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Spark

From Diablo 4 Wiki

Spark is a Sorcerer skill from the Basic skill tree. Its features are:

Grants Player Exploits Condition
Lightning Dmg Critical Strike Dmg
Critical Strike Chance
+ Crackling Energy
Basic
Shock

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Spark Details and Upgrades

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Spark

Lucky Hit Chance: 9%
Launch a bolt of lightning that shocks an enemy 4 times, dealing 12% damage each hit.

Enchantment
Killing an enemy has a 14% chance to form a Crackling Energy.

Damage: Lightning
Tags: Basic, Shock

Upgrades

Upgrade Hub
Enhanced Spark

Each time Spark hits its primary target, it has 40% chance to hit to 3 additional enemies dealing 9% damage. If there are no other enemies to hit, Spark instead deals x 20% increased damage to its primary target.

Glinting Spark Upgrade

Glinting Spark

Spark grants 2%[+] increased Critical Strike Chance per cast for 5 seconds, up to 8%[+]. At max stacks, your Spark hits grant 1 Mana.

Flickering Spark Upgrade

Flickering Spark

Each time Spark hits an enemy it has a 4% chance to form a Crackling Energy.


Items that work with Spark

The following items either:

  • Grant a bonus when using Spark
  • Create a condition Spark can exploit
  • Exploit a condition Spark creates

Legendary Aspects

Aspect of Abundant Energy
Offensive Crackling Energy has a 35 - 55% chance to deal 40% [x] increased damage and chain to an additional enemy.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Efficiency
Resource Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%.

Ring, Amulet (+50%)
Domhainne Tunnels
(Map)
Scosglen Sorcerer
Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Dark Ravine
(Map)
Dry Steppes All
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Charged Aspect
Mobility Collecting Crackling Energy increases your Movement Speed by 15 - 30% [+] for 8 seconds.

Boots, Amulet (+50%)
Maddux Watch
(Map)
Scosglen Sorcerer
Rapid Aspect
Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Buried Halls
(Map)
Dry Steppes All
Stable Aspect
Offensive While Unstable Currents is not active, your Shock Skills have a 6.5 - 17% chance to trigger a free cast from it.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer

Unique Items

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Mother's Embrace

"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias


Type: Unique Ring
Class: All Classes

Description: If a All Classes_Skill_Tree#Core|Core Skill hits 4 or more enemies, [30 - 60]% of the Resource cost is refunded.

  • +10.0% Resistance to All Elements
  • +10.0% Shadow Resistance

Affixes: (Item Power 925)
  • +[10.5 - 15.0]% Attack Speed
  • +[6.0 - 8.0]% Critical Strike Chance
  • +[6.0 - 8.0]% Lucky Hit Chance
  • +[47 - 65] All Stats
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Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.


Type: Unique Gloves
Class: All Classes

Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


    Affixes: (Item Power 925)
    • +[7.0 - 9.0]% Attack Speed
    • +[2 - 4] to Basic Skills
    • [6.0 - 8.0]% Cooldown Reduction
    • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
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    Ring of Starless Skies

    "Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown

    Type: Mythic Unique Ring
    Class: All Classes

    Description: Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%[x] for 3 seconds, up to 50%[x].

    • +10.0% Resistance to All Elements
    • +10.0% Resistance to All Elements

    Affixes: (Item Power 925)
    • +17.5% Attack Speed
    • +12.5% Critical Strike Chance
    • +12.5% Lucky Hit Chance
    • +2 to Core Skills


    Paragon Glyphs

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    Ruin

    Magic: Barbarian / Druid / Necromancer / Rogue / Sorcerer

    Bonus:

    • For every 5 Dexterity (Barb, Druid, Necro, Sorc) / Intelligence (Rogue) purchased within range, you gain + 1.1% increased Critical Strike Damage.


    40int.png

    Charged

    Rare: Sorcerer

    Bonus:

    • For every 5 Intelligence within range, Crackling Energy deals + 2% (lvl 1) - 13% (lvl 21_ increased damage.

    Additional Bonus:

    • Picking up Crackling Energy grants you x 5% increased damage for 5 seconds, up to x 15%.

    Requirements: 40 Intelligence (in radius range)

    25dex.png

    Destruction

    Rare: Sorcerer

    Bonus:

    • For every 5 Dexterity purchased within range, you deal + 4% (lvl 1) - 20% (lvl 21) increased Critical Strike Damage.

    Additional Bonus:

    • Critical Strikes increase all damage the enemy takes from you by x 2% for 10 seconds, up to x 12%.

    Requirements: 25 Dexterity (in radius range)

    25dex.png

    Electrocute

    Rare: Sorcerer

    Bonus:

    • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Lightning damage and damage reduction modifiers.

    Additional Bonus:

    Requirements: 25 Dexterity (in radius range)

    40int.png

    Elementalist

    Rare: Sorcerer

    Bonus:

    • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

    Additional Bonus:

    • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

    Requirements: 40 Intelligence (in radius range)

    40int.png

    Enchanter

    Rare: Sorcerer

    Bonus:

    • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

    Additional Bonus:

    • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

    Requirements: 40 Intelligence (in radius range)


    Item Affixes

    The following Affixes are particularly useful with Spark


    Attribute Ring Helm Chest Legs Gloves Boots Weap 1H Weap 2H Off-Hand
    Basic Skill Damage
    [18.5 - 39.5%]
    Basic Skill Damage
    [37 - 79%]
    Basic Skill Attack Speed
    [4.4 - 10%]
    Shock Skill Damage
    [10.5 - 17.5%]
    Crackling Energy Damage
    [14 - 28%]
    Lightning Damage
    [10.5 - 17.5%]
    Lightning Critical Strike Damage
    [10.5 - 17.5%]
    Lightning Critical Strike Damage
    [28 - 42%]
    Critical Strike Damage
    [10.5 - 17.5]
    Critical Strike Damage
    [28 - 42%]
    Attribute Ring Helm Chest Legs Gloves Boots Weap 1H Weap 2H Off-Hand


    Changes to Spark

    Patch 1.0.3, June 27, 2023

    • Base damage increased from 8% to 10%.
    • Enhanced Spark damage increased from 5.6% to 7%.
    • Flickering Spark chance increased from 3% to 4%.