mNo edit summary |
mNo edit summary |
||
| Line 38: | Line 38: | ||
'''Damage:''' Physical | '''Damage:''' Physical | ||
''' | '''[[Lucky Hit Chance]]:''' <span class="yellow">10%</span> | ||
'''[[ | '''Tags:''' [[Rogue Core Skills|Core]], [[Rogue Imbueable Skills|Imbueable]], [[Rogue Cutthroat Skills|Cutthroat]] | ||
</onlyinclude> | </onlyinclude> | ||
|} | |} | ||
| Line 299: | Line 299: | ||
[[Category:Rogue Skills]] | [[Category:Rogue Skills]] [[Category:Rogue Core Skills]], [[Category:Rogue Imbueable Skills]], [[Category:Rogue Cutthroat Skills]] | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
Revision as of 00:05, 6 March 2024
Flurry is a Rogue skill from the Core skill tree. Its features are:
| Grants Player | Exploits Condition |
|---|---|
| Physical Dmg | Crowd Control |
| Vulnerable | Vulnerable |
| Stuns (CC) | Combo Points |
| Imbueable | |
| Cutthroat |
'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.
FlurryUnleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 60% damage to each. Combo Points increase damage and attack speed. Requires Dual Wielded weapons. Energy Cost: 25 Damage: Physical Lucky Hit Chance: 10% |
Upgrades
Enhanced FlurryEach time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast. |
Improved FlurryCasting Flurry dashes you to the target and Heals 10% of your Maximum Life. |
Advanced FlurryEvading through an enemy will cause your next Flurry to deal x30% increased damage and Stun(CC) enemies for 2.5 seconds. |
Combo Points
Flurry works in tandem with the Rogue Specialization Combo Points. When used together the Combo Points will add the following bonuses to Flurry.
| Combo Pts | All Ranks | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|---|
| 1 | + 15% Attack Speed | x 75% Damage | x 83% Damage | x 90% Damage | x 98% Damage | x 105% Damage |
| 2 | + 30% Attack Speed | x 90% Damage | x 99% Damage | x 108% Damage | x 117% Damage | x 126% Damage |
| 3 | + 45% Attack Speed | x 105% Damage | x 116% Damage | x 126% Damage | x 137% Damage | x 147% Damage |
Other Skills that work with Flurry
The following skills either:
- Create a condition Flurry can exploit
- Exploit a condition Flurry creates
| Basic Tree |
|---|
![]() PunctureLucky Hit Chance: 35% |
Enhanced PunctureGain 2 Energy when Puncture damages a Crowd Controlled enemy. Skill |
Fundamental PuncturePuncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds. Skill |
Fundamental Blade ShiftCasting a skill that isn't Blade Shift empowers your next Blade Shift to deal 100%[x] more damage. Skill |
Enhanced Invigorating StrikeDamaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%. Skill |
Primary Invigorating StrikeInvigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance. Skill |
Fundamental Invigorating StrikeHitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds. Skill |
![]() Forceful ArrowLucky Hit Chance: 50% |
Primary Forceful ArrowEvery 3rd cast of Forceful Arrow pierces through all enemies hit. Skill |
Fundamental Forceful ArrowForceful Arrow Knocks Back Close enemies and Immobilizes (CC) them for 2.5 seconds. Enemies Immobilized this way take x 50% increased damage for the duration. Skill |
Enhanced HeartseekerWhen Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable . Skill |
| Core Tree |
Improved Twisting BladesEnemies are Dazed for 1.5 seconds while impaled with Twisting Blades . Skill |
Enhanced BarrageBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy. Skill |
Improved BarrageEvery 3rd cast of Barrage makes enemies Vulnerable for 2 seconds. Skill |
Improved Rapid FireGain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy. Skill |
Advanced Penetrating ShotWhen Cast with full Energy, Penetrating Shot Slows (CC) all enemies it hits by 50% for 3 seconds, then additionally dealing x 50% increased damage to Elite enemies and Knocking them Down for 1.5 seconds. Skill |
| Agility Tree |
Methodical Shadow StepAfter Shadow Stepping , you gain 20% Damage Reduction for 3 seconds. Skill |
Disciplined DashDash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead. Skill |
![]() CaltropsCharges: 2 |
Disciplined CaltropsYou have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies. Skill |
![]() Weapon MasteryGain a bonus when attacking based on weapon type used in your attack: |
| Subterfuge Tree |
![]() Smoke GrenadeCooldown: 10 seconds |
Subverting Smoke GrenadeSmoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds. Skill |
Countering Smoke GrenadeHitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds. Skill |
Enhanced Poison TrapPoison Trap Knocks Down enemies for 1.5 seconds when it activates. Skill |
Subverting ConcealmentThe Skill that breaks Concealment is always a Critical Strike and makes enemies Vulnerable for 4 seconds. Skill |
![]() MaliceYou deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously. |
| Imbuement Tree |
![]() Shadow ImbuementCooldown: 13 seconds |
Enhanced Shadow ImbuementYou have +15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement . Skill |
Mixed Shadow ImbuementEnemies infected by Shadow Imbuement take x12% increased Non-Physical damage for 8 seconds. Skill |
Blended Shadow ImbuementShadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds. Skill |
![]() Cold ImbuementCooldown: 13 seconds |
Mixed Cold ImbuementCold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies. Skill |
Blended Cold ImbuementCold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%. Skill |
![]() Poison ImbuementCooldown: 13 seconds |
Enhanced Poison ImbuementCasting Poison Imbuement generates 30 Energy, increased by 2 for each Nearby Poisoned enemy. Skill |
Mixed Poison ImbuementLucky Hit: Poison Imbued Skills have up to a 30% chance to reduce the Cooldown of Poison Imbuement by 2 seconds. Skill |
Blended Poison ImbuementCritical Strikes with Poison Imbued Skills deal x75% increased Poisoning damage. Skill |
| Ultimate Tree |
Supreme Rain of ArrowsRain of Arrows deals x60% increased damage to both Vulnerable and Crowd Controlled enemies. Skill |
Prime Death TrapEnemies hit by Death Trap take 50%[x] increased damage from your Trap Skills for 8 seconds. Skill |
![]() Trap MasteryWhen Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds. |
| Key Passives Tree |
![]() MomentumCasting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum. |
![]() Close Quarters CombatDamaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds. |
![]() VictimizeLucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing [[80% weapon damage]] damage to them and surrounding enemies. |
![]() ExposureLucky Hit: Dealing damage to an enemy affected by a Trap Skill has up to a 40% chance to: |
Items that work with Flurry
The following items either:
- Grant a bonus when using Flurry
- Create a condition Flurry can exploit
- Exploit a condition Flurry creates
Legendary Aspects
Aspect of Corruption |
Offensive | Your Imbuement Skill effects have 25 - 45% [x] increased potency against Vulnerable enemies. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Renegade's Retreat (Map) |
Kehjistan | Rogue |
Aspect of Encircling Blades |
Offensive | Flurry damages enemies in a circle around you and deals 35 - 55% [x] increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Forsaken Quarry (Map) |
Fractured Peaks | Rogue |
Aspect of Siphoned Victuals |
Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion. Helm, Chest, Pants, Amulet (+50%) |
Leviathan's Maw (Map) |
Hawezar | Rogue |
Aspect of Surprise |
Offensive | When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal 90 - 270] total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
N/A | Extraction | Rogue |
Blast-Trapper's Aspect |
Offensive | Lucky Hit: Dealing damage to enemies affected by your Trap Skills has a 15 - 35% chance to cause an explosion that deals 75 - 105 Shadow damage and applies Vulnerable for 2 seconds. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Kor Valar Ramparts (Map) |
Fractured Peaks | Rogue |
Cheat's Aspect |
Defensive | You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life. Helm, Chest, Pants, Amulet (+50%) |
Luban's Rest (Map) |
Scosglen | Rogue |
Mangler's Aspect |
Utility | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds. Helm, Chest, Pants, Gloves, Boots, Amulet (+50%) |
N/A | Extraction | Rogue |
Opportunist's Aspect |
Offensive | When you enter or break Stealth, you drop a cluster of exploding Stun Grenades around you that deal 180 - 278 total Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Prison of Caldeum (Map) |
Kehjistan | Rogue |
Ravenous Aspect |
Resource | Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds. Ring, Amulet (+50%) |
Shifting City (Map) |
Dry Steppes | Rogue |
Trickster's Aspect |
Offensive | Caltrops and Smoke Grenade receive your Stun Grenade benefits and throw Stun Grenades that deal 78 - 168 Physical damage and Stun (CC) enemies for 1 second. Your Stun Grenades deal 25 - 45% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Guulrahn Canals (Map) |
Dry Steppes | Rogue |
Vengeful Aspect |
Offensive | Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds. Your Arrow Storms deal 156 - 486% increased damage. Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) |
Inferno (Map) |
Kehjistan | Rogue |
* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.
Unique Items
|
Condemnation"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot Type: Unique Dagger Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points. |
Affixes: (Item Power 925)
|
|
Windforce"There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors." - Barrett's Book of Implements Type: Unique Bow Description: Hits of Barrage have a 30 - 50% chance to deal triple damage and Knock Down (CC) enemies. |
Affixes: |
|
Grasp of ShadowDark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.
Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill. |
Affixes: (Item Power 925)
|
|
Cowl of the Nameless"He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment Type: Unique Helm Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies. |
Affixes:
|
|
Eaglehorn"Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements Type: Unique Bow Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals x50 - 150% more damage. |
Affixes:
|
Changes to Flurry
There have been no changes to Flurry.,,















