Army of the Dead is a Necromancer skill from the Ultimate skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Dmg | N/A |
+ Corpses | |
Ultimate |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Army of the Dead Details and Upgrades
Army of the DeadCooldown: 70 secondsLucky Hit Chance: 64% Call forth the deep buried dead. Volatile Skeletons emerge over the next 7 seconds that explode when around enemies, dealing 45% damage. Damage: Physical Damage Tags: Ultimate, Summoning Hellbent CommanderWhile you control at least 7 Minions, your Minions deal 10%[x] increased damage.Prerequisite: Can also reach Hellbent Commander via Army of the Dead. Death's DefenseYour Minions gain 4%[+] increased Armor and 8%[+] increased Resistance to All Elements. |
Upgrades
Prime Army of the DeadWhen Army of the Dead's Volatile Skeletons explode, they have a 100% chance to leave behind a Corpse. |
Supreme Army of the DeadArmy of the Dead also raises your Skeletal Warriors and Skeletal Mages. |
Items that affect Army of the Dead
There are specific items that will boost Army of the Dead in some way.
Legendary Aspects
Aspect of Frenzied Dead |
Offensive | Each time one of your Minions damages an enemy, they gain 10 - 18% [+] Attack Speed for 3 seconds, up to 30 - 54% [+]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Hardened Bones |
Defensive | You and your Minions gain 10 - 30% increased Damage Reduction. Helm, Chest, Pants, Shield, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Reanimation |
Offensive | Your Minions gain increased damage while alive, up to 25 - 45% [x] after 10 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Aldurwood (Map) |
Scosglen | Necromancer |
Fastblood Aspect |
Resource | Blood Orbs reduce your Ultimate Cooldown by 1 - 3] seconds. Ring, Amulet (+50%) |
Iron Hold (Map) |
Hawezar | Necromancer |
Unyielding Commander's Aspect |
Offensive | While Army of the Dead is active, your Minions gain 70 - 110% [x] increased damage and take 90% reduced damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Faceless Shrine (Map) |
Hawezar | Necromancer |
Unique Items
Blood Moon BreechesA naturally occurring curiosity, the blood moon persists as a sign of woe for the most superstitious Zakarum faithful. Children born under it are often considered cursed and cast out, lest it spread.
Description: Your Minions' attacks have a [3.0 - 7.0]% chance to randomly inflict Decrepify or Iron Maiden. You deal [100 - 150]%[x] increased Overpower damage to enemies affected by your Curses. |
Affixes: (Item Power 925) | |
Deathspeaker's PendantOnce a sanctum for Rathma's studies, the Temple of the Deathspeaker became a proving grounds for potential leaders of his priesthood. Its halls are filled with the corpses of those who failed.
Description: Blood Surge casts a mini nova on your Minions, dealing [41 - 86] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%. |
Affixes: (Item Power 925)
| |
Ring of MendelnThe signet of Mendeln ul-Diomed, the founder of the Priests of Rathma and the first Necromancer, was lost for over 3,000 years. The immense power over death held within, however, has not diminished.
Description: Every 6th attack from each Minion is empowered, exploding for [780 - 1,350] Physical damage. |
Affixes: (Item Power 925)
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Changes to Army of the Dead
Patch 2.0, October 8, 2024
- Can now add up to 5 skill points to Ultimate skills.
Patch 1.2.0, October 17, 2023
- Prime Army of the Dead - Chance to leave behind a Corpse increased from 15% to 100%.
Patch 1.0.2d, June 4, 2023
- Damage increased from 30% to 45%.
- Cooldown reduced from 90 to 70 seconds.