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Slowed

From Diablo 4 Wiki
(Redirected from Slow)

Slow (Slowed) is considered a Crowd Control effect in Diablo 4.

As the name suggests, the slows an enemy but it only slows movement speed and not attack speed.

Innate Debilitating Roar

Barbarian Skills

Brawling
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Mighty Leap

Enemies damaged by Leap are Slowed (CC) by 70% for 5 seconds.

Requires point in Enhanced Leap.

Ultimate
Supreme Call of the Ancients Upgrade

Supreme Call of the Ancients

Each of the Ancients gains additional power: Korlic: You gain 10 Fury each time Korlic damages an enemy with his Frenzy . Talic: Enemies are Slowed (CC) by 50% for 1 second when damaged by his Whirlwind . Madawc: 30% chance to Stun (CC) enemies for 3 seconds when using his Upheaval .

Weapon Mastery
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Hamstring

Your Bleeding effects have a 15% chance to Slow (CC) Healthy and Injured enemies by 70% each time they deal damage.


Druid Skills

Core
Primal Tornado Upgrade

Primal Tornado

Enemies damaged by Tornado are Slowed (CC) by 8% for 3 seconds, stacking up to 40% .

Defensive
Enhanced Cyclone Armor Upgrade

Enhanced Cyclone Armor

Enemies who are Knocked Back by Cyclone Armor are also Slowed (CC) by 70% for 2 seconds.

Innate Debilitating Roar Upgrade

Innate Debilitating Roar

Debilitating Roar increases your damage by 15%[x] for its duration.

Wrath
Enhanced Hurricane Upgrade

Enhanced Hurricane

Enemies who are damaged by Hurricane are Slowed (CC) by 25% for 2 seconds.

Enhanced Boulder Upgrade

Enhanced Boulder

When Boulder reaches the end of its path, enemies hit are Slowed (CC) by 30% for 3 seconds. If Boulder Overpowered , enemies are Stunned for 4 seconds instead.

Passives
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Neurotoxin

Poisoned enemies are slowed (CC) by 8%.

Damage: Physical Damage


Necromancer Skills

Core
Enhanced Blight Upgrade

Enhanced Blight

Blight's radius is increased by 15% .

Curse
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Decrepify

Essence Cost: 10
Curse the target area. Enemies afflicted by Decrepify are Slowed (CC) by 40.0% and deal 20.0% less damage for 10 seconds.

Tags: Curse, Corruption

Corpse & Macabre
Enhanced Corpse Tendrils Upgrade

Enhanced Corpse Tendrils

Enemies who are in range of Corpse Tendrils are Slowed (CC) by 50% before being Pulled.

Ultimate
Prime Blood Wave Upgrade

Prime Blood Wave

Casting Blood Wave grants 20% Damage Reduction for 10 seconds.


Rogue Skills

Basic
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Puncture

Lucky Hit Chance: 35%
Throw blades a short distance, dealing 21% damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.

Damage: Physical Damage
Requires Dual Wielded weapons
Tags: Basic, Marksman Chain

Core
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Advanced Penetrating Shot

When cast with full Energy Penetrating Shot will Slow (CC) all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down (CC) for 1.5 seconds.

Agility
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Disciplined Dash

Dash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead.

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Caltrops

Charges: 2
Charge Cooldown: 12 seconds
Lucky Hit Chance: 25%
Leap backwards and throw caltrops on the ground, dealing 45% damage and Slowing enemies by 50%. Lasts 7 seconds.

Damage: Physical Damage
Tags: Agility, Trap, Mobility


Druid Aspects

Aspect of Quicksand
Utility Damage from Earth Skills Slow (CC) enemies hit by 20 - 60% for 5 seconds.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Ferals' Den
(Map)
Scosglen Druid

Sorcerer Aspects

Aspect of Singed Extremities
Utility After Immobilize (CC) or Stun (CC) wears off, enemies are Slowed (CC) by 45 - 65% for 4 seconds.

Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)
Earthen Wound
(Map)
Hawezar Sorcerer