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Slowed

From Diablo 4 Wiki
(Redirected from Slow)

Slow (Slowed) is considered a Crowd Control effect in Diablo 4.

As the name suggests, the slows an enemy but it only slows movement speed and not attack speed.

Innate Debilitating Roar

Barbarian Skills

Brawling
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Mighty Leap

Enemies damaged by Leap are Slowed (CC) by 70% for 5 seconds.

Requires point in Enhanced Leap.

Ultimate
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Supreme Call of the Ancients

Each of the Ancients gains additional power:

  • Korlic: You gain 10 Fury each time Korlic damages an enemy with Frenzy.
  • Talic: Enemies are Slowed by 50% for 1 second when damaged by his Whirlwind.
  • Madawc: 30% chance to Stun enemies for 3 seconds when using his Upheaval.

Requires point in Prime Call of the Ancients.

Weapon Mastery
Hamstring

Hamstring

Your Bleeding effects Slow (CC) Healthy enemies by 20 / 40 / 60%


Druid Skills

Core
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Primal Tornado

Enemies damaged by Tornado are Slowed (CC) by 8% for 3 seconds, stacking up to 40%.

Defensive
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Enhanced Cyclone Armor

Enemies who are Knocked Back by Cyclone Armor are also Slowed (CC) by 70% for 2 seconds.

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Innate Debilitating Roar

Debilitating Roar also slows (CC) enemies by 65% for its duration

Wrath
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Enhanced Hurricane

Enemies who are damaged by Hurricane are Slowed (CC) by 25% for 2 seconds.

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Enhanced Boulder

When Boulder reaches the end of its path, enemies hit are Slowed (CC) by 30% for 3 seconds. If Boulder Overpowered, enemies are Stunned (CC) for 4 seconds instead.

Passives
Neurotoxin

Neurotoxin

Poisoned enemies are Slowed (CC) by 8 / 16 / 24%.


Necromancer Skills

Core
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Enhanced Blight

Blight Slows (CC) enemies by 25%

Curse
Decrepify

Decrepify

Curse the target area. Enemies afflicted by Decrepify are Slowed (CC) by 40% and deal 20% less damage for 10 seconds.

Damage: Physical

Essence Cost: 10

Tags: Curse, Corruption

Corpse & Macabre
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Enhanced Corpse Tendrils

Enemies who are in range of Corpse Tendrils are Slowed (CC) by 50% before being Pulled (CC).

Ultimate
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Prime Blood Wave

Blood Wave Slows (CC) enemies by 50% for 4 seconds.


Rogue Skills

Basic
Puncture

Puncture

Throw your blades a short distance, dealing 21% damage. Every 3rd cast Slows (CC) enemies by 20% for 2 seconds. Critical Strikes will always Slow.

Requires Dual Wielded Weapons.

Damage: Physical

Lucky Hit Chance: 35%

Tags: Basic, Marksman, Chain (PP)

Core
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Advanced Penetrating Shot

When cast with full Energy Penetrating Shot will Slow (CC) all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down (CC) for 1.5 seconds.

Agility
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Disciplined Dash

Dash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead.

Caltrops

Caltrops

Leap backwards and throw caltrops on the ground, dealing 40% damage and Slowing (CC) enemies by 50%.  Lasts 7 seconds.

Charges: 2

Charge Cooldown: 12 seconds

Damage: Physical

Lucky Hit Chance: 25%

Tags: Agility, Mobility, Trap


Druid Aspects

Aspect of Quicksand
Utility Damage from Earth Skills Slow (CC) enemies hit by 25 - 50% for 5 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Ferals' Den
(Map)
Scosglen Druid

Sorcerer Aspects

Aspect of Singed Extremities
Utility After Immobilize (CC) wears off, enemies are Slowed (CC) by 40 - 60% for 4 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Earthen Wound
(Map)
Hawezar Sorcerer