Patch 1.0.2d Build #42131 was released on June 4 2023.
Barbarian
Skills
Challenging Shout - Damage Reduction gained from Skill Ranks reduced from 4% to 2%
Legendary Aspect
- Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds.
- Maximum Cooldown reduction from 12 to 6 seconds.
- Increased Critical Strike Chance per second reduced from 5-10% to 3-8%.
- Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.
Unique Item
- Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%.
- Damage against wreckable objects no longer increases explosion damage.
- Explosion damage is only increased by the first 100 hits of Whirlwind.
Druid
Skill
Pulverize - Lucky Hit Chance reduced from 33% to 25%.
Lightning Storm - Damage increased from 32% to 40%.
Grizzly Rage - Damage bonus increased from 5/10/15% to 6/12/18%.
Class Specialization
Obsidian Slam - Kills required for bonus increased from 10 to 20.
Calm Before the Storm - Lucky Hit Chance reduced from 15% to 10%.
Passive Changes
Electric Shock - Damage bonus increased from 5/10/15% to 6/12/18%.
Legendary Aspect
Shockwave Aspect - Damage reduced from 90-130% to 60-100%.
Crashstone Aspect - Critical Strike Damage reduced from 40-50% to 30-40%.
Lightning Dancer's Aspect - Flat damage increased from .5-.6 to .7-.8.
Necromancer
Skill
Blood Lance - Damage increased from 67.5% to 80%.
- Damage increased from 30% to 45%.
- Cooldown reduced from 90 to 70 seconds.
Blood Wave - Damage increased from 90% to 120%.
Passives
Shadowblight - Damage increased from 20% to 22%.
Grim Harvest - Essence gained reduced from 3/6/9 to 2/4/6.
Serration - Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.
Death's Defense - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.
Class Specialization
Raise Skeleton - Skeleton Warrior attack damage increased by 10%.
Golem - Golem attack damage increased by 10%.
- Blood Golem Life drain damage increased from 40% to 90%.
- Blood Golem Life drain healing from enemies hit increased from 4% to 5%.
- Iron Golem slam damage increased from 25% to 175%.
- Iron Golem shockwave damage increased from 30% to 40%.
Necromancer Paragon Board
- Hulking Monstrosity
- Golem Life and damage bonus increased from 30% to 40% Life.
- Cult Leader
- Damage bonus increased from 10% to 15%.
Rogue
Skill
- Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.
- Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.
- Damage increased from 24% to 30%.
- Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.
- Enhanced Dash Critical Strike Damage bonus from 20% to 15%.
- Damage increased from 30% to 40%.
Passives
- Critical Strike Chance reduced from 5/10/15% to 4/8/12%.
Legendary Affix
Repeating - Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.
(PureDiablo Note: Repeating Aspect only affects the Rapid Fire skill which has nothing to do with minions so this is a confusing change)
Sorcerer
Skill
- Lucky Hit Chance reduced from 30% to 14%.
- Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.
- Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.
Legendary Affix
- Bonus damage reduced from 30-40% to 25-35%.
General
Miscellaneous Class
Druid Companions and Necromancer Minions
- Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.
Paragon Board
- Rare Nodes
- Player Attack Speed nodes reduced by 50%.
- Glyphs
- All Glyph Bonus scaling has been reduced by ~34%, except for the following:
- Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
- Vulnerable Glyphs’ Bonus reduced by ~66%.
- Glyphs’ Bonus to Rare nodes reduced by ~50%.
- Glyphs’ Bonus to Magic nodes reduced by ~40%.
- Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.
Monsters
Significantly reduced the spawn rate of Treasure Goblins within PvP zones.