Hydra is a Sorcerer skill from the Conjuration skill tree. Its features are:
Grants Player | Exploits Condition |
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Fire Dmg | Critical Strike Damage |
Burning Dmg (DoT) | |
Conjuration | |
Pyromancy |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
HydraSummon a 3-headed Hydra for 10 seconds. Each head spits fire at enemies, dealing 14% damage. Maximum 1 active Hydra at a time. Mana Cost: 20 Enchantment Slot EffectAfter spending 300 Mana, a 5-headed Hydra spawns for 5 seconds. Damage: Fire Lucky Hit Chance: 53% Tags: Conjuration, Pyromancy |
Upgrades
Enhanced Hydra |
Summoned HydraHydra also Burns (DoT) enemies for an additional 60% of its base damage dealt over 6 seconds. |
Invoked HydraAfter you Critically Strike, your Hydras gain +30% Critical Strike Chance for 3 seconds. |
Items that work with Hydra
The following items either:
- Grant a bonus when using Hydra
- Create a condition Hydra can exploit
- Exploit a condition Hydra creates
Legendary Aspects
Aspect of Conflagration |
Offensive | While channeling Incinerate, your Burning damage (DoT) is increased by 20 - 30%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Light's Watch (Map) |
Fractured Peaks | Sorcerer |
Aspect of Engulfing Flames |
Offensive | You deal x 10 - 30% increased Burning damage (DoT) to enemies below 50% Life While enemies are affected by more Damage over Time than their total Life, you deal x 80 - 100% increased Burning damage to them. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Assimilation Aspect |
Resource | You have 8% increased Dodge Chance. When you Dodge, Fortify for 5-20% of your Maximum Life.
Ring |
N/A | Extraction | All |
Battle Caster's Aspect |
Offensive | When your Conjuration skills hit you have up to a 30 - 40% chance to gain +1 Rank to your Conjuration skills for 12 seconds. This can stack up to 3 times.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Incendiary Aspect |
Resource | Lucky Hit: Burning damage (DoT) has up to a 12 - 17% chance to restore 10 Mana.
Ring |
Tomb of the Saints (Map) |
Kehjistan | Sorcerer |
Serpentine Aspect |
Offensive | You may have 1 additional Hydra active, and Hydra’s duration is increased by 14 - 24%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Sorcerer |
Unique Items
Blue Rose"Her lover's spirit faded, and in her sorrow she wept frozen tears. Where they fell, roses of the purest ice would blossom each winter." - Greenslade's Tales, Chapter 7: "The Myth of Irina Coldheart" Type: Ring Description: Lucky Hit: Damaging an enemy has up to a 30% chance to form an exploding Ice Spike, dealing # Cold damage. Triple this chance if the enemy is Frozen. |
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Esu's Heirloom"While scholars have proven these boots were not created by Esu herself, it is noteworthy that they have been passed down since the formation of the Mage Clans." - Barrett's Book of Implements Type: Boots Description: Your Critical Strike Chance is increased by 20 - 30% of your Movement Speed bonus. |
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FlamescarThe burn may heal, but the pain is eternal. Type: Wand Description: While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing # Fire damage. |
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Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass. Type: Gloves Description: Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing x 100 – 200% increased damage. |
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Mother's Embrace"Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith." - Elias Type: Ring Description: If a Core Skill hits 4 or more enemies, 30% - 50% of the Resource cost is refunded. |
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Ring of Starless Skies"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown Type: Ring - Uber Unique Description: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%. |
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Staff of Endless Rage"Leaving even blackened bones for your kin to mourn is too good an end for you." - Josiah Type: Staff Description: Every 3rd cast of Fireball launches 2 additional projectiles and deals x 20 - 40% increased damage. |
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Staff of Lam Esen"Also known as the Greatstaff of the Old Religion, this powerful relic is one of only a small handful of Skatsimi artefacts that have survived to this day." - Barrett's Book of Implements Type: Staff Description: Your casts of Charged Bolts have a x40 - 60% chance to be attracted to enemies and last 300% longer. |
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Tal Rasha's Iridescent Loop"Fool said he dug it out of the sands near Lut Gholem with a few other worthless trinkets. I hid my delight at receiving such as treasure in exchange for a meager handful of coins" - Rakhaan Type: Ring Description: For each type of elemental damage you deal, gain [X] 14% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. (Sorcerer Only) |
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X'Fal's Corroded SignetSkulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there. Type: Ring Description: Your Damage over Time effects have up to a 50% chance to erupt, dealing # damage of the same type to Nearby enemies. |
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Paragon Glyphs
ConjurerRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
DestructionRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) | |
ElementalistRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
EnchanterRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 40 Intelligence (in radius range) | |
FlamefeederRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) | |
InvocationRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Dexterity (in radius range) | |
PyromaniacRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Willpower (in radius range) | |
TorchRare: Sorcerer Bonus:
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Additional Bonus:
Requirements: 25 Willpower (in radius range) | |
RuinMagic: Barbarian / Druid / Necromancer / Rogue / Sorcerer Bonus:
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Item Affixes
The following Affixes are particularly useful with Hydra
Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Weap 1H | Weap 2H | Off-Hand |
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Ranks in Hydra [2 - 3] |
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Ranks in All Conjuration Skills [1 - 2] |
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Pyromancy Skill Damage [10.5 - 17.5%] |
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Conjuration Skill Damage [14 - 28%] |
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Fire Damage [10.5 - 17.5%] |
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Damage Over Time [7.0 - 14.0%] |
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Damage Over Time [14 - 28%] |
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Fire Damage Over Time [12.5 - 19.5%] |
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Damage to Burning Enemies [7- 14%] |
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Damage to Burning Enemies [14 - 28%] |
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Critical Strike Damage [10.5 - 17.5%] |
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Critical Strike Damage [28 - 42%] |
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Damage Reduction from Burning Enemies [5.0 - 12.0%] |
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Attribute | Amulet | Ring | Helm | Chest | Legs | Gloves | Weap 1H | Weap 2H | Off-Hand |
Changes to Hydra
Patch 1.3.3, March 5, 2023
- Damage increased by 15%.
Patch 1.2.0, October 17, 2023
- Summoned Hydra - Damage increased from 12% to 60%.