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Rapid Fire

From Diablo 4 Wiki

Rapid Fire is a Rogue skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Vulnerable
Critical Dmg Critical Strike Chance
Imbueable Combo Points
Marksman

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Rapid fire

Rapid Fire

Rapidly fire 5 arrows each dealing 33% damage.

Combo Points increase number of arrows fired and damage.

Requires a Ranged Weapon.

Energy Cost: 25

Damage: Physical

Lucky Hit Chance: 20%

Tags: Core, Imbueable, Marksman

Upgrades

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Enhanced Rapid Fire

Each subsequent arrow from Rapid Fire has a +5% increased Critical Strike Chance up to +25% for the 5th arrow.

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Improved Rapid Fire

Gain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy.

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Advanced Rapid Fire

Rapid Fire deals 30% increased Critical Strike Damage for 5 seconds after you Evade.


Combo Points

Rapid Fire works in tandem with the Rogue Specialization Combo Points. When used together the Combo Points will add the following bonuses to Rapid Fire.

Combo Pts All Ranks Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
1 6 Arrows x 26% Damage x 29% Damage x 32% Damage x 34% Damage x 37% Damage
2 7 Arrows x 29% Damage x 32% Damage x 35% Damage x 38% Damage x 41% Damage
3 8 Arrows x 34% Damage x 37% Damage x 40% Damage x 44% Damage x 47% Damage


Other Skills that work with Rapid Fire

The following skills either:

  • Create a condition Rapid Fire can exploit
  • Exploit a condition Rapid Fire creates
Basic Tree
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Fundamental Puncture

Puncture now throws 3 blades in a spread, each dealing 35% of its base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.

Skill

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Fundamental Invigorating Strike

Hitting an enemy with Invigorating Strike while you are below 75% Energy makes them Vulnerable for 3 seconds.

Skill

Forceful arrow

Forceful Arrow

Fire a powerful arrow at an enemy, dealing 22% damage. Every 3rd cast makes the enemy Vulnerable for 5. seconds.

Requires a Ranged Weapon

Damage: Physical

Lucky Hit Chance: 50%

Tags: Basic, Marksman

Skill

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Enhanced Forceful Arrow

Every 3rd cast of Forceful Arrow additionally has a + 15% increased Critical Strike Chance.

Skill

Heartseeker

Heartseeker

Fire an arrow that seeks an enemy, dealing 24% damage and increasing your Critical Strike Chance against them by + 5% for 4 seconds, up to + 15%.

Requires a Ranged Weapon

Damage: Physical

Lucky Hit Chance: 50%

Tags: Basic, Marksman, Chain (PH)

Skill

Core Tree
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Improved Flurry

Flurry deals x 20% increased damage to Vulnerable enemies. If Flurry hits any Vulnerable enemy it will make all enemies hit by that cast Vulnerable for 3 seconds.

Skill

Siphoning Strikes
Siphoning Strikes

Lucky Hit: Critical Strikes against Close enemies have up to 85% chance to Heal you for 1 / 2 / 3% of your Maximum Life.

Point required in Sturdy.

Passive

Stutter Step
Stutter Step

Critically striking an enemy grants +5% / +10% / +15% Movement Speed for 4 seconds.

Passive

Agility Tree
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Enhanced Shadow Step

Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by +8% for 3 seconds

Skill

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Enhanced Dash

Enemies damaged by Dash take x15% increased Critical Strike Damage for 5 seconds.

Skill

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Disciplined Caltrops

You have +5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.

Skill

Weapon Mastery
Weapon Mastery

Gain a bonus when attacking based on weapon type:

  • Daggers: x 5%/10%/15% increased damage to Healthy enemies.
  • Swords: x 3%/6%/9% increased damage.
  • Bows: x 4%/8%/12% increased damage to Vulnerable enemies.
  • Crossbows: x 5%/10%/15% increased Critical Strike Damage.

Passive

Concussive

Concussive

After Knocking Back or Knocking Down an enemy, you gain 4% increased Critical Strike Chance for 4 seconds.

Passive

Trick Attacks
Trick Attacks

When you Critically Strike a Dazed (CC) enemy they are Knocked Down (CC) for 0.5/1/1.5 seconds.

Point required in Concussive or Rapid Gambits.

Passive

Subterfuge Tree
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Countering Dark Shroud

While you have at least 2 active shadow from Dark Shroud, gain +8% Critical Strike Chance.

Skill

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Subverting Stealth

The skill that breaks Concealment makes enemies Vulnerable for 6 seconds.

Skill

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Countering Stealth

The skill that breaks Concealment will always be a guaranteed Critical Strike.

Skill

Imbuement Tree
Shadow imbuement

Shadow Imbuement

Imbue your weapons with festering shadows. Your next 2 Imbeuable Skills deal Shadow Damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal 40% damage to only that enemy.

Cooldown: 13 seconds

Damage: Shadow

Lucky Hit Chance: 33%

Tags: Imbuement

Skill

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Enhanced Shadow Imbuement

You have +15% increased Critical Strike Chance against injured enemies infected by Shadow Imbuement.

Skill

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Mixed Shadow Imbuement

Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

Skill

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Blended Shadow Imbuement

Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.

Skill

Cold imbuement

Cold Imbuement

Imbue your weapons with frigid energies. Your next 2 Imbueable skills deal Cold Damage and Chill enemies for up to 25% per hit.

Cooldown: 13 seconds

Damage: Cold

Tags: Imbuement

Skill

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Mixed Cold Imbuement

Cold Imbued Skills deal 20% damage to Crowd Controlled enemies. Double this bonus against Frozen enemies.

Skill

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Blended Cold Imbuement

Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds.

Skill

Poison imbuement

Poison Imbuement

Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison Damage and apply up to 100% of their Base damage as additional Poisoning Damage for over 5 seconds.

Cooldown: 13 seconds

Damage: Poison

Lucky Hit Chance: 33%

Tags: Imbuement

Skill

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Enhanced Poison Imbuement

Poison Imbuement’s Poisoning duration is increased by 1 second.

Skill

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Mixed Poison Imbuement

Lucky Hit: Poison Imbued Skills have up to a 30% chance to reduce Poison Imbuement’s cooldown by 2 seconds.

Skill

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Blended Poison Imbuement

Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning Damage.

Skill

Precision Imbuement
Precision Imbuement

Imbued Skills gain + 3% / 6% / 9% increased Critical Strike Chance.

Passive

Ultimate Tree
Trap Mastery

Trap Mastery

When  Poison Trap or Death Trap activates, you gain a 4% / 8% / 12% increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Passive

Key Passives Tree
Close Quarters Combat

Close Quarters Combat

Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 15% [+] Attack Speed bonus for 8 seconds. While both Attack Speed bonuses are active, your damage dealt is increased by 10%[x] of the total amount of your Damage vs Crowd Controlled bonus.

While both Attack Speed bonuses are active, you deal x30% increased damage against Crowd Controlled enemies.

Passive

Precision

Precision

Each Marksman skill cast grants 1 stack of Precision, or 2 if it has Critically Struck. When you reach 4 stacks, your next Marksman Core or Ultimate Skill is a guaranteed Critical Strike that deals x50% increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by an amount equal to x15% of your Critical Strike Damage bonus.

Passive

Items that work with Rapid Fire

The following items either:

  • Grant a bonus when using Rapid Fire
  • Create a condition Rapid Fire can exploit
  • Exploit a condition Rapid Fire creates

Legendary Aspects

Aspect of Arrow Storms
Offensive Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy's location, dealing [#] Physical damage over 3 seconds. You can have up to 5 active arrow storms.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Howling Warren
(Map)
Scosglen Rogue
Aspect of Siphoned Victuals
Defensive Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a 10 - 20% chance to drop a Healing Potion.

Helm, Chest, Pants, Shield, Amulet (+50%)

Leviathan's Maw
(Map)
Hawezar Rogue
Blast-Trapper's Aspect
Offensive Lucky Hit: Dealing direct damage to enemies affected by your Trap skills has up to a 30 - 50% chance to make them Vulnerable for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

Kor Valar Ramparts
(Map)
Fractured Peaks Rogue
Repeating Aspect
Offensive Rapid Fire has a 30 - 45% chance to ricochet to another target.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.


Unique Items

Condemnation.png

Condemnation

"I've never seen such ruthless butchery. He deserves to be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot

Type: Dagger
'Class: Rogue

Description: Your Core Skills deal 20% - 40% increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points.

  • + % Damage to Close Enemies

Affixes:



Skyhunter.png

Skyhunter

"Genai took up her bow and aimed at the sun itself. The light burned her eyes, but her arrow flew true. Wounded, the sun hid, and brought forth the first night." - Fable of the Great Sky-Hunt

Type: Bow
Class: Rogue

Description: The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume Precision casting a Skill, that Skill gains x 10 – 30% increased Critical Strike Damage and you gain 20 – 40 Energy.


Affixes:

Grasp_of_Shadow.png

Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.

Type: Gloves
Class: Rogue

Description: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a 24% - 34% chance to summon a Shadow Clone that mimics your attack.

Affixes:


Changes to Rapid Fire

Patch 1.3.3, March 5, 2023

  • Damage increased by 10%.

Patch 1.0.2d, June 4, 2023

  • Damage increased from 24% to 30%.

Patch 1.1.0a, July 18, 2023