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Lightning Storm

From Diablo 4 Wiki

Lightning Storm is a Druid skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Lightning Dmg N/A
Nature Magic
Storm Skills
Immobilizes (CC)


Lightning Storm Details and Upgrades

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Lightning Storm

Spirit Cost: 15 per strike
Lucky Hit Chance: 15%
Conjure a growing lightning storm that deals 74% damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of 5 at once.

Damage: Lightning Damage
Tags: Core, Nature Magic, Storm, Channeled

Upgrades

Enhanced Lightning Storm Upgrade

Enhanced Lightning Storm

The size of your Lightning Storm is preserved for 6 seconds after channeling.

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Primal Lightning Storm

Lightning Storm has an 12% chance to Immobilize (CC) enemies hit for 3 seconds.

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Raging Lightning Storm

Lightning Storm gains 1 additional lightning strike.


Other Skills that work with Lightning Storm

The following skills either:

  • Create a condition Lightning Storm can exploit
  • Exploit a condition Lightning Storm creates
Basic Tree
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Wild Earth Spike

Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.

Skill

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Fierce Earth Spike

Fortify for 12% of your Maximum Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Skill

Core Tree
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Primal Landslide

When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit.

Skill

Raging Landslide Upgrade

Raging Landslide

When you strike an Immobilized (CC) or Stunned (CC) enemy with Landslide , an additional pillar of earth is formed.

Skill

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Wild Impulses

Your Core Skills cost 3%[x] more Spirit but deal 5%[x] increased damage. Passive

Companion Tree
Enhanced Wolf Pack Upgrade

Enhanced Wolf Pack

Wolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies.

Skill

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Nature's Reach

Deal 5%[x] increased damage to Distant enemies. Double this bonus if they are also Slowed (CC), Stunned (CC), Immobilized (CC), or Knocked Back.

Damage: Physical Damage
Passive

Wrath Tree
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Elemental Exposure

Lucky Hit: Your Storm Skills have up to a 10% chance to make enemies Vulnerable for 1.0 seconds.

Damage: Physical Damage
Tags: Storm, Nature Magic Passive

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Crushing Earth

Earth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies.

Tags: Earth, Nature Magic Passive

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Electric Shock

Lucky Hit: Dealing Lightning damage to enemies has up to a 8% chance to Immobilize (CC) them for 3 seconds.
If the target is already Immobilized (CC), the Lightning damage dealt to them is increased by 7%[x] instead.

Damage: Physical Damage
Passive

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Bad Omen

Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage.

Damage: Lightning Damage
Tags: Nature Magic, Storm Passive

Ultimate Tree
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Defiance

Nature Magic Skills deal 4%[x] increased damage to Elites.

Tags: Nature Magic Passive

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Circle of Life

Nature Magic Skills that consume Spirit, Heal you for 1% of your Maximum Life.

Tags: Nature Magic
Prerequisite: Can also reach Circle of Life via Petrify and Cataclysm. Passive

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Natural Disaster

Your Earth Skills deal 4%[x] increased damage to Vulnerable enemies.
Your Storm Skills deal 4%[x] increased damage to enemies that are Stunned (CC), Immobilized (CC) or Knocked Back (CC).

Tags: Earth, Storm, Nature Magic
Prerequisite: Can also reach Natural Disaster via Petrify. Passive

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Resonance

Nature Magic Skills deal 2%[x] increased damage. Triple this bonus if an Earth Skill is the next Skill cast after a Storm Skill, or a Storm Skill is the next Skill cast after an Earth Skill.

Tags: Nature Magic, Earth, Storm
Prerequisite: Can also reach Resonance via Petrify. Passive

Key Passives Tree
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Earthen Might

Lucky Hit: Damaging enemies with Earth Skills has up to a 10% chance to:
• Restore all of your Spirit
• Cause your attacks to be guaranteed Critical Strikes for 5 seconds
This chance is increased by:
10% for Critical Strikes
10% if the target is Stunned (CC), Immobilized (CC), or Knocked Back (CC)

Tags: Earth, Nature Magic Passive

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Nature's Fury

Casting an Earth Skill has a 35% chance to trigger a free Storm Skill of the same category, and vice versa. In addition, these free Skills count as both Earth and Storm Skills.

Tags: Earth, Storm, Nature Magic Passive

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Perfect Storm

Storm Skills that you cast grant 1 Spirit and deal 40%[x] increased damage when damaging a Vulnerable, Immobilized (CC) or Slowed (CC) enemy.

Tags: Storm, Nature Magic Passive


Items that work with Lightning Storm

The following items either:

  • Grant a bonus when using Lightning Storm
  • Create a condition Lightning Storm can exploit
  • Exploit a condition Lightning Storm creates

Legendary Aspects

Aspect of Natural Balance
Offensive Casting a Storm Skill grants your Earth Skills 30 - 50% [x] Critical Strike Damage for 4 seconds.

Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by 8 - 13.3% [+] for 4 seconds.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Aspect of Retaliation
Offensive Your Core Skills deal up to 35 - 75% [x] increased damage based on your amount of Fortify..

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Seaside Descent
(Map)
Dry Steppes Druid
Crashstone Aspect
Offensive Earth Skills deal 35 - 75% [x] more Critical Strike Damage to Crowd Controlled enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Stockades
(Map)
Scosglen Druid
Earthguard Aspect
Defensive Gain 10 - 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Druid
Lightning Dancer's Aspect
Offensive Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing 165 - 233 Lightning damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Druid
Mighty Storm's Aspect
Offensive The Earthen Might Key Passive also applies to your Storm Skills.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Druid
Overcharged Aspect
Offensive Lucky Hit: Up to a 15 - 31% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse 180 - 300 additional damage to surrounding enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Mariner's Refuge
(Map)
Scosglen Druid
Shepherd's Aspect
Offensive Companion Skills deal an additional 5 - 13% [x] damage per Companion you have.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Bloodsoaked Crag
(Map)
Dry Steppes Druid

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

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Tempest Roar

"Listen, child, to the music of the storm. It has its own rhythm. Its own melody. Hear how beautifully it sings, and perhaps one day you will be able to join in its harmony." – Airidah


Type: Unique Helm
Class: Druid

Description: Lucky Hit: Storm Skills have up to a [15 - 35]% chance to grant 4 Spirit.Your base Storm Skills are now also Werewolf Skills.


    Affixes: (Item Power 925)
    • +[5 - 13] Maximum Resource
    • +[76 - 90] Willpower
    • +[1 - 2] to Wild Impulses
    • +[32.0 - 40.0]% Lightning Resistance


    Changes to Lightning Storm

    Patch 1.0.3, June 27, 2023

    Patch 1.0.2d, June 4, 2023

    • Damage increased from 32% to 40%.