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Smoke Grenade: Difference between revisions

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|<onlyinclude>[[File:1196437418.png|alt=Smoke Grenade|right|68x68px]]
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==== [[Smoke Grenade]] ====
==== [[Smoke Grenade]] ====
<li><span style="font-weight: bold"><span class="white"><span class="white">Cooldown</span></span>:</span> <span class="stat"><span class="range">13</span></span> seconds<br/>Throw a smoky concoction at enemies that <u>Dazes</u> them for <span class="range"><span class="range">4</span></span> seconds.<br>'''Damage''': N/A<br><br>'''Tags''': [[ Subterfuge Skills|Subterfuge]], [[ Grenade Skills|Grenade]]<br><br>'''Class''': [[]]
<li><span style="font-weight: bold"><span class="white"><span class="white">Cooldown</span></span>:</span> <span class="stat"><span class="range">13</span></span> seconds<br/>Throw a smoky concoction at enemies that <u>Dazes</u> them for <span class="range"><span class="range">4</span></span> seconds.<br>'''Damage''': N/A<br><br>'''Tags''': [[ Subterfuge Skills|Subterfuge]], [[ Grenade Skills|Grenade]]<br><br>'''Class''': [[]]

Revision as of 00:18, 27 May 2024

Smoke Grenade is an upgrade to Smoke Grenade, a Rogue skill from the Subterfuge Skill Tree. For full information on this skill visit the Smoke Grenade page.

Grants Player Exploits Condition
Dazes (CC) Vulnerable
Increased Dmg Slowed (CC)
Grenade Chilled (CC)
Subterfuge

'Creates Condition' means this skill creates this condition i.e it could make a target Vulnerable that other skills can take advantage of. 'Exploits Condition' means this skill takes advantage of a condition, not necessarily of its own making. So for example another skill might Stun and this skill could take advantage of that.

1196437418.png

Smoke Grenade

  • Cooldown: 13 seconds
    Throw a smoky concoction at enemies that Dazes them for 4 seconds.
    Damage: N/A

    Tags: Subterfuge, Grenade

    Class: [[]]
  • Upgrades

    Upgrade Hub
    Enhanced Smoke Grenade

    Enemies affected by Smoke Grenade take x 25% increased damage from you.

    Subverting Smoke Grenade Upgrade

    Subverting Smoke Grenade

    Smoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds.

    Countering Smoke Grenade Upgrade

    Countering Smoke Grenade

    Hitting an Elite or Boss with your Smoke Grenade reduces its Cooldown by 5 seconds.


    Other Skills that work with Smoke Grenade

    The following skills either:

    • Create a condition Smoke Grenade can exploit
    • Exploit a condition Smoke Grenade creates
    Basic Tree
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    Puncture

    Lucky Hit Chance: 35%
    Throw blades a short distance, dealing 21% damage. Every 3rd Puncture Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.

    Damage: Physical Damage
    Requires Dual Wielded weapons
    Tags: Basic, Marksman Chain Skill

    Fundamental Puncture Upgrade

    Fundamental Puncture

    Puncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.

    Skill

    Upgrade Hub
    Enhanced Invigorating Strike

    Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x 50%.

    Skill

    Primary Invigorating Strike Upgrade

    Primary Invigorating Strike

    Invigorating Strike additionally grants 8%[+] Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +32% Lucky Hit Chance.

    Skill

    Fundamental Invigorating Strike Upgrade

    Fundamental Invigorating Strike

    Hitting an enemy with Invigorating Strike while you are below 95% Energy makes them Vulnerable for 3 seconds.

    Skill

    4249947077.png

    Forceful Arrow

    Lucky Hit Chance: 50%
    Fire a powerful arrow at an enemy, dealing 33% damage. Every 3rd cast makes enemies hit Vulnerable for 5 seconds.

    Damage: Physical Damage
    Requires a Ranged weapon
    Tags: Basic, Marksman Skill

    Core Tree
    Improved Twisting Blades Upgrade

    Improved Twisting Blades

    Enemies are Dazed for 1.5 seconds while impaled with Twisting Blades .

    Skill

    Improved Barrage Upgrade

    Improved Barrage

    Every 3rd cast of Barrage makes enemies Vulnerable for 2 seconds.

    Skill

    Upgrade Hub
    Enhanced Flurry

    Each time Flurry damages a Crowd Controlled or Vulnerable enemy, you are Healed for 1% of your Maximum Life up to 12% Maximum Life per cast.

    Skill

    Improved Flurry Upgrade

    Improved Flurry

    Casting Flurry dashes you to the target and Heals 10% of your Maximum Life.

    Skill

    Upgrade Hub
    Advanced Penetrating Shot

    When Cast with full Energy, Penetrating Shot Slows (CC) all enemies it hits by 50% for 3 seconds, then additionally dealing x 50% increased damage to Elite enemies and Knocking them Down for 1.5 seconds. Skill

    Agility Tree
    Upgrade Hub
    Disciplined Dash

    Dash Slows (CC) enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed (CC) for 2 seconds instead.

    Skill

    4095714092.png

    Caltrops

    Charges: 2
    Charge Cooldown: 12 seconds
    Lucky Hit Chance: 25%
    Leap backwards and throw caltrops on the ground, dealing 45% damage and Slowing (CC) enemies by 50%. Lasts 7 seconds.

    Damage: Physical Damage
    Tags: Agility, Trap, Mobility Skill

    Methodical Caltrops Upgrade

    Methodical Caltrops

    Caltrops now deals Cold damage and Chills (CC) enemies for 25% per second.

    Skill

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    Rapid Gambits

    Evading through an enemy Dazes them for 2 seconds. Your Evade Cooldown is reduced by 0.25 seconds when you Daze (CC) an enemy.

    Damage: Physical Damage
    Passive

    2746234337.png

    Trick Attacks

    Dazing or Stunning an enemy increases your Critical Strike Chance by 2%[+] and Critical Strike Damage by 2%[x] for 5 seconds, both up to 12%.

    Damage: Physical Damage
    Prerequisite: Can also reach Trick Attacks via Dash. Passive

    Subterfuge Tree
    Upgrade Hub
    Subverting Concealment

    The Skill that breaks Concealment is always a Critical Strike and makes enemies Vulnerable for 4 seconds. Skill

    Imbuement Tree
    Blended Shadow Imbuement Upgrade

    Blended Shadow Imbuement

    Shadow Imbuement’s primary explosion makes enemies Vulnerable for 2 seconds.

    Skill

    3825033762.png

    Cold Imbuement

    Cooldown: 13 seconds
    Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill (CC) enemies for 25% per hit.

    Damage: N/A
    Tags: Imbuement, Imbueable Skill

    Enhanced Cold Imbuement Upgrade

    Enhanced Cold Imbuement

    Lucky Hit: Cold Imbued Skills have up to a 40% chance to make enemies Vulnerable for 3 seconds.

    Skill

    Mixed Cold Imbuement Upgrade

    Mixed Cold Imbuement

    Cold Imbued Skills deal x20% damage to Crowd Controlled enemies. Double this bonus against Frozen (CC) enemies.

    Skill

    Ultimate Tree
    4218144533.png

    Trap Mastery

    When Poison Trap or Death Trap activates, you gain 4%[+] increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.

    Damage: Physical Damage
    Tags: Trap Passive

    Key Passives Tree
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    Momentum

    Casting or Channeling a Cutthroat Skill grants a stack of Momentum. Casting a Marksman Skill removes a stack of Momentum.

    For each stack of Momentum, you gain:
    3% Damage Reduction
    3% Maximum Energy
    3%[x] Energy Regeneration
    3%[+] Movement Speed
    6%[x] Increased Damage
    Maximum of 10 Stacks.

    Tags: Cutthroat Passive

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    Close Quarters Combat

    Damaging a Close enemy with Marksman or Cutthroat Skills each grant a +15% Attack Speed bonus for 8 seconds.
    While both Attack Speed bonuses are active, you deal increased damage equal to x25% of your Damage vs Close bonus.

    Damage: Physical Damage
    Tags: Marksman, Cutthroat Passive


    Items that work with Smoke Grenade

    The following items either:

    • Grant a bonus when using Smoke Grenade
    • Create a condition Smoke Grenade can exploit
    • Exploit a condition Smoke Grenade creates

    Legendary Aspects

    Aspect of Explosive Verve
    Utility Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10 - 30% [+] increased Movement Speed for 3 seconds.

    Helm, Pants, Chest, Gloves, Boots, Amulet (+50%)
    Derelict Lodge
    (Map)
    Fractured Peaks Rogue
    Aspect of Synergy
    Offensive Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by 35 - 55%[x].

    Gloves, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
    N/A Extraction Rogue
    Aspect of Uncanny Treachery
    Defensive Dealing direct damage with a non-Agility Skill after casting an Agility skill grants Stealth for 2 seconds. When Stealth breaks you gain 10 - 18% Dodge chance for 2 seconds.

    Helm, Chest, Pants, Amulet (+50%)
    Demon's Wake
    (Map)
    Scosglen Rogue
    Cheat's Aspect
    Defensive You gain + 5 - 15% Damage Reduction and + 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.

    Helm, Chest, Pants, Amulet (+50%)
    Luban's Rest
    (Map)
    Scosglen Rogue
    Frostbitten Aspect
    Utility Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen (CC) for 2 seconds. You deal [10 - 25]%[x] increased Critical Strike Damage against Frozen (CC) or Stunned (CC) enemies.

    Helm, Chest, Pants, Gloves, Boots, Amulet (+50%)

    N/A Extraction Rogue

    * Extraction means the Legendary Aspect can be removed from any Legendary item at the Occultist. A dungeon name means the Aspect will be added to your Codex of Power as a reward after completing that dungeon.

    Unique Items

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    Cowl of the Nameless

    "He is banished from the Guild, his name stricken from the Book. His punishment is to never have been." - Excerpt from a burned parchment

    Type: Unique Helm
    Class: Rogue

    Description: You gain x20 - 40% increased Lucky Hit Chance against Crowd Controlled enemies.


      Affixes:
      3931493632.png

      Eaglehorn

      "Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements

      Type: Unique Bow
      Class: Rogue

      Description: Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bounces off walls and deals x50 - 150% more damage.


      Affixes:


      Changes to Smoke Grenade

      Patch 1.2.0, October 17, 2023

      Patch 1.1.0a, July 18, 2023

      Patch 1.0.3, June 27, 2023

      • Cooldown reduced from 15 to 13 seconds.,