Blood Lance is a Necromancer skill from the Core skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Physical Dmg | N/A |
Blood Orbs | |
Attack Speed | |
Core | |
Blood |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Blood Lance Details and Upgrades
Blood LanceEssence Cost: 15 |
Upgrades
Enhanced Blood LanceAfter casting Blood Lance 8 times, your next cast of Blood Lance is guaranteed to Overpower and spawns a Blood Orb under the first enemy hit. |
Supernatural Blood LanceBlood Lance deals 15%[x] increased Critical Strike Damage and 15%[x] increased Overpower Damage. |
Paranormal Blood LanceWhile at least 2 enemies or a Boss are affected by Blood Lance, you gain + 15% Attack Speed and Blood Lance's Essence cost is reduced by 3. |
Items that work with Blood Lance
The following items either:
- Grant a bonus when using Blood Lance
- Create a condition Blood Lance can exploit
- Exploit a condition Blood Lance creates
Legendary Aspects
Aspect of Hungry Blood |
Offensive | Each cast of Blood Lance will launch an additional Blood Lance at a Nearby enemy when it first hits an enemy that is already lanced, dealing 40 - 80% of normal damage. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Rathma's Chosen |
Offensive | Whenever your Blood Skills Overpower you gain 35 - 55% [+] Attack Speed for 4 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Blood Seeker's Aspect |
Offensive | Blood Lance deals 10 - 30% [x] increased damage to its primary target per lanced enemy. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Mercy's Reach (Map) |
Fractured Peaks | Necromancer |
Cadaverous Aspect |
Offensive | Consuming a Corpse increases the damage of your Core Skills by 3.5 - 7% for 5 seconds, up to 18 - 35% [x]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Aspect of Gore Quills |
Offensive | Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20 - 60% of normal damage and prioritizes targeting un-lanced enemies. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Necromancer |
Unique Items
There are no Unique Items that affect Blood Lance.
Changes to Blood Lance
Patch 2.0, October 8, 2024
- Blood Lance now always pierces through enemies who are currently lanced, dealing 10% reduced damage to subsequent enemies beyond the first.
- Enhanced Blood Lance
- Previous - Blood Lance pierces through enemies who are currently lanced, dealing 10% reduced damage to subsequent enemies beyond the first.
- Now - After casting Blood Lance 8 times, your next cast of Blood Lance is guaranteed to Overpower and spawns a Blood Orb under the first enemy hit.
- Supernatural Blood Lance
- Previous - After casting Blood Lance 8 times, your next cast of Blood Lance is guaranteed to Overpower and spawns a Blood Orb under the first enemy hit.
- Now - Blood Lance deals 15%[x] increased Critical Strike Damage and 15%[x] increased Overpower Damage.
Patch 1.1.0a, July 18, 2023
- Enhanced Blood Lance - Damage reduction for piercing reduced from 15% to 10%.
Patch 1.0.3, June 27, 2023
- Supernatural Blood Lance - Overpower requirement reduced from 8 to 6 casts.
Patch 1.0.2d, June 4, 2023
- Damage increased from 67.5% to 80%.