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==== [[Flurry]] ====
==== [[Flurry]] ====
Unleash a [[flurry]] of stabs and slashes, striking enemies in front of you <span class="range"><span class="range">4</span></span> times and dealing a total of <span class="range"><span class="range">75%</span></span> damage to each.<br><br><li><span style="font-weight: bold">Energy Cost:</span> <span class="stat"><span class="range">25</span></span></li><li><span style="font-weight: bold">[[Lucky Hit]] Chance: </span><span class="stat"><span class="range">10%</span></span></li><br>'''Damage''': Physical Damage<br>Requires Dual Wielded weapons<br><br>'''Tags''': [[Rogue Core Skills|Core]], [[Rogue Cutthroat Skills|Cutthroat]], [[Rogue Imbueable Skills|Imbueable]]<br><br>'''Class''': [[Rogue]]
Unleash a [[flurry]] of stabs and slashes, striking enemies in front of you <span class="range"><span class="range">4</span></span> times and dealing a total of <span class="range"><span class="range">75%</span></span> damage to each.<br><br><li><span style="font-weight: bold">Energy Cost:</span> <span class="stat"><span class="range">25</span></span></li><li><span style="font-weight: bold">[[Lucky Hit]] Chance: </span><span class="stat"><span class="range">10%</span></span></li><br>'''Damage''': Physical Damage<br>Requires Dual Wielded weapons<br><br>'''Tags''': [[Rogue Core Skills|Core]], [[Rogue Cutthroat Skills|Cutthroat]], [[Rogue Imbueable Skills|Imbueable]]<br><br>'''Class''': [[Rogue]]

Revision as of 00:18, 27 May 2024

Flurry is a Rogue skill from the Core skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Crowd Control
Vulnerable Vulnerable
Stuns (CC) Combo Points
Imbueable
Cutthroat

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.


3328799720.png

Flurry

Unleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 75% damage to each.

  • Energy Cost: 25
  • Lucky Hit Chance: 10%

  • Damage: Physical Damage
    Requires Dual Wielded weapons

    Tags: Core, Cutthroat, Imbueable

    Class: Rogue

    Upgrades

    Upgrade Hub
    Enhanced Flurry

    Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

    Improved Flurry Upgrade

    Improved Flurry

    Casting Flurry dashes you to the target and Heals 10% of your Maximum Life.

    Upgrade Hub
    Advanced Flurry

    Evading through an enemy will cause your next Flurry to deal x30% increased damage and Stun(CC) enemies for 2.5 seconds.


    Combo Points

    Flurry works in tandem with the Rogue Specialization Combo Points. When used together the Combo Points will add the following bonuses to Flurry.

    Combo Pts All Ranks Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
    1 + 15% Attack Speed x 75% Damage x 83% Damage x 90% Damage x 98% Damage x 105% Damage
    2 + 30% Attack Speed x 90% Damage x 99% Damage x 108% Damage x 117% Damage x 126% Damage
    3 + 45% Attack Speed x 105% Damage x 116% Damage x 126% Damage x 137% Damage x 147% Damage



    Other Skills that work with Flurry

    The following skills either:

    • Create a condition Flurry can exploit
    • Exploit a condition Flurry creates
    Basic Tree
    3948011034.png

    Puncture

    Lucky Hit Chance: 35%
    Throw blades a short distance, dealing 21% damage. Every 3rd Puncture Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.

    Damage: Physical Damage
    Requires Dual Wielded weapons
    Tags: Basic, Marksman Chain Skill

    Upgrade Hub
    Enhanced Puncture

    Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

    Skill

    Fundamental Puncture Upgrade

    Fundamental Puncture

    Puncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.

    Skill

    Fundamental Blade Shift Upgrade

    Fundamental Blade Shift

    Casting a skill that isn't Blade Shift empowers your next Blade Shift to deal 100%[x] more damage. Skill

    Upgrade Hub
    Enhanced Invigorating Strike

    Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%.

    Skill

    Primary Invigorating Strike Upgrade

    Primary Invigorating Strike

    Invigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance.

    Skill

    Fundamental Invigorating Strike Upgrade

    Fundamental Invigorating Strike

    Hitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds.

    Skill

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    Forceful Arrow

    Lucky Hit Chance: 50%
    Fire a powerful arrow at an enemy, dealing 33% damage. Every 3rd cast makes enemies hit Vulnerable for 5 seconds.

    Damage: Physical Damage
    Requires a Ranged weapon
    Tags: Basic, Marksman Skill

    Primary Forceful Arrow Upgrade

    Primary Forceful Arrow

    Every 3rd cast of Forceful Arrow pierces through all enemies hit.

    Skill

    Upgrade Hub
    Fundamental Forceful Arrow

    Forceful Arrow Knocks Back Close enemies and Immobilizes (CC) them for 2.5 seconds. Enemies Immobilized this way take x 50% increased damage for the duration. Skill

    Enhanced Heartseeker Upgrade

    Enhanced Heartseeker

    When Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable .

    Skill

    Core Tree
    Improved Twisting Blades Upgrade

    Improved Twisting Blades

    Enemies are Dazed for 1.5 seconds while impaled with Twisting Blades .

    Skill

    Upgrade Hub
    Enhanced Barrage

    Barrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy.

    Skill

    Improved Barrage Upgrade

    Improved Barrage

    Every 3rd cast of Barrage makes enemies Vulnerable for 2 seconds.

    Skill

    Improved Rapid Fire Upgrade

    Improved Rapid Fire

    Gain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy.

    Skill

    Upgrade Hub
    Advanced Penetrating Shot

    When Cast with full Energy, Penetrating Shot Slows (CC) all enemies it hits by 50% for 3 seconds, then additionally dealing x 50% increased damage to Elite enemies and Knocking them Down for 1.5 seconds. Skill

    Agility Tree
    Methodical Shadow Step Upgrade

    Methodical Shadow Step

    After Shadow Stepping , you gain 20% Damage Reduction for 3 seconds.

    Skill

    Upgrade Hub
    Disciplined Dash

    Dash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead.

    Skill

    4095714092.png

    Caltrops

    Charges: 2
    Charge Cooldown: 12 seconds
    Lucky Hit Chance: 25%
    Leap backwards and throw caltrops on the ground, dealing 45% damage and Slowing (CC) enemies by 50%. Lasts 7 seconds.

    Damage: Physical Damage
    Tags: Agility, Trap, Mobility Skill

    Disciplined Caltrops Upgrade

    Disciplined Caltrops

    You have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.

    Skill

    3204755432.png

    Weapon Mastery

    Gain a bonus when attacking based on weapon type used in your attack:
    Daggers: 7%[x] increased damage to Healthy and Injured enemies.
    Swords: 3%[x] increased damage.
    Bows: 4%[x] increased damage to Vulnerable enemies.
    Crossbows: 5%[x] increased Critical Strike Damage. Passive

    Subterfuge Tree
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    Smoke Grenade

    Cooldown: 10 seconds
    Lucky Hit Chance: 25%
    Throw a smoky concoction at enemies that deals 90% damage and Dazes them for 4 seconds.

    Damage: Physical Damage
    Tags: Subterfuge, Grenade Skill

    Subverting Smoke Grenade Upgrade

    Subverting Smoke Grenade

    Smoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds.

    Skill

    Countering Smoke Grenade Upgrade

    Countering Smoke Grenade

    Hitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds.

    Skill

    Enhanced Poison Trap Upgrade

    Enhanced Poison Trap

    Poison Trap Knocks Down enemies for 1.5 seconds when it activates.

    Skill

    Upgrade Hub
    Subverting Concealment

    The Skill that breaks Concealment is always a Critical Strike and makes enemies Vulnerable for 4 seconds. Skill

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    Malice

    You deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously.

    Damage: Physical Damage
    Prerequisite: Can also reach Malice via Smoke Grenade. Passive

    Imbuement Tree
    1565262918.png

    Shadow Imbuement

    Cooldown: 13 seconds
    Lucky Hit Chance: 33%
    Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies.
    If the infection expires before the enemy dies, it will deal 60% damage to only that enemy.

    Damage: Shadow Damage
    Tags: Imbuement, Imbueable Skill

    Enhanced Shadow Imbuement Upgrade

    Enhanced Shadow Imbuement

    You have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement .

    Skill

    Upgrade Hub
    Mixed Shadow Imbuement

    Enemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds.

    Skill

    Blended Shadow Imbuement Upgrade

    Blended Shadow Imbuement

    Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.

    Skill

    3825033762.png

    Cold Imbuement

    Cooldown: 13 seconds
    Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill (CC) enemies for 25% per hit.

    Damage: N/A
    Tags: Imbuement, Imbueable Skill

    Mixed Cold Imbuement Upgrade

    Mixed Cold Imbuement

    Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies.

    Skill

    Blended Cold Imbuement Upgrade

    Blended Cold Imbuement

    Cold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%.

    Skill

    7199608.png

    Poison Imbuement

    Cooldown: 13 seconds
    Lucky Hit Chance: 33%
    Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply 100% of their Base damage as additional Poisoning damage over 6 seconds.

    Damage: Poison
    Tags: Imbuement, Imbueable Skill

    Upgrade Hub
    Enhanced Poison Imbuement

    Casting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy.

    Skill

    Upgrade Hub
    Mixed Poison Imbuement

    Lucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds.

    Skill

    Blended Poison Imbuement Upgrade

    Blended Poison Imbuement

    Critical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage.

    Skill

    Ultimate Tree
    Upgrade Hub
    Supreme Rain of Arrows

    Rain of Arrows deals x60% increased damage to both Vulnerable and Crowd Controlled enemies. Skill

    Upgrade Hub
    Prime Death Trap

    Enemies hit by Death Trap take 50%[x] increased damage from your Trap Skills for 8 seconds.

    Skill

    4218144533.png

    Trap Mastery

    When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

    Damage: Physical Damage
    Tags: Trap Passive

    Key Passives Tree
    3849878859.png

    Momentum

    Casting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum.

    For each stack of Momentum, you gain:
    3% Damage Reduction
    3% Maximum Energy
    3%[x] Energy Regeneration
    3%[+] Movement Speed
    6%[x] Increased Damage
    Maximum of 10 Stacks.

    Tags: Cutthroat Passive

    772323516.png

    Close Quarters Combat

    Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
    While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

    Damage: Physical Damage
    Tags: Marksman, Cutthroat Passive

    77273709.png

    Victimize

    Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing [[80% weapon damage]] damage to them and surrounding enemies.

    Victimize's damage is increased by 150%[x] of your Vulnerable Damage Bonus. Passive

    4193729812.png

    Exposure

    Lucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to:
    Reduce the active Cooldowns of your Trap Skills by 20%
    Drop a cluster of exploding Stun (CC) Grenades that deal 80% total Physical damage and Stun (CC) enemies for 1.00 seconds

    Damage: Physical Damage
    Tags: Trap, Grenade Passive


    Items that work with Flurry

    The following items either:

    • Grant a bonus when using Flurry
    • Create a condition Flurry can exploit
    • Exploit a condition Flurry creates

    Legendary Aspects

    Aspect of Corruption
    Offensive Your Imbuement Skill effects have 25 - 45% [x] increased potency against Vulnerable enemies.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Renegade's Retreat
    (Map)
    Kehjistan Rogue
    Aspect of Encircling Blades
    Offensive Flurry damages enemies in a circle around you and deals 35 - 55% [x] increased damage.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Forsaken Quarry
    (Map)
    Fractured Peaks Rogue
    Aspect of Siphoned Victuals
    Defensive Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion.

    Helm, Chest, Pants, Amulet (+50%)
    Leviathan's Maw
    (Map)
    Hawezar Rogue
    Aspect of Surprise
    Offensive When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal 90 - 270] total Physical damage and Stun (CC) enemies for 1 second.

    Your Stun Grenades deal 25 - 45% increased damage.


    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Rogue
    Blast-Trapper's Aspect
    Offensive Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds.

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Kor Valar Ramparts
    (Map)
    Fractured Peaks Rogue
    Cheat's Aspect
    Defensive You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.

    Helm, Chest, Pants, Amulet (+50%)
    Luban's Rest
    (Map)
    Scosglen Rogue
    Mangler's Aspect
    Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds.

    Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)
    N/A Extraction Rogue
    Opportunist's Aspect
    Offensive When you enter or break Stealth, you drop a cluster of exploding Stun Grenades around you that deal 180 - 278 total Physical damage and Stun (CC) enemies for 1 second.

    Your Stun Grenades deal 25 - 45% increased damage.


    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Prison of Caldeum
    (Map)
    Kehjistan Rogue
    Ravenous Aspect
    Resource Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds.

    Ring, Amulet (+50%)
    Shifting City
    (Map)
    Dry Steppes Rogue
    Trickster's Aspect
    Offensive Caltrops and Smoke Grenade receive your Stun Grenade benefits and throw Stun Grenades that deal 78 - 168 Physical damage and Stun (CC) enemies for 1 second.

    Your Stun Grenades deal 25 - 45% increased damage.


    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Guulrahn Canals
    (Map)
    Dry Steppes Rogue
    Vengeful Aspect
    Offensive Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.

    Your Arrow Storms deal 156 - 486% increased damage.


    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    Inferno
    (Map)
    Kehjistan Rogue

    * Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

    Unique Items

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    Condemnation

    "I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot

    Type: Unique Dagger
    Class: Rogue

    Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points.

    • +50.0% Damage

    Affixes: (Item Power 925)
    • +[16.0 - 25.0]% Basic Attack Speed
    • Lucky Hit: Up to a +[20.0 - 24.0]% Chance to Make Enemies Vulnerable for 2 Seconds
    • +[47.0 - 65.0]% Damage per Combo Point Spent
    • +[99 - 135] Dexterity
    3931493633.png

    Windforce

    "There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors." - Barrett's Book of Implements

    Type: Unique Bow
    Class: Rogue

    Description: Hits of Barrage have a 30 - 50% chance to deal triple damage and Knock Down (CC) enemies.


    Affixes:
    • +37 - 50% Chance for Barrage Projectiles to Cast Twice
    • +2 - 4 to Barrage
    • 1 - 2 to Malice
    • +14 - 18% Movement Speed
    844063043.png

    Grasp of Shadow

    Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.


    Type: Unique Gloves
    Class: Rogue

    Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill.


      Affixes: (Item Power 925)
      2499146167.png

      Cowl of the Nameless

      "He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

      Type: Unique Helm
      Class: Rogue

      Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies.


        Affixes:
        3931493632.png

        Eaglehorn

        "Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements

        Type: Unique Bow
        Class: Rogue

        Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals x50 - 150% more damage.


        Affixes:


        Changes to Flurry

        Patch 1.3.3, March 5, 2023

        • Damage increased by 10%.,,