These are the Necromancer Corpse Skills and they appear across all Necromancer Skill Trees. For a full guide on each skill click its name.
![]() Coalesced BloodWhile Healthy your Blood Skills deal 6%[x] increased damage. |
![]() Compound FractureAfter Critically Striking 10 times with Bone Skills, your Bone Skills deal 6%[x] increased damage for 5 seconds. |
![]() Corpse ExplosionLucky Hit Chance: 25% |
![]() Corpse TendrilsCooldown: 11 seconds |
![]() Crippling DarknessLucky Hit: Darkness Skills have up to a 15% chance to Stun (CC) for 1 seconds and deal 20% Shadow damage to them. |
![]() Drain VitalityLucky Hit: Hitting enemies with Blood Skills has up to a 30% chance to Fortify you for 2.5% of your Maximum Life. |
![]() EvulsionYour Bone Skills deal x6% increased damage to Vulnerable enemies. |
![]() Fueled by DeathYou deal 3%[x] increased damage for 6 seconds after consuming a Corpse. |
![]() GloomWhen you damage enemies with Darkness Skills, they take 2%[x] increased Shadow damage from you and your Minions for 2 seconds, stacking up to 4 times. |
![]() Grim HarvestConsuming a Corpse generates 2 Essence. |
![]() Gruesome MendingYou receive + 10 / 20 / 30% more Healing from all sources. |
![]() Necrotic CarapaceWhen a Corpse is formed from your skills or your Minions, Fortify for 2% of your Maximum Life. |
![]() Necrotic FortitudeLucky Hit: Your damage has up to a 5 / 10 / 15% chance to grant a Barrier for 5% of your Maximum Life for 6 seconds. |
![]() Rapid OssificationEvery 100 Essence you spend reduces the Cooldowns of your Bone Skills by 0.5 seconds. |
![]() Reaper's PursuitDamaging enemies with Darkness Skills increases your Movement Speed by 5%[+] for 3 seconds. |
![]() SerrationYour Bone Skills have a 0.3%[+] increased Critical Strike Chance for each 30 Essence you have upon cast. |
![]() Skeletal Warrior MasteryIncrease the damage and Life of your Skeletal Warriors by 15%[x] . |
![]() Spiked ArmorGain 32 Thorns and 5%[x] additional Armor. |
![]() TerrorYou deal 3%[x] increased Shadow damage to enemies who are Slowed (CC) or Chilled, and 3%[x] increased Shadow damage to enemies who are Stunned, Immobilized, or Frozen. These bonuses stack and apply to Shadow damage dealt by your Minions. |
![]() Tides of BloodYour Blood Skills deal 5%[x] increased Overpower damage. This bonus is doubled while you are Healthy. |
![]() Titan's FallWhile Fortified you deal 6 / 12 / 18%[x] increased damage to Elites. |
![]() TransfusionLucky Hit: Your Blood Skills have up to a 3% chance to create a Blood Orb at the target's location. This can only occur once every 2 seconds. This chance is doubled against Bosses. |