These are the Sorcerer Core Skills and they include skills of different damage types which are typical throughout the Sorcerer Skill Trees. For a full guide on each skill click its name.
Chain LightningUnleash a stream of lightning that deals 36% damage and chains between Nearby enemies and you up to 5 times, prioritizing enemies. Mana Cost: 35 Enchantment Slot EffectChain Lightning forms automatically after spending 100 Mana. Damage: Lightning Lucky Hit Chance: 25% |
Charged BoltsRelease 5 bolts of lightning that course along the ground in an erratic pattern, dealing 30% damage each. Mana Cost: 30 Enchantment Slot EffectWhen you Stun an enemy, there is a 40% chance to release 3 Charged Bolts from them. Damage: Lightning Lucky Hit Chance: 20% |
DevastationYour Maximum Mana is increased by 3/6/9. |
Elemental DominanceYour Core and Mastery skills deal x 3 /6 / 9% increased damage when cast above 50 Mana. Point required in Devastation. |
FireballHurl an exploding ball of fire, dealing 60% damage to surrounding enemies. Mana Cost: 35 Enchantment Slot EffectWhen you kill and enemy, they explode in a Fireball for 50% of its damage. Damage: Fire Lucky Hit Chance: 33% |
Frozen OrbUnleash an orb that Chills (CC) for 34% and expels piercing shards dealing a total of 36% damage. Upon expiration, Frozen Orb explodes, dealing 34% damage and Chilling enemies for 9%. Mana Cost: 40 Enchantment Slot EffectWhenever you cast a non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a nearby enemy. Damage: Cold Lucky Hit Chance: 4% |
Ice ShardsLaunch 5 shards that deal 25% damage each. Deals x 25% increased damage to Frozen enemies. Mana Cost: 30 Enchantment Slot EffectIce Shards automatically conjure and fly towards Frozen enemies. Damage: Cold Lucky Hit Chance: 16% |
IncinerateChannel a beam of fire, Burning enemies (DoT) for 76% damage per second. Damage per second increases over 2 seconds, up to 102%. Mana Cost: 12 per second Enchantment Slot EffectEvery 14 seconds a serpent spawns and Incinerates enemies for 8 seconds. Damage: Fire Lucky Hit Chance: 8.3% (per use) |
Potent WardingAfter casting a Non-Basic skill, you gain + 3/ 6/ 9% Resistance to All Elements and + 1 / 2 / 3% Maximum Resistance to that Skill's element for 9 seconds. |