Puncture is a Rogue skill from the Basic skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Dmg | Crowd Controlled |
Vulnerable | Critical Strike Chance |
Energy | |
Slows (CC) | |
Basic | |
Marksman | |
Chain (PP) | |
Combo Point |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Puncture Details and Upgrades
PunctureLucky Hit Chance: 35% |
Upgrades
Enhanced PunctureGain 2 Energy when Puncture damages a Crowd Controlled enemy. |
Primary PunctureEvery 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet. |
Fundamental PuncturePuncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds. |
* Vulnerable enemies take 20% increased damage.
* Primary Puncture adds Chain tag to Puncture.
Other Skills that work with Puncture
The following skills either:
- Create a condition Puncture can exploit
- Exploit a condition Puncture creates
(p) = passive skill
Items that work with Puncture
The following items either:
- Grant a bonus when using Puncture
- Create a condition Puncture can exploit
- Exploit a condition Puncture creates
Legendary Aspects
Aspect of Arrow Storms |
Offensive | Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 45 - 54% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Howling Warren (Map) |
Scosglen | Rogue |
Aspect of Artful Initiative |
Offensive | When you spend 75 Energy you release a cluster of exploding Stun Grenades that deal 78 - 168 total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Audacity |
Resource | When there are at least 5 Close enemies, Stun (CC) them for 2.5 - 4.5 seconds. Can only occur once every 20 seconds. Helm, Chest, Pants, Shield, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Corruption |
Offensive | Your Imbuement Skill effects have 25 - 45% [x] increased potency against Vulnerable enemies. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Renegade's Retreat (Map) |
Kehjistan | Rogue |
Aspect of Frosty Strides |
Utility | While below 45 - 60% Life, Evade Freezes (CC) Close enemies, deals 450 Cold damage to them, and makes them Vulnerable for 3 seconds. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Might |
Defensive | Basic Skills grant 20% Damage Reduction for 2 - 10 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
Dark Ravine (Map) |
Dry Steppes | All |
Aspect of Noxious Ice |
Utility | Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal 20 - 40% [x] additional Poison damage to Frozen (CC) enemies. Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Retribution |
Offensive | Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal 15 - 35% [x] increased damage to Stunned (CC) or Knocked Down (CC) enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Abandoned Mineworks (Map) |
Kehjistan | All |
|
Utility | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy. Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%) |
Oblivion (Map) |
Hawezar | All |
Aspect of Siphoned Victuals |
Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion. Helm, Chest, Pants, Amulet (+50%) |
Leviathan's Maw (Map) |
Hawezar | Rogue |
Aspect of Surprise |
Offensive | When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal 90 - 270] total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of the Expectant |
Offensive | After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Underroot (Map) |
Scosglen | All |
Aspect of the Moonrise |
Offensive | Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 40 - 100%[x] Basic Skill damage and 15% Movement Speed for 10 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | All |
Aspect of the Umbral |
Resource | Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy. Ring, Amulet (+50%) |
Champion's Demise (Map) |
Dry Steppes | All |
Cheat's Aspect |
Defensive | You take 10 - 30% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% [+] Movement Speed for 2 seconds. Helm, Chest, Pants, Amulet (+50%) |
Luban's Rest (Map) |
Scosglen | Rogue |
Energizing Aspect |
Resource | Damaging an Elite enemy with a Basic Skill generates 4 Energy. Gain 25 - 45 Energy after killing an Elite enemy with a Basic Skill. Ring, Amulet (+50%) |
Sanguine Chapel (Map) |
Fractured Peaks | Rogue |
Exploiter's Aspect |
Utility | You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them. Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Frostbitten Aspect |
Utility | Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen (CC) for 2 seconds. You deal [10 - 25]%[x] increased Critical Strike Damage against Frozen (CC) or Stunned (CC) enemies.
Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Hectic |
Utility | After casting 5 Basic Skills, one of your active Cooldowns is reduced by [1.0 - 2.0] seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Icy Alchemist's Aspect |
Offensive | Lucky Hit: Shadow Imbued Skills have up to a 75% chance to release an explosion that deals 135 - 195 Cold damage to the target and surrounding enemies, Chilling (CC) them for 25%. If they were already Chilled (CC) or Frozen (CC), increase this damage by 100% [x]. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Mangler's Aspect |
Utility | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds. Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Rapid Aspect |
Offensive | Basic Skills gain 15 - 35% [+] Attack Speed. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Buried Halls (Map) |
Dry Steppes | All |
Ravenous Aspect |
Resource | Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds. Ring, Amulet (+50%) |
Shifting City (Map) |
Dry Steppes | Rogue |
Smiting Aspect |
Offensive | You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | All |
Trickster's Aspect |
Offensive | Caltrops and Smoke Grenade receive your Stun Grenade benefits and throw Stun Grenades that deal 78 - 168 Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Guulrahn Canals (Map) |
Dry Steppes | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 156 - 486% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno (Map) |
Kehjistan | Rogue |
* "Extraction" means the Legendary Aspect can be salvaged from a Legendary item at the Blacksmith and it will be stored in your Codex of Power. A dungeon name means the Aspect can also be rewarded for completing the listed dungeon.
Unique Items
Asheara's KhanjarWhen Caldeum's gates closed, Asheara led her Iron Wolves out of the city knowing full well they would never return. Instead they roamed Kehjistan pledging their blades to any who were in need.
Description: Hits with this weapon increase your Attack Speed by [4.0 - 8.0]%[+] for 4 seconds, up to [30.0 - 50.0]%[+]. |
Affixes: (Item Power 925)
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AzurewrathThe ancient runeblade of the angel Izual, Azurewrath was miraculously spared the corruption that consumed its master. Type: Unique Sword Description: Lucky Hit: Up to a 20% chance to Freeze (CC) enemies for 3 seconds and deal [450 - 900] Cold damage to them. |
Affixes: (Item Power 925)
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Banished Lord's Talisman"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes Type: Unique Amulet Description: After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [20 - 60]%[x] increased damage. |
Affixes: (Item Power 925)
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Condemnation"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot Type: Unique Dagger Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points. |
Affixes: (Item Power 925)
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Cowl of the Nameless"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment
Description: You gain [20 - 40]%[x] increased Lucky Hit Chance against Crowd Controlled enemies. |
Affixes: (Item Power 925)
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Eaglehorn"Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements
Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals [50 - 150]%[x] more damage. |
Affixes: (Item Power 925)
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Fists of Fate"Will you let fear cheat you, or will you risk everything to find understanding? After all, death is simply the coin with which we purchase life." - Zurke
Description: Your attacks randomly deal 1% to [200 - 300]% of their normal damage. |
Affixes: (Item Power 925) | |
FrostburnA touch so frigid it stops the heart and chills the very soul.
Description: Lucky Hit: Up to a [20 - 60]% chance to Freeze enemies for 3 seconds. |
Affixes: (Item Power 925) | |
Godslayer Crown"The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast" Type: Unique Helm Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite enemy, or damage a Boss, it Pulls (CC) In Nearby enemies. You deal [30 - 60]%[x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.
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Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
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Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.
Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage. |
Affixes: (Item Power 925) | |
Penitent GreavesRemorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.
Description: You leave behind a trail of frost that Chills enemies. You deal [12 - 25]%[x] more damage to Chilled enemies. |
Affixes: (Item Power 925)
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Ring of Starless Skies"Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown Type: Mythic Unique Ring Description: Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%[x] for 3 seconds, up to 50%[x]. |
Affixes: (Item Power 925)
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Saboteur's Signet"The element of surprise is the starting point. In this moment, be sure to finish it." - Kashya Type: Unique Ring Description: Casting a Core Skill has a [15 - 45]% chance to throw Stun Grenades that deal [191 - 300] Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades gain 5% Lucky Hit Chance. |
Affixes: (Item Power 925) | |
Scoundrel's Kiss"This'll blow your hair back." - Lyndon
Description: Rapid Fire now lobs exploding arrows that deal [35 - 55]%[x] increased damage. |
Affixes: (Item Power 925)
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Windforce"There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors." - Barrett's Book of Implements Type: Unique Bow Description: Hits of Barrage have a [30 - 50]% chance to deal triple damage and Knock Down enemies. |
Affixes: (Item Power 925) | |
Writhing Band of TrickeryThe ring shifts and spins on your finger as the forces within desperately attempt to escape.
Description: Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. After 2 seconds, it explodes, dealing [11,951 - 21,143] Shadow damage. This effect is treated as a Trap Skill and can only spawn one Decoy Trap every 6 seconds. |
Affixes: (Item Power 925)
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Paragon Glyphs
ChipRare: Rogue Bonus:
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Additional Bonus:
Requirements: 40 Dexterity (in radius range) | |
CloserRare: Rogue Bonus:
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Additional Bonus:
Requirements: 40 Dexterity (in radius range) | |
ControlRare: Necromancer / Sorcerer / Rogue Bonus:
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Additional Bonus:
Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range) | |
DeviousRare: Rogue Bonus:
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Additional Bonus:
Requirements: 40 Dexterity (in radius range) | |
DiminishRare: Rogue Bonus:
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Additional Bonus:
Requirements: 25 Strength (in radius range) | |
Exploit GlyphClass: Rogue, Spiritborn Radius: 3 Bonus: For every 5 Strength purchased within range, you deal +2.0% increased damage to Vulnerable targets. |
Additional Bonus:
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ImpairmentBonus:
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SubdueMagic: Barbarian / Druid / Necromancer / Rogue / Sorcerer Bonus:
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Changes to Puncture
Patch 1.4.0, May 14, 2024
- Primary Puncture - Added Chain tag.