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Sorcerer Pyromancy Skills

From Diablo 4 Wiki

These are the Sorcerer Pyromancy Skills and they appear across all Sorcerer Skill Trees. For a full guide on each skill click its name.


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Fire Bolt

Lucky Hit Chance: 35%
Hurl a flaming bolt, dealing 18% damage and Burning (DoT) for 44% damage over 6 seconds.

Enchantment
Direct damage from skills applies up to an additional 23% Burning damage (DoT) over 8 seconds.

Damage: Fire
Tags: Basic, Pyromancy

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Fireball

Mana Cost: 35
Lucky Hit Chance: 33%
Hurl an exploding ball of fire, dealing 66% damage to surrounding enemies.

Enchantment
When you kill an enemy, they explode in a Fireball for 50% of its damage.

Damage: Fire
Tags: Core, Pyromancy

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Firewall

Mana Cost: 30
Lucky Hit Chance: 30%
Create a wall of flames that Burns (DoT) enemies for 230% damage over 8 seconds.

Enchantment
Lucky Hit: Up to 25% chance when dealing Burning damage (DoT) to spawn 2 Firewalls for 3 seconds.

Damage: Fire
Tags: Mastery, Pyromancy, Core

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Flame Shield

Cooldown: 20 seconds
Lucky Hit Chance: 35%
Engulf yourself in flames for 2 seconds, Burning (DoT) surrounding enemies for 40% damage per second. While Flame Shield is active, you are Immune.

Enchantment
Flame Shield automatically activates after cumulatively losing 100% Maximum Life. Can only happen once every 30 seconds.

Damage: Fire
Tags: Defensive, Pyromancy

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Hydra

Mana Cost: 20
Lucky Hit Chance: 2.5%
Summon a 3-headed hydra for 10 seconds. Each head spits fire at enemies, dealing 18% damage.

Yu may have up to 2 active Hydras at a time.

Enchantment
After spending 200 Mana, a 5-headed Hydra spawns for 10 seconds.

Damage: Fire
Tags: Conjuration, Pyromancy

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Incinerate

Mana Cost: 25 per second
Lucky Hit Chance: 8.35%
Channel a beam of fire, Burning (DoT) enemies for 136% damage per second. Damage per second increases over 2 seconds, up to 162%.

You gain 20% Damage Reduction while channeling Incinerate.

Enchantment
Every 8 seconds, a serpent spawns and Incinerates enemies for 8 seconds.

Damage: Fire
Tags: Core, Pyromancy, Channeled

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Inferno

Cooldown: 45 seconds
Lucky Hit Chance: 10%
Summon a fiery serpent that continually constricts the target area, Burning (DoT) enemies for 354 damage over 8 seconds.

Damage: Fire
Tags: Ultimate, Pyromancy

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Meteor

Mana Cost: 40
Lucky Hit Chance: 40%
Summon a meteor that strikes the target location, dealing 120% damage and Burning (DoT) the ground for 35% damage over 3 seconds.

Enchantment
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.

Damage: Fire
Tags: Mastery, Pyromancy, Core