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Rogue Core Skills

From Diablo 4 Wiki

These are the Rogue Core Skills and they include skills of different damage types which are typical throughout the Rogue Skill Trees. For a full guide on each skill click its name.


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Barrage

Energy Cost: 30
Lucky Hit Chance: 16%
Unleash a barrage of 5 arrows that expands outwards, each dealing 22% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow's Base damage.

Damage: Physical Damage
Requires a Ranged weapon
Tags: Core, Marksman, Imbueable, Chain

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Flurry

Energy Cost: 25
Lucky Hit Chance: 20%
Unleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 130% damage to each.

Damage: Physical Damage
Requires Dual Wielded weapons
Tags: Core, Cutthroat, Imbueable

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Penetrating Shot

Energy Cost: 35
Lucky Hit Chance: 50%
Fire an arrow that pierces through all enemies in a line, dealing 70% damage, increased by 10%[x] per enemy it pierces.

Damage: Physical Damage
Requires a Ranged weapon
Tags: Core, Marksman, Imbueable

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Rapid Fire

Energy Cost: 25
Lucky Hit Chance: 20%
Rapidly fire 5 arrows, each dealing 33% damage.

Damage: Physical Damage
Requires a Ranged weapon
Tags: Core, Marksman, Imbueable, Chain

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Siphoning Strikes

Lucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17).

Damage: Physical Damage
Prerequisite: Can also reach Siphoning Strikes via Flurry and Twisting Blades.

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Sturdy

You gain 6% Close Damage Reduction.

Damage: Physical Damage

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Stutter Step

Critically Striking an enemy grants 5%[+] Movement Speed for 4 seconds.

Damage: Physical Damage

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Target Practice

Your Critical Strike Chance with Marksman and Cutthroat skills is increased by 3 / 6 / 9%.

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Twisting Blades

Energy Cost: 30
Lucky Hit Chance: 33%
Impale an enemy with your blades, dealing 54% damage and making them take 8%[x] increased damage from you for 1.5 seconds. After 1.5 seconds the blades return to you, piercing enemies for 86% damage.

Damage: Physical Damage
Requires Dual Wielded weapons
Tags: Core, Cutthroat, Imbueable