These are the Necromancer Ultimate Skills and they include skills of different damage types which are typical throughout the Necromancer Skill Trees. For a full guide on each skill click its name.
Army of the DeadCall forth the deep buried dead. Volatile Skeletons emerge over the next 7 seconds that explode when around enemies, dealing 45% damage. Damage: Physical Cooldown: 70 seconds. Lucky Hit Chance: 64% Tags: Ultimate |
Blood WaveConjure a tidal wave of blood that deals 120% damage and Knocks Back (CC) enemies. Damage: Physical Cooldown: 50 seconds. Lucky Hit Chance: 20% |
Bonded in EssenceEvery 8 seconds, your Skeletal Priest's Healing will Heal your Skeletons for an additional 20% of their Maximum Life. |
Bone StormA swirling storm of bones appears around you and your Golem, dealing 180% to surrounding enemies over 10 seconds. Damage: Physical Cooldown: 60 seconds. Lucky Hit Chance: 40% |
Death's DefenseYour Minions gain +4 / 8 / 12% increased Armor and 8 / 16 / 24% Resistance to All Elements Point required in Inspiring Leader or Bonded in Essence. |
Golem MasteryIncrease the damage and Life of your Golem by x 25% |
Hellbent CommanderYour Minions deal x 10% increased damage while you are Close to them. Point required in Inspiring Leader. |
Inspiring LeaderWhile you are Healthy, you gain 4/8/12%[+] increased critical chance and your Minions gain 6/12/18%[+] increased Critical Strike Chance.. |
Memento MoriSacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by 20%. Point required in Stand Alone. |
Stand AloneIncreases Damage Reduction by 6 / 12 / 18% when you have no minions. Each active Minion reduces this bonus by 2%. |