| Name
|
Category
|
Description
|
Dungeon
|
Zone
|
Class
|
|
|
Offensive
|
Crackling Energy has a 35 - 55% chance to deal 40% [x] increased damage and chain to an additional enemy.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
While both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by 35 - 55%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
A hail of Meteorites falls during Inferno, dealing 75 - 135 Fire damage on impact. Your Meteorites Immobilize (CC) enemies for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Utility
|
Flame Shield grants you Unhindered for its duration. Enemies you move through while Flame Shield is active are Immobilized (CC) for 1.5 - 3.4 seconds.
Helm, Pants, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
When you Freeze (CC) an enemy there is a 25 - 45% chance they become Vulnerable for 3 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Forgotten Depths (Map)
|
Dry Steppes
|
Sorcerer
|
|
|
Resource
|
Casting a Conjuration Skill grants you 15 - 30% [x] Damage Reduction for 5 seconds.
Helm, Chest, Pants, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
While channeling Incinerate, your Burning damage (DoT) is increased by 25 - 45% [x].
Enemies damaged by Incinerate explode, Burning all surrounding enemies for 120 - 420 over 6 seconds. Can only occur once every 3 seconds.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Light's Watch (Map)
|
Fractured Peaks
|
Sorcerer
|
|
|
Offensive
|
You deal 20 - 40% [x] more damage to Immobilized (CC), Stunned (CC), or Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Sunken Library (Map)
|
Kehjistan
|
Sorcerer
|
|
|
Resource
|
Casting a Basic Skill reduces the Mana cost of your next Core or Mastery Skill by 35 - 55%.
Ring, Amulet (+50%)
|
Domhainne Tunnels (Map)
|
Scosglen
|
Sorcerer
|
|
|
Offensive
|
You deal 6% increased Burning damage (DoT) to enemies for each second they remain Burning, up to 30% after 5 seconds. Additionally, you deal 10 - 30% [x] increased Burning damage to enemies that are not Healthy.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Utility
|
Your Lucky Hit Chance is increased by 10 - 30% [x] while you have a Barrier active.
Helm, Chest, Gloves, Pants, Boots, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
The Avalanche Key Passive now reduces the cost of Frost Skills by an additional 30% and its damage to Vulnerable enemies is increased to [50 - 75%[x].
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
Frozen Orb deals 30 - 50% increased damage and explodes an additional time.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
Unstable Currents has a 25 - 45% chance to cast an additional Shock Skill.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
Ice Shards p pierce 10 times, dealing 4-10% more damage per subsequent enemy hit.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Dead Man's Dredge (Map)
|
Fractured Peaks
|
Sorcerer
|
|
|
Offensive
|
Meteorites fall around Meteor, dealing 30 - 50% of Meteor's damage on impact. Your Meteorites additionally Burn (DoT) enemies they hit for 135 - 225 damage over 6 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Utility
|
After Immobilize (CC) or Stun (CC) wears off, enemies are Slowed (CC) by 45 - 65% for 4 seconds.
Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)
|
Earthen Wound (Map)
|
Hawezar
|
Sorcerer
|
|
|
Offensive
|
Lightning Spear hits cause the spear to arc to the target and up to 5 other enemies, dealing 60%[x] of normal damage. Lightning Spear deals [20 - 40]%[x] increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Crumbling Hekma (Map)
|
Kehjistan
|
Sorcerer
|
|
|
Offensive
|
Charged Bolts pierce, but deal 70 - 30% [x] less damage to targets hit after the first.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Wretched Delve (Map)
|
Scosglen
|
Sorcerer
|
|
|
Mobility
|
Telport's Cooldown is reduced by 1 - 3 seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds.
Boots, Amulet (+50%)
|
Komdor Temple (Map)
|
Kehjistan
|
Sorcerer
|
|
|
Offensive
|
While Deep Freeze is active, exploding Ice Spikes form in the area, dealing 150 - 195 Cold damage. Your Ice Spikes have a 50% increased explosion radius.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
While Ice Armor is active, you leave behind exploding Ice Spikes that deal 120 - 165] damage. Your Ice Spikes deal 15% [x] increased damage to Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
Chain Lightning has a 25 - 45% chance to chain 5 additional times.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Defensive
|
Taking direct damage has a 2 - 10% chance to reset the Cooldown of one of your Defensive Skills.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Putrid Aquifer (Map)
|
Kehjistan
|
Sorcerer
|
|
|
Offensive
|
Increase the Critical Strike Damage of Meteor and Fireball by 25 - 45% [x]. Double this bonus against Healthy targets.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Serpent's Lair (Map)
|
Hawezar
|
Sorcerer
|
|
|
Mobility
|
Collecting Crackling Energy increases your Movement Speed by 15 - 30% [+] for 8 seconds.
Boots, Amulet (+50%)
|
Maddux Watch (Map)
|
Scosglen
|
Sorcerer
|
|
|
Offensive
|
Core Skills cast at or above 100 Mana gain a 25 - 45% [+] increased Critical Strike Chance.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Pallid Delve (Map)
|
Dry Steppes
|
Sorcerer
|
|
|
Defensive
|
While Deep Freeze is active, you restore 15 - 35% of your Maximum Life and Mana per second.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Defensive
|
You take 10 - 30% less damage from Crowd Controlled or Vulnerable enemies.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Mobility
|
Coming in contact with your Firewall grants you 10 - 30% [+] Movement Speed for 6 seconds.
Boots, Amulet (+50%)
|
Cultist Refuge (Map)
|
Fractured Peaks
|
Sorcerer
|
|
|
Defensive
|
Frost Nova gains an additional Charge but the Cooldown per Charge is increased by 55 - 35%.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal 75 - 120 damage. Your Ice Spikes Chill (CC) enemies for 15%.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
Ball Lightning orbits around you and deals 10 - 30% [x] increased damage. You may have up to 10 Ball Lightnings and casting more increases the damage of the existing ones by 10% each.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Resource
|
Lucky Hit: Damage from your Pyromancy Skills has up to a 7 - 27% chance to restore 10 Mana.
Ring, Amulet (+50%)
|
Tomb of the Saints (Map)
|
Kehjistan
|
Sorcerer
|
|
|
Defensive
|
The Vyr's Mastery Key Passive also grants 6 - 10% Damage Reduction, tripled while fighting a Close enemy.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Resource
|
Each time Chain Lightning bounces, gain 1 - 5 Mana.
Ring, Amulet (+50%)
|
Zenith (Map)
|
Fractured Peaks
|
Sorcerer
|
|
|
Offensive
|
You may have 1 additional Hydra active, and Hydra's duration is increased by 10 - 30%
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
Explosions from the Shatter Key Passive deal 30 - 50% [x] increased damage.
Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Defensive
|
While within your own Blizzard and for 3 seconds after leaving it, you take 15 - 35% less damage.
Helm, Chest, Pants, Amulet (+50%)
|
Fetid Mausoleum (Map)
|
Hawezar
|
Sorcerer
|
|
|
Defensive
|
Casting Ice Armor makes you Unstoppable and grants 25% Damage Reduction for 3.5 - 5.5 seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
Sarat's Lair (Map)
|
Scosglen
|
Sorcerer
|
|
|
Offensive
|
While Unstable Currents is not active, your Shock Skills have a 6.5 - 17% chance to trigger a free cast from it.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Extraction
|
Sorcerer
|
|
|
Offensive
|
You deal 15 - 35% [x] increased damage while Ice Armor is active. This amount is increased by another 15% against Frozen (CC) enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
Onyx Hold (Map)
|
Dry Steppes
|
Sorcerer
|