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Invigorating Strike: Difference between revisions

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=== Malignant Hearts ===


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[[Patch 1-1-1|Patch 1.1.1]], August 8, 2023
[[Patch 1-1-1|Patch 1.1.1]], August 8, 2023

Revision as of 16:18, 25 August 2023

Invigorating Strike is a Rogue skill from the Basic skill tree. Its features are:

Grants Player Exploits Condition
Physical Dmg Crowd Controlled
Vulnerable Injured
+ Lucky Hit
+ Energy
Dazes (CC)
Cutthroat
Combo Point

Invigorating Strike Details and Upgrades

Invigorating strike

Invigorating Strike

Melee attack an enemy, dealing 25% damage and increasing Energy Regeneration by x 20% for 3 seconds.

Requires Dual Wielded weapons

Damage: Physical

Tags: Basic, Cutthroat

Lucky Hit Chance: 50%

Upgrades

Upgrade Hub
Enhanced Invigorating Strike

Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%.

Primary Invigorating Strike Upgrade

Primary Invigorating Strike

Invigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance.

Fundamental Invigorating Strike Upgrade

Fundamental Invigorating Strike

Hitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds.


Other Skills that work with Invigorating Strike

The following skills either:

  • Create a condition Invigorating Strike can exploit
  • Exploit a condition Invigorating Strike creates
Basic Tree
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Puncture

Lucky Hit Chance: 35%
Throw blades a short distance, dealing 21% damage. Every 3rd Puncture Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.

Damage: Physical Damage
Requires Dual Wielded weapons
Tags: Basic, Marksman Chain Skill

Fundamental Blade Shift Upgrade

Fundamental Blade Shift

Casting a skill that isn't Blade Shift empowers your next Blade Shift to deal 100%[x] more damage. Skill

Primary Forceful Arrow Upgrade

Primary Forceful Arrow

Every 3rd cast of Forceful Arrow pierces through all enemies hit.

Skill

Upgrade Hub
Fundamental Forceful Arrow

Forceful Arrow Knocks Back Close enemies and Immobilizes (CC) them for 2.5 seconds. Enemies Immobilized this way take x 50% increased damage for the duration. Skill

Enhanced Heartseeker Upgrade

Enhanced Heartseeker

When Heartseeker Critically Strikes, gain 8%[+] Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable .

Skill

Core Tree
Improved Twisting Blades Upgrade

Improved Twisting Blades

Enemies are Dazed for 1.5 seconds while impaled with Twisting Blades .

Skill

Upgrade Hub
Enhanced Barrage

Barrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy.

Skill

Upgrade Hub
Enhanced Flurry

Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

Skill

Improved Flurry Upgrade

Improved Flurry

Casting Flurry dashes you to the target and Heals 10% of your Maximum Life.

Skill

Upgrade Hub
Advanced Flurry

Evading through an enemy will cause your next Flurry to deal x30% increased damage and Stun(CC) enemies for 2.5 seconds.

Skill

Improved Rapid Fire Upgrade

Improved Rapid Fire

Gain 15 Energy per cast of Rapid Fire when it damages a Vulnerable enemy.

Skill

Upgrade Hub
Advanced Penetrating Shot

When Cast with full Energy, Penetrating Shot Slows (CC) all enemies it hits by 50% for 3 seconds, then additionally dealing x 50% increased damage to Elite enemies and Knocking them Down for 1.5 seconds. Skill

Agility Tree
Methodical Shadow Step Upgrade

Methodical Shadow Step

After Shadow Stepping , you gain 20% Damage Reduction for 3 seconds.

Skill

Upgrade Hub
Disciplined Dash

Dash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead.

Skill

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Caltrops

Charges: 2
Charge Cooldown: 12 seconds
Lucky Hit Chance: 25%
Leap backwards and throw caltrops on the ground, dealing 45% damage and Slowing (CC) enemies by 50%. Lasts 7 seconds.

Damage: Physical Damage
Tags: Agility, Trap, Mobility Skill

Disciplined Caltrops Upgrade

Disciplined Caltrops

You have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.

Skill

Methodical Caltrops Upgrade

Methodical Caltrops

Caltrops now deals Cold damage and Chills (CC) enemies for 25% per second.

Skill

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Weapon Mastery

Gain a bonus when attacking based on weapon type used in your attack:
Daggers: 7%[x] increased damage to Healthy and Injured enemies.
Swords: 3%[x] increased damage.
Bows: 4%[x] increased damage to Vulnerable enemies.
Crossbows: 5%[x] increased Critical Strike Damage. Passive

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Trick Attacks

Dazing or Stunning an enemy increases your Critical Strike Chance by 2%[+] and Critical Strike Damage by 2%[x] for 5 seconds, both up to 12%.

Damage: Physical Damage
Prerequisite: Can also reach Trick Attacks via Dash. Passive

Subterfuge Tree
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Smoke Grenade

Cooldown: 10 seconds
Lucky Hit Chance: 25%
Throw a smoky concoction at enemies that deals 90% damage and Dazes them for 4 seconds.

Damage: Physical Damage
Tags: Subterfuge, Grenade Skill

Subverting Smoke Grenade Upgrade

Subverting Smoke Grenade

Smoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds.

Skill

Countering Smoke Grenade Upgrade

Countering Smoke Grenade

Hitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds.

Skill

Enhanced Poison Trap Upgrade

Enhanced Poison Trap

Poison Trap Knocks Down enemies for 1.5 seconds when it activates.

Skill

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Malice

You deal 3%[x] increased damage to Vulnerable enemies and 3%[x] increased damage to Knocked Down (CC) enemies. These bonuses can apply simultaneously.

Damage: Physical Damage
Prerequisite: Can also reach Malice via Smoke Grenade. Passive

Imbuements Tree
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Cold Imbuement

Cooldown: 13 seconds
Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill (CC) enemies for 25% per hit.

Damage: N/A
Tags: Imbuement, Imbueable Skill

Blended Cold Imbuement Upgrade

Blended Cold Imbuement

Cold Imbuement applies to 2 additional Imbueable Skills and reduces their Energy cost by 35%.

Skill

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Shadow Crash

Lucky Hit: Shadow damage has up to a 10% chance to Stun (CC) for 0.5 seconds.

Passive

Ultimate Tree
Upgrade Hub
Supreme Rain of Arrows

Rain of Arrows deals x60% increased damage to both Vulnerable and Crowd Controlled enemies. Skill

Upgrade Hub
Prime Death Trap

Enemies hit by Death Trap take 50%[x] increased damage from your Trap Skills for 8 seconds.

Skill

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Trap Mastery

When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

Damage: Physical Damage
Tags: Trap Passive

Key Passives Tree
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Momentum

Casting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum.

For each stack of Momentum, you gain:
3% Damage Reduction
3% Maximum Energy
3%[x] Energy Regeneration
3%[+] Movement Speed
6%[x] Increased Damage
Maximum of 10 Stacks.

Tags: Cutthroat Passive

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Close Quarters Combat

Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

Damage: Physical Damage
Tags: Marksman, Cutthroat Passive

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Victimize

Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 50% chance to cause an explosion, dealing [[80% weapon damage]] damage to them and surrounding enemies.

Victimize's damage is increased by 150%[x] of your Vulnerable Damage Bonus. Passive


Items that work with Invigorating Strike

The following items either:

  • Grant a bonus when using Invigorating Strike
  • Create a condition Invigorating Strike can exploit
  • Exploit a condition Invigorating Strike creates

Legendary Aspects

Aspect of Corruption
Offensive Your Imbuement Skill effects have 25 - 45% [x] increased potency against Vulnerable enemies.

Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Renegade's Retreat
(Map)
Kehjistan Rogue
Aspect of Siphoned Victuals
Defensive Lucky Hit: Damaging a Vulnerable enemy with a Non-Basic Skill has a 5 - 25% chance to drop a Healing Potion.

Helm, Chest, Pants, Amulet (+50%)
Leviathan's Maw
(Map)
Hawezar Rogue
Energizing Aspect
Resource Damaging an Elite enemy with a Basic Skill generates 4 Energy. Gain 25 - 45 Energy after killing an Elite enemy with a Basic Skill.

Ring, Amulet (+50%)
Sanguine Chapel
(Map)
Fractured Peaks Rogue
Mangler's Aspect
Utility Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30 - 50% chance to Daze (CC) them for 2 seconds.

Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)
N/A Extraction Rogue
Ravenous Aspect
Resource Killing a Vulnerable enemy grants you 55 - 75% [x] increased Energy Regeneration for 4 seconds.

Ring, Amulet (+50%)
Shifting City
(Map)
Dry Steppes Rogue
Vengeful Aspect
Offensive Lucky Hit: Damaging a Vulnerable enemy has up to a 25% chance to create an Arrow Storm at the enemy's location, dealing 156 - 486 Physical damage over 3 seconds.

Your Arrow Storms deal 156 - 486% increased damage.


Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
Inferno
(Map)
Kehjistan Rogue

* Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

Unique Items

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Condemnation

"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers." - Witness to the murder of Sergeant Walcot

Type: Unique Dagger
Class: Rogue

Description: Your Core Skills deal [50 - 70]%[x] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points.

  • +50.0% Damage

Affixes: (Item Power 925)
  • +[16.0 - 25.0]% Basic Attack Speed
  • Lucky Hit: Up to a +[20.0 - 24.0]% Chance to Make Enemies Vulnerable for 2 Seconds
  • +[47.0 - 65.0]% Damage per Combo Point Spent
  • +[99 - 135] Dexterity
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Grasp of Shadow

Dark wisps creep hungrily across these gloves, like an assassin's blade seeking a life to steal on a moonless night.


Type: Unique Gloves
Class: Rogue

Description: Lucky Hit: Damaging an enemy with a Marksman or Cutthroat Skill has up to a [24 - 44]% chance to summon a Shadow Clone that mimics that Skill.


    Affixes: (Item Power 925)


    Changes to Invigorating Strike

    Patch 1.1.1, August 8, 2023

    Patch 1.0.3, June 27, 2023

    • Base damage increased from 23% to 25%.