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Necromancer Glyphs

From Diablo 4 Wiki

These Glyphs are only usable by the Necromancer class in the Paragon Boards.

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Abyssal

Rare: Necromancer

Bonus:

  • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

Additional Bonus:

  • You and your Minions deal x 10% increased Non-Physical damage.

Requirements: 25 Dexterity (in radius range)

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Amplify

Rare: Necromancer

Bonus:

  • Grants + 30% (lvl 1) - 150% (lvl 21) bonus to all Magic nodes within range.

Additional Bonus:

  • Enemies affected by Curse Skills take x 10% increased damage from you and your Minions.

Requirements: 40 Intelligence (in radius range)

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Blood-Drinker

Rare: Necromancer

Bonus:

  • Grants + 30% (lvl 1) - 150% (lvl 21) bonus to all Magic nodes within range.

Additional Bonus:

Requirements: 40 Intelligence (in radius range)

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Control

Rare: Necromancer / Sorcerer / Rogue

Bonus:

  • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
  • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

Additional Bonus:

  • You (and your Minions, necro only) deal x 10% increased damage to Slowed (CC) or Chilled (CC) enemies or, instead, x 20% increased damage to Stunned (CC) or Frozen (CC) enemies.

Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

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Corporeal

Rare: Necromancer

Bonus:

  • Grants + 30% (lvl 1) - 150% (lvl 21) bonus to their Physical damage and damage reduction modifiers.

Additional Bonus:

  • You and your Minions deal x 10% increased Physical damage.

Requirements: 40 Intelligence (in radius range)

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Darkness

Rare: Necromancer

Bonus:

  • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow damage.

Additional Bonus:

  • Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.

Requirements: 40 Intelligence (in radius range)

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Deadraiser

Rare: Necromancer

Bonus:

  • Paragon nodes within range gain + 20% (lvl 1) - 100% (lvl 21) bonus to their Minion damage and damage reduction modifiers.

Additional Bonus:

  • Whenever your Minion damage deal damage to an enemy, that enemy takes x 1% increased damage from you and your Minions, up to 12%, for 10 seconds.

Requirements: 40 Intelligence (in radius range)

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Desecration

Rare: Necromancer

Bonus:

  • For every 5 Willpower purchased within range, your Desecrated Ground deals + 20% (lvl 1) - 60% (lvl 21) increased damage.

Additional Bonus:

  • While standing in your Desecrated Ground, you deal x15% increased Shadow damage.

Requirements: 25 Willpower (in radius range)

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Dominate

Rare: Barbarian / Druid / Necromancer

Bonus:

  • For every 5 Willpower (Barb, Necro) / Intelligence (Druid) purchased within range, you deal + 8% (lvl 1) - 40% (lvl 21) increased Overpower damage.

Additional Bonus:

  • Every 30 seconds, your next attack will Overpower.

Requirements: 25 Willpower (Barb, Necro) / Intelligence (Druid) (in radius range)

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Essence

Rare: Necromancer

Bonus:

  • For every 5 Dexterity purchased within range, you deal + 4% (lvl 1) - 20% (lvl 21) increased Critical Strike Damage.

Additional Bonus:

Requirements: 25 Dexterity (in radius range)

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Exhumation

Rare: Necromancer

Bonus:

  • For every 5 Intelligence purchased within range, your Corpse Skills deal + 3.3% (lvl 1) - 14% (lvl 21) increased damage.

Additional Bonus:

  • Consuming a Corpse Fortifies you for 4% of your Maximum Life and grants 4% Damage Reduction for 4 seconds.

Requirements: 40 Intelligence (in radius range)

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Exploit

Rare: Barbarian / Druid / Necromancer / Rogue / Sorcerer

Bonus:

  • For every 5 Dexterity (Barb, Druid) / Strength (Rogue) / Dexterity (Necro, Sorc) purchased within range, you deal + 2% (lvl 1) - 8% (lvl 21) increased damage to Vulnerable targets.

Additional Bonus:

  • When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.

Requirements: 25 Dexterity (Barb, Druid) / Strength (Rogue) / Dexterity (Necro, Sorc) (in radius range)

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Golem

Rare: Necromancer

Bonus:

  • For every 5 Willpower purchased within range, Golems gain + 4% (lvl 1) - 20% (lvl 21) increased damage.

Additional Bonus:

  • Golems deal x 25% increased damage.

Requirements: 25 Willpower (in radius range)

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Gravekeeper

Rare: Necromancer

Bonus:

  • Grants + 25% (lvl 1) - 125% (lvl 21) bonus to all Rare nodes within range.

Additional Bonus:

  • You deal x 2% increased damage, up to x 12%, for every Close Corpse.

Requirements: 25 Dexterity (in radius range)

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Imbiber

Rare: Barbarian / Necromancer / Sorcerer

Bonus:

  • For every 5 Willpower purchased within range, you deal + 2.65% (lvl 1) - 10% (lvl 21) increased damage while Healthy.

Additional Bonus:

  • You gain + 30% increased Potion Healing.

Requirements: 25 Willpower

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Mage

Rare: Necromancer

Bonus:

  • For every 5 Intelligence purchased within range, Skeleton Mages deal + 2.6% (lvl 1) - 13.3% (lvl 21) increased damage.

Additional Bonus:

  • Minions gain + 35% increased Resistance to All Elements.

Requirements: 40 Intelligence (in radius range)

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Sacrificial

Rare: Necromancer

Bonus:

  • Grants +30% (lvl 1) - 150% (lvl 21) bonus to all Magic nodes within range.


Additional Bonus:

  • You deal x 10% increased damage while you have no active Minions.

Requirements: 40 Intelligence (in radius range)

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Scourge

Rare: Necromancer

Bonus:

  • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow Damage over time(DoT).


Additional Bonus:

  • You and your Minions deal x 10% increased damage to enemies affected by Shadow Damage over time (DoT) effects.

Requirements: 40 Intelligence (in radius range)

Tears of Blood.webp
Season icon.png Season 2

Tears of Blood

Unique:

Bonus:

  • For every 5 Core Stats purchased within range, you gain +2.0%[x] increased damage.
  • Grants +50.0% bonus to all Rare nodes withing range. Bonus increase by 10% every 10 levels.



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Territorial

Rare: Barbarian / Druid / Necromancer / Sorcerer

Bonus:

  • For every 5 Dexterity purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Close targets.

Additional Bonus:

  • You gain 15% Damage Reduction against Close enemies.

Requirements: 25 Dexterity (in radius range)

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Undaunted

Rare: Barbarian / Druid / Necromancer

Bonus:

  • For every 5 Willpower (Barb, Necro) / Intelligence (Druid) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage while Fortified.

Additional Bonus:

  • You gain 10% Damage Reduction the more Fortify you have.

Requirements: 25 Willpower (Barb, Necro) / Intelligence (Druid) (in radius range)

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Warrior

Rare: Necromancer

Bonus:

  • For every 5 Dexterity purchased within range, Skeletal Warriors deal + 4% (lvl 1) - 20% (lvl 21) increased damage.

Additional Bonus:

  • Minions gain + 30% increased Armor.

Requirements: 25 Dexterity (in radius range)