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Inferno

From Diablo 4 Wiki and Guides - Season 11

Inferno is a Sorcerer skill from the Ultimate skill tree. Its features are:

Grants Player Exploits Condition
Fire Dmg N/A
Burns (DoT)
Pulls (CC)
Mana Reduction
Ultimate
Pyromancy

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

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Inferno

Cooldown: 45 seconds
Lucky Hit Chance: 10%
Summon a fiery serpent that continually constricts the target area, Burning (DoT) enemies for 354 damage over 8 seconds.

Damage: Fire
Tags: Ultimate, Pyromancy
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Endless Pyre

You deal 6 / 12 / 18%[x] increased Burning damage (DoT). This bonus is increased to 25 / 50 / 75%[x] to enemies while they are affected by more Burning Damage Over Time than their total Life.

Prerequisite: Can also reach Endless Pyre via Inferno.
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Warmth

Every 1 second, you Heal for 1% of your Maximum Life for each Nearby Burning enemy. Healing increased to 4.0% from Bosses.

Prerequisite: Can also reach Warmth via Inferno.
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Soulfire

Your Pyromancy Skills cost 4% less Mana and deal 2%[x] increased damage. Double these bonuses after standing still for 2 seconds.

Prerequisite: Can also reach Soulfire via Inferno.

Upgrades

Upgrade Hub
Prime Inferno

Inferno repeatedly Pulls (CC) enemies to its center.

Supreme Inferno Upgrade

Supreme Inferno

While Inferno is active, your Pyromancy Skills cost no Mana.


Items that work with Inferno

The following items either:

  • Grant a bonus when using Inferno
  • Create a condition Inferno can exploit
  • Exploit a condition Inferno creates

Legendary Aspects

Aspect of Conflagration
Offensive While channeling Incinerate, your Burning damage (DoT) is increased by 25 - 45% [x].

Enemies damaged by Incinerate explode, Burning all surrounding enemies for 120 - 420 over 6 seconds. Can only occur once every 3 seconds.


Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Light's Watch
(Map)
Fractured Peaks Sorcerer
Aspect of Engulfing Flames
Offensive You deal 6% increased Burning damage (DoT) to enemies for each second they remain Burning, up to 30% after 5 seconds. Additionally, you deal 10 - 30% [x] increased Burning damage to enemies that are not Healthy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Oblivion
(Map)
Hawezar All
Aspect of the Umbral
Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

Ring, Amulet (+50%)
Champion's Demise
(Map)
Dry Steppes All
Exploiter's Aspect
Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Incendiary Aspect
Resource Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana.

Ring, Amulet (+50%)
Tomb of the Saints
(Map)
Kehjistan Sorcerer
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All


Unique Items

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Flamescar

The burn may heal, but the pain is eternal.


Type: Unique Wand
Class: Sorcerer

Description: While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [150 - 300] Fire damage.

  • +130 Life On Hit
  • Lucky Hit: Up to a 40% Chance to Deal +6,000 Fire Damage

Affixes: (Item Power 925)
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Flickerstep

"Considered a failure by their creator, it wasn't until the assassination of an "untouchable" Caldeum noble that these boots' true power was understood." - Barrett's Book of Implements


Type: Unique Boots
Class: All Classes

Description: Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds.

  • Attacks Reduce Evade's Cooldown by 2.5 Seconds
  • Evade Grants +30% Movement Speed for 1.5 Seconds

Affixes: (Item Power 925)
  • +[12.5 - 18.0]% Movement Speed
  • +[46.5 - 60.0]% Lightning Resistance
  • [8.0 - 12.5]% Damage Reduction from Close Enemies
  • +[219.0 - 300.0]% Ultimate Damage
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Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

Type: Unique Gloves
Class: All Classes

Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


    Affixes:
    • +[7.0 - 9.0]% Attack Speed
    • +[2 - 4] to Basic Skills
    • [6.0 - 8.0]% Cooldown Reduction
    • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
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    Staff of Endless Rage

    "Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah


    Type: Unique Staff
    Class: Sorcerer

    Description: Every 3rd cast of Fireball launches 2 additional projectiles and deals [50 - 90]%[x] increased damage.

    • +170.0% Fire Damage

    Affixes: (Item Power 925)
    • +[57.0 - 75.0]% Chance for Fireball Projectiles to Cast Twice
    • +[37.0 - 55.0]% Fireball Projectile Speed
    • +[4 - 6] to Fireball
    • +[252 - 360] Intelligence
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    Tal Rasha's Iridescent Loop

    "Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." - Rakhaan


    Type: Unique Ring
    Class: Sorcerer

    Description: For each type of Elemental damage you deal, gain [10.0 - 20.0]%[x] increased damage for 4 seconds, up to [40.0 - 80.0]%[x] . Dealing Elemental damage refreshes all bonuses.

    • +10.0% Resistance to All Elements
    • +4.0% Resistance to All Elements

    Affixes: (Item Power 925)
    • +[57.0 - 75.0]% Non-Physical Damage
    • [6.0 - 8.0]% Cooldown Reduction
    • +[6.0 - 8.0]% Lucky Hit Chance
    • +[2 - 3] to Potent Warding
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    X'Fal's Corroded Signet

    Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.


    Type: Unique Ring
    Class: All Classes

    Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies.

    • +10.0% Resistance to All Elements
    • +10.0% Fire Resistance

    Affixes: (Item Power 925)
    • +[47 - 65] All Stats
    • +[72.5 - 95.0]% Damage Over Time
    • +[46.5 - 60.0]% Vulnerable Damage
    • +[5.0 - 6.0]% Lucky Hit Chance


    Paragon Glyphs

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    Control

    Rare: Necromancer / Sorcerer / Rogue

    Bonus:

    • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
    • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

    Additional Bonus:

    Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

    40int.png

    Elementalist

    Rare: Sorcerer

    Bonus:

    • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

    Additional Bonus:

    • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

    Requirements: 40 Intelligence (in radius range)

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    Enchanter

    Rare: Sorcerer

    Bonus:

    • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

    Additional Bonus:

    • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

    Requirements: 40 Intelligence (in radius range)

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    Flamefeeder

    Rare: Sorcerer

    Bonus:

    • For every 5 Dexterity purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Burning (DoT) targets.

    Additional Bonus:

    • You deal x 10% increased direct damage to Burning (DoT) enemies.

    Requirements: 25 Dexterity (in radius range)

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    Pyromaniac

    Rare: Sorcerer

    Bonus:

    • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Fire damage and damage reduction modifiers.

    Additional Bonus:

    • Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x 3% for 6 seconds, up to x18%.

    Requirements: 25 Willpower (in radius range)

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    Torch

    Rare: Sorcerer

    Bonus:

    • For every 5 Willpower purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased Burning damage (DoT).

    Additional Bonus:

    • You deal x 2.5% increased damage per Nearby Burning enemy, up to x 25%.

    Requirements: 25 Willpower (in radius range)

    Item Affixes

    The following Affixes are particularly useful with Inferno


    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand
    Ultimate Skill Damage
    [14 - 21%]
    Ultimate Skill Damage
    [28 - 42%]
    Pyromancy Skill Damage
    [10.5 - 17.5%]
    Fire Damage
    [10.5 - 17.5%]
    Fire Damage Over Time
    [12.5 - 19.5%]
    Damage Over Time
    [7.0 - 14.0%]
    Damage Over Time
    [14 - 28%]
    Damage to Burning Enemies
    [7- 14%]
    Damage to Burning Enemies
    [14 - 28%]
    Damage to Crowd Controlled Enemies
    [5 - 12%]
    Damage to Crowd Controlled Enemies
    [10 - 24%]
    Staff: Damage to Crowd Constrolled Enemies
    [35%]
    Crowd Control Duration
    [5 - 12%]
    Damage Reduction from Burning Enemies
    [5.0 - 12.0%]
    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand


    Changes to Inferno

    Patch 2.0, October 8, 2024

    • Can now add up to 5 skill points to Ultimate skills.

    Patch 1.5.0, August 6, 2024

    • Base damage increased by 20%.