Penetrating Shot is a Rogue skill from the Core skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Dmg | Combo Points |
Critical Strike Chance * | Critical Strike Dmg |
Slows (CC) | |
Knocks Down (CC) | |
+ Lucky Hit Chance * | |
Imbueable | |
Marksman |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
* Only Penetrating Shot benefits from this.
Penetrating ShotEnergy Cost: 35 |
Upgrades
Enhanced Penetrating ShotCasting Penetrating Shot and hitting a Boss or Elite with it has a 25% chance to fire it an additional time for free. |
Improved Penetrating ShotPenetrating Shot has 10%[+] Critical Strike Chance. If Penetrating Shot damages at least 3 enemies, you gain 10%[+] increased Critical Strike Chance for 5 seconds. |
Advanced Penetrating ShotWhen cast with full Energy Penetrating Shot will Slow (CC) all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down (CC) for 1.5 seconds. |
Combo Points
Penetrating Shot works in tandem with the Rogue Specialization Combo Points. Building up Combo Points (3 Max) with a Basic skill and then using Penetrating Shot will add the following bonuses to the attack.
Combo Pts | Chance | Damage |
---|---|---|
1 | + 10% Lucky Chance | x 91% Damage |
2 | + 20% Lucky Chance | x 112% Damage |
3 | +30% Lucky Chance | x 133% Damage |
Other Skills that work with Penetrating Shot
The following skills either:
- Create a condition Penetrating Shot can exploit
- Exploit a condition Penetrating Shot creates
Basic Tree |
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Enhanced Invigorating StrikeDamaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 30%. Skill |
Primary Invigorating StrikeInvigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to 16%[+] Lucky Hit Chance. Skill |
Fundamental HeartseekerHeartseeker also increases the Critical Strike Damage the enemy takes by x 5% for 4 seconds, up to x 15%. Skill |
Core Tree |
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. Skill |
Siphoning StrikesLucky Hit: Critical Strikes against Close enemies have up to a 85% chance to Heal you for 1% of your Maximum Life (17). |
Stutter StepCritically Striking an enemy grants 5%[+] Movement Speed for 4 seconds. |
Agility Tree |
Enhanced DashCasting Dash increases your Critical Strike Chance by 10%[+] for 5 seconds. Skill |
Methodical DashDealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast. Skill |
Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
Unstable ElixirsUsing a Healing Potion Stuns (CC) surrounding enemies for 2 seconds and increases your damage by 6% for 10 seconds. Passive |
Subterfuge Tree |
Subverting Smoke GrenadeSmoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds. Skill |
Imbuement Tree |
Shadow ImbuementCooldown: 13 seconds |
Enhanced Shadow ImbuementYou have 15%[+] increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement . Skill |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. Skill |
Blended Shadow ImbuementShadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds. Skill |
Cold ImbuementCooldown: 13 seconds |
Mixed Cold ImbuementCold Imbued Skills deal 20%[x] damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies. Skill |
Blended Cold ImbuementLucky Hit: Cold Imbued Skills have up to a 35% chance to instantly Freeze enemies for 3 seconds. Skill |
Poison ImbuementCooldown: 13 seconds |
Enhanced Poison ImbuementPoison Imbuement’s Poisoning duration is increased by 1 second. Skill |
Mixed Poison ImbuementLucky Hit: Poison Imbued Skills have up to a 30% chance to reduce Poison Imbuement’s cooldown by 2 seconds. Skill |
Blended Poison ImbuementCritical Strikes with Poison Imbued Skills deal 75%[x] increased Poisoning damage. Skill |
Precision ImbuementImbued Skills gain 3%[+] increased Critical Strike Chance. Passive |
Ultimate Tree |
Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
Key Passives Tree |
Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a 15%[+] Attack Speed bonus for 8 seconds. |
PrecisionWhen you cast a Marksman Skill, you gain a stack of Precision. You gain an additional stack if that Skill Critically Strikes, once per cast. |
Items that work with Penetrating Shot
The following items either:
- Grant a bonus when using Penetrating Shot
- Create a condition Penetrating Shot can exploit
- Exploit a condition Penetrating Shot creates
Legendary Aspects
Aspect of Arrow Storms |
Offensive | Lucky Hit: Your Marksman and Cutthroat Skills have up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 45 - 54% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Howling Warren (Map) |
Scosglen | Rogue |
Aspect of Siphoned Victuals |
Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion. Helm, Chest, Pants, Amulet (+50%) |
Leviathan's Maw (Map) |
Hawezar | Rogue |
Cheat's Aspect |
Defensive | You take 10 - 30% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% [+] Movement Speed for 2 seconds. Helm, Chest, Pants, Amulet (+50%) |
Luban's Rest (Map) |
Scosglen | Rogue |
Trickshot Aspect |
Offensive | Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal 10 - 30% of Penetrating Shot's Base damage and do not split. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Bastion of Faith (Map) |
Hawezar | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Condemnation"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot Type: Unique Dagger Description: Your Core Skills deal [20 - 40]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points. |
Affixes: (Item Power 925)
| |
Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
| |
Cowl of the Nameless"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment
Description: You gain [20 - 40]%[x] increased Lucky Hit Chance against Crowd Controlled enemies. |
Affixes: (Item Power 925)
| |
Eaglehorn"Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements
Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals [50 - 150]%[x] more damage. |
Affixes: (Item Power 925)
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Changes to Penetrating Shot
There have been no changes to Penetrating Shot.,,