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Sorcerer Core Skills

From Diablo 4 Wiki

These are the Sorcerer Core Skills and they include skills of different damage types which are typical throughout the Sorcerer Skill Trees. For a full guide on each skill click its name.


chain lightning

Chain Lightning

Unleash a stream of lightning that deals 36% damage and chains between Nearby enemies and you up to 5 times, prioritizing enemies.

Mana Cost: 35

Enchantment Slot Effect

Chain Lightning forms automatically after spending 100 Mana.

Damage: Lightning

Lucky Hit Chance: 25%

Tags: Core, Shock

charged bolts

Charged Bolts

Release 5 bolts of lightning that course along the ground in an erratic pattern, dealing 30% damage each.

Mana Cost: 30

Enchantment Slot Effect

When you Stun an enemy, there is a 40% chance to release 3 Charged Bolts from them.

Damage: Lightning

Lucky Hit Chance: 20%

Tags: Core, Shock

Devastation

Devastation

Your Maximum Mana is increased by 3/6/9.

Elemental Dominance
Elemental Dominance

Your Core and Mastery skills deal x 3 /6 / 9% increased damage when cast above 50 Mana.

Point required in Devastation.

Fireball

Fireball

Hurl an exploding ball of fire, dealing 60% damage to surrounding enemies.

Mana Cost: 35

Enchantment Slot Effect

When you kill and enemy, they explode in a Fireball for 50% of its damage.

Damage: Fire

Lucky Hit Chance: 33%

Tags: Core, Pyromancy

frozen orb

Frozen Orb

Unleash an orb that Chills (CC) for 34% and expels piercing shards dealing a total of 36% damage. Upon expiration, Frozen Orb explodes, dealing 34% damage and Chilling enemies for 9%.

Mana Cost: 40

Enchantment Slot Effect

Whenever you cast a non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a nearby enemy.

Damage: Cold

Lucky Hit Chance: 4%

Tags: Core, Frost

ice shards

Ice Shards

Launch 5 shards that deal 25% damage each. Deals x 25% increased damage to Frozen enemies.

Mana Cost: 30

Enchantment Slot Effect

Ice Shards automatically conjure and fly towards Frozen enemies.

Damage: Cold

Lucky Hit Chance: 16%

Tags: Core, Frost

incinerate

Incinerate

Channel a beam of fire, Burning enemies (DoT) for 76% damage per second. Damage per second increases over 2 seconds, up to 102%.

Mana Cost: 12 per second

Enchantment Slot Effect

Every 14 seconds a serpent spawns and Incinerates enemies for 8 seconds.

Damage: Fire

Lucky Hit Chance: 8.3% (per use)

Tags: Core, Pyromancy, Channeled

Potent Warding

Potent Warding

After casting a Non-Basic skill, you gain + 3/ 6/ 9% Resistance to All Elements and + 1 / 2 / 3% Maximum Resistance to that Skill's element for 9 seconds.