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Rogue Core Skills

From Diablo 4 Wiki

These are the Rogue Core Skills and they include skills of different damage types which are typical throughout the Rogue Skill Trees. For a full guide on each skill click its name.


Barrage

Barrage

Unleash a barrage of 5 arrows that expands outwards, each dealing 22% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow's base damage.

Combo Points increase number of arrows and damage.

Requires Ranged Weapon

Energy Cost: 30

Damage: Physical

Lucky Hit Chance: 16%

Tags: Core, Chain, Imbueable, Marksman

Flurry

Flurry

Unleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 75% damage to each.

Combo Points increase damage and attack speed.

Requires Dual Wielded weapons.

Energy Cost: 25

Damage: Physical

Lucky Hit Chance: 10%

Tags: Core, Imbueable, Cutthroat

Penetrating shot

Penetrating Shot

Fire an arrow that pierces through all enemies in a line, dealing 70% damage.

Combo Points increase damage and improves Lucky Hit Chance.

Requires a Ranged Weapon.

Energy Cost: 35

Damage: Physical

Lucky Hit Chance: 50%

Tags: Core, Imbueable, Marksman

Rapid fire

Rapid Fire

Rapidly fire 5 arrows each dealing 33% damage.

Combo Points increase number of arrows fired and damage.

Requires a Ranged Weapon.

Energy Cost: 25

Damage: Physical

Lucky Hit Chance: 20%

Tags: Core, Imbueable, Marksman

Siphoning Strikes
Siphoning Strikes

Lucky Hit: Critical Strikes against Close enemies have up to 85% chance to Heal you for 1 / 2 / 3% of your Maximum Life.

Point required in Sturdy.

Sturdy
Sturdy

You gain x4%/x8%/x12% Close Damage Reduction.

Stutter Step
Stutter Step

Critically striking an enemy grants +5% / +10% / +15% Movement Speed for 4 seconds.

Twisting blades

Twisting Blades

Impale an enemy with your blades, dealing 45% damage and making them take x 8% increased damage from you for 1.5 seconds. After 1.5 seconds the blades return to you, piercing enemies for 72% damage.

Combo Points increases movement speed and damage.

Requires Dual Wielded weapons

Energy Cost: 30

Damage: Physical

Lucky Hit Chance: 33%

Tags: Core, Imbueable, Cutthroat