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Puncture

From Diablo 4 Wiki

Puncture is a Rogue skill from the Basic skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Crowd Controlled
Vulnerable Critical Strike Chance
Energy
Slows (CC)
Basic
Marksman
Chain (PP)
Combo Point

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

Puncture Details and Upgrades

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Puncture

Throw blades a short distance, dealing 21% damage. Every 3rd cast Slows (CC) enemies by 20% for 2 seconds. Critical Strikes will always Slow.

Damage: Physical Damage
Requires Dual Wielded weapons
Tags: Basic, Marksman

Upgrades

Upgrade Hub
Enhanced Puncture

Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

Primary Puncture Upgrade

Primary Puncture

Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.

Fundamental Puncture Upgrade

Fundamental Puncture

Puncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.

* Vulnerable enemies take 20% increased damage.


Other Skills that work with Puncture

The following skills either:

  • Create a condition Puncture can exploit
  • Exploit a condition Puncture creates
Puncture Creates Skills that Exploit This Condition
Slows (CC) Enhanced Invigorating Strike | Primary Invigorating Strike | Enhanced Flurry | Methodical Dash | Subverting Smoke Grenade | Trap Mastery | Close Quarters Combat (p)
Vulnerable Enhanced Heartseeker | Enhanced Barrage | Enhanced Flurry | Improved Flurry | Improved Rapid Fire | Disciplined Caltrops | Weapon Mastery (p) | Subverting Smoke Grenade | Malice (p) | Trap Mastery | Victimize (p)
Marksman Close Quarters Combat (p) | Precision (p)
Combo Points Barrage | Twisting Blades | Flurry | Rapid Fire | Penetrating Shot
Puncture Exploits Skills that Create This Condition
Crowd Control Fundamental Blade Shift | Fundamental Forceful Arrow | Improved Twisting Blades | Advanced Flurry | Advanced Penetrating Shot | Methodical Shadow Step | Disciplined Dash | Caltrops | Methodical Caltrops | Smoke Grenade | Enhanced Poison Trap | Cold Imbuement | Mixed Cold Imbuement | Blended Cold Imbuement | Shadow Crash (p) | Supreme Rain of Arrows | Prime Death Trap | Exposure (p)
Critical Strike Chance Heartseeker | Improved Penetrating Shot | Enhanced Shadow Step | Disciplined Caltrops | Countering Dark Shroud | Countering Stealth | Enhanced Shadow Imbuement | Precision Imbuement (p) | Trap Mastery | Precision (p)

(p) = passive skill


Items that work with Puncture

The following items either:

  • Grant a bonus when using Puncture
  • Create a condition Puncture can exploit
  • Exploit a condition Puncture creates

Legendary Aspects

Aspect of Arrow Storms
Offensive Lucky Hit: Your Marksman Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing [156 - 321] Physical damage over 3 seconds. Your Arrow Storms deal 30 - 40% increased damage.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Howling Warren
(Map)
Scosglen Rogue
Aspect of Artful Initiative
Offensive When you spend 75 Energy you release a cluster of exploding Stun Grenades that deal 78 - 146 total Physical damage and Stun (CC) enemies for 1 seconds. Your Grenade Skills deal 25 - 40% increased damage.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of Audacity
Resource When there are at least 5 Close enemies, Stun (CC) them for [2.5 - 4] seconds. This can only occur once every 20 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Aspect of Corruption
Offensive Your Imbuement Skill effects have [25 - 40]%[x] increased potency against Vulnerable enemies.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Renegade's Retreat
(Map)
Kehjistan Rogue
Aspect of Frosty Strides

Season icon.png Season 4

Utility While below [45 - 55]% Life, Evade Freezes (CC) Close enemies, deals 450 Cold damage to them, and makes them Vulnerable for 3 seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All
Aspect of Might
Defensive Basic Skills grant 20.0% Damage Reduction for [2.0 - 7.0] seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)

Dark Ravine
(Map)
Dry Steppes All
Aspect of Noxious Ice
Utility Chilled enemies Poisoned by Poison Imbuement will be further Chilled (CC) for 20% per second. You deal [15 - 30]%[x] additional Poison damage to Frozen (CC) enemies.

Helm, Chest, Gloves, Boots, Amulet (+50%)

N/A Extraction Rogue
Aspect of Retribution
Offensive Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you. You deal [15 - 30]%[x] increased damage to Stunned or Knocked Down (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Abandoned Mineworks
(Map)
Kehjistan All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [35 - 50]% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

Oblivion
(Map)
Hawezar All
Aspect of Siphoned Victuals
Defensive Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 20% chance to drop a Healing Potion.

Helm, Chest, Pants, Amulet (+50%)

Leviathan's Maw
(Map)
Hawezar Rogue
Aspect of Surprise
Offensive When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal 90 - 225 total Physical damage and Stun (CC) enemies for 1 second. Your Grenade Skills deal 25 - 40% increased damage.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by [5 - 10]%[x], up to 30%[x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Underroot
(Map)
Codex of Power All
Aspect of the Moonrise
Offensive Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining [40 - 80]%[x] Basic Skill damage and 15% Movement Speed for 10 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Aspect of the Umbral
Resource Restore 1 - 6 of your Primary Resource when you Crowd Control an enemy.

Ring, Amulet (+50%)

Champion's Demise
(Map)
Dry Steppes All
Cheat's Aspect
Defensive You take [10.0 - 25.0]% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15%[+] Movement Speed for 2 seconds.

Helm, Chest, Pants, Amulet (+50%)

Luban's Rest
(Map)
Scosglen Rogue
Energizing Aspect
Resource Damaging an Elite enemy with a Basic Skill generates 4 Energy. Gain 25 - 40 Energy after killing an Elite enemy with a Basic Skill.

Ring, Amulet (+50%)

Sanguine Chapel
(Map)
Fractured Peaks Rogue
Exploiter's Aspect
Utility You have 20%[+] increased Crowd Control Duration. While enemies are Unstoppable, you deal [25 - 40]%[x] increased damage to them.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Frostbitten Aspect
Utility Enemies hit by your Grenade Skills have a chance equal to your Critical Strike Chance to be Frozen (CC) for 2 seconds. You deal x10 - 25% increased Critical Strike Damage against Frozen (CC) or Stunned (CC) enemies.

Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)

N/A Extraction Rogue
Hectic
Utility After casting 5 Basic Skills, one of your active Cooldowns is reduced by [1.0 - 2.0] seconds.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)

N/A Extraction All
Icy Alchemist's Aspect
Offensive Lucky Hit: Shadow Imbued Skills have up to a 75% chance to release an explosion that deals [90 - 135] Cold damage to the target and surrounding enemies, Chilling (CC) them for 25%. If they were already Chilled or Frozen (CC), increase this damage by 100%[x].

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue
Mangler's Aspect
Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [30 - 45]% chance to Daze (CC) them for 2 seconds.

Helm, Chest, Gloves, Boots, Amulet (+50%)

N/A Extraction Rogue
Rapid Aspect
Offensive Basic Skills gain [15 - 30]%[+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Buried Halls
(Map)
Dry Steppes All
Ravenous Aspect
Resource Killing a Vulnerable enemy grants you x55 - 70% increased Energy Regeneration for 4 seconds.

Ring, Amulet (+50%)

Shifting City
(Map)
Dry Steppes Rogue
Smiting Aspect
Offensive You have [12 - 20]%[x] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [25 - 40]%[x] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction All
Trickster's Aspect
Offensive Caltrops also throw a cluster of exploding Stun (CC) Grenades that deal 78 - 146 total Physical damage and Stun enemies for 1 second. Your Grenade Skills deal 25 - 40% increased damage.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Guulrahn Canals
(Map)
Dry Steppes Rogue
Vengeful Aspect
Offensive Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location , dealing 156 - 404]Physical damage over 3 seconds. Your Arrow Storms deal 25 - 40% increased damage.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Inferno Dungeon
(Map)
Kehjistan Rogue

* "Extraction" means the Legendary Aspect can be salvaged from a Legendary item at the Blacksmith and it will be stored in your Codex of Power. A dungeon name means the Aspect can also be rewarded for completing the listed dungeon.

Unique Items

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Asheara's Khanjar

When Caldeum's gates closed, Asheara led her Iron Wolves out of the city knowing full well they would never return. Instead they roamed Kehjistan pledging their blades to any who were in need.


Type: Ancestral Unique Dagger
Class: Rogue

Description: Hits with this weapon increase your Attack Speed by [4.0 - 6.0]%[+] for 4 seconds, up to [20.0 - 30.0]%[+].

  • +20.0% Damage to Close Enemies

Affixes: (Item Power 925)
  • +[18.5 - 39.5]% Basic Damage
  • +[5.0 - 12.0]% Damage to Crowd Controlled Enemies
  • +[14.0 - 28.0]% Movement Speed for 4 Seconds After Killing an Elite
  • +[5.4 - 11.0]% Lucky Hit Chance
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Azurewrath

The ancient runeblade of the angel Izual, Azurewrath was miraculously spared the corruption that consumed its master.

Type: Unique Sword
Class: Barbarian, Necromancer, Rogue

Description: Lucky Hit: Your Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 450 - 675 Cold damage to them.


Affixes: (Item Power 925)

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Banished Lord's Talisman

"His name has been lost to history, but to have been exiled from a land as cursed as Hawezar, his deeds must have been truly depraved." - Scholar's Notes

Type: Ancestral Unique Amulet
Class: All Classes

Description: After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [20 - 60]%[x] increased damage.

  • +25.0% Resistance to All Elements

Affixes: (Item Power 925)
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Condemnation

"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot


Type: Ancestral Unique Dagger
Class: Rogue

Description: Your Rogue_Skill_Tree#Core|Core Skills deal [20 - 40]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points.

  • +20.0% Damage to Close Enemies

Affixes: (Item Power 925)
  • +[4.4 - 10.0]% Basic Attack Speed
  • +[14.0 - 21.0]% Critical Strike Damage
  • +[10.5 - 17.5]% Damage with Dual-Wielded Weapons
  • +[12.5 - 19.5]% Core Damage
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Cowl of the Nameless

"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment


Type: Ancestral Unique Helm
Class: Rogue

Description: You gain [15 - 25]%[x] increased Lucky Hit Chance against Crowd Controlled enemies.


    Affixes: (Item Power 925)
    • [7.0 - 14.0]% Damage Reduction from Close Enemies
    • [4.2 - 7.0]% Cooldown Reduction
    • +[5.0 - 12.0]% Crowd Control Duration
    • +[2 - 3] to Imbuement Skills
    3931493632.png

    Eaglehorn

    "Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements

    Type: Unique Bow
    Class: Rogue

    Description: Penetrating Shot makes enemies hit Vulnerable for 3 seconds. Every 4 casts of Penetrating Shot will fire an arrow that bounces off walls and scenery and deals +50 - 70% more damage.

    • +40% Damage to Distant enemies

    Affixes: (Item Power 925)
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    Fists of Fate

    "Will you let fear cheat you, or will you risk everything to find understanding? After all, death is simply the coin with which we purchase life." - Zurke

    Type: Ancestral Unique Gloves
    Class: All Classes

    Description: Your attacks randomly deal 1% to 200 - 300% of their normal damage.


      Affixes: (Item Power 925)
      • Lucky Hit: Up to a 10% Chance to Gain + 17.5 - 31.5% Damage for 4 Seconds.
      • Lucky Hit: Up to a 5% Chance to Restore +7.0 - 14.0% Primary Resource
      • Lucky Hit: Up to a +9.5 - 16.5% Chance to Immobilize (CC) for 2 Seconds
      • Lucky Hit: Up to a +9.5 - 16.5% Chance to Daze (CC) for 2 Seconds
      3180767857.png

      Frostburn

      A touch so frigid it stops the heart and chills the very soul.


      Type: Ancestral Unique Gloves
      Class: All Classes

      Description: Lucky Hit: Up to a [15 - 25]% chance to Freeze enemies for 2 seconds.


        Affixes: (Item Power 925)
        • +[3.0 - 8.0]% Critical Strike Chance
        • +[4.4 - 10.0]% Attack Speed
        • +[13.0 - 20.0]% Freeze Duration
        • Lucky Hit: Up to a 5% Chance to Restore +[7.0 - 14.0]% Primary Resource
        Godslayer_Crown.png

        Godslayer Crown

        "The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast"

        Type: Unique Helm
        Class: All

        Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite enemy, or damage a Boss, it Pulls (CC) In Nearby enemies. You deal [30 - 60]%[x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.


        Affixes:

        • % Cooldown Reduction
        • + % Crowd Control Duration
        • + # Maximum Life
        • + % Damage
        844063043.png

        Grasp of Shadow

        Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.


        Type: Ancestral Unique Gloves
        Class: Rogue

        Description: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a [24 - 34]% chance to summon a Shadow Clone that mimics your attack.


          Affixes: (Item Power 925)
          • +[4.4 - 10.0]% Attack Speed
          • +[28 - 42] Dexterity
          • +[31.5 - 52.5]% Shadow Clone Damage
          • +[3 - 4] to Core Skills
          2820920553.png

          Paingorger's Gauntlets

          Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.

          Type: Ancestral Unique Gloves
          Class: All Classes

          Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


            Affixes: (Item Power 925)
            1923752813.png

            Penitent Greaves

            Remorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.

            Type: Ancestral Unique Boots
            Class: All Classes

            Description: You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 15]%[x] more damage to Chilled enemies.


            Affixes: (Item Power 925)
            • +[10.5 - 17.5]% Movement Speed
            • +[5.0 - 12.0]% Crowd Control Duration
            • [13.0 - 20.0]% Slow (CC) Duration Reduction
            • +[19.0 - 40.0]% Cold Resistance
            1903997083.png

            Ring of Starless Skies

            "Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough." - Unknown

            Type: Mythic Unique Ring
            Class: All Classes

            Description: Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%[x] for 3 seconds, up to 50%[x].

            • +10.0% Resistance to All Elements
            • +10.0% Resistance to All Elements

            Affixes: (Item Power 925)
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            Saboteur's Signet

            "The element of surprise is the starting point. In this moment, be sure to finish it." - Kashya

            Type: Ancestral Unique Ring
            Class: Rogue

            Description: Casting Flurry has a [15 - 30]% chance to release Stun (CC) Grenades that deal [190 - 225 Physical damage and Stun (CC) enemies for 1.00 second. Your Grenade Skills have a 2% Lucky Hit Chance.

            • +10.0% Resistance to All Elements
            • +10.0% Shadow Resistance

            Affixes: (Item Power 925)
            3468537875.png

            Scoundrel's Kiss

            "This'll blow your hair back." - Lyndon

            Type: Ancestral Unique Ring
            Class: Rogue

            Description: Rapid Fire now lobs exploding arrows that deal [15 - 25]%[x] increased damage.

            • +10.0% Resistance to All Elements
            • +10.0% Poison Resistance

            Affixes: (Item Power 925)
            3931493633.png

            Windforce

            "There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors." - Barrett's Book of Implements


            Type: Ancestral Unique Bow
            Class: Rogue

            Description: Barrage has a [30 - 40]% chance to Knock Back or Knock Down enemies with each hit and deal double damage.

            • +35.0% Critical Strike Damage

            Affixes: (Item Power 925)
            • +[76 - 104] Dexterity
            • +[28.0 - 56.0]% Core Damage
            • +[3 - 4] to Impetus
            • +[3 - 4] to Malice
            929013031.png

            Writhing Band of Trickery

            The ring shifts and spins on your finger as the forces within desperately attempt to escape.

            Type: Unique Ring
            Class: Rogue

            Description: Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing 11,031 - 16,547 Shadow damage. Can occur every 6 seconds.

            • +10% Resistance to All Elements
            • +10% Shadow Resistance

            Affixes: (Item Power 925)


            Paragon Glyphs

            40dex.png

            Chip

            Rare: Rogue

            Bonus:

            • For every 5 Dexterity purchased within range, you deal + 2% (lvl 1) - 6.5% (lvl 21) increased Physical damage.

            Additional Bonus:

            • Physical damage increases the damage an enemy takes from you by x 1%, up to x 10%, for 15 seconds.

            Requirements: 40 Dexterity (in radius range)

            40dex.png

            Closer

            Rare: Rogue

            Bonus:

            • For every 5 Dexterity purchased within range, Cutthroat Skills deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased damage.

            Additional Bonus:

            • While wielding a Melee weapon, you take 10% reduced damage.

            Requirements: 40 Dexterity (in radius range)

            40int.png

            Control

            Rare: Necromancer / Sorcerer / Rogue

            Bonus:

            • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
            • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

            Additional Bonus:

            Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

            40dex.png

            Devious

            Rare: Rogue

            Bonus:

            • Grants + 30% (lvl 1) - 150% (lvl 21) bonus to all Magic nodes within range.

            Additional Bonus:

            • When you hit an enemy with an attack that applies a Crowd Control effect, they take x 2%, up to x 10%, increased damage from you for 20 seconds.

            Requirements: 40 Dexterity (in radius range)

            25str.png

            Diminish

            Rare: Rogue

            Bonus:

            • Grants + 25% (lvl 1) - 125% (lvl 21) bonus to all Rare nodes within range.

            Additional Bonus:

            • You take 15% reduced Physical damage from Vulnerable enemies.

            Requirements: 25 Strength (in radius range)

            25dex.png

            Exploit

            Rare: Barbarian / Druid / Necromancer / Rogue / Sorcerer

            Bonus:

            • For every 5 Dexterity (Barb, Druid) / Strength (Rogue) / Dexterity (Necro, Sorc) purchased within range, you deal + 2% (lvl 1) - 8% (lvl 21) increased damage to Vulnerable targets.

            Additional Bonus:

            • When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.

            Requirements: 25 Dexterity (Barb, Druid) / Strength (Rogue) / Dexterity (Necro, Sorc) (in radius range)

            magicglyph.png

            Impairment

            Magic: Druid / Rogue

            Bonus:

            • For every 5 Intelligence (Druid) / Strength (Rogue) purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.


            magicglyph.png

            Subdue

            Magic: Barbarian / Druid / Necromancer / Rogue / Sorcerer

            Bonus:

            • For every 5 Dexterity (Barb/Druid/Necro/Sorc) / Intelligence (Rogue) purchased within range, you gain + 0.8% increased damage to Vulnerable targets.


            Changes to Puncture

            Patch 1.4.0, May 14, 2024