These are the Druid Wrath Skills and they include skills of different damage types which are typical throughout the Druid Skill Trees. For a full guide on each skill click its name.
![]() Bad OmenLucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized (CC) or Stunned (CC) enemy that a Lightning Bolt also hits dealing 55% damage. |
![]() BoulderCooldown: 10 seconds |
![]() Charged AtmosphereEvery 14 / 11 / 8 seconds, a Lightning Bolt hits a Nearby enemy dealing 45% damage. |
![]() Crushing EarthEarth Skills deal 5%[x] increased damage to Slowed (CC), Stunned (CC), Immobilized (CC) or Knocked Back (CC) enemies. |
![]() Electric ShockLucky Hit: Dealing Lightning damage to enemies has up to a 8% chance to Immobilize (CC) them for 3 seconds. If the target is already Immobilized (CC), the Lightning damage dealt to them is increased by 7%[x] instead. |
![]() Elemental ExposureLucky Hit: Your Storm Skills have up to a 10% chance to make enemies Vulnerable for 1.0 seconds. |
![]() Endless TempestIncrease the duration of Hurricane and Cataclysm by 5%[x]. |
![]() EnvenomYou and your Companions gain 10%[x] bonus Critical Strike Damage against Poisoned enemies. |
![]() HurricaneCooldown: 20 seconds |
![]() MendingWhile in Werebear form, you receive 6%[+] additional Healing from all sources and gain 4%[x] increased Maximum Life. |
![]() NeurotoxinPoisoned enemies are slowed (CC) by 8%. |
![]() ProvocationWhen you remain in Werebear form for at least 20 seconds, your next non-Defensive Skill will Overpower. |
![]() RabiesCooldown: 12 seconds |
![]() SafeguardCritical Strikes with Earth Skills Fortify you for 3% of your Maximum Life (1). |
![]() Stone GuardWhile you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4%[x] increased damage. |
![]() Toxic ClawsCritical Strikes with Werewolf Skills deal 12% of their Base damage as Poisoning damage over 4 seconds. |
![]() TrampleCooldown: 14 seconds |