Rabies is a Druid skill from the Wrath skill tree. Its features are:
Grants Player | Exploits Condition |
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Poison Dmg | N/A |
Werewolf | |
Shapeshifting |
Rabies Details and Upgrades
RabiesShapeshift into a Werewolf and perform an infectious bite against enemies in front of you, dealing 28% damage, and applying an additional 23% Poisoning Damage over 6 seconds. Infected enemies spread Rabies to other surrounding targets. Type: Shapeshifting Damage: Poison Cooldown: 12 seconds Lucky Hit Chance: 50% Tags: Wrath, Werewolf, Shapeshifting |
Upgrades
Enhanced RabiesRabies' Poisoning Damage also increases over the lifetime of the disease, dealing x60% bonus damage at maximum duration. |
Natural RabiesRabies spreads 50% faster. |
Savage RabiesRabies deals its total Poisoning Damage in 4 seconds instead of 6. |
Other Skills that work with Rabies
The following skills either:
- Create a condition Rabies can exploit
- Exploit a condition Rabies creates
Core Tree |
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Digitigrade GaitYou gain + 4 / 8 / 12% Movement Speed while in Werewolf form. This bonus persists for 3 seconds after leaving Werewolf form. Requires a point in Predatory Instinct. Passive |
Companion Tree |
Enhanced Wolf PackWolves deal x25% increased damage to Immobilized, Stunned, Slowed, or Poisoned enemies. Skill |
Wrath Tree |
NeurotoxinPoisoned enemies are Slowed (CC) by 8 / 16 / 24%. Passive |
EnvenomYou and your Companions gain x 10 / 20 / 30% bonus Critical Strike Damage against Poisoned enemies.. Requires a point in Neurotoxin. Passive |
Toxic ClawsCritical Strikes with Werewolf skills deal 8 /16 / 24% of their Base Damage as Poisoning Damage over 4 seconds. Requires a point in Neurotoxin. Passive |
Ultimate Tree |
QuickshiftWhen Shapeshifting into a new animal form, you deal 1% increased damage for 3 seconds, up to 6%. Passive |
Natural FortitudeShapeshifting Fortifies you for 2 / 4 / 6% Maximum Life. Requires a point in Quickshift. Passive |
Heightened SensesWhen Shapeshifting into an animal form, Werebear grants 2% Damage Reduction and Werewolf grants 2% Movement Speed, each for 6 seconds. Bonuses are doubled while both are active. Requires a point in Quickshift. Passive |
Key Passives Tree |
Bestial RampageAfter being a Werewolf for 2 seconds, gain +30% Attack Speed for 15 seconds. After being a Werebear for 2 seconds, deal x50% increased damage for 15 seconds. Passive |
Lupine FerocityEvery 6th Werewolf skill hit Critically Strikes and deals x 140% increased damage. Passive |
Items that work with Rabies
The following items either:
- Grant a bonus when using Rabies
- Create a condition Rabies can exploit
- Exploit a condition Rabies creates
Legendary Aspects
Aspect of Nature's Savagery |
Offensive | Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Blurred Beast |
Offensive | While dashing, Shred seeks out Nearby Poisoned enemies and deals x20 – 40% increased damage to them.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Changeling's Debt |
Resource | Damaging a Poisoned enemy with a Werebear Skill will instantly deal 120 - 150% of the Poisoning damage and consume the Poisoning.
Ring |
Conclave (Map) |
Kehjistan | Druid |
Aspect of the Dark Howl |
Utility | Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for 2 - 4 seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | Druid |
Aspect of the Unsatiated |
Resource | After killing an enemy with Shred, your next Werewolf Skill generates 30 - 40% more Spirit and deals 30 - 40% increased damage.
Ring |
Tormented Ruins (Map) |
Fractured Peaks | Druid |
Skinwalker's Aspect |
Defensive | When you use a Shapeshifting Skill that changes your form, gain .07 - .12 Life. If you are at full Life, gain the same amount as Fortify.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Fading Echo (Map) |
Kehjistan | Druid |
Stormshifter's Aspect |
Utility | While Hurricane is active, gain + 2 Ranks to your Shapeshifting Skills.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
Crusaders' Cathedral (Map) |
Kehjistan | Druid |
Subterranean Aspect |
Offensive | Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal 10 - 20% increased damage to Poisoned enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Druid |
Vigorous Aspect |
Defensive | Gain 10 - 15% Damage Reduction while Shapeshifted into a Werewolf.
Helm, Chest, Pants, Shield, Amulet (+50%) |
Steadfast Barracks (Map) |
Hawezar | Druid |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
Mad Wolf's Glee“He was not a victim of the curse - he sought it out. As his skin split and his bones cracked, his laughter never ceased." – Tale of the Mad Nobleman Type: Chest Armor Description: Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills. |
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Hunter's Zenith"By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!" - Nafain, during the Days of Ash Type: Ring Description: Gain a bonus when you kill with a Shapeshifting Skill: |
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FleshrenderThis weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes." - Moreg, Druidic Scholar Type: One-handed Mace Description: Debilitating Roar and Blood Howl deal 0.5 - 1.0 damage to Nearby Poisoned enemies, increased by x 10% for every 100 Willpower you have. Fleshrender has a flat damage effect, which scales with power. |
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Changes to Rabies
Patch 1.2.0, October 17, 2023
- Damage increased from 1.1 to 1.4.
- Spread speed increased by 50%.
- Natural Rabies -Spread Speed bonus reduced from 100% to 50%.
Patch 1.1.1, August 8, 2023
- Damage over time increased from 76% to 110%.
Patch 1-0-3, June 27, 2023
- Base Poisoning damage increased from 53% to 76%.