Cold Imbuement is a Rogue skill from the Imbuements skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Cold Dmg | Crowd Controlled |
Vulnerable | Frozen |
Freezes | |
Imbuement |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
![]() Cold ImbuementCooldown: 13 secondsImbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill (CC) enemies for 25% per hit. Damage: N/A Tags: Imbuement, Imbueable ![]() Chilling WeightChilled enemies have their Movement Speed further reduced by up to 10 / 20 / 30% and you gain x 5 / 10 / 15% increased Chill (CC) effect. |
Upgrades
Enhanced Cold ImbuementLucky Hit: Cold Imbued Skills have up to a 40% chance to make enemies Vulnerable for 3 seconds. |
Mixed Cold ImbuementCold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies. |
Blended Cold ImbuementCold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%. |
Other Skills that work with Cold Imbuement
The following skills either:
- Create a condition Cold Imbuement can exploit
- Exploit a condition Cold Imbuement creates
Basic Tree |
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Fundamental Blade ShiftCasting a skill that isn't Blade Shift empowers your next Blade Shift to deal 100%[x] more damage. Skill |
Primary Forceful ArrowEvery 3rd cast of Forceful Arrow pierces through all enemies hit. Skill |
Fundamental Forceful ArrowForceful Arrow Knocks Back (CC) Non-Elite enemies if they are Close. If they collide with another enemy, both are Knocked Down (CC) for 1.5 seconds. Skill |
Enhanced HeartseekerWhen Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable . Skill |
Core Tree |
![]() Twisting BladesEnergy Cost: 30 |
Improved Twisting BladesEnemies are Dazed for 1.5 seconds while impaled with Twisting Blades . Skill |
![]() BarrageEnergy Cost: 30 |
Enhanced BarrageBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy. Skill |
![]() FlurryEnergy Cost: 25 |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
Improved FlurryCasting Flurry dashes you to the target and Heals 10% of your Maximum Life. Skill |
Advanced FlurryEvading through an enemy will cause your next Flurry to deal x30% increased damage and Stun(CC) enemies for 2.5 seconds. Skill |
![]() Rapid FireEnergy Cost: 25 |
Improved Rapid FireGain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy. Skill |
![]() Penetrating ShotEnergy Cost: 35 |
Advanced Penetrating ShotWhen cast with full Energy, Penetrating Shot will Slow (CC) all enemies it hits by 50% for 3 seconds. Elite enemies will take x50% increased damage and be Knocked Down (CC) for 1.5 seconds. Skill |
Agility Tree |
![]() Shadow StepCooldown: 9 seconds |
Methodical Shadow StepAfter Shadow Stepping , you gain 20% Damage Reduction for 3 seconds. Skill |
![]() DashCharges: 2 |
Disciplined DashDash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead. Skill |
![]() CaltropsCharges: 2 |
![]() Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
Subterfuge |
![]() Smoke GrenadeCooldown: 10 seconds |
Subverting Smoke GrenadeSmoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds. Skill |
Countering Smoke GrenadeHitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds. Skill |
Enhanced Poison TrapPoison Trap Knocks Down enemies for 1.5 seconds when it activates. Skill |
Countering Poison TrapPoison Trap has a 40% chance to reset your Imbuement Skill Cooldowns when activated. Skill |
![]() MaliceYou deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously. |
Imbuements |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. Skill |
![]() Precision ImbuementImbued Skills gain 3%[+] increased Critical Strike Chance. Passive |
![]() Frigid FinesseYou deal 5%[x] increased damage to Chilled enemies. This bonus increases to 10%[x] against Frozen (CC) enemies. Passive |
![]() Chilling WeightChilled enemies have their Movement Speed further reduced by up to 10 / 20 / 30% and you gain x 5 / 10 / 15% increased Chill (CC) effect. |
Ultimate Tree |
![]() Rain of ArrowsCooldown: 50 seconds |
Prime Rain of ArrowsImbuement Skill effects applied by Rain of Arrows have x50% increased potency. Skill |
Supreme Rain of ArrowsRain of Arrows deals x60% increased damage to both Vulnerable and Crowd Controlled enemies. Skill |
Prime Death TrapEnemies are Pulled Into (CC) Death Trap when it activates. Skill |
![]() Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
![]() Alchemist's FortuneNon-Physical damage you deal has a 5%[+] increased Lucky Hit Chance. |
Key Passives Tree |
![]() MomentumCasting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum. |
![]() VictimizeLucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing [[80% weapon damage]] damage to them and surrounding enemies. |
![]() ExposureLucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to: |
Items that work with Cold Imbuement
The following items either:
- Grant a bonus when using Cold Imbuement
- Create a condition Cold Imbuement can exploit
- Exploit a condition Cold Imbuement creates
Legendary Aspects
Aspect of Corruption |
Offensive | Your Imbuement Skill effects have 25 - 45% [x] increased potency against Vulnerable enemies. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Renegade's Retreat (Map) |
Kehjistan | Rogue |
Aspect of Imitated Imbuement |
Offensive | Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill grants your active Shadow Clone 5 - 25% [x] increased damage for 9 seconds. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Noxious Ice |
Utility | Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal 20 - 40% [x] additional Poison damage to Frozen (CC) enemies. Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Siphoned Victuals |
Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion. Helm, Chest, Pants, Amulet (+50%) |
Leviathan's Maw (Map) |
Hawezar | Rogue |
Aspect of Unstable Imbuements |
Offensive | When casting an Imbuement Skill you trigger an explosion around yourself, applying the Imbuement effects and dealing 83 - 175 damage of the same type. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Whispering Vault (Map) |
Dry Steppes | Rogue |
Frostbitten Aspect |
Utility | Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen (CC) for 2 seconds. You deal [10 - 25]%[x] increased Critical Strike Damage against Frozen (CC) or Stunned (CC) enemies.
Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Icy Alchemist's Aspect |
Offensive | Lucky Hit: Shadow Imbued Skills have up to a 75% chance to release an explosion that deals 135 - 195 Cold damage to the target and surrounding enemies, Chilling (CC) them for 25%. If they were already Chilled (CC) or Frozen (CC), increase this damage by x100%. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Mangler's Aspect |
Utility | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds. Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Ravenous Aspect |
Resource | Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds. Ring, Amulet (+50%) |
Shifting City (Map) |
Dry Steppes | Rogue |
Snap Frozen Aspect |
Defensive | Each Chilled (CC) or Frozen (CC) enemy you Evade through grants you a Barrier that absorbs 35 - 321 damage for 5 seconds, absorbing up to a maximum of 175 - 1,605 damage. Helm, Chest, Pants, Amulet (+50%) |
N/A | Extraction | Rogue |
Trickster's Aspect |
Offensive | Caltrops and Smoke Grenade receive your Stun Grenade benefits and throw Stun Grenades that deal 78 - 168 Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Guulrahn Canals (Map) |
Dry Steppes | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 156 - 486% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno (Map) |
Kehjistan | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
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Word of Hakan"Let the great gates of Caldeum be sealed. Let its proud walls stand fiercely defended. The rest of Kehjistan may suffer this plague, but my city, and my people, will not." - Proclamation of Hakan II Type: Unique Amulet Description: Your Rain of Arrows is always Imbued with all Imbuements and receives your Arrow Storm benefits. |
Affixes:
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Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
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Changes to Cold Imbuement
Patch 1.3.0, January 23, 2024
- Chill amount now increases by 5% per skill rank, up from 2.5%.
- Blended Cold Imbuement - Removed the Critical Strike requirement, and increased the Lucky Hit chance from 20% to 35%.
Patch 1.1.0a, July 18, 2023
- Enhanced Cold Imbuement - Lucky Hit Chance increased from 30% to 40%.