These are the Rogue Imbuement Skills and they include skills of different damage types which are typical throughout the Rogue Skill Trees. For a full guide on each skill click its name.
Alchemical AdvantageYou gain + 1%/2%/3% increased Attack Speed for each enemy you've Poisoned, up to + 15%. Requires point in Deadly Venom. |
Chilling WeightChilled enemies have their movement speed further reduced by up to 10/20/30%, and you gain 5/10/15%[x] increased Chill effect. Requires point in Frigid Finesse. |
Cold ImbuementImbue your weapons with frigid energies. Your next 2 Imbueable skills deal Cold Damage and Chill enemies for up to 25% per hit. Cooldown: 13 seconds Damage: Cold Tags: Imbuement |
Consuming ShadowsEach time you kill an enemy with Shadow Damage, you generate 10/20/30 Energy. Requires point in Shadow Crash. |
Deadly VenomYou deal x 3%/6%/9% increased Poisoning damage. |
Debilitating ToxinsPoisoned enemies deal 5% / 10% / 15% less damage. Requires point in Deadly Venom. |
Frigid FinesseYou deal x 5%/10%/15% increased damage to Chilled enemies. This bonus increases to x 10%/20%/30% against Frozen enemies. |
Poison ImbuementImbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison Damage and apply up to 100% of their Base damage as additional Poisoning Damage for over 5 seconds. Cooldown: 13 seconds Damage: Poison Lucky Hit Chance: 33% Tags: Imbuement |
Precision ImbuementImbued Skills gain + 3% / 6% / 9% increased Critical Strike Chance. |
Shadow CrashLucky Hit: Shadow Damage has up to a 10% chance to Stun for 0.5/1/1.5 seconds. |
Shadow ImbuementImbue your weapons with festering shadows. Your next 2 Imbeuable Skills deal Shadow Damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal 40% damage to only that enemy. Cooldown: 13 seconds Damage: Shadow Lucky Hit Chance: 33% Tags: Imbuement |