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Decompose

From Diablo 4 Wiki

Decompose is a Necromancer skill from the Basic skill tree. Its features are:

Creates Condition Exploits Condition
Shadow Dmg (DoT) N/A
+ Corpses
+ Essense
Slows (CC)
+ Movement
Vulnerable
Basic
Darkness
Channeled

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


Decompose Details and Upgrades

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Decompose

Generate Essence: 10 per second
Lucky Hit Chance: 40%
Tear the flesh from an enemy, dealing 33% damage per second and forming a usable Corpse with the flesh every 1 second.

Damage: Shadow Damage
Tags: Basic, Darkness, Channeled

Upgrades

Enhanced Decompose Upgrade

Enhanced Decompose

Decompose now causes a small explosion dealing 40% damage when creating a Corpse or when the enemy dies, and you gain 10 Essence.

Upgrade Hub
Acolyte's Decompose

Explosions from Decompose make enemies Vulnerable for 4 seconds.

Upgrade Hub
Initiate's Decompose

Decompose Slows (CC) enemies by 50%. When Decompose explodes, you gain + 30% Movement Speed for 8 second after ending the channel.

* Vulnerable enemies take 20% increased damage.


Other Skills that work with Decompose

The following skills either:

  • Create a condition Decompose can exploit
  • Exploit a condition Decompose creates
Decompose Creates Skills that Exploit This Condition
Shadow Damage (DoT) Shadowblight
Darkness Reaper's Pursuit | Crippling Darkness | Gloom
Slows (CC) Plagued Corpse Explosion | Terror
Vulnerable Plagued Corpse Explosion | Enhanced Bone Prison | Evulsion (p)
Corpses Corpse Explosion
Decompose Exploits Skills that Create This Condition
N/A


Items that work with Decompose

The following items either:

  • Grant a bonus when using Decompose
  • Create a condition Decompose can exploit
  • Exploit a condition Decompose creates

Legendary Aspects

Aspect of Exposed Flesh
Resource Lucky Hit: Up to a 10% chance to generate 35 - 55 Essence when hitting a Vulnerable enemy.

Ring, Amulet (+50%)
N/A Extraction Necromancer
Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Dark Ravine
(Map)
Dry Steppes All
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Oblivion
(Map)
Hawezar All
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Aspect of the Long Shadow
Resource Lucky Hit: Your Shadow Damage Over Time (DoT) effects have a 15.0 - 35% chance to generate 3 Essence.

Damage from your Shadowblight Key Passive will always generate 2 Essence.


Ring, Amulet (+50%)
N/A Extraction Necromancer
Aspect of the Umbral
Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

Ring, Amulet (+50%)
Champion's Demise
(Map)
Dry Steppes All
Assimilation Aspect
Resource You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Exploiter's Aspect
Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Flesh-Rending Aspect
Resource When Decompose explodes, gain 25 - 45 Essence.

Ring, Amulet (+50%)
Nostrava Deepwood
(Map)
Fractured Peaks Necromancer
Rapid Aspect
Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Buried Halls
(Map)
Dry Steppes All
Rotting Aspect
Offensive Decompose can chain and burst up to 2 additional targets. Explosions from Decompose deal 15 - 35% [x] increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Necromancer
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Splintering Aspect
Offensive Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 3 seconds. Bone Shards from Bone Spear deal 30 - 70% bonus damage to Vulnerable enemies and pierce them.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Guulrahn Slums(Map) Dry Steppes Necromancer

Unique Items

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Bloodless Scream

"My companion swung her odd weapon in a wide arc, and our pursuer stopped short. The look of horror on his face as his body fell to pieces will haunt me forever." - The Ebon Pages, Canto II, Verse XI


Type: Unique Two-Handed Scythe
Class: Necromancer

Description: Your Darkness Skills Chill enemies for up to 100% and deal [100 - 200]%[x] increased damage to Frozen (CC) enemies.Lucky Hit: Your Darkness Skills have up to a 100% chance to generate [15 - 25] additional Essence against Frozen (CC) targets.

  • +170.0% Non-Physical Damage

Affixes: (Item Power 925)
  • +[12.0 - 16.0]% Lucky Hit Chance
  • +[198 - 270] Intelligence
  • +[1 - 2] to Darkness Skills
  • +[52.0 - 70.0]% Freeze Duration
905572209.png

Greaves of the Empty Tomb

"The massive door to my family's crypt, which had taken a dozen men to close, was thrown open. Had I known the horrors to come I never would have set foot inside!" -The Ebon Pages, Canto I, Verse VII

Type: Unique Boots
Class: Necromancer

Description: Sever leaves behind Desecrated Ground that deals [300 - 1,200] Shadow damage over 2 seconds.


Affixes: (Item Power 925)
  • +[4 - 6] to Reaper's Pursuit
  • +[30.9 - 44.4]% Chance for Sever Projectiles to Cast Twice
  • +[30.9 - 44.4]% Sever Size
  • [9.0 - 11.0]% Damage Reduction from Shadow Damage Over Time-Affected Enemies
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Paingorger's Gauntlets

Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.


Type: Unique Gloves
Class: All Classes

Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


    Affixes: (Item Power 925)
    • +[7.0 - 9.0]% Attack Speed
    • +[2 - 4] to Basic Skills
    • [6.0 - 8.0]% Cooldown Reduction
    • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
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    X'Fal's Corroded Signet

    Skulking in the shadows of the Realm of Destruction, the Scarred Baron plots the downfall of the mortal who banished him there.


    Type: Unique Ring
    Class: All Classes

    Description: Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [1,350 - 1,950] damage of the same type to surrounding enemies.

    • +10.0% Resistance to All Elements
    • +10.0% Fire Resistance

    Affixes: (Item Power 925)
    • +[47 - 65] All Stats
    • +[72.5 - 95.0]% Damage Over Time
    • +[46.5 - 60.0]% Vulnerable Damage
    • +[5.0 - 6.0]% Lucky Hit Chance


    Paragon Glyphs

    25dex.png

    Abyssal

    Rare: Necromancer

    Bonus:

    • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

    Additional Bonus:

    • You and your Minions deal x 10% increased Non-Physical damage.

    Requirements: 25 Dexterity (in radius range)

    magicglyph.png

    Advantage

    Magic: Barbarian / Necromancer / Sorcerer

    Bonus:

    • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
    40int.png

    Control

    Rare: Necromancer / Sorcerer / Rogue

    Bonus:

    • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
    • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

    Additional Bonus:

    Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

    40will.png

    Darkness

    Rare: Necromancer

    Bonus:

    • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow damage.

    Additional Bonus:

    • Whenever you or your Minions deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds.

    Requirements: 40 Intelligence (in radius range)

    25will.png

    Scourge

    Rare: Necromancer

    Bonus:

    • For every 5 Intelligence purchased within range, you deal + 1.3% (lvl 1) - 6.6% (lvl 21) increased Shadow Damage over time(DoT).


    Additional Bonus:

    • You and your Minions deal x 10% increased damage to enemies affected by Shadow Damage over time (DoT) effects.

    Requirements: 40 Intelligence (in radius range)

    magicglyph.png

    Subdue

    Magic: Barbarian / Druid / Necromancer / Rogue / Sorcerer

    Bonus:

    • For every 5 Dexterity (Barb/Druid/Necro/Sorc) / Intelligence (Rogue) purchased within range, you gain + 0.8% increased damage to Vulnerable targets.


    Item Affixes

    The following Affixes are particularly useful with Decompose

    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand Shield
    Basic Skill Damage
    [18.5 - 39.5%]
    Basic Skill Damage
    [37 - 79%]
    Darkness Skill Damage
    [10.5 - 17.5%]
    Shadow Damage
    [10.5 - 17.5%]
    Damage Over Time
    [7.0 - 14.0%]
    Damage Over Time
    [14 - 28%]
    Shadow Damage Over Time
    [12.5 - 19.5%]
    Damage to 'Affected by Shadow Damage Over Time' Enemies
    [7 - 14%]
    Damage to 'Affected by Shadow Damage Over Time' Enemies
    [14 - 28%]
    Damage to Slowed Enemies
    [16.5 - 23.5%]
    Damage to Slowed Enemies
    [33 - 47%]
    Damage to Crowd Controlled Enemies
    [5 - 12%]
    Damage to Crowd Controlled Enemies
    [10 - 24%]
    Crowd Control Duration
    [5 - 12%]
    Vulnerable Damage
    [9.8 - 19.6%]
    Vulnerable Damage
    [19.6 - 39.2%]
    Basic Skill Attack Speed
    [4.4 - 10%]
    Damage Reduction from 'Affected by Shadow Damage Over Time' Enemies
    [7 - 14%]
    Attribute Amulet Ring Helm Chest Legs Gloves Weap 1H Weap 2H Off-Hand

    Changes to Decompose

    Patch 1.3.0, January 23, 2024

    Acolyte's Decompose

    • Previous: You and your Minions deal 10%[x] increased damage to enemies being Decomposed.
    • New: Every 1.5 seconds, Decompose makes enemies Vulnerable for 4 seconds.

    Initiate's Decompose

    • Previous: Decompose Slows enemies by 50%.
    • New: Decompose Slows enemies by 50%, and if you channel Decompose for at least 1.5 seconds, you gain 30%[+] Movement Speed for 5 second after ending the channel.

    Patch 1.1.0a, July 18, 2023

    Patch 1.0.3, June 27, 2023

    • Base damage increased from 30% to 33%.
    • Base Essence generated per second increased from 7 to 8.
    • Corpses formed frequency increased from 2.5 to 2 seconds.