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Arc Lash

From Diablo 4 Wiki

Arc Lash is a Sorcerer skill from the Basic skill tree. Its features are:

Grants Player Exploits Condition
Lightning Dmg Stunned (CC)
Stuns (CC) Critical Strike Chance
- Cooldowns
+ Movement
Basic
Shock

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

Arc Lash Details and Upgrades

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Arc Lash

Unleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies hit for 2 seconds.

Enchantment
When you use a Cooldown, enemies around you are Stunned (CC) (CC) for 0.5 seconds.

Damage: Lightning Damage
Tags: Basic, Shock

Upgrades

Upgrade Hub
Enhanced Arc Lash

If Arc Lash's initial swipe Critically Strikes, it swipes an additional time.

Upgrade Hub
Glinting Arc Lash

Hitting a Stunned enemy with Arc Lash reduces your Cooldowns by 0.15 seconds.

Upgrade Hub
Flickering Arc Lash

Gain +6% Movement Speed for 5 seconds per enemy hit with Arc Lash, up to +18%.


Items that work with Arc Lash

The following items either:

  • Grant a bonus when using Arc Lash
  • Create a condition Arc Lash can exploit
  • Exploit a condition Arc Lash creates

Legendary Aspects

Aspect of Audacity
Resource When there are at least 5 Close enemies, Stun (CC) them for 2.4 seconds. This can only occur once every 20 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Aspect of Might
Defensive Basic Skills grant 20.0% Damage Reduction for 1.5 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Dark Ravine
(Map)
Dry Steppes All
Aspect of Retribution
Offensive Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal 14%[x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Abandoned Mineworks
(Map)
Kehjistan All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 34% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Oblivion
(Map)
Hawezar All
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 4%[x], up to 30%[x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Underroot
(Map)
Codex of Power All
Aspect of Control
Offensive You deal 19%[x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Sunken Library
(Map)
Kehjistan Sorcerer
Aspect of Efficiency
Resource Core or Mastery Skill by 9.0%.

Ring

Domhainne Tunnels
(Map)
Scosglen Sorcerer
Everliving Aspect
Defensive You take 9% less damage from Crowd Controlled or Vulnerable enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)

N/A Extraction Sorcerer
Exploiter's Aspect
Utility You have 20%[+] increased Crowd Control Duration. While enemies are Unstoppable, you deal 24%[x] increased damage to them.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Rapid Aspect
Offensive Basic Skills gain 14%[+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Buried Halls
(Map)
Dry Steppes All
Stable Aspect
Offensive While Unstable Currents is not active, your Shock Skills have a 6.0% chance to trigger a free cast from it.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer

Unique Items

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Ahavarion Spear of Lycander

"The angel Lycander left us a portion of her power in this spear. It is all the proof I need that she watches over us still." - Oracle Argoysni

Type: Ancestral Unique Staff
Class: Druid, Sorcerer

Description: Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

  • +35.0% Damage to Crowd Controlled Enemies

Affixes: (Item Power 925)
  • +16.0% Critical Strike Chance
  • +20.0% Attack Speed
  • +35.0% Damage
  • Lucky Hit: Up to a +28.0% Chance to Stun (CC) for 2 Seconds
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Banished Lord's Talisman

"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes

Type: Ancestral Unique Amulet
Class: All Classes

Description: After you spend 275 of your Primary Resource, your next All Classes_Skill_Tree#Core|Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [20 - 60]%[x] increased damage.

  • +25.0% Resistance to All Elements

Affixes: (Item Power 925)
  • [5.0 - 12.0]% Resource Generation
  • +[21.0 - 42.0]% Overpower Damage
  • +[1.8 - 5.0]% Critical Strike Chance
  • +1 to Core Skills
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Esu's Heirloom

"While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans." - Barrett's Book of Implements

Type: Ancestral Unique Boots
Class: Sorcerer

Description: Your Critical Strike Chance is increased by [20 - 30]% of your Movement Speed bonus.Current Bonus: -[20.0 - 30.0]%


Affixes: (Item Power 925)
  • +[10.5 - 17.5]% Movement Speed
  • +[14.0 - 28.0]% Movement Speed for 4 Seconds After Killing an Elite
  • [4.2 - 7.0]% Mana Cost Reduction
  • +[14.0 - 21.0]% Critical Strike Damage
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Flickerstep

"Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements

Type: Ancestral Unique Boots
Class: All Classes

Description: Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds.

  • Attacks Reduce Evade's Cooldown by 1.5 Seconds

Affixes: (Item Power 925)
  • +[10.5 - 17.5]% Movement Speed
  • +[10 - 18] All Stats
  • [7.0 - 14.0]% Damage Reduction from Close Enemies
  • +[31.5 - 52.5]% Ultimate Damage
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Frostburn

A touch so frigid it stops the heart and chills the very soul.

Type: Ancestral Unique Gloves
Class: All Classes

Description: Lucky Hit: Up to a [15 - 25]% chance to Freeze enemies for 2 seconds.


    Affixes: (Item Power 925)
    • +[3.0 - 8.0]% Critical Strike Chance
    • +[4.4 - 10.0]% Attack Speed
    • +[13.0 - 20.0]% Freeze Duration
    • Lucky Hit: Up to a 5% Chance to Restore +[7.0 - 14.0]% Primary Resource
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    Gloves of the Illuminator

    After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.

    Type: Ancestral Unique Gloves
    Class: Sorcerer

    Description: Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [35 - 25]% less damage.


      Affixes: (Item Power 925)
      • +[3.0 - 8.0]% Critical Strike Chance
      • +[4.2 - 7.0]% Fireball Attack Speed
      • Lucky Hit: Up to a 5% Chance to Restore +[13.0 - 20.0]% Primary Resource
      • +[2 - 3] to Fireball
      Godslayer_Crown.png

      Godslayer Crown

      "The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast"

      Type: Unique Helm
      Class: All

      Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite enemy, or damage a Boss, it Pulls (CC) In Nearby enemies. You deal [30 - 60]%[x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.


      Affixes:

      • % Cooldown Reduction
      • + % Crowd Control Duration
      • + # Maximum Life
      • + % Damage
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      Paingorger's Gauntlets

      Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

      Type: Ancestral Unique Gloves
      Class: All Classes

      Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


        Affixes: (Item Power 925)
        • +[18.5 - 39.5]% Basic Damage
        • +[4.4 - 10.0]% Attack Speed
        • +[10 - 18] All Stats
        • +[3.0 - 8.0]% Critical Strike Chance
        1923752813.png

        Penitent Greaves

        Remorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.

        Type: Ancestral Unique Boots
        Class: All Classes

        Description: You leave behind a trail of frost that Chills enemies. You deal [12 - 15]%[x] more damage to Chilled enemies.


        Affixes: (Item Power 925)
        • +[10.5 - 17.5]% Movement Speed
        • +[5.0 - 12.0]% Crowd Control Duration
        • [13.0 - 20.0]% Slow Duration Reduction
        • +[19.0 - 40.0]% Cold Resistance
        3864650843.png

        Raiment of the Infinite

        The power you have is never enough.

        Type: Ancestral Unique Chest Armor
        Class: Sorcerer

        Description: After using Teleport, Close enemies are Pulled to you and Stunned (CC) for [2.0 - 3.0] seconds, but Teleport's Cooldown is increased by 20%[x].


          Affixes: (Item Power 925)
          • +[28 - 42] Intelligence
          • +[16.5 - 23.5]% Damage to Close Enemies
          • +[16.5 - 23.5]% Damage to Stunned (CC) Enemies
          • +1 to Glass Cannon
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          Ring of Starless Skies

          "Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown

          Type: Ancestral Unique Ring
          Class: All Classes

          Description: Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%[x] for 3 seconds, up to 40%[x].

          • +10.0% Resistance to All Elements
          • +10.0% Resistance to All Elements

          Affixes: (Item Power 925)
          • +6.0% Lucky Hit Chance
          • +5.0% Critical Strike Chance
          • +17.5% Critical Strike Damage
          • +19.5% Core Damage
          595234045.png

          Staff of Lam Esen

          "Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artifacts that have survived to this day." - Barrett's Book of Implements

          Type: Ancestral Unique Staff
          Class: Sorcerer

          Description: Your casts of Charged Bolts have a [40.0 - 60.0]% chance to be attracted to enemies and last 300% longer.

          • +35.0% Damage to Crowd Controlled Enemies

          Affixes: (Item Power 925)
          • +[21.0 - 35.0]% Lightning Damage
          • +[4 - 6] to Charged Bolts
          • +[28.0 - 42.0]% Critical Strike Damage
          • Lucky Hit: Up to a 5% Chance to Restore +[14.0 - 28.0]% Primary Resource
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          Tal Rasha's Iridescent Loop

          "Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." - Rakhaan

          Type: Ancestral Unique Ring
          Class: Sorcerer

          Description: For each type of Elemental damage you deal, gain [10.0 - 15.0]%[x] increased damage for 4 seconds, up to [40.0 - 60.0]%[x] . Dealing Elemental damage refreshes all bonuses.

          • +10.0% Resistance to All Elements
          • +4.0% Resistance to All Elements

          Affixes: (Item Power 925)
          • +[19.0 - 26.0]% Non-Physical Damage
          • [5.0 - 12.0]% Resource Generation
          • +[3.2 - 6.0]% Lucky Hit Chance
          • [4.2 - 7.0]% Cooldown Reduction


          Paragon Glyphs

          magicglyph.png

          Advantage

          Magic: Barbarian / Necromancer / Sorcerer

          Bonus:

          • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
          magicglyph.png

          Impairment

          Magic: Druid / Rogue

          Bonus:

          • For every 5 Intelligence (Druid) / Strength (Rogue) purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.


          40int.png

          Control

          Rare: Necromancer / Sorcerer / Rogue

          Bonus:

          • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
          • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

          Additional Bonus:

          • You (and your Minions, necro only) deal x 10% increased damage to Slowed (CC) or Chilled (CC) enemies or, instead, x 20% increased damage to Stunned (CC) or Frozen (CC) enemies.

          Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

          25dex.png

          Electrocute

          Rare: Sorcerer

          Bonus:

          • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Lightning damage and damage reduction modifiers.

          Additional Bonus:

          Requirements: 25 Dexterity (in radius range)

          40int.png

          Elementalist

          Rare: Sorcerer

          Bonus:

          • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

          Additional Bonus:

          • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

          Requirements: 40 Intelligence (in radius range)

          40int.png

          Enchanter

          Rare: Sorcerer

          Bonus:

          • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

          Additional Bonus:

          • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

          Requirements: 40 Intelligence (in radius range)


          Item Affixes

          The following Affixes are particularly useful with Arc Lash


          Attribute Amulet Ring Helm Chest Gloves Weap 1H Weap 2H Off-Hand
          Basic Skill Damage
          [18.5 - 39.5%]
          Basic Skill Damage
          [37 - 79%]
          Basic Skill Attack Speed
          [4.4 - 10%]
          Shock Skill Damage
          [10.5 - 17.5%]
          Lightning Damage
          [10.5 - 17.5%]
          Lightning Critical Strike Damage
          [10.5 - 17.5%]
          Lightning Critical Strike Damage
          [28 - 42%]
          Critical Strike Chance
          [1.8 - 5%]
          Critical Strike Chance against Injured Enemies
          [3 - 8%]
          Damage to Crowd Controlled Enemies
          [5 - 12%]
          Damage to Crowd Controlled Enemies
          [10 - 24%]
          Staff: Damage to Crowd Controlled Enemies
          [35%]
          Crowd Control Duration
          [5 - 12%]
          Damaged to Stunned Enemies
          [16.5 - 23.5%]
          Damage to Stunned Enemies
          [33 - 47%]
          Attribute Amulet Ring Helm Chest Gloves Weap 1H Weap 2H Off-Hand


          Changes to Arc Lash

          Patch 1.0.2d, June 4, 2023

          • Lucky Hit Chance reduced from 30% to 14%.
          • Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.