Death Trap is a Rogue skill from the Ultimate skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Shadow Dmg | N/A |
Pulls in (CC) | |
Trap | |
Ultimate |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Death TrapCooldown: 50 secondsLucky Hit Chance: 8% Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing a total of 250% damage to each enemy in the area. If Death Trap kills an enemy, its cooldown is reduced by 10 seconds. Damage: Shadow Damage Tags: Ultimate, Trap Unto DawnYour Ultimate skills deal 15 / 30 / 45%[x] increased damage. |
Upgrades
Prime Death TrapEnemies are Pulled Into (CC) Death Trap when it activates. |
Supreme Death TrapEnemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage. |
Other Skills that work with Death Trap
The following skills either:
- Create a condition Death Trap can exploit
- Exploit a condition Death Trap creates
Basic Tree |
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Enhanced PunctureGain 2 Energy when Puncture damages a Crowd Controlled enemy. Skill |
Enhanced Invigorating StrikeDamaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 30%. Skill |
Primary Invigorating StrikeInvigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to 16%[+] Lucky Hit Chance. Skill |
Core Tree |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
Agility Tree |
Methodical DashDealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast. Skill |
Imbuements Tree |
Shadow CrashLucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds. |
Consuming ShadowsEach time you kill an enemy with Shadow damage, you generate 10 Energy. |
Ultimate Tree |
Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
AftermathWhile an Ultimate is on your Action Bar, you Heal 0.5% Maximum Life every second. After using an Ultimate, restore 25 Energy. |
Key Passives Tree |
Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a 15%[+] Attack Speed bonus for 8 seconds. |
PrecisionWhen you cast a Marksman Skill, you gain a stack of Precision. You gain an additional stack if that Skill Critically Strikes, once per cast. |
ExposureLucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 25% chance to: |
Items that work with Death Trap
The following items either:
- Grant a bonus when using Death Trap
- Create a condition Death Trap can exploit
- Exploit a condition Death Trap creates
Legendary Aspects
Aspect of Arrow Storms |
Offensive | Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing [156 - 404] Physical damage over 3 seconds. Your Arrow Storms deal [45 - 60]% increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Howling Warren (Map) |
Scosglen | Rogue |
Aspect of Explosive Verve |
Utility | Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10 - 25]%[+] increased Movement Speed for 3 seconds.
Helm, Chest, Gloves, Boots, Amulet (+50%) |
Derelict Lodge (Map) |
Fractured Peaks | Rogue |
Blast-Trapper's Aspect |
Offensive | Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a [15 - 30]% chance to cause an explosion that deals [75 - 98] Shadow damage and applies Vulnerable for 2 seconds.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Kor Valar Ramparts (Map) |
Fractured Peaks | Rogue |
Cheat's Aspect |
Defensive | You take [10.0 - 25.0]% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15%[+] Movement Speed for 2 seconds.
Helm, Chest, Pants, Amulet (+50%) |
Luban's Rest (Map) |
Scosglen | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
| |
Cowl of the Nameless"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment
Description: You gain [20 - 40]%[x] increased Lucky Hit Chance against Crowd Controlled enemies. |
Affixes: (Item Power 925)
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Eyes in the Dark"And so, when the sun dipped behind the hills each night, he knew that Ashen Jack would soon be near. Watching, and waiting." - Greenslade's Tales, Chapter 2: "Each Long Night"
Description: Death Trap deals [50 - 150]%[x] increased damage and will rearm itself once after activating. |
Affixes: (Item Power 925)
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Changes to Death Trap
Patch 2.0, October 8, 2024
- Can now add up to 5 skill points to Ultimate skills.
- Baseline: If Death Trap kills an enemy, its cooldown is reduced by 10 seconds.
- Supreme Death Trap
- Previous: If Death Trap kills an enemy, its cooldown is reduced by 12 seconds.
- Now: Enemies that resist Death Trap's pull in are hit again for 120% of Death Trap's damage.
Patch 1.1.0a, July 18, 2023
- Supreme Death Trap - Cooldown reduction increased from 10 to 12 seconds.,