |
Scosglen | All |
Charged Aspect |
Mobility | Collecting Crackling Energy increases your Movement Speed by 15 - 30% [+] for 8 seconds. Boots, Amulet (+50%) |
Maddux Watch (Map) |
Scosglen | Sorcerer |
Rapid Aspect |
Offensive | Basic Skills gain 15 - 35% [+] Attack Speed. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Buried Halls (Map) |
Dry Steppes | All |
Stable Aspect |
Offensive | While Unstable Currents is not active, your Shock Skills have a 6.5 - 17% chance to trigger a free cast from it. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Unique Items
Mother's Embrace"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias
Description: If a All Classes_Skill_Tree#Core|Core Skill hits 4 or more enemies, [30 - 60]% of the Resource cost is refunded. |
Affixes: (Item Power 925)
| |
Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.
Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage. |
Affixes: (Item Power 925) | |
Ring of Starless Skies"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown Type: Mythic Unique Ring Description: Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%[x] for 3 seconds, up to 50%[x]. |
Affixes: (Item Power 925)
|
Paragon Glyphs
RuinMagic: Barbarian / Druid / Necromancer / Rogue / Sorcerer Bonus:
|
| |
ChargedRare: Sorcerer Bonus:
|
Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
DestructionRare: Sorcerer Bonus:
|
Additional Bonus:
Requirements: 25 Dexterity (in radius range) | |
ElectrocuteRare: Sorcerer Bonus:
|
Additional Bonus:
Requirements: 25 Dexterity (in radius range) | |
ElementalistRare: Sorcerer Bonus:
|
Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
EnchanterRare: Sorcerer Bonus:
|
Additional Bonus:
Requirements: 40 Intelligence (in radius range) |
Item Affixes
The following Affixes are particularly useful with Spark
Attribute | Ring | Helm | Chest | Legs | Gloves | Boots | Weap 1H | Weap 2H | Off-Hand |
---|---|---|---|---|---|---|---|---|---|
Basic Skill Damage [18.5 - 39.5%] |
|||||||||
Basic Skill Damage [37 - 79%] |
|||||||||
Basic Skill Attack Speed [4.4 - 10%] |
|||||||||
Shock Skill Damage [10.5 - 17.5%] |
|||||||||
Crackling Energy Damage [14 - 28%] |
|||||||||
Lightning Damage [10.5 - 17.5%] |
|||||||||
Lightning Critical Strike Damage [10.5 - 17.5%] |
|||||||||
Lightning Critical Strike Damage [28 - 42%] |
|||||||||
Critical Strike Damage [10.5 - 17.5] |
|||||||||
Critical Strike Damage [28 - 42%] |
|||||||||
Attribute | Ring | Helm | Chest | Legs | Gloves | Boots | Weap 1H | Weap 2H | Off-Hand |
Changes to Spark
Patch 1.0.3, June 27, 2023
- Base damage increased from 8% to 10%.
- Enhanced Spark damage increased from 5.6% to 7%.
- Flickering Spark chance increased from 3% to 4%.