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Blizzard

From Diablo 4 Wiki

Blizzard is a Sorcerer skill from the Mastery skill tree. Its features are:

Grants Player Exploits Condition
Cold Dmg Frozen
Chills (CC) Core Skills
Freezes
Mastery
Frost

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


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Blizzard

Mana Cost: 40
Lucky Hit Chance: 33%
Summon a frigid blizzard that deals 210% damage and continually Chills (CC) enemies for 18% over 8 seconds.

Enchantment
Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.


Damage: Cold
Tags: Mastery, Frost, Core
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Snap Freeze

Lucky Hit: Frost Skills have up to a 7% chance to instantly Freeze (CC).

Prerequisite: Can also reach Snap Freeze via Blizzard.

Upgrades

Upgrade Hub
Enhanced Blizzard

Blizzard deals x 25% increased damage to Frozen (CC) enemies.

Mage's Blizzard Upgrade

Mage's Blizzard

Blizzard's duration is increased by 4 seconds.

Wizard's Blizzard Upgrade

Wizard's Blizzard

While you have an active Blizzard , you gain 1 Mana Regeneration for every 20 Maximum Mana.

* Chilled enemies have reduced Movement Speed. Repeatedly Chilling and enemy will Freeze it.
* Frozen enemies cannot move or attack. Enemies can be Frozen by repeatedly Chilling them.


Items that work with Blizzard

The following items either:

  • Grant a bonus when using Blizzard
  • Create a condition Blizzard can exploit
  • Exploit a condition Blizzard creates

Legendary Aspects

Aspect of Biting Cold
Offensive When you Freeze (CC) an enemy there is a 25 - 45% chance they become Vulnerable for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Forgotten Depths
(Map)
Dry Steppes Sorcerer
Aspect of Control
Offensive You deal 20 - 40% [x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Sunken Library
(Map)
Kehjistan Sorcerer
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Oblivion
(Map)
Hawezar All
Aspect of the Umbral
Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

Ring, Amulet (+50%)
Champion's Demise
(Map)
Dry Steppes All
Elementalist's Aspect
Offensive Core Skills cast at or above 100 Mana gain a 25 - 45% [+] increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Pallid Delve
(Map)
Dry Steppes Sorcerer
Everliving Aspect
Defensive You take 10 - 30% less damage from Crowd Controlled or Vulnerable enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Sorcerer
Exploiter's Aspect
Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Glacial Aspect
Offensive When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal 75 - 120 damage. Your Ice Spikes Chill (CC) enemies for 15%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Snowguard's Aspect
Defensive While within your own Blizzard and for 3 seconds after leaving it, you take 15 - 35% less damage.

Helm, Chest, Pants, Amulet (+50%)
Fetid Mausoleum
(Map)
Hawezar Sorcerer

Unique Items

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Blue Rose

"Her lover's spirit faded, and in her sorrow she wept frozen tears. Where they fell, roses of the purest ice would blossom each winter." - Greenslade's Tales, Chapter 7: "The Myth of Irina Coldheart"


Type: Unique Ring
Class: Sorcerer

Description: Lucky Hit: Up to a 30% chance to form an exploding Ice Spike, dealing [75 - 150] Cold damage. Triple this chance if the enemy is Frozen (CC).

  • +10.0% Resistance to All Elements
  • +10.0% Cold Resistance

Affixes: (Item Power 925)
  • +[251.0 - 350.0]% Ice Spike Damage
  • +[129.5 - 170.0]% Cold Damage
  • +[9.0 - 11.0]% Critical Strike Chance
  • +[26.0 - 35.0]% Chance for Ice Spikes to Explode Twice
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Frostburn

A touch so frigid it stops the heart and chills the very soul.


Type: Unique Gloves
Class: All Classes

Description: Lucky Hit: Up to a [20 - 60]% chance to Freeze enemies for 3 seconds.


Affixes: (Item Power 925)
  • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Fire Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[900 - 2,400] Cold Damage
  • +[142.5 - 182.1]% Fire and Cold Damage
  • +[10.5 - 15.0]% Attack Speed
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Godslayer Crown

"The Sahptev faithful believe in a thousand and one gods. If it takes me as many lifetimes, I will find and kill them all." - Gaspar Stilbian, Veradani Outcast"

Type: Unique Helm
Class: All

Description: When you Stun (CC), Freeze (CC), or Immobilize (CC) an Elite enemy, or damage a Boss, it Pulls (CC) In Nearby enemies. You deal [30 - 60]%[x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.


Affixes:

  • % Cooldown Reduction
  • + % Crowd Control Duration
  • + # Maximum Life
  • + % Damage
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Iceheart Brais

The mad artisan saw his fingers turn black from frostbite as he worked the cloth, but refused to stay the needle and thread for even a moment.


Type: Unique Pants
Class: Sorcerer

Description: Enemies that die while Frozen (CC) have a [21 - 40]% chance to unleash a Frost Nova.


    Affixes: (Item Power 925)
    • +[57.5 - 80.0]% Cold Resistance
    • +[974 - 1,427] Maximum Life
    • +[57.0 - 75.0]% Frost Nova Size
    • +[4.0 - 6.0]% to Shatter's Damage Echo
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    Paingorger's Gauntlets

    Crafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass.


    Type: Unique Gloves
    Class: All Classes

    Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage.


      Affixes: (Item Power 925)
      • +[7.0 - 9.0]% Attack Speed
      • +[2 - 4] to Basic Skills
      • [6.0 - 8.0]% Cooldown Reduction
      • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Stun (CC) for 2 Seconds
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      Penitent Greaves

      Remorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven.


      Type: Unique Boots
      Class: All Classes

      Description: You leave behind a trail of frost that Chills enemies. You deal [12 - 25]%[x] more damage to Chilled enemies.

      • Evade Grants +125% Movement Speed for 2.0 Seconds
      • Evade Grants Unhindered for 2.0 Seconds

      Affixes: (Item Power 925)
      • +[16.0 - 25.0]% Movement Speed
      • +[41.5 - 55.0]% Chill Slow Potency
      • +[4.0 - 6.0]% Critical Strike Chance Against Chilled Enemies
      • +[46.5 - 60.0]% Cold Resistance
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      Tal Rasha's Iridescent Loop

      "Fool said he dug it out of the sands near Lut Gholein with a few other 'worthless trinkets'. I hid my delight at receiving such a treasure in exchange for a meager handful of coins." - Rakhaan


      Type: Unique Ring
      Class: Sorcerer

      Description: For each type of Elemental damage you deal, gain [10.0 - 20.0]%[x] increased damage for 4 seconds, up to [40.0 - 80.0]%[x] . Dealing Elemental damage refreshes all bonuses.

      • +10.0% Resistance to All Elements
      • +4.0% Resistance to All Elements

      Affixes: (Item Power 925)
      • +[57.0 - 75.0]% Non-Physical Damage
      • [6.0 - 8.0]% Cooldown Reduction
      • +[6.0 - 8.0]% Lucky Hit Chance
      • +[2 - 3] to Potent Warding


      Paragon Glyphs

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      Adept

      Rare: Sorcerer

      Bonus:

      • For every 5 Intelligence within range, Mastery Skills gain + 2% (lvl 1) - 10% (lvl 21) increased damage.

      Additional Bonus:

      Requirements: 40 Intelligence (in radius range)

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      Advantage

      Magic: Barbarian / Necromancer / Sorcerer

      Bonus:

      • For every 5 Willpower purchased within range, you gain + 1.1% increased damage to Crowd Controlled targets.
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      Control

      Rare: Necromancer / Sorcerer / Rogue

      Bonus:

      • For every 5 Intelligence (Necro) purchased within range, you deal + 2% (lvl 1) - 10% (lvl 21) increased damage to Crowd Controlled targets.
      • For every 5 Intelligence (Rogue) / 5 Dexterity (Sorc) purchased within range, you deal 3% (lvl 1) - 15% (lvl 21) increased damage to Crowd Controlled enemies.

      Additional Bonus:

      Requirements: 40 Int (Necro), 25 Int (Rogue), 25 Dex (Sorc) (in radius range)

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      Electrocute

      Rare: Sorcerer

      Bonus:

      • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Lightning damage and damage reduction modifiers.

      Additional Bonus:

      Requirements: 25 Dexterity (in radius range)

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      Elementalist

      Rare: Sorcerer

      Bonus:

      • Paragon nodes within range gain + 15% (lvl 1) - 75% (lvl 21) bonus to their Non-physical damage and damage reduction modifiers.

      Additional Bonus:

      • Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x 5% for 10 seconds, stacking once per element.

      Requirements: 40 Intelligence (in radius range)

      40int.png

      Enchanter

      Rare: Sorcerer

      Bonus:

      • For every 5 Intelligence purchased within range, you deal +2% (lvl 1) -10% (lvl 21) increased Non-physical damage.

      Additional Bonus:

      • For each skill equipped in your Enchantment Slots, gain + 5% Maximum Resistance to that Skill's element.

      Requirements: 40 Intelligence (in radius range)

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      Frostbite

      Rare: Sorcerer

      Bonus:

      • For every 5 Willpower purchased within range, you deal + 3% (lvl 1) - 15% (lvl 21) increased damage to Chilled (CC) targets.

      Additional Bonus:

      • Enemies deal 15% reduced damage to you for 5 seconds after they are no longer Frozen.

      Requirements: 25 Willpower (in radius range)

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      Winter

      Rare: Sorcerer

      Bonus:

      • Grants + 25% (lvl 1) - 125% (lvl 21) bonus to all Rare nodes within range.

      Additional Bonus:

      • Whenever you Chill (CC) or Freeze (CC) an enemy, you deal x 4% increased Cold damage for 10 seconds, up to x 18%.

      Requirements: 25 Dexterity (in radius range)


      Item Affixes

      The following Affixes are particularly useful with Blizzard


      Attribute Amulet Ring Helm Chest Legs Weap 1H Weap 2H Off-Hand
      Ranks in Blizzard
      [2 -3]
      Ranks in All Mastery Skills
      [1 - 2]
      Frost Skill Damage
      [10.5 - 17.5%]
      Cold Damage
      [10.5 - 17.5%]
      Damage to Chilled Enemies
      [7 - 14%]
      Damage to Chilled Enemies
      [14 - 28%]
      Damage to Frozen Enemies
      [9.5 - 16.5%]
      Damage to Frozen Enemies
      [19 - 33%]
      Damage to Crowd Controlled Enemies
      [5 - 12%]
      Damage to Crowd Controlled Enemies
      [10 - 24%]
      Crowd Control Duration
      [5 - 12%]
      Staff: Damage to Crowd Controlled Enemies
      [35%]
      Attribute Amulet Ring Helm Chest Legs Weap 1H Weap 2H Off-Hand


      Changes to Blizzard

      Patch 1.3.0, January 23, 2024

      • Mage's Blizzard - Condition to be cast while over 50 mana has been removed.

      Patch 1.1.0a, July 18, 2023

      Patch 1.0.3, June 27, 2023

      • Base damage increased from 120% to 130%.