Spark is a Sorcerer skill from the Basic skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Lightning Dmg | Critical Strike Dmg |
| Critical Strike Chance | |
| + Crackling Energy | |
| Basic | |
| Shock |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Spark Details and Upgrades
![]() SparkLucky Hit Chance: 9% |
Upgrades
Enhanced SparkEach time Spark hits its primary target, it has 40% chance to hit to 3 additional enemies dealing 9% damage. If there are no other enemies to hit, Spark instead deals x 20% increased damage to its primary target. |
Glinting SparkSpark grants 2%[+] increased Critical Strike Chance per cast for 5 seconds, up to 8%[+]. At max stacks, your Spark hits grant 1 Mana. |
Flickering SparkEach time Spark hits an enemy it has a 4% chance to form a Crackling Energy. |
Items that work with Spark
The following items either:
- Grant a bonus when using Spark
- Create a condition Spark can exploit
- Exploit a condition Spark creates
Legendary Aspects
Aspect of Abundant Energy |
Offensive | Crackling Energy has a 20% chance to chain to an additional enemy and also deals 40 - 60% [x] increased damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Aspect of Efficiency |
Resource | Lucky Hit: Cast Basic Skills have up to a 35.0 - 50.0% chance to make your next Core Skill cost no Primary Resource, stacks up to 3 times. |
N/A | Extraction | All |
Aspect of Might |
Defensive | Basic Skills grant 20 - 30% Damage Reduction for 4 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | All |
Aspect of the Expectant |
Offensive | Basic Skills grant 4.0 - 6.0% [x] increased damage for 4 seconds, stacking up to 10 times. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | All |
Charged Aspect |
Mobility | Collecting Crackling Energy increases your Movement Speed by 15 - 30%[+] for 8 seconds. Boots, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Rapid Aspect |
Offensive | Basic Skills gain 15 - 35%[+] Attack Speed. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Buried Halls | Dry Steppes | All |
Stable Aspect |
Offensive | While Unstable Currents is not active, your Shock Skills have a 6.5 - 17.0% chance to trigger a free cast from it. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Unique Items
|
Mother's EmbraceArmor: 111 All Resist
"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith."- Elias
Description: If a All Classes_Skill_Tree#Core|Core Skill hits 4 or more enemies, [50 - 60]% of the Resource cost is refunded. |
|
|
Paingorger's GauntletsArmor: 600 Armor
Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.
Description: Damaging enemies with a Non- Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 125]% [x] increased damage. |
|
|
Ring of Starless SkiesArmor: 118 All Resist
"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough."- Unknown Type: Mythic Unique Ring Description: Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% [x] for 3 seconds, up to 50% [x] . |
|
Paragon Glyphs
|
RuinMagic: Barbarian / Druid / Necromancer / Rogue / Sorcerer Bonus:
|
|
|
Charged GlyphClass: Sorcerer Bonus:
|
Additional Bonus:
Legendary Bonus:
|
|
Destruction GlyphClass: Sorcerer Bonus:
|
Additional Bonus:
Legendary Bonus:
|
|
Electrocute GlyphClass: Sorcerer Bonus:
|
Additional Bonus:
Legendary Bonus:
|
|
Elementalist GlyphClass: Sorcerer Bonus:
|
Additional Bonus:
Legendary Bonus:
|
|
Enchanter GlyphClass: Sorcerer Bonus:
|
Additional Bonus:
Legendary Bonus:
|
Item Affixes
The following Affixes are particularly useful with Spark
| Attribute | Ring | Helm | Chest | Legs | Gloves | Boots | Weap 1H | Weap 2H | Off-Hand |
|---|---|---|---|---|---|---|---|---|---|
| Basic Skill Damage [18.5 - 39.5%] |
|||||||||
| Basic Skill Damage [37 - 79%] |
|||||||||
| Basic Skill Attack Speed [4.4 - 10%] |
|||||||||
| Shock Skill Damage [10.5 - 17.5%] |
|||||||||
| Crackling Energy Damage [14 - 28%] |
|||||||||
| Lightning Damage [10.5 - 17.5%] |
|||||||||
| Lightning Critical Strike Damage [10.5 - 17.5%] |
|||||||||
| Lightning Critical Strike Damage [28 - 42%] |
|||||||||
| Critical Strike Damage [10.5 - 17.5] |
|||||||||
| Critical Strike Damage [28 - 42%] |
|||||||||
| Attribute | Ring | Helm | Chest | Legs | Gloves | Boots | Weap 1H | Weap 2H | Off-Hand |
Changes to Spark
- Base damage per hit increased from 10% to 12%.
- Enhanced Spark - Damage increased from 8% to 10%.
- Glinting Spark
- Previous: Spark grants 2% increased Critical Strike Chance per cast for 5 seconds, up to 8%.
- Now: Spark grants 2% increased Critical Strike Chance per cast for 5 seconds, up to 8%. At max stacks, your Spark hits grant 1 Mana.
Patch 1.0.3, June 27, 2023
- Base damage increased from 8% to 10%.
- Enhanced Spark damage increased from 5.6% to 7%.
- Flickering Spark chance increased from 3% to 4%.

