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Rogue Agility Skills

From Diablo 4 Wiki

These are the Rogue Agility Skills and they include skills of different damage types which are typical throughout the Rogue Skill Trees. For a full guide on each skill click its name.


Caltrops

Caltrops

Leap backwards and throw caltrops on the ground, dealing 40% damage and Slowing (CC) enemies by 50%.  Lasts 7 seconds.

Charges: 2

Charge Cooldown: 12 seconds

Damage: Physical

Lucky Hit Chance: 25%

Tags: Agility, Mobility, Trap

Concussive

Concussive

After Knocking Back or Knocking Down an enemy, you gain 4% increased Critical Strike Chance for 4 seconds.

Dash

Dash

Dash forward and slash enemies for 37% damage.

Requires Dual Wielded weapons

Charges: 2

Charge Cooldown: 12 seconds

Damage: Physical

Lucky Hit Chance: 25%

Tags: Agility, Cutthroat, Mobility, Imbueable

Rapid Gambits

Rapid Gambits

Your Evade Cooldown is reduced by 0.5/1/1.5 seconds when you Daze (CC) enemy.

Reactive Defense
Reactive Defense

Gain 6% / 12% / 18% Damage Reduction while inflicted with Control Impairing Effects.

Point required in Rugged.

Rugged

Rugged

Gain 9% / 18% / 27% Damage Reduction against Damage Over Time effects.

Shadow step

Shadow Step

Become Unstoppable and quickly move through the shadows and stab your victim from behind for 72% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.

Requires Dual Wielded weapons

Cooldown: 9 seconds.

Damage: Physical

Lucky Hit Chance: 100%

Tags: Agility, Imbueable, Cutthroat, Mobility

Trick Attacks
Trick Attacks

When you Critically Strike a Dazed (CC) enemy they are Knocked Down (CC) for 0.5/1/1.5 seconds.

Point required in Concussive or Rapid Gambits.

Weapon Mastery
Weapon Mastery

Gain a bonus when attacking based on weapon type:

  • Daggers: x 5%/10%/15% increased damage to Healthy enemies.
  • Swords: x 3%/6%/9% increased damage.
  • Bows: x 4%/8%/12% increased damage to Vulnerable enemies.
  • Crossbows: x 5%/10%/15% increased Critical Strike Damage.