Invigorating Strike is a Rogue skill from the Basic skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Physical Dmg | Crowd Controlled |
| Vulnerable | |
| + Lucky Hit | |
| + Energy | |
| Cutthroat | |
| Combo Point |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
Invigorating Strike Details and Upgrades
![]() Invigorating StrikeMelee attack an enemy, dealing 25% damage and increasing Energy Regeneration by 20%[x] for 3 seconds. |
Upgrades
Enhanced Invigorating StrikeDamaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%. |
Primary Invigorating StrikeInvigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance. |
Fundamental Invigorating StrikeHitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds. |
Other Skills that work with Invigorating Strike
The following skills either:
- Create a condition Invigorating Strike can exploit
- Exploit a condition Invigorating Strike creates
| Invigorating Strike Creates | Skills that Exploit This Condition |
|---|---|
| Vulnerable | Enhanced Heartseeker | Enhanced Barrage | Improved Flurry | Improved Rapid Fire | Disciplined Caltrops | Weapon Mastery | Subverting Smoke Grenade | Countering Smoke Grenade | Malice | Trap Mastery | Victimize |
| Cutthroat | Momentum | Close Quarters Combat |
| Combo Points | Barrage | Twisting Blades | Flurry | Rapid Fire | Penetrating Shot |
| Invigorating Strike Exploits | Skills that Create This Condition |
| Crowd Controlled | Puncture | Fundamental Blade Shift | Improved Twisting Blades | Advanced Flurry | Advanced Penetrating Shot | Methodical Shadow Step | Disciplined Dash | Caltrops | Methodical Caltrops | Smoke Grenade | Subverting Smoke Grenade | Enhanced Poison Trap | Cold Imbuement | Blended Cold Imbuement | Supreme Rain of Arrows | Prime Death Trap |
(p) = passive skill
Items that work with Invigorating Strike
The following items either:
- Grant a bonus when using Invigorating Strike
- Create a condition Invigorating Strike can exploit
- Exploit a condition Invigorating Strike creates
Legendary Aspects
Aspect of Artful Initiative |
Offensive | When you spend 75 Energy you release a cluster of exploding Stun Grenades that deal 78 - 168 total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Aspect of Audacity |
Resource | When there are at least 5 Close enemies, Stun (CC) them for 2.5 - 4.5 seconds. Can only occur once every 20 seconds. Helm, Chest, Pants, Shield, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Corruption |
Offensive | Your Imbuement Skill effects have 25 - 45% [x] increased potency against Vulnerable enemies. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Renegade's Retreat (Map) |
Kehjistan | Rogue |
Aspect of the Expectant |
Offensive | After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by 5 - 12% [x], up to 30% [x]. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Underroot (Map) |
Scosglen | All |
Aspect of Might |
Defensive | Basic Skills grant 20% Damage Reduction for 2 - 10 seconds. Helm, Chest, Pants, Shield, Amulet (+50%) |
Dark Ravine (Map) |
Dry Steppes | All |
Aspect of the Moonrise |
Offensive | Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 40 - 100%[x] Basic Skill damage and 15% Movement Speed for 10 seconds. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | All |
Aspect of Surprise |
Offensive | When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal 90 - 270] total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Energizing Aspect |
Resource | Damaging an Elite enemy with a Basic Skill generates 4 Energy. Gain 25 - 45 Energy after killing an Elite enemy with a Basic Skill. Ring, Amulet (+50%) |
Sanguine Chapel (Map) |
Fractured Peaks | Rogue |
Hectic |
Utility | After casting 5 Basic Skills, one of your active Cooldowns is reduced by [1.0 - 2.0] seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) |
N/A | Extraction | All |
Icy Alchemist's Aspect |
Offensive | Lucky Hit: Shadow Imbued Skills have up to a 75% chance to release an explosion that deals 135 - 195 Cold damage to the target and surrounding enemies, Chilling (CC) them for 25%. If they were already Chilled (CC) or Frozen (CC), increase this damage by x100%. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Mangler's Aspect |
Utility | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds. Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Opportunist's Aspect |
Offensive | When you enter or break Stealth, you drop a cluster of exploding Stun Grenades around you that deal 180 - 278 total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Prison of Caldeum (Map) |
Kehjistan | Rogue |
Rapid Aspect |
Offensive | Basic Skills gain 15 - 35% [+] Attack Speed. Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Buried Halls (Map) |
Dry Steppes | All |
Ravenous Aspect |
Resource | Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds. Ring, Amulet (+50%) |
Shifting City (Map) |
Dry Steppes | Rogue |
Trickster's Aspect |
Offensive | Caltrops and Smoke Grenade receive your Stun Grenade benefits and throw Stun Grenades that deal 78 - 168 Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Guulrahn Canals (Map) |
Dry Steppes | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 156 - 486% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno (Map) |
Kehjistan | Rogue |
* "Extraction" means the Legendary Aspect can be salvaged from a Legendary item at the Blacksmith and it will be stored in your Codex of Power. A dungeon name means the Aspect can also be rewarded for completing the listed dungeon.
Unique Items
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AzurewrathThe ancient runeblade of the angel Izual, Azurewrath was miraculously spared the corruption that consumed its master. Type: Unique Sword Description: Lucky Hit: Up to a 20% chance to Freeze (CC) enemies for 3 seconds and deal [450 - 900] Cold damage to them. |
Affixes: (Item Power 925)
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Condemnation"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot Type: Unique Dagger Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points. |
Affixes: (Item Power 925)
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Eaglehorn"Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements Type: Unique Bow Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals x50 - 150% more damage. |
Affixes:
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Fists of Fate"Will you let fear cheat you, or will you risk everything to find understanding? After all, death is simply the coin with which we purchase life." - Zurke
Description: Your attacks randomly deal 1% to [200 - 300]% of their normal damage. |
Affixes: (Item Power 925) |
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FrostburnA touch so frigid it stops the heart and chills the very soul.
Description: Lucky Hit: Up to a [20 - 60]% chance to Freeze enemies for 3 seconds. |
Affixes: (Item Power 925) |
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Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
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Paingorger's GauntletsCrafted from fragments of Duriel's carapace, wearing these gloves, or being struck by them, causes an agonizing sensation akin to pushing one's hands through a thousand shards of glass. Type: Unique Gloves Description: Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]%[x] increased damage. |
Affixes:
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Penitent GreavesRemorseful devotees of the Cathedral of Light must undertake a grueling pilgrimage, journeying across the frigid glacier known as the Serac Rapture. Only then may their gravest sins be forgiven. Type: Unique Boots Description: You leave behind a trail of frost that Chills (CC) enemies. You deal [12 - 25]%[x] more damage to Chilled enemies. |
Affixes:
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Windforce"There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors." - Barrett's Book of Implements Type: Unique Bow Description: Hits of Barrage have a 30 - 50% chance to deal triple damage and Knock Down (CC) enemies. |
Affixes: |
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Yen's BlessingThese greaves are imbued with the divine blessing of Yen, the Veradani goddess of restoration. They bestow the wearer a revitalizing strength that enhances their own.
Description: Casting a Skill has a [40 - 60]% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. Can only occur once every 8 seconds. |
Affixes: (Item Power 925)
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Paragon Glyphs
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ChipRare: Rogue Bonus:
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Additional Bonus:
Requirements: 40 Dexterity (in radius range) |
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CloserRare: Rogue Bonus:
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Additional Bonus:
Requirements: 40 Dexterity (in radius range) |
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DiminishRare: Rogue Bonus:
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Additional Bonus:
Requirements: 25 Strength (in radius range) |
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Exploit GlyphClass: Rogue, Spiritborn Radius: 3 Bonus: For every 5 Strength purchased within range, you deal +2.0% increased damage to Vulnerable targets. |
Additional Bonus:
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PrideRare: Rogue Bonus:
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Additional Bonus: Requirements: 25 Strength (in radius range) |
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SubdueMagic: Barbarian / Druid / Necromancer / Rogue / Sorcerer Bonus:
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Changes to Invigorating Strike
Patch 1.3.0, January 23, 2024
- Fundamental Invigorating Strike - Vulnerable now applies while you are below 85% Energy, up from 75% Energy.
Patch 1.1.1, August 8, 2023
- Fundamental Invigorating Strike - Energy threshold increased from 50% to 75%.
Patch 1.0.3, June 27, 2023
- Base damage increased from 23% to 25%.


