Rabies is a Druid skill from the Wrath skill tree. Its features are:
Grants Player | Exploits Condition |
---|---|
Poison Dmg | N/A |
Werewolf | |
Shapeshifting |
Rabies Details and Upgrades
RabiesCooldown: 12 seconds Toxic ClawsCritical Strikes with Werewolf Skills deal 12% of their Base damage as Poisoning damage over 4 seconds. EnvenomYou and your Companions gain 10%[x] bonus Critical Strike Damage against Poisoned enemies. |
Upgrades
Enhanced RabiesRabies' Poisoning damage also increases over the lifetime of the disease, dealing 60%[x] bonus damage at max duration. |
Natural RabiesRabies spreads 50% faster. |
Savage RabiesRabies deals its total Poisoning Damage in 4 seconds instead of 6. |
Other Skills that work with Rabies
The following skills either:
- Create a condition Rabies can exploit
- Exploit a condition Rabies creates
Core Tree |
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Digitigrade GaitYou gain 4%[+] Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form. |
Companion Tree |
Enhanced Wolf PackWolves deal 25%[x] increased damage to Immobilized (CC), Stunned (CC), Slowed (CC), or Poisoned enemies. Skill |
Wrath Tree |
NeurotoxinPoisoned enemies are slowed (CC) by 8%. |
EnvenomYou and your Companions gain 10%[x] bonus Critical Strike Damage against Poisoned enemies. |
Toxic ClawsCritical Strikes with Werewolf Skills deal 12% of their Base damage as Poisoning damage over 4 seconds. |
Ultimate Tree |
QuickshiftShapeshifting into a new animal form grants 1 / 2 / 3%[x] increased damage, up to 6 / 12 / 18%[x]. This bonus is lost after 3 seconds in Human form. |
Natural FortitudeShapeshifting Fortifies you for 2% of your Maximum Life. |
Heightened SensesWhen Shapeshifting, Werebear grants 3 / 6 / 9% Damage Reduction and Werewolf grants 2 / 4 / 6%[+] Movement Speed. Both bonuses persist as long as you are in either animal form and are doubled while both are active. They are lost after 3 seconds in Human form. |
Key Passives Tree |
Bestial RampageWhen Shapeshifting, Werebear grants 30%[x] increases damage and Werewolf grants 20%[+] Attack Speed. Both bonuses persist as long as you are in either animal form, but are lost after 3 seconds in Human form. |
Lupine FerocityEvery 3rd Werewolf Skill hit Critically Strikes and deals 70.0%[x] increased damage, doubled to 140.0%[x] against Injured enemies. |
Items that work with Rabies
The following items either:
- Grant a bonus when using Rabies
- Create a condition Rabies can exploit
- Exploit a condition Rabies creates
Legendary Aspects
Aspect of Nature's Savagery |
Offensive | Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Blurred Beast |
Offensive | While dashing, Shred seeks out Nearby Poisoned and deals [40 - 55]%[x] increased damage to them.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Changeling's Debt |
Resource | You deal [25 - 55]%[x] increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Conclave (Map) |
Kehjistan | Druid |
Aspect of the Dark Howl |
Utility | Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize (CC) Poisoned enemies for [2.5 - 4.0] seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Unsatiated |
Resource | After killing an enemy with Shred, you gain 20 Spirit. Your Werewolf Skills deal [20.0 - 35.0]%[x] increased damage when cast above 50 Spirit.
Ring, Amulet (+50%) |
Tormented Ruins (Map) |
Fractured Peaks | Druid |
Skinwalker's Aspect |
Defensive | When you use a Shapeshifting Skill that changes your form, Heal for [5 - 20]% of your Maximum Life. If you are at full Life, gain the same amount as Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Fading Echo (Map) |
Kehjistan | Druid |
Stormshifter's Aspect |
Utility | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Crusaders' Cathedral (Map) |
Kehjistan | Druid |
Subterranean Aspect |
Offensive | Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal [15 - 30]% increased damage to Poisoned enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Vigorous Aspect |
Defensive | Gain [7.5 - 15.0]% Damage Reduction while Shapeshifted into a Werewolf.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Steadfast Barracks (Map) |
Hawezar | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Mad Wolf's Glee“He was not a victim of the curse - he sought it out. As his skin split and his bones cracked, his laughter never ceased." – Tale of the Mad Nobleman
Description: Werewolf form is now your true form, and you gain [2 - 5] Ranks to all Werewolf Skills. |
Affixes: (Item Power 925)
| |
Hunter's Zenith"By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash
Description: Gain a bonus when you kill with a Shapeshifting Skill:Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.Werebear: Your next Werewolf Skill will Heal you for [689 - 3,447] when damage is first dealt. |
Affixes: (Item Power 925)
| |
Fleshrender"This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar
Description: Casting a Defensive Skill deals [150 - 450] damage to Nearby Poisoned enemies, increased by 15%[x] for every 100 Willpower you have.Current Bonus: 0%[x] |
Affixes: (Item Power 925)
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Changes to Rabies
Patch 1.4.3, June 27, 2024
- Poisoning damage increased by 25%.
Patch 1.2.0, October 17, 2023
- Damage increased from 1.1 to 1.4.
- Spread speed increased by 50%.
- Natural Rabies -Spread Speed bonus reduced from 100% to 50%.
Patch 1.1.1, August 8, 2023
- Damage over time increased from 76% to 110%.
Patch 1-0-3, June 27, 2023
- Base Poisoning damage increased from 53% to 76%.