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Sorcerer Legendary Aspects

From Diablo 4 Wiki and Guides - Season 11
Revision as of 15:49, 8 October 2024 by Elly (talk | contribs)

These are Aspects beneficial to the Sorcerer class. Included are also generic Aspects that are useful to all classes too.

If a dungeon name is mentioned that Aspect is rewarded for completing the listed dungeon and will be automatically added to your Codex of Power. That Aspect can still be found as a drop however.

Click the headings to sort
Name Category Description Dungeon Zone Class
Accelerating Aspect
Offensive Critical Strikes with Core Skills increase your Attack Speed by 10 - 30% [+] for 5 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Abundant Energy
Offensive Crackling Energy has a 35 - 55% chance to deal 40% [x] increased damage and chain to an additional enemy.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Accursed Touch
Offensive Lucky Hit: Up to a 20 - 40% chance for your skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal 20 - 60% increased damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Adaptability
Utility When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast.

When cast at or above 50% Maximum Resource, Basic Skills deal 20 - 100% [x] increased damage.


Ring, Amulet (+50%)
N/A Extraction All
Aspect of Ancient Flame
Offensive While both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by 35 - 55%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Armageddon
Offensive A hail of Meteorites falls during Inferno, dealing 75 - 135 Fire damage on impact. Your Meteorites Immobilize (CC) enemies for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Assistance
Utility Your Reinforcement Cooldown is reduced by 23 - 33% [x]. After casting your Ultimate Skill, your Reinforcement Mercenary is called. This cannot occur more than once each 30 seconds.

Helm, Pants, Chest, Gloves, Boots, Amulet (+50%)
N/A Extraction All
Aspect of Audacity
Resource When there are at least 5 Close enemies, Stun (CC) them for 2.5 - 4.5 seconds. Can only occur once every 20 seconds.

Helm, Chest, Pants, Shield, Gloves, Boots, Amulet (+50%)
N/A Extraction All
Aspect of Binding Embers
Utility Flame Shield grants you Unhindered for its duration. Enemies you move through while Flame Shield is active are Immobilized (CC) for 1.5 - 3.4 seconds.

Helm, Pants, Chest, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Biting Cold
Offensive When you Freeze (CC) an enemy there is a 25 - 45% chance they become Vulnerable for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Forgotten Depths
(Map)
Dry Steppes Sorcerer
Aspect of Charged Flash
Offensive Crackling Energy deals [40 - 60]%[x] increased damage. While you have Crackling Energy, Charged Bolts spends a charge to also fire a wave dealing Crackling Energy's damage in the area.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Concentration
Resource Casting a Conjuration Skill grants you 15 - 30% [x] Damage Reduction for 5 seconds.

Helm, Chest, Pants, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Concussive Strikes
Utility Lucky Hit: Damaging an enemy has up to a 20% chance to Daze (CC) them for 2 seconds.

You deal 5 - 25% [x] increased damage to Dazed enemies.


Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All
Aspect of Conflagration
Offensive While channeling Incinerate, your Burning damage (DoT) is increased by 25 - 45% [x].

Enemies damaged by Incinerate explode, Burning all surrounding enemies for 120 - 420 over 6 seconds. Can only occur once every 3 seconds.


Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Light's Watch
(Map)
Fractured Peaks Sorcerer
Aspect of Control
Offensive You deal 20 - 40% [x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Sunken Library
(Map)
Kehjistan Sorcerer
Aspect of Creeping Death
Offensive You deal 5 - 20% [x] increased Damage over Time to enemies for each different Crowd Control effect they're afflicted by. Unstoppable enemies and Staggered Bosses take 10 - 40% [x] increased damage over time from you instead.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Disobedience
Defensive You gain 0.4 - 0.8% [x] increased Armor for 4 seconds when you deal any form of damage, stacking up to 25- 46% [+].

Helm, Chest, Pants, Shield, Amulet (+50%)
Halls of the Damned
(Map)
Kehjistan All
Aspect of Efficiency
Resource Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%.

Ring, Amulet (+50%)
Domhainne Tunnels
(Map)
Scosglen Sorcerer
Aspect of Elemental Acuity
Resource Casting a Pyromancy, Shock, or Frost Skill increases your Mana Regeneration by 10 - 25% [x] for 5 seconds, once per element.

At maximum stacks, the total bonus is increased to 60 - 150% [x] for 10 seconds, but all stacks expire afterwards.


Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Elemental Constellation
Offensive Casting Pyromancy, Shock, and Frost Skills conjures a matching Elemental Dagger around you that pierces through enemies dealing (50-70% Weapon Damage) damage after 3 seconds. The damage increases by 100% per matching elemental skill you cast.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Elements
Offensive Gain 15 - 35% [x] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
  • Fire, Lightning, and Physical.
  • Cold, Poison, and Shadow.

1H Weapon, 2H Weapon (+100%), Amulet (+ 50%), Gloves, Ring

N/A Extraction All
Aspect of Engulfing Flames
Offensive You deal 6% increased Burning damage (DoT) to enemies for each second they remain Burning, up to 30% after 5 seconds. Additionally, you deal 10 - 30% [x] increased Burning damage to enemies that are not Healthy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Fortune
Utility Your Lucky Hit Chance is increased by 10 - 30% [x] while you have a Barrier active.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Frosty Strides
Utility While below 45 - 60% Life, Evade Freezes (CC) Close enemies, deals 450 Cold damage to them, and makes them Vulnerable for 3 seconds.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All
Aspect of Frozen Memories
Offensive The Avalanche Key Passive now reduces the cost of Frost Skills by an additional 30% and its damage to Vulnerable enemies is increased to [50 - 75%[x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Frozen Orbit
Offensive Frozen Orb deals 30 - 50% increased damage and explodes an additional time.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Inevitable Fate
Offensive When an enemy falls below 35% Life while afflicted with any of your Damage over Time effects, an explosion occurs every 7 seconds, dealing 300 - 525 damage for each element they're afflicted by.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of Inner Calm
Offensive Deal 5 - 13% [x] increased damage. Triple this bonus after standing still for 3 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Raethwind Wilds
(Map)
Scosglen All
Aspect of Metamorphosis
Mobility When you Evade you turn into a cloud of bats, becoming Unstoppable for 2.5 seconds. Enemies along your path take 300 Physical damage and are inflicted with Vampiric Curse. Evade's Cooldown is increased by 10 - 4 seconds.

Boots, Amulet (+50%)
N/A Extraction All
Aspect of Might
Defensive Basic Skills grant 20% Damage Reduction for 2 - 10 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Dark Ravine
(Map)
Dry Steppes All
Aspect of Overheating
Offensive After channeling Incinerate for 2 seconds it deals 75-100% increased damage for 5 seconds. Casting Incinerate refreshes and maintains this bonus.<

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Overwhelming Currents
Offensive Unstable Currents has a 25 - 45% chance to cast an additional Shock Skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Piercing Cold
Offensive Ice Shards p pierce 10 times, dealing 4-10% more damage per subsequent enemy hit.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Dead Man's Dredge
(Map)
Fractured Peaks Sorcerer
Aspect of Piercing Static
Offensive Charged Bolts pierce, but deal 70 - 30% [x] less damage to targets hit after the first.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Wretched Delve
(Map)
Scosglen Sorcerer
Aspect of Retribution
Offensive Distant enemies have a 10% chance to be Stunned (CC) for 2 seconds when they hit you.

You deal 15 - 35% [x] increased damage to Stunned (CC) or Knocked Down (CC) enemies.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Abandoned Mineworks
(Map)
Kehjistan All
Aspect of Searing Wards
Offensive After spending [125 - 80] Mana your next Firewall is free to cast and will destroy incoming Small Missiles.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)

N/A Extraction Sorcerer
Aspect of Shared Misery
Utility Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 35 - 55% chance for that Crowd Control effect to spread to another unaffected enemy.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
Oblivion
(Map)
Hawezar All
Aspect of Shattered Stars
Offensive Meteorites fall around Meteor, dealing 30 - 50% of Meteor's damage on impact. Your Meteorites additionally Burn (DoT) enemies they hit for 135 - 225 damage over 6 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Shredding Blades
Offensive Ice Blades' chance to apply Vulnerable is increased by +20% and the Vulnerable duration is increased by 4 seconds. You gain x15 - 35% Vulnerable Damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Singed Extremities
Utility After Immobilize (CC) or Stun (CC) wears off, enemies are Slowed (CC) by 45 - 65% for 4 seconds.

Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)
Earthen Wound
(Map)
Hawezar Sorcerer
Aspect of Slaughter
Mobility You gain 20% Movement Speed. Lose this bonus for 5 - 2 seconds after taking damage from a Close enemy.

Boots, Amulet (+50%)
N/A Extraction All
Aspect of Sly Steps
Defensive When you would accumulate 50% of your Maximum Life lost, you automatically cast an equipped Defensive, Subterfuge or Macabre Skill before receiving damage. Can only occur once every 45 - 30 seconds and cannot cast Mobility Skills.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Aspect of Splintering Energy
Offensive Lightning Spear hits cause the spear to arc to the target and up to 5 other enemies, dealing 60%[x] of normal damage. Lightning Spear deals [20 - 40]%[x] increased damage.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Crumbling Hekma
(Map)
Kehjistan Sorcerer
Aspect of Tenuous Agility
Mobility Gain 5 - 20% [+] Movement Speed. This bonus is doubled if you haven't used a Defensive Skill in the last 8 seconds.

Boots, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of Tenuous Destruction
Offensive Deal 25 - 45% [x] increased damage while you have no Defensive Skills on your Action Bar.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of the Bounding Conduit
Mobility Telport's Cooldown is reduced by 1 - 3 seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds.

Boots, Amulet (+50%)
Komdor Temple
(Map)
Kehjistan Sorcerer
Aspect of the Crowded Sage
Defensive You have 8% increased Dodge Chance. Successful Dodges restore 5 - 25% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Aspect of the Dark Dance
Resource Every 5 seconds, your next Core Skill costs 102 - 25 Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life.

Skills that consume Life deal 80% [+] increased damage.


Ring, Amulet (+50%)
N/A Extraction All
Aspect of the Deflecting Barrier
Defensive You have a 5 - 12% chance after taking direct damage to gain a Barrier equal to 20% of your Maximum Life for 10 seconds. This chance is doubled against Distant enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)
Lost Keep
(Map)
Hawezar All
Aspect of the Expectant
Offensive After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x].

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Underroot
(Map)
Scosglen All
Aspect of the Firebird
Utility Gain the Flame Shield Enchantment for free. When Flame Shield activates, Meteorites fall around you dealing 75 - 135 Fire damage.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of the Frozen Tundra
Offensive While Deep Freeze is active, exploding Ice Spikes form in the area, dealing 150 - 195 Cold damage. Your Ice Spikes have a 50% increased explosion radius.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of the Frozen Wake
Offensive While Ice Armor is active, you leave behind exploding Ice Spikes that deal 120 - 165] damage. Your Ice Spikes deal 15% [x] increased damage to Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of the Moonrise
Offensive Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 40 - 100%[x] Basic Skill damage and 15% Movement Speed for 10 seconds.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Aspect of the Orange Herald
Utility Lucky Hit: Up to a 5 - 13% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds. Can only happen once per Skill cast.

Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of the Protector
Defensive Damaging an Elite enemy grants you a Barrier absorbing up to 572 - 5,144 damage for 10 seconds. This effect can only happen once every 20 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Lost Archives
(Map)
Fractured Peaks All
Aspect of the Prudent Heart
Defensive After being damaged for at least 20% of your Maximum Life at once, you become Immune for 2.5 - 4 seconds. Can only occur once every 20 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Aspect of the Umbral
Resource Restore 1 - 8 of your Primary Resource when you Crowd Control an enemy.

Ring, Amulet (+50%)
Champion's Demise
(Map)
Dry Steppes All
Aspect of the Unbroken Tether
Offensive Chain Lightning has a 25 - 45% chance to chain 5 additional times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Aspect of the Unwavering
Defensive Taking direct damage has a 2 - 10% chance to reset the Cooldown of one of your Defensive Skills.

Helm, Chest, Pants, Shield, Amulet (+50%)
Putrid Aquifer
(Map)
Kehjistan Sorcerer
Aspect of Three Curses
Offensive Increase the Critical Strike Damage of Meteor and Fireball by 25 - 45% [x]. Double this bonus against Healthy targets.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Serpent's Lair
(Map)
Hawezar Sorcerer
Aspect of Voracious Rage
Resource Killing an enemy with a Core Skill refunds [15.0 - 30.0]% of its base cost. Can only happen once per Skill cast.

N/A Extraction All
Assimilation Aspect
Resource You have 8% increased Dodge Chance. When you Dodge, Fortify for 5 - 12% of your Maximum Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Battle Caster's Aspect
Offensive Lucky Hit: When your Conjuration Skills hit you have up to a 25 - 45% chance to gain +1 Rank to your Conjuration skills for 12 seconds. This can stack up to 5 times.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Blood Boiling Aspect
Offensive When your Core Skills Overpower any number of enemies, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 188 - 638 Physical damage around you.

Every 20 seconds, your next skill is guaranteed to Overpower.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Charged Aspect
Mobility Collecting Crackling Energy increases your Movement Speed by 15 - 30% [+] for 8 seconds.

Boots, Amulet (+50%)
Maddux Watch
(Map)
Scosglen Sorcerer
Conceited Aspect
Offensive Deal 10 - 30% [x] increased damage while you have a Barrier active.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Craven Aspect
Mobility You gain 25 - 45% [x] increased Movement Speed when moving away from Slowed (CC) or Chilled (CC) enemies.

Boots, Amulet (+50%)
N/A Extraction All
Edgemaster's Aspect
Offensive Skills deal up to 5 - 25% [x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Oldstones
(Map)
Scosglen All
Elementalist's Aspect
Offensive Core Skills cast at or above 100 Mana gain a 25 - 45% [+] increased Critical Strike Chance.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Pallid Delve
(Map)
Dry Steppes Sorcerer
Eluding Aspect
Utility Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 - 20 second Cooldown.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
Caldera Gate
(Map)
Fractured Peaks All
Encased Aspect
Defensive While Deep Freeze is active, you restore 15 - 35% of your Maximum Life and Mana per second.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Sorcerer
Everliving Aspect
Defensive You take 10 - 30% less damage from Crowd Controlled or Vulnerable enemies.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Sorcerer
Exploiter's Aspect
Utility You have 20% [x] increased Crowd Control Duration. While enemies are Unstoppable, you deal 25 - 45% [x] increased damage to them.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Firestarter Aspect
Offensive When newly Burning (DoT) an enemy, you deal an additional 113 - 225 Fire damage to them.

This effect is treated as a Pyromancy Skill.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Flamethrower's Aspect
Offensive Incinerate splits into 3 beams, each dealing 70 - 90% [x] of normal damage.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Flamewalker's Aspect
Mobility Coming in contact with your Firewall grants you 10 - 30% [+] Movement Speed for 6 seconds.

Boots, Amulet (+50%)
Cultist Refuge
(Map)
Fractured Peaks Sorcerer
Frostblitz Aspect
Defensive Frost Nova gains an additional Charge but the Cooldown per Charge is increased by 55 - 35%.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction Sorcerer
Ghostwalker Aspect
Mobility While Unstoppable and for 4 seconds after, you gain 10 - 30% [+] increased Movement Speed and are Unhindered.

Boots, Amulet (+50%)
Broken Bulwark
(Map)
Scosglen All
Glacial Aspect
Offensive When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal 75 - 120 damage. Your Ice Spikes Chill (CC) enemies for 15%.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Gravitational Aspect
Offensive Ball Lightning orbits around you and deals 10 - 30% [x] increased damage. You may have up to 10 Ball Lightnings and casting more increases the damage of the existing ones by 10% each.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Hectic Aspect
Utility After casting 5 Basic Skills, one of your active Cooldowns is reduced by 1 - 2.5 seconds.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Incendiary Aspect
Resource Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana.

Ring, Amulet (+50%)
Tomb of the Saints
(Map)
Kehjistan Sorcerer
Jolting Aspect
Offensive Every 3 - 1 seconds, you zap a nearby enemy for 225 Lightning damage. This effect is treated as a Shock Skill.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Juggernaut's Aspect
Defensive You gain 191 - 546 Armor, but your Evade has 100% increased Cooldown.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Lightning Rod Aspect
Offensive Chain Lightning has a 25% chance to deal 50 - 90% [x] increased damage. This chance is doubled against Bosses or Crowd Controlled enemies and prefers them as targets.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Mage-Lord's Aspect
Defensive The Vyr's Mastery Key Passive also grants 6 - 10% Damage Reduction, tripled while fighting a Close enemy.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Needleflare Aspect
Offensive Thorns damage dealt has a 25 - 45% chance to deal damage to all enemies around you and your Minions.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Yshari Sanctum
(Map)
Kehjistan All
Prodigy's Aspect
Resource Using a Cooldown restores 10 - 30 Mana.

Ring, Amulet (+50%)
Witchwater
(Map)
Hawezar Sorcerer
Protecting Aspect
Defensive When hit while not Healthy, a magical bubble is summoned around you for 2.5 - 6 seconds. While standing in the bubble, Players are Immune. Can only occur once every 90 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Rapid Aspect
Offensive Basic Skills gain 15 - 35% [+] Attack Speed.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Buried Halls
(Map)
Dry Steppes All
Recharging Aspect
Resource Each time Chain Lightning bounces, gain 1 - 5 Mana.

Ring, Amulet (+50%)
Zenith
(Map)
Fractured Peaks Sorcerer
Serpentine Aspect
Offensive You may have 1 additional Hydra active, and Hydra's duration is increased by 10 - 30%

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Shattered Aspect
Offensive Explosions from the Shatter Key Passive deal 30 - 50% [x] increased damage.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Smiting Aspect
Offensive You have 13 - 23% [+] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 25 - 45% [+] increased Crowd Control Duration.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction All
Snowguard's Aspect
Defensive While within your own Blizzard and for 3 seconds after leaving it, you take 15 - 35% less damage.

Helm, Chest, Pants, Amulet (+50%)
Fetid Mausoleum
(Map)
Hawezar Sorcerer
Snowveiled Aspect
Defensive Casting Ice Armor makes you Unstoppable and grants 25% Damage Reduction for 3.5 - 5.5 seconds.

Helm, Chest, Pants, Shield, Amulet (+50%)
Sarat's Lair
(Map)
Scosglen Sorcerer
Stable Aspect
Offensive While Unstable Currents is not active, your Shock Skills have a 6.5 - 17% chance to trigger a free cast from it.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer
Starlight Aspect
Resource Gain 25 - 45 of your Primary Resource for every 20% of your Life that you Heal or every 120% Life that you Overheal while at Maximum Life.

Ring, Amulet (+50%)
N/A Extraction All
Sticker-thought Aspect
Utility Gain 508 - 1270 Thorns while Channeling and for 3 seconds afterwards.

Helm, Chest, Pants, Gloves, Boots, Shield, Amulet (+50%)
N/A Extraction All
Storm Swell Aspect
Offensive You deal 15 - 35% [x] increased damage while Ice Armor is active. This amount is increased by another 15% against Frozen (CC) enemies.

Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Onyx Hold
(Map)
Dry Steppes Sorcerer
Undying Aspect
Defensive When you cast a skill, you heal for 0.5 - 2.5% Life. Double this bonus while below 50% Life.

Helm, Chest, Pants, Shield, Amulet (+50%)
N/A Extraction All
Wildbolt Aspect
Utility Every 3.5 - 2 seconds, Distant enemies are Pulled In (CC) to you and take x 10% increased damage for 3 seconds. This effect may occur every 5 seconds per enemy.

Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
N/A Extraction All
Wind Striker Aspect
Mobility Critical Strikes grant 8.5 - 19% [+] Movement Speed for 1 second, up to 6 seconds.

Boots, Amulet (+50%)
Shivta Ruins
(Map)
Kehjistan All
Winter Touch Aspect
Offensive When you Freeze (CC) an enemy, you deal 225 - 450 Cold damage to them.

This effect is treated as a Frost Skill.


Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
N/A Extraction Sorcerer



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