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Fireball

From Diablo 4 Wiki

Fireball is a Sorcerer skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Fire Dmg Critical Strike Chance
Burning Dmg (DoT)
Core
Pyromancy

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


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Fireball

Mana Cost: 35
Lucky Hit Chance: 33%
Hurl an exploding ball of fire, dealing 66% damage to surrounding enemies.

Enchantment
When you kill an enemy, they explode in a Fireball for 50% of its damage.

Damage: Fire
Tags: Core, Pyromancy

Upgrades

Upgrade Hub
Enhanced Fireball

Casting Fireball increases its radius by 50% and Burns (DoT) enemies for 10% damage over 6 seconds.

Upgrade Hub
Greater Fireball

Fireball deals 10% Burning damage (DoT) you've applied to enemies as additional direct damage.

Destructive Fireball Upgrade

Destructive Fireball

Fireball's Critical Strike Damage is increased by 20%[+], increased to 30%[+] when hitting at least 3 enemies.


Items that work with Fireball

The following items either:

  • Grant a bonus when using Fireball
  • Create a condition Fireball can exploit
  • Exploit a condition Fireball creates

Legendary Aspects

Accelerating Aspect
Offensive Critical Strikes with Core Skills increase your Attack Speed by 10 - 30% [+] for 5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Efficiency
Resource Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%.

Ring, Amulet (+50%)
Domhainne Tunnels
(Map)
Scosglen Sorcerer
Aspect of Engulfing Flames
Offensive You deal 6% increased Burning damage (DoT) to enemies for each second they remain Burning, up to 30% after 5 seconds. Additionally, you deal 10 - 30% [x] increased Burning damage to enemies that are not Healthy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Assimilation Aspect
Resource You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Elementalist's Aspect
Offensive Core Skills cast at or above 100 Mana gain a 25 - 45% [+] increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Pallid Delve
(Map)
Dry Steppes Sorcerer
Incendiary Aspect
Resource Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana.

Ring, Amulet (+50%)
Tomb of the Saints
(Map)
Kehjistan Sorcerer
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All

Unique Items

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Banished Lord's Talisman

"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes

Type: Unique Amulet
Class: All Classes

Description: After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [20 - 60]%[x] increased damage.

  • +25.0% Resistance to All Elements

Affixes: (Item Power 925)
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Esu's Heirloom

"While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans." - Barrett's Book of Implements

Type: Unique Boots
Class: Sorcerer

Description: Your Critical Strike Chance is increased by 20 - 40% of your Movement Speed bonus.

  • Evade Grants +125% Movement Speed for 3.0 Seconds

Affixes:
  • +12.5 - 18% Movement Speed
  • +57 - 75% Critical Strike Damage
  • +8 - 12.5% Movement Speed for 7 Seconds After Killing an Elite
  • +8 - 10% Resistance to All Elements
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Flamescar

The burn may heal, but the pain is eternal.


Type: Unique Wand
Class: Sorcerer

Description: While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [150 - 300] Fire damage.

  • +130 Life On Hit
  • Lucky Hit: Up to a 40% Chance to Deal +6,000 Fire Damage

Affixes: (Item Power 925)
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Frostburn

A touch so frigid it stops the heart and chills the very soul.


Type: Unique Gloves
Class: All Classes

Description: Lucky Hit: Up to a [20 - 60]% chance to Freeze enemies for 3 seconds.


Affixes: (Item Power 925)
  • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Fire Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Cold Damage
  • +[142.5 - 182.1]% Fire and Cold Damage
  • +[10.5 - 15.0]% Attack Speed
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Flickerstep

"Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements


Type: Unique Boots
Class: All Classes

Description: Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds.

  • Attacks Reduce Evade's Cooldown by 2.5 Seconds
  • Evade Grants +30% Movement Speed for 1.5 Seconds

Affixes: (Item Power 925)
  • +[12.5 - 18.0]% Movement Speed
  • +[46.5 - 60.0]% Lightning Resistance
  • [8.0 - 12.5]% Damage Reduction from Close Enemies
  • +[219.0 - 300.0]% Ultimate Damage
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Gloves of the Illuminator

After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.

Type: Unique Gloves
Class: Sorcerer

Description: Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [30 - 0]% less damage.


    Affixes:
    2403703919.png

    Melted Heart of Selig

    "Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe." - Last words of Master Selig

    Type: Mythic Unique Amulet
    Class: All Classes

    Description: Gain 60 Maximum Resource. When taking damage, 75% is drained as 2 Resource for every 1% of Maximum Life you would have lost.

    • +3.0% Maximum Resistance to All Elements
    • +30.0% Resistance to All Elements

    Affixes: (Item Power 925)
    • 15.0% Damage Reduction while Healthy
    • +15.0% Lucky Hit Chance
    • +25.0% Movement Speed
    • 15.0% Resource Generation
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    Mother's Embrace

    "Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias

    Type: Unique Ring
    Class: All Classes

    Description: If a Core Skill hits 4 or more enemies, 30 - 60% of the Resource cost is refunded.

    • +12.5% Resistance to All Elements
    • +12.5% Shadow Resistance

    Affixes:
    2820920553.png

    Paingorger's Gauntlets

    Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

    Type: Unique Gloves
    Class: All Classes

    Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


      Affixes:
      • +[7.0 - 9.0]% Attack Speed
      • +[2 - 4] to Basic Skills
      • [6.0 - 8.0]% Cooldown Reduction
      • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
      1903997083.png

      Ring of Starless Skies

      "Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown

      Type: Mythic Unique Ring
      Class: All Classes

      Description: Spending your Primary Resource reduces the Resource cost of your skills and increases your damage by x10% for 3 seconds, up to x50%.

      • +12.5% Resistance to All Elements
      • +12.5% Resistance to All Elements

      Affixes:
      595234013.png

      Staff of Endless Rage

      "Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah


      Type: Unique Staff
      Class: Sorcerer

      Description: Every 3rd cast of Fireball launches 2 additional projectiles and deals [50 - 90]%[x] increased damage.

      • +170.0% Fire Damage

      Affixes: (Item Power 925)
      • +[57.0 - 75.0]% Chance for Fireball Projectiles to Cast Twice
      • +[37.0 - 55.0]% Fireball Projectile Speed
      • +[4 - 6] to Fireball
      • +[252 - 360] Intelligence
      1785912170.png

      Tal Rasha's Iridescent Loop

      "Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." - Rakhaan


      Type: Unique Ring
      Class: Sorcerer

      Description: For each type of Elemental damage you deal, gain [10.0 - 20.0]%[x] increased damage for 4 seconds, up to [40.0 - 80.0]%[x] . Dealing Elemental damage refreshes all bonuses.

      • +10.0% Resistance to All Elements
      • +4.0% Resistance to All Elements

      Affixes: (Item Power 925)
      • +[57.0 - 75.0]% Non-Physical Damage
      • [6.0 - 8.0]% Cooldown Reduction
      • +[6.0 - 8.0]% Lucky Hit Chance
      • +[2 - 3] to Potent Warding
      3468537876.png

      X'Fal's Corroded Signet

      Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.


      Type: Unique Ring
      Class: All Classes

      Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies.

      • +10.0% Resistance to All Elements
      • +10.0% Fire Resistance

      Affixes: (Item Power 925)
      • +[47 - 65] All Stats
      • +[72.5 - 95.0]% Damage Over Time
      • +[46.5 - 60.0]% Vulnerable Damage
      • +[5.0 - 6.0]% Lucky Hit Chance


      Paragon Glyphs

      40int.png

      Elementalist

      Rare: Sorcerer

      Bonus:

      • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

      Additional Bonus:

      • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

      Requirements: 40 Intelligence (in radius range)

      40int.png

      Enchanter

      Rare: Sorcerer

      Bonus:

      • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

      Additional Bonus:

      • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

      Requirements: 40 Intelligence (in radius range)

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      Flamefeeder

      Rare: Sorcerer

      Bonus:

      • For every 5 Dexterity purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Burning (DoT) targets.

      Additional Bonus:

      • You deal x 10% increased direct damage to Burning (DoT) enemies.

      Requirements: 25 Dexterity (in radius range)

      25will.png

      Pyromaniac

      Rare: Sorcerer

      Bonus:

      • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Fire damage and damage reduction modifiers.

      Additional Bonus:

      • Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x 3% for 6 seconds, up to x18%.

      Requirements: 25 Willpower (in radius range)

      25will.png

      Torch

      Rare: Sorcerer

      Bonus:

      • For every 5 Willpower purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased Burning damage (DoT).

      Additional Bonus:

      • You deal x 2.5% increased damage per Nearby Burning enemy, up to x 25%.

      Requirements: 25 Willpower (in radius range)


      Item Affixes

      The following Affixes are particularly useful with Fireball

      Attribute Amulet Ring Chest Legs Gloves Weap 1H Weap 2H Off-Hand
      Ranks of Fireball
      [2 - 3]
      Core Skill Damage
      [12.5 - 19.5%]
      Core Skill Damage
      [25 - 39%]
      Damage Reduction from Burning Enemies
      [5.0 - 12.0%]
      Pyromancy Skill Damage
      [10.5 - 17.5%]
      Fire Damage
      [10.5 - 17.5%]
      Damage Over Time
      [7.0 - 14.0%]
      Damage Over Time
      [14 - 28%]
      Fire Damage Over Time
      [12.5 - 19.5%]
      Damage to Burning Enemies
      [7- 14%]
      Damage to Burning Enemies
      [14 - 28%]
      Critical Strike Chance
      [1.8 - 5.0%]
      Critical Strike Chance Against Injured Enemies
      [3.0 - 8.0%]
      Attribute Amulet Ring Chest Legs Gloves Weap 1H Weap 2H Off-Hand



      Changes to Fireball

      Patch 2.0, October 8, 2024

      • Enhanced Fireball
        • Previous - Casting Fireball increases its radius by 50%.
        • New: Casting Fireball increases its radius by 50% and Burns enemies for 10% damage over 6 seconds

      Patch 1.1.1, August 8, 2023

      • Enhanced Fireball - Casting Fireball increases its radius by 50%.
      • Destructive Fireball - Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits at least 3 enemies.

      Patch 1.0.3, June 27, 2023

      • Mana cost decreased from 40 to 35.